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Top 5 reasons why Team Fortress 2 = Best Game Ever :)
Nerdy Suit | 3:46 PM on 07.10.2009 23 comments




Ok, so I mean the best game of all-time for me and not necessarily for everyone. I just put that as the title to get more people to click on my blog and get pissed.

1) Team Play

I’m a huge lover of sports. I grew up playing many different sports over a number of years, especially team-oriented sports such as football. As a result, I’m a big team guy. I’m the guy in an MMO that will gladly play the healer or support class simply because I get a kick out of supporting my teammates and making them better and stronger than they would have been otherwise.

With that said, NO GAME forces you and your team to play as team oriented as Team Fortress 2. I have been addicted to many online FPS over the years: Call of Duty 4, Halo 3, the Quake and Battlefield series…but nothing, at least that I’ve played, pulls off the team concept better.

First, each class has significant strengths and weaknesses. Each class has something(s) that they’re really, really good at and something(s) that they’re really, really bad at. Nobody cares about your standard death match in TF2. Why? The classes are balanced in such a way that certain classes would get pummeled in a standard death match format because of their strengths and weaknesses.

Second, most of the maps are small and funnel the teams to each other. Imagine a football field: It’s defined as 100 yards in length and about 53 yards wide. There’s very little room to run away from the opposing team. Sure, there are nooks and crannies that the opposing team can try to strategize around and slip through, but basically it’s one team trying to push against the other team.

Third, the best TF2 maps/modes, in my opinion, are the ones that has one team act as the offense and one team act as the defense. There’s nothing in gaming that I’ve experienced that is more intense then when there’s 60 seconds left and one team is trying desperately to stop the other team from capturing the point.

Most other online FPS I’ve played don’t really play with this team concept. Sure, you can choose “Team Deathmatch” or “Team Whatever” in a game like Call of Duty 4 or Halo 3, but there’s not much of a team aspect. Everyone just kind of runs off on their own, typically, and tries to get the most kills on the map. Not so with TF2.

2) Class variety = Win

Do you suck at FPS? Well, you’re in luck – you can suck at FPS and still be highly effective in TF2.

There are some classes that you definitely need FPS skills such as the Demo, Soldier, Scout, and Sniper. However, there are other utility classes that have a tremendous effect on the outcome of a match and utilize very little FPS skill such as the Engineer, Spy, and Medic.

While some hardcore FPS fanatics may mock this and call TF2 a “gamez 4 teh noobz”, TF2 is far from that. While the Engineer, Spy, and Medic don’t require specific FPS skills, they do DEFINITELY require skill.

If you play as an Engineer, it’s all about strategy and where you place your sentry. Put it in the right place (and watch out for those nasty spies) and you’ll be a very though line of defense for your team. Get your teleporters up in strategic locations and your team will love you.

Spies are a class that you’ll either suck at or be one of the most valuable players on your team. Taking down Engineers and their sentries/dispensers/teleporters is an art only the most skillful can excel at. And there’s no bigger hard-on than backstabbing an uber-charged Medic.

Medics are the lifeblood of your team, especially on offense. If you don’t have enough medics on your team then you, most likely, will not win. Whether or not you win in points as a medic, you will be your teams MVP.

3) Balance is the key to life

With games in the MMO and fighting genres struggling to balance each class, TF2 is one of the most perfectly balanced games I’ve ever played.

Each class has a certain role that they need to fill. Rarely is it a good idea to have a team that doesn’t have at least one of each class. Spies will hate Pyros, Engineers will hate Spies, and everyone will hate the well-positioned Engineer. It plays a little like paper-rock-scissor, but with your skill definitely deciding the outcome.

4) Graphics

Some people knock TF2’s Pixar-like graphics. I think these people are retards. First, because the graphics tie in to TF2’s sense of humor, but even more importantly because 5-10 years from now when we all think that Call of Duty 4 and Halo 3 look like crap, we’ll still think that TF2 looks solid because of the graphical style that they chose.

5) Humor

You can never appreciate how difficult it is for game creators to put a great sense of humor into a game. It is a very difficult thing for game creators to pull off and something that I see failed time and time again.

TF2’s humor has some of the best one-liners that you’ll be repeating to your friends for months. I won’t even bother trying to type out a bad rendition of some of the lines since you need an understanding of the TF2 world and voices to know why it’s so hilarious…but hilarious it absolutely is.



Besides, any game that has gamers who are weird enough to dress up like them is teh shiz.





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20 comments | showing # 1 to 20
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Elsa's Avatar - Comment posted on 07/10/2009 16:27
Elsa
It's definitely not a n00b game... the teamwork involved actually requires thinking and coordinating with others... unlike many of the other FPS games out there. I only played the game for awhile, unfortunately most of my gaming group played other games so I never continued on with it too much. (I still have the PS3 version though!)
vexed alex's Avatar - Comment posted on 07/10/2009 16:35
vexed alex
The worst part about TF2 are the furries who do art for the game on sites like DeviantArt. That shit is gross.

And it's not even Valve's fault. Furries ruin everything.
Naim Master's Avatar - Comment posted on 07/10/2009 16:51
Naim Master
1 reason why TF2 sucks :
W+M1 Backburner Pyros ...

But seriously , I think TF2 is the game I played the most , EVER !
Daxelman's Avatar - Comment posted on 07/10/2009 17:01
Daxelman
I never actually got what was so wrong with furries in the first place. Not my typical style of art I like, but hell, some people make some really good art.

On topic, Pyro. Mouse 1 + W.

WINNER.
sodaguy22's Avatar - Comment posted on 07/10/2009 17:18
sodaguy22
I don't think this game is just about teamwork, though it does a fantastic job with it. One of the draws in TF 2 is that you can play selfishly and still help the team in some manner. That's why on servers it won't be hard to find 5 snipers or 5 engineers on one team.

I understand the game is not everyone, since I know many who prefer to play with real weapons in real environments, like COD and Counterstrike.
Holyetheline's Avatar - Comment posted on 07/10/2009 17:29
Holyetheline
I love TF2. This is a good blog. You made a lot of valid points and share a lot of the same feeling about the game as I do.
Jonathan Ross's Avatar - Comment posted on 07/10/2009 17:38
Jonathan Ross
Hehe, if you can't kill a pyro with a backburner as pretty much any class, you're doing it wrong. The backburner has been totally useless since it lost it's +50HP boost.

Airblast pyros are another story.
Cartman's Avatar - Comment posted on 07/10/2009 17:48
Cartman
I gave it a shot, but I just truly dislike the whole cartoony art style. I like the things I shoot to look at least a little real.
Nerdy Suit's Avatar - Comment posted on 07/10/2009 17:58
Nerdy Suit
@Naim and Daxelman,

I know that the W+M1 Backburner pyros are hated. However, I will at times play them if for no other reason than to punish the other team for being too stupid to put up some sentries and stop me.

Getting behind the unexpecting opposing team with a backburner pyro? = Priceless
Naim Master's Avatar - Comment posted on 07/10/2009 18:22
Naim Master
@johnantan ross
Yeah , all classes but a rifle Sniper can easily kill a W+M1 Pyro , also , I'm a rifle Sniper :'( ...
Jonathan Ross's Avatar - Comment posted on 07/10/2009 19:12
Jonathan Ross
I rifle snipe/soldier. I generally find as sniper if I let any class get within flamethrower range I'm toast (hehe!), so I don't let them get that close. :)
ajaxender's Avatar - Comment posted on 07/10/2009 19:23
ajaxender
Naim, what are you doing letting people with more than 125 health get close to you? Thats why you have a rifle, man. Pyros are among my favourite targets, precisely because soooo many of them are w+m1. Makes the shot very easy to judge.
DF's Avatar - Comment posted on 07/10/2009 19:24
DF
@Cartman: But doesn't every other shooter under the sun have the realistic graphics and stuff to shoot at? Not ragging on you, but I think it's good for a FPS to do something different to stand out of the sea of shooters. =P
CWal37's Avatar - Comment posted on 07/10/2009 19:37
CWal37
I love TF2 so much. So so much. Got Demo Engi, soldier, medic, pyro and heavy down pretty well, byut I never really play as sniper spy or scout.

been playing since beta and I don't see an end in sight.

@Jonathan Ross
I love you for actually knowing the game. The Backburner's inferiority cannot be questioned. A pyro's usefulness to the team drops dramatically when the airblast is taken out of the question.
Jonathan Ross's Avatar - Comment posted on 07/10/2009 20:16
Jonathan Ross
@Cwal37

But man oh man was it awesome (and grossly overpowered) that first week it came out. I remember taking out a cart with 7 people on it by myself, because the "back" detection was so wide (side shots critted) and because the extra health made me unstoppable. Hell, you could take on a level 3 sentry straight on and take it out. So broken.
Joanna Mueller's Avatar - Comment posted on 07/10/2009 21:03
Joanna Mueller
Sweet I'm glad you got this up so fast, I've been reading up on the game and you're commentary on the team aspects are pretty much the icing on the cake.

Nice work!
Alasdair Duncan's Avatar - Comment posted on 07/10/2009 22:30
Alasdair Duncan
@Jonathan Ross:

Yeah, I got ten kills in one life by ambushing people in the tunnel on the first part of Badwater Basin. I just kept running away, getting health, then jumping down when the cart started moving. I have to say I think the backburner is useful if you've got a smart pyro that ambushes people and just doesn't run out like crazy. I've been on a couple of maps where the Blu team haven't destroyed tele exits as they advance. It's set up some awesome ambush moments.

But yeah, once I saw a heavy/medic uber charged pair completely nullified by using the airblast, I've stuck with the regular flamethrower.
CWal37's Avatar - Comment posted on 07/11/2009 01:49
CWal37
Yeah, that first week it was easily the best weapon. No one really knew what the airblast was capable of, and the ridiculous hit detection + extra health made you a god. Ah for the good old days. Although since I love demo I'm used to getting nerfed.
Usedtabe's Avatar - Comment posted on 07/11/2009 13:16
Usedtabe
I agree with everything said. TF2 is an amazing game. I only have the 360 version, and I wish it would receive all the updates but it has had maybe 1 so far. I know, it's a PC game first, but I do enjoy playing it on my 360. Anyway, awesome game and a very well thought out experience. Also, the graphics are top notch.
Vlambo's Avatar - Comment posted on 07/11/2009 15:40
Vlambo
A Backburner Pyro can actaully be pretty good if the Pyro has the basic idea of surprise tactics. Course, That all depends on the map.

Airblasting Ubers > Insta Crits
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