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Oh, hi there. Didn’t see you enter. Anyways, welcome to my humble little blog. For those of you not familiar with who I am, the name’s Brian. I’m 24 years old and hail from Findlay, Ohio. I work at the local newspaper here as a copy editor, putting my four long years of college to actual use. Kind of. I think.

For those of you who might recognize me from elsewhere, I work as Assistant Gaming Editor over at Blogcritics Gaming and as Features Editor over at Tomopop. It's a lot of work, but it's worth it because I get to do a lot of cool shit with a lot of cool people.

I've been gaming since the relatively young age of around 3 and I've played plenty of games, both good and bad. I'm continuously expanding my gaming collection, which has become more of an archive in recent years as I'm focusing on collecting older, less well-known titles. You'd honestly be surprised on what people are missing out on in bargain bins...



Other than gaming, I love anime, manga, sports, movies, TV, and a whole lot more. I also happen to have something of a legendary love for Cammy, to the point that I am the site's unofficial official Cammy fanboy. And yes, I do play as her in Street Fighter and do so quite well, too.

Also, I am Chad Concelmo's B.F.F., my prize for coming in first in The Great Retro Quiz .18 - ActRaiser. Accept no substitutes. Not even Aerox.

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The Seven Deadly Sins of Video Game Reviewing
Brian Szabelski | 11:44 PM on 06.19.2008 4 comments


I happened to be sifting through my trusty Google Reader this evening when I happened across an interesting article from Gus Mastrapa over at GameDaily. Apparently, after reading articles about what reviewers should and should not be doing, he decided to focus on the seven deadly sins of game reviewing: Measure, Dullness, Doubt, Diplomacy, Forgiveness, Purposelessness and Obsession. Measure, for example, states that game reviewers will sometimes grade their games not as they see fit, but to fit in with everyone else's scores. Forgiveness centers around that we forgive small problems if the rest of the game is superb.

Is it a worthwhile read for everyone? Absolutely. If you read gaming reviews and use them as a big part of buying your games - and let's face it, most people do - I suggest you read it. If you work in the industry like me, I suggest you read it. If neither of those apply to you... well read it anyway. It's well written and worth your time.

I, too, have been guilty of some of these sins in my reviewing, and after reading this article, I'm going to try and be a lot more careful in avoiding the tired cliches and easy traps that come along with game reviewing. If more reviewers strived for that, like my brutally honest friends over at Destructoid, the gang at Kotaku or Yahtzee's Zero Punctuation reviews, then I think we might get a more honest opinion of games and less of the "THIS GAME IS AWESOME, 11/10!" mentality that we can sometimes see.



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4 comments | showing # 1 to 4
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mistic's Avatar - Comment posted on 06/19/2008 23:54
mistic
Destructoid, the gang at Kotaku or Yahtzee's Zero Punctuation reviews

yeah that's where I go for my reviews as well :-)
the rest of them often fall into one of these 'sins'
madninja's Avatar - Comment posted on 06/20/2008 01:15
madninja
I have a lot of problems on the way reviews are going now, where the review is based on either you should buy this or not. That is not a review and even Dtoid is guilty of this and I don't want to write a paper about this subject.

Still a cool read.
atheistium's Avatar - Comment posted on 06/20/2008 01:57
atheistium
haha nice find :D
11/10 post :p
boatorious's Avatar - Comment posted on 06/20/2008 06:56
boatorious
I really like Blender's music review system. I'm not sure if they still use it, but in the system I think 3 stars was "very good in genre", 4 stars was "very good in any genre", and 5 stars was "everyone should buy".

So I have to absolutely disagree with the notion that you should not say "if you like X, you'll like Y". This is very useful, very concrete information to give the reader. Games succeed or fail on a much more mechanical level than, say, music or movies, so these sorts of direct comparisons are much more useful.

Now, if you'd like to wax poetic about Armored Core 7, feel free -- there are surely some interested parties that have never played an Armored Core game. But many, if not most of the people reading the review have already played another Armored Core game or some similar mecha combat game, so these comparisons (even if they seem uncool) are in fact quite useful.
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