games  anime  |  toys
This is a Dtoid readers's blog. For staff blogs click here. Confused? read this Create you own!  |   Members: Login now





Feedback : Bucking the sequel trend?
Nicholie | 8:35 AM on 05.09.2008 7 comments



Personal opinion, there are way too many damn Tomb Raiders. Thats despite how much I love jiggly cgi titties.

Tomb Raider, Tony Hawk, John Madden, Quake, Call of Duty, Gran Turismo...

That list could go on for miles. Games, much like movies, have been driven by a steady stream of sequels for years. It seems if you hit gold just once with a game, its a right to milk the shit out of it till all ends.

However, there's a limit to such. At some point the formula becomes stale, the rhetoric gets refreshed, and that name brand gets yawned at. Like John Madden Football. How much innovation can you really make other than a roster update?

And I don't think sports games get the past. Even shooter franchises like Unreal Tournament I think overstay there welcome with decades of rehash graphics and somewhat new maps.

But, the flip side to this is how much joy we get when something new truly comes out. Take Bioshock. While with a spiritual tie to SystemShock, its clear that the fresh take, atmosphere and styling of the game came as a wonderful treat for gamers. Now, while there's still plenty of room to advance that story, do we want it to never end? Bioshock 5 anybody? Or would we prefer maybe a renovation at some point in a develop meant cycle? That of course, is an example best suited for a long overdue franchise and not something as new as Bioshock.

What do you think? Sequels need to be cut down on? Or are we happy with Halo 7 : The Return of the Covenant.



Attached photos:

Photo

Is this post awesome? Vote it up!

0


Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

6 comments | showing # 1 to 6

prev next

Char Aznable's Destructoid Blog
I don't think you can lump all sequels together into one GOOD/BAD judgement. Some sequels are unnecessary cash-ins that drag the series down, and others are fantastic. Call of Duty 4 is the best FPS I've ever played, so uhh...
Nicholie's Destructoid Blog
If this is Captain Obvious, this makes me clearly part of DToids "League of Plain as Day"
king3vbo's Destructoid Blog
MOAR JUBBLIES
blehman's Destructoid Blog
...not that king3vbo is a whiny bitch or anything...
Chocobo Knight's Destructoid Blog
In this age where next-gen games cost a buttload of capital, this trend is likely to become worse. Unfortunately, this is the way the industry has been going for a while. A new IP in this age is a really risky business move. Bioshock paid off by being a worthy experience, but it's not a game I thought I would want to see endless sequels based upon. If new IP fails, it could potentially shut down the developers even if the game was good but lacked sales. It saddens me that money is such a driving force compared back to the 80's/90's, but that's the way everything work as gaming continues to become further integrated into mainstream society. I guess I'm just another one of those people who miss the variety and creativity from the golden age of gaming.
DrNutt's Destructoid Blog
I like your point, as obvious it may have been, but on the other hand, the last couple Tomb Raider titles (one of them a remake even) were pretty damn good, and I wouldn't mind seeing high definition jungle crawling in 1080p (you know, without having to buy a whole other system...)


prev next


Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 about me

As a media & technology analyst I've tried to look at games as more than just entertainment devices. To get to the root, one could say, of how video games and the modern media surrounding them effects who we are, how we feel, and our future.

Sadly, that is a waste of time. But come on! We've got nothing better to do on this rotating ball of dirt.

I'm Nick. I'm not shy about what I think. And I'd like to spill it here. I'll try to give you some interesting guts and insight into the industry, and surrounding media. No promises tho, sometimes the pond is too shallow.

I've been gaming sense I was knee-high to a magazine rack reaching for EGM. I grew up games. Where the generation before me might have honored brands like MTV and bands like Flock of Seagulls I worship Gods named Xbox, Playstation, and We Might Be Giants. It's left me... a little fucked up to be honest. But it is who I am, and who we are.

So. Pull up a chair. Check your batteries. Oh. And pass the caffeine supplement drink of choice.

 xbox 360 gamertag
 friends' updates
power-glove's Profile power-glove
The PAX moment I will never live down
t3h d0n's Profile t3h d0n
An Intro


 

 
  get involved

register or login
post a blog
post a forum
enter a contest
contribute a news tip
suggest a feature
be a guest editor
support

new member's guide
login assistance
tech support
report abuse
email our editors
read our dev blog
nuclear crisis?
keep in touch

RSS feed
Twitter
Facebook
Myspace
Flickr
Game nights
Meetup+play online
seriously

about Destructoid
advertising
terms of use
privacy policy
jobs at MM
buy our crap
our network

Tomopop
Japanator
Despingation?




Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
living the dream since March 16, 2006