Quantcast
Destructoid - Brian Szabelski's Community Blog




About Me



Oh, hi there. Didnt see you enter. Anyways, welcome to my humble little blog. For those of you not familiar with who I am, the names Brian. Im 24 years old and hail from Findlay, Ohio. I work at the local newspaper here as a copy editor, putting my four long years of college to actual use. Kind of. I think.

For those of you who might recognize me from elsewhere, I work as Assistant Gaming Editor over at Blogcritics Gaming and as Features Editor over at Tomopop. It's a lot of work, but it's worth it because I get to do a lot of cool shit with a lot of cool people.

I've been gaming since the relatively young age of around 3 and I've played plenty of games, both good and bad. I'm continuously expanding my gaming collection, which has become more of an archive in recent years as I'm focusing on collecting older, less well-known titles. You'd honestly be surprised on what people are missing out on in bargain bins...



Other than gaming, I love anime, manga, sports, movies, TV, and a whole lot more. I also happen to have something of a legendary love for Cammy, to the point that I am the site's unofficial official Cammy fanboy. And yes, I do play as her in Street Fighter and do so quite well, too.

Also, I am Chad Concelmo's B.F.F., my prize for coming in first in The Great Retro Quiz .18 - ActRaiser. Accept no substitutes. Not even Aerox.

Contact Info:

AIM: NihonTiger90
MSN: hurricane317 at hotmail.com
Skype: NihonTiger90
Twitter: brianszabelski
GMail: brianszabelski at gmail.com
MySpace: Click
Steam: NihonTiger




Mad props to Ghost for this amazing card!

Great Retro Quiz! Results

Punch-Out! featuring Mike Tyson


Star Fox (winner)
ActRaiser (winner)
Dolphins!!
Metroid
Ninja Gaiden
Street Fighter II
Super Mario Kart


Castlevania
Contra
Donkey Kong Country
Smash Bros.
Zelda II

Nihon's Gallery of Hotness:









(Yes, thats one of Dtoids own, Hollie (a.k.a. phoenix-blood). I met her at PAX and she is awesome.)





(Ooooh, I think I found a new favorite :3)

Psst, more here.
Gamer Profile
3DS friend code:
Steam:
Battle:
PSN:
Mii: 1555-3898-0488-3828
Gamertag: NihonTiger90
Following (72)
A New Challenger
Aaron Linde
Aaron Mxy Yost
aborto thefetus
Aertyr
Aktrez
Anthony Burch
atheistium
BFeld13
BigPopaGamer
BlindsideDork
BluDesign
Bob Muir
Brad Rice
Brian Szabelski
Butmac
CannibalCalvin
Chad Concelmo
charliesuh
CheapyD
Cheeburga
ChrisFurniss
Conrad Zimmerman
Coonskin05
Cowzilla3
Cutie Honey
Dale North
DJDuffy
DtoidCincinnati
Electro Lemon
Faith
GuitarAtomik
Hamza CTZ Aziz
Hollie Bennett
Jim Sterling
Jordan Devore
Justin Villasenor
Kannaya
king3vbo
Knivy
Knyte
LarkOhiya
LostCrichton
Maurice Tan
mid3vol
MissHinasaki
Neonie
niacin
Nick Chester
Niero
nintendoll
pendelton21
pinksage
power-glove
randombullseye
riomccarthy
Riser Glen
Rockvillian
Samit Sarkar
Sharpless
shipero
Snaileb
tazarthayoot
Team Fortress 2
The Incredible Edible Egg
Tiff
Topher Cantler
Ub3rSlug
Virtualgirl
wardrox
Y0j1mb0
Yashoki
If You Love It, Change It: The Legend of Zelda
Brian Szabelski | 11:49 PM on 05.20.2008 18 comments




The Legend of Zelda franchise stands head and shoulders above many of Nintendo’s biggest titles, even more so than Metroid, which I highlighted yesterday. The story of Link, Zelda and Ganon has become the stuff of gaming legend, and no Nintendo console is complete without a Zelda title being developed for it to give the hardcore gamer something nice to play with.

But I'm not going to be nice here. The Zelda franchise does not deserve it. Not after farming out the same storylines and essentially the same game for the last 15 years. Search your feelings, you know it's true. Almost every game since A Link to the Past, chiefly those on the consoles, have offered us different experiences, but the story underneath remains the same, unchanging, stale, boring, repetitive, predictable, monotonous crap. And it needs tweaking. Now.

Breathe new life into this series with a new story.



My biggest qualm with the series has been and will continue to be the fact that the same story is pumped out again and again and again. It’s not nostalgia… it’s called laziness, Miyamoto. And just slight tweaks do not an original story make.

I did some actual research, digging through and finding out some basic information on the 17 major Zelda titles, all the way from the first NES game to the most recent entries on the Wii and DS. I focused around two main elements: location and antagonist. Here’s what I came up with:

Location

Hyrule (incl. variants): 10
Koholint Island: 1
Termina: 1
Labrynna: 1
Holodrum: 1
*Koridai: 1
*Gamelon: 1
*Tolemac: 1

Main Antagonist

*Ganon: 10-11
Vaati: 2
Dark Link: 1
Wind Fish Egg: 1
Majora: 1
Bellum: 1

*Includes the spin-off CD-i games; without those titles, Ganon has appeared 9-10 times in the series as the primary antagonist. This number depends on whether you count Oracle of Seasons and Oracle of Ages' combined ending featuring the final battle against Ganon as one time or as two.

Neither count includes Master Quest, any official re-releases, the Zelda Satellaview games or the special edition Zelda Collection. Including these numbers would only add to Ganon and Hyrule's totals.

Still, it becomes evident that there are trends here: Zelda games take place in Hyrule, and the main villain is Ganon. No less than six of these titles (Zelda, A Link to the Past, Ocarina of Time, Four Swords Adventures, Wind Waker and Twilight Princess) feature a combination of the two, and most of those are the ones considered the major titles in the series.

The one title missing from that list? Majora’s Mask, the Nintendo 64 Zelda game I still believe is better than Ocarina of Time, and EGM agreed with me at one point. And I will go to my grave saying that.



Why? It was different. Not just with the time and mask mechanics, mind you. We had a new boss in Majora, no princess to save but an entire world instead, and most importantly of all, the ending wasn’t obvious before I played the damn game. Sure, a lot of familiar faces showed up as new people in this alternate reality, but Majora’s Mask dared to venture outside what had been established, and it paid off. It’s overall a better game than Ocarina of Time and one of the most underrated titles on the Nintendo 64, having to live in the big shadow of “the highest rated game OF ALL TIME OMFG AMAZING!!!!!!”

So here’s a couple of ideas on how to change it. At the end of Twilight Princess, we saw Link riding off into the distance. Let him go to another land, another people, one not dealing with this Ganon bullshit. Let Link save them from something new; in my game idea, it’s a non-Ganon force that’s also from outside this land. And like Majora’s Mask, time travel plays an important part, but more in-depth. Your actions in the past have a huge and noticeable effect on the present, whether it’s moving a box or blowing up a rock to make something accessible or completely changing someone’s life in the present by changing the lives of their ancestors in the past.

Or, if we’re staying in Hyrule… ditch Ganon. He’s gone. Poof. Bring on someone new. Vaati is acceptable as a new villain, considering they have established a backstory with him through Four Swords and Minish Cap. Or maybe someone entirely new, like Zant was shaping up to be before Nintendo fell on their old crutch of “OMG GANON IS BEHIND IT ALL LOL! YOU NEVER SAW IT COMING!”

That predictability is why I lost so much interest in Twilight Princess and why Excite Truck is the launch title I played the most. I don’t want “been there, done that” to be the feeling I get playing a Zelda title.



It’s her legend. Let her play an active role in it!

If we’re keeping the series stuck in Hyrule, then it’s time to start making some major changes, like with the titular character.. You know, if her legend is getting captured again and again, that’s a pretty shitty legend. It’s about time Zelda took more than just a passing role in the games.

Unfortunately, when I bring the idea up, I get people who tell me it should never ever happen "because the CD-i games sucked and no one wants to play as Zelda," or something to that extent. Now, to me, that's a weak ass excuse, and I personally think that if done properly, Zelda could be done right. Obviously, that means never letting Philips within 500 miles of the studio the game’s being developed at, but the reasoning that Wind of Gamelon sucking shouldn’t mean this idea dies with that pile of crap they called a game.

In Twilight Princess, she got a sword. In Ocarina of Time, she got an entire new personality as Sheik. Ever since the beginning, she's had mystic powers. But she always ends up falling to Ganon in some manner. Meanwhile, Nintendo has not only managed to create a strong female lead in Samus Aran, but they've also turned Princess Peach from the same damsel in distress into a more dynamic character who even got her own game. Meanwhile, no matter what situation, Link is an unstoppable, silent bad ass, always having to go save the princess.

Please, someone tell me why the fuck that makes sense. I don’t get it.

Now that doesn't mean Zelda needs her own game, and I'm not even suggesting that, but Nintendo, here's a bit of advice; in the next Zelda game, let us play as the title character for a little bit. Do something shocking. Let Link get captured for a brief little bit, and leave it up to Zelda *gasp* to rescue his ass. Let us play that part as Sheik, so we'll have a bit more combat-friendly game play.



Make Hyrule feel alive.

Here’s an issue I’ve never really seen touched on too much. Hyrule is this big land with almost nobody living in it. Now in the old days, there were size limitations that caused this to be a reason, but even in Twilight Princess, Hyrule Castle Town felt barren. I seriously think about 20 people live in the entire Kingdom of Hyrule. Hyrule Castle Town ought to feel something like a smaller version of Liberty City from GTA IV: bustling, filled with crowds trying to get about their daily business. Now you don’t have to go to the extent Rockstar did in that game, but adding more to explore and more people to the city would go a big way in making the series feel more real. Same thing with the outlying villages, too.

New or expanded functions for weapons, please?

Twilight Princess did do one thing right, and that was to bring some new weapons to the table, most notably the ball and chain, addressing a long-standing issue of mine, but it’s use was rather limited. Why only limit to smashing enemies and ice walls? Why not use it to smash open walls and reveal hidden passageways where dead ends might seem to be? Most of these weapons only seem to have one or two functions in the Zelda series, and that just kind of seems… well, rather short-sighted. And why can the hookshot only hook onto certain points? There small nuisances, yes, but they are ones that do detract from the game. Especially every time I hit my sword against an earthen wall and hear a clanking metal sound. Someone should have let me known the ground it now made out of stainless steel.

Orchestrated music. Not that hard.

The continued use of MIDI music recorded using computers and such also bugs me. This is Zelda. This is one of your biggest franchises. If Smash Bros. gets orchestrated music… why not a game like a Twilight Princess? With so many other games now turning to recording studios and real instruments for their soundtracks, the longer Nintendo does this, the more archaic and stubborn they seem. The next Zelda needs orchestrated music to really have that epic feel to it. Otherwise… it’ll just feel bleh.

More interactivity with the people around you.

Alongside the bigger towns idea is the fact that you should be able to talk to and individually interact with all the people in town, and their emotions, thoughts, feelings, manners should change depending upon the game’s situations and maybe how you treat them. Steal someone’s Cuccoo for fun? They won’t talk to you or give you helpful items. Return their lost child? They’ll always remember it and will be especially grateful and helpful in your quest. Pumping out one static answer over and over again does little to help you feel like you’re in an actual world. In fact, it does the opposite.

All this said, there's a lot of issues I haven't touched on, some controversial like voice acting. Nintendo's promised us a new Zelda once Twilight Princess was done. Let's see if they keep their word.



Attached photos:

Photo Photo Photo Photo

Is this post awesome? Vote it up!

0



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

15 comments | showing # 1 to 15
prev next

Airship Over Water's Avatar - Comment posted on 05/21/2008 00:06
Airship Over Water
Honestly a nice read. I agree with the emphasis on Majora's Mask. That game gets ignored in this day and age, and I can't understand why.

I feel like I've got a killer plot for a Zelda game, but I'll save that for a later day.

BTW, I love your gallery of hawtness. Oh my goodness do I love it...
Hamza CTZ Aziz's Avatar - Comment posted on 05/21/2008 00:20
Hamza CTZ Aziz
What's with all the ? Second time I saw that today.
Dynamic Sheep's Avatar - Comment posted on 05/21/2008 00:24
Dynamic Sheep
@Hamza:

How many apostrophes have to die?
Skribble's Avatar - Comment posted on 05/21/2008 00:50
Skribble
Nice read, dude. I totally agree, but I still love all of the Zelda games. It's more so the design that keeps me coming back for more, rather than the storyline and characters.

It's an adventure game, mixed with dungeons, mixed with weapon/item collecting and sweet enemies. There is just no other game that does what Zelda does. It is fast paced, fun and does a great job of mixing a lot of different elements in to one game. I suppose when you have a formula that works, why would you mess it up by trying to innovate?

I also agree that Majoras Mask is the best 3D Zelda game, with LTTP being the best 2D Zelda game.
Alpha 87655320875's Avatar - Comment posted on 05/21/2008 01:03
Alpha 87655320875
Loved the article, I agree with you 100%. The Zelda franchise does need a change.Twilight princess was an ok game, but it was just sooooooo fucking stale and borrrrrring. That's the reason why I loved Majora's Mask, and links awakening the best. They were different, and fresh. When will we see another departure for this franchise?
Darren Nakamura's Avatar - Comment posted on 05/21/2008 02:09
Darren Nakamura
I don't really agree with much of this. The only idea I can really get behind is the "make Hyrule feel alive" paragraph. It really is lacking in that sense.
Justice's Avatar - Comment posted on 05/21/2008 06:21
Justice
Interesting read NT90, I also don't really agree but everyone has their opinion. Personally I think the Zelda series needs to be updated and perhaps brought to this current age (as in set in a world with technology). I just feel a change from the typical old school Hyrule would benefit the next game greatly but I can see why some would disagree.
007's Avatar - Comment posted on 05/21/2008 06:32
007
nice post... dawg.


Dude, I thought I was the only one who felt there needed to be more people in hyrule. Weird.
bloodylip's Avatar - Comment posted on 05/21/2008 06:40
bloodylip
I think part of the reason I loved Phantom Hourglass (and Wind Waker) so much was the "evolution" of Zelda. Sure, Link is still "boy who rises up to save the kingdom", but Zelda is now a pirate! Sure, it's small, but it's something different. Also, Gannon was nowhere to be found in PH.
JACK of No Trades's Avatar - Comment posted on 05/21/2008 07:35
JACK of No Trades
If you want Zelda to change its roots, maybe Nintendo should sell the IP to Rare & MS? Then Zelda will have better graphics and a completely different story.....with kart racing.
4knuckleshuffle's Avatar - Comment posted on 05/21/2008 09:39
4knuckleshuffle
The changes should be made, but Zelda will always be fucking awesome.
FuriousGeorge's Avatar - Comment posted on 05/21/2008 10:10
FuriousGeorge
its never the "same" gannondorf or link...... it spans centuries..... duh
ZombiePlatypus's Avatar - Comment posted on 05/21/2008 10:21
ZombiePlatypus
My favorit Zelda games are Link's Awakening and Majora's Mask, so I can pretty much go with everything you've got here. I like the Zelda games with "traditional" storylines just fine, but those two actually stand out. Gameplay alterations would be very welcome, from the weapons to the world itself, I'm with ya... The music hasn't ever bothered me, but I agree that if Brawl gets a big orchestrated score it's pretty odd for Zelda to not have it...
F Whipple's Avatar - Comment posted on 05/21/2008 11:16
F Whipple
I agree for most of this but I still think it should stay in hyrule and involve gannon. Perhaps even involving some other ultimate power that causes the three holders of the triforce to settle their differences and join together, that would be sick.

I completely agree about the emptyness of the world. It really felt like link was the only person that matters. There also needs to be more sequences like the battle of the bridge taht falls outside the whole "find dungeon-beat dungeon-find dungeon-beat dungeon" rut that twilight princess fell into towards the end.

I also think that a more dynamic battle system needs to be used.
Def JM's Avatar - Comment posted on 05/21/2008 12:53
Def JM
Im with you I never had a chance to play Majora's Mask until like two months ago. And by far that is my favorite Zelda for the same reasons as you it was a new experience. I've yet to finish Twilight Princess and I've had the GC version since release. I just found myself bored at the 20-25 hour mark. FRONT PAGE!
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!