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     NihonTiger90's Blog
Sonic the Hedgehog 4
 by NihonTiger90 on 02.21.2008      20 comments






A while ago, I wrote a blog post on ways to fix Sonic. After more consideration, and sparked by a chat in Ventrillo the other night with Genki and others, I decided to re-examine my initial post and tweaked things a bit, making a few new additions.

First off… Sonic Team, you’re not developing this. You’re not coming even remotely close to this game at any point in production. You have destroyed your own franchise, and someone must intervene for your own sake. We’ll find someone else to develop this, because everything you touch turns to crap.

Speaking of that, other things need to go:

Overworlds? Gone.

Humans? Except for Robotnik and maybe Snively (if he makes the cut), they’re gone. All of them. No other exceptions, and you’ve got the 2006 Sonic the Hedgehog game to thank for this.

Chao gardens? Bye-bye.

You may have noticed the title of this post. Yes, the game will be called Sonic 4 and will leave behind the story that has been laid out since Sonic 3. No more stupid twists and cliché crap. No more Earth, as the series goes back to Mobius, where it never should’ve left in the first place.

Yes, you heard me right. Almost all of the garbage after Sonic 3 goes away, though some elements and characters will remain. This new Sonic would be much darker, and in fact, would be more in line with the comics and Saturday morning cartoon that was on ABC way back when.

Heck, in fact, that cartoon, the comics and a select few areas of the newer Sonic games will be used as reference material not only for the story, but for how the game should play.

However, this isn’t going to be a game that simply syncs up with the comic. It’ll be an original story

Game play style, we’re still going back to speed alongside platforming. Of course, with Mario Galaxy changing the way platforming is done, Sonic might have to try a few new things, but tradition needs to come back. Sonic Adventure’s first level is what the series always should have been – loops, corkscrews, big jumps, pits, and so on, all with an incredible sense of speed. It’ll be in 3-D, as I’d rather leave the 2-D games to Xbox Live Arcade and the handhelds. Plus, Sonic in 3-D hasn’t been the problem – it’s been the execution. Sonic and the Secret Rings came closest to actually getting it right, but even that game had flaws that need to be addressed.

My arguments for the game returning to rails over 3-D roaming still stand. Same with making sure that Sonic feels like he’s going fast. That means both graphical and non-graphical cues: the blur effect is only the beginning. When he’s running and gets up to speed, your controller should be rumbling like crazy, and for good reason – Sonic’s moving a tremendous amount of air and if you’re in the middle of that turbulence, you’ll feel it. I liken it to getting on the freeway, getting up to 70 mph and sticking your head out the window.

The camera should have some 3-D movement, but I’d like it to swing back around when I travel in reverse, something it didn’t do in Secret Rings. After all, we don’t need to add in any additional difficulty with a crappy camera.

And now we move to characters. I still stand that there are too many of them, so we’ve obviously got to do some hacking

These are your core characters:

Playable:
Sonic
Tails (unlockable upon completion of the game)
Knuckles (unlockable upon completion of the game)

And that takes care of one of the big problems. Yeah, you don’t get to play as anyone besides Sonic at first. Boo-hoo, stop crying. And as for Tails and Knuckles, no mechs or treasure-hunting levels for either. They’ll play like they did in Sonic 2 and Sonic & Knuckles, respectively, though their story will get a few tweaks to keep it interesting.

Unplayable:
Amy Rose (as a NPC)
Rouge the Bat (as a NPC and potential boss)
Eggman/Robotnik (as a NPC and The Final Boss)
Metal Sonic (as a Boss)
Shadow the Hedgehog (still not sure if he will be in or not yet... but leaning towards no)

These are the only guarantees to make the final cut. Any of the new characters not on this (Big, Team Chaotix, Cream, Blaze, Silver, etc.) are not going to be in the game as major NPCs. Blaze and Silver will definitely not be in. Same with Big. Shadow… I’m on the fence on. He can be used as a boss, but then again… he sucks and I’d rather not deal with him. Cream and Team Chaotix get cameo background roles at most for a scene or two. That’s it. Again, the idea is to try and limit the number of characters to just those that are absolutely important to the series and have been for some time, with the exception of Rouge to serve as a rival to Knuckles.

As I stated previously, the remaining major characters would be pulled from the pool in the comic/animated series. Princess Sally, Bunnie, Antoine and Rotor get the nod here, as well as Snively, who appeared in both the comic and cartoon as Robotnik's nephew. And while we're speaking of Robotnik, we're going to be using the comic/ABC series version of him, replacing the bumbling fool demeanor with that of a sadistic, twisted dictator. We’re also going to be using the Eggman = Sonic’s nickname for Robotnik idea to explain any potential confusion to the newer Sonic fans (who I pity for having such crap games to be introduced to Sonic with).

Music-wise, everything goes instrumental and lyric-less except for the opening and closing themes, which will be determined on a case-by-case basis. Some of the main themes aren’t that bad, but I don’t want to hear singing in the background while I’m running through a level. It just takes something away from the experience.

While I initially said to cut back on the spin-offs, I’ve changed my mind to the point that I really don’t want them at all. The Sonic spin-offs in recent memory have added nothing to the series, and if anything, have actually damaged it a bit. Sonic R, Sonic Riders, Sonic Shuffle… all prime examples of games that never should’ve been made. If Zelda can get by on 1-2 console games a generation, so can Sonic. He’s no longer Mario, so let’s not pretend he is.

Sonic’s attitude needs to go back to being the cocky little blue hedgehog he used to me. He still is to some extent… but the way it’s scripted, some of that personality has been lost. It’s absolutely important that Sonic be restored to this personality as soon as possible. Enough with the shitty puns and lame jokes. That’s not Sonic.

So I guess that’s my more refined ideas on what the next Sonic game ought to be like. Maybe they’re not perfect. But hell, they’re better than what Sonic Team’s given us in the past 8 years. It’ll probably be the last time I bring it up because, well, I don’t want you guys ragging on me for continuously posting this crap. :p

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Also, don’t forget: polls for the final leg of Worst. Character. Ever. are still open! Be sure to vote!

There are 18 comments about this post:
NihonTiger90's Destructoid Blog
@Cheetos: Yep. It is pirated indeed :)
Shin Oni's Destructoid Blog
ohhh updates on that whole Sonic talk.

i'm still agreeing with all of this. I laugh at the pic though. Only cause it's on the SNES and it looks like it's reading:

"Sonic 4 The Hedgehog"
16bitmonster's Destructoid Blog
@shin oni haha

@nihon good read.. can i expect a playable build by end of second quarter 2008? i know you have it in you.
bottled dark's Destructoid Blog
i agree, but i dont think adding comic characters like bunny, sally and frenchy would be beneficial.

i want simple sonic action.
KaL_YoshiKa's Destructoid Blog
I don't see what's horrible about the Chao Garden? It's a nice diversion..just completely seperate it from the main game.

Also Sonic R totally had it's moments I thought. Totally agree with the making Robotnik a mean sob again which hopefully the RPG will actually do as it says.
Necros's Destructoid Blog
Er...what about Sonic and Knuckles? That was cool. Then again, it was pretty much the second half of Sonic 3.

Also, fuck the Chao garden. Boring ass shit needs to die.
McSnow's Destructoid Blog
Agree.
Agree.
Agree.
Agree.

Bring back the Sonic we all knew and loved!
Samit Sarkar's Destructoid Blog
Someone needs to hire you as the producer on Sonic 4. Or at least the creative director, or something.
SH0RYUK3N's Destructoid Blog
I came here for Nihon's gallery of hawtness.
jdub28's Destructoid Blog
I came here for Nihon's gallery of hawtness.
Harukai's Destructoid Blog
Excellent blog! First of all jdub28 If they post wasn't rocking I agree they hawtness is totally worth the trip!

Agree with everything you said, I sill play sonic 3 sometimes now because it was the best sonic game by miles, why they messed it up I have no fricking idea! Tried each of the 3d ones and only managed to finish sonic heroes because it was the only one not to make me feel optically molested for the longest.

You need to get this sent to the Sonic Team and get them to shape up because they are completely messing everything up and making Sonic a hated character now apart from his old fans. F$%k mario his games are good but Sonic is the guy I want to see! Still loving his 2d adventures on GBA and DS though so at least we have something to go on >.>
ShawnKelfonne's Destructoid Blog
What I still can't understand is how Sonic Team could have been working in 3D since 1998 and still doesn't know how to make a workable camera.
Genki-JAM's Destructoid Blog
N-no more chao garden?? ;~;
Snaileb 's Destructoid Blog
I give this post, two furry thumbs up. If they made sonic 4 based on this, I would have hope.
Palidi's Destructoid Blog
Here's how I think the flow of the story should go.

First 3-6 levels are Sonic only, Knuckles and Tails are hidden in them and need to be freed. Chaos Emeralds collected as part of story. Ends with Chaos emeralds becoming Super versions and they scatter again.

Next section : Sonic Knuckles and Tails each have seperate, but interwinded stories. 6-10 levels for each character, with only 2 or three shared between them. Super Chaos Emeralds are optional to collect, and only certain ones appear for each character. All stories converge at the end, and each character has a different false ending without the emeralds. Upon beating each characters story, all levels become available to play with them in.

Finale : After collecting all emeralds, final battle occurs. Can choose to use any of the characters. Ending differs slightly depending on who is used, as does how the fight is conducted.(Possible alternative: Pull a Sonic heroes and all three attack together, meaning there is only one ending. Sonic Rush/Rush Adventure did a simmilar thing too)
Reaprar's Destructoid Blog
Hello mister misinformed, let me inform you of your misinformations:

1) None of the sonic games ever took place on mobius.
2) 'Robotnick' was always ment to be called eggman, it even has 'eggman' on his flying ship in sonic 3.
3) All of the cartoons were terrible, and the archie comics were laughable for the most part.
4) Those comic characters you just mentioned are completely unneeded, tails fills the role of mechanic, amy is more like sally now, and antoine was worthless in the first place.

Stop trying to change Sonic to the thing you grew up with as a kid. What you're suggesting completely alienates the current generation and will lose sega more money than they lost with the dreamcast. This isn't how you fix sonic - retconning everything that's been built. You fix sonic by giving the players their freedom back, I'll make a response blog to this later, because I have alot to say, and to be honest, all you're griping about is the characters, which is the reason why Sonic's in this mess in the first place.
Dexter345's Destructoid Blog
Sonic the Hedgehog: not even as good as nostalgia lovers say.

They should just end the series. Maybe, make Sonic 4, and then end it on an (arguably) high note.
LarkOhiya's Destructoid Blog
its sad more people havn't played sonic CD. the end of the sonic you knew and loved. I started out agreeing with you, but after reading reaprers response I kinda agree with him. Besides useing anything from the comics besides character traits of sonic, tails, and knuckles would require license costs for the team. Besides I like robotnic the way he is kinda...maybe a bit less dumpy.

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Where I work, part 1 - Blogcritics.org - Gaming Section

Where I work, part 2 - Tomopop

AIM: NihonTiger90
MSN: hurricane317 at hotmail.com
Skype: NihonTiger90
GMail: brianszabelski at gmail.com

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Sup, robots? Name's Brian. I'm a 22-year-old graduate of Bowling Green State University in Bowling Green, Ohio, majoring in journalism and minoring in Asian Studies. I work as Assistant Gaming Editor over at Blogcritics.org and as part of the crew over at Tomopop. It's a lot of work, but it's worth it because I get to do a lot of cool shit.

I've been a gamer since I was 6 years old and I've played plenty of games, both good and bad. I'm continuously expanding my gaming collection, which has become more of an archive in recent years as I'm focusing on collecting older, less well-known titles. You'd honestly be surprised on what people are missing out on...

Other than gaming, I love anime, manga, sports, movies, TV, and a whole lot more. You'll probably find out more the more often you read my blog.

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