Destructoid used to be my tiny personal blog on the web, and now it's grown into this crazy monstrosity of a gaming community. Needless to say, I'm proud of what we've done and optimistic we can do a whole lot more. I've been at this with all my heart since 2006. I really love what I do, and hope you enjoy our writers' work.
Left to right: Me, Jim, Rey, Dale, Conrad.
You can learn about the history of Destructoid on Wikipedia, there's a pretty nice article about some of the things we've done in both editorial and charity work.
As for me, I'm pretty busy working on the future version of our site most of the time, so unfortunately I don't get to write as much as I would enjoy doing. I do go outside sometimes. The best thing I've ever done is volunteer. I didn't mean to dress like Luigi, it just kinda happened.
My primary job now as publisher is to keep the editorial team happy and build new features for you guys, our readers. I'm also one of the site's front-end programmers, so I'm always doing stuff behind the scenes. It's a lot of fun for me to switch jobs around the company and do a little bit of everything. I draw inspiration from a few places you may have heard of:
Thanks for checking out my blog today! I realize you have many kitten web sites to visit today, so I appreciate you strolling through my site and supporting what we do.
My dad's a gamer. He's just naturally into them. We bought Mike Tyson's Punch out back in 1988 and I soon learned that I could not stand next to him while he was playing or I'd get a right hook to the face, years before Wiitards made this normal.
My mom on the other hand- not so much.
I tried the usual suspects: the cute animals, the puzzle games, the brain games, the digital board game adaptations. Everything. Ipads. Facebook farms abandoned. No ropes were being cut. Birds would not fight pigs with anger. Nothing worked. Even when I'd instigate Sunday afternoons with Wii Sports nobody would ever pick it up on their own. Meanwhile, my dad freaking beat Mario Galaxy. He's 63 years old, people. The disparity was killing me.
One day I came across a tacky stupid-looking jigsaw puzzle game in the bargain bin casual games isle and BOOM -- gotcha! This game is Adventure Inlay by Gamehouse Games, a title we would never cover on Dtoid. Ever. The game is crap. It has two stars on Amazon and goes for five bucks. There's also Magic Inlay and a billion other variants I'm sure. Some kid probably wrote this game in middle school.
Somehow, this was the one she liked and played for months straight. I can't explain it.
Adventure Inlay works like this: a stream of puzzle shapes scrolls in at the bottom that must be picked up and rotated into the board above. There are various editions of this game, including a "safari" edition where you drop pieces into animal shapes or weird shapes around them. The "inlay" games have been cloned by other devs for Android as well, and they look even worse but appear to have higher review scores. Maybe they're more fun with a touch interface.
What the hell is happening in the picture above? It looks like some spiked dungeon you must build around the monkey. Don't think too hard about it.
You can blow through 50 levels of this game in an hour, and that's probably what makes it addictive: The game is so easy and almost challenging that novice players will get sucked into it. Eventually this craptacular casual game was the gateway to things like Bejeweled and "Find the Hidden Object" type games.
As our parents get older they end up on the sofa more often, and I'm obviously one who believes that videogames have a positive effect on the brain. Just wanted to share this embarrassing game recommendation for anyone who is trying to get their senior parents into something a little more interactive.