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[ Necros's blog ]

2:30 PM on 06.26.2009

So I got a greeting card the other day...
Necros 29 comments




Oh, Greg Lockwood (Coonskin05) sent me a letter! I wonder what's inside?





...I'm scared.



WHAT ARE YOU FUCKERS PLANNING FOR PAX 09?!?
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Attached photos:

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11:07 PM on 06.01.2009

Dtoid's 2009 Completed Games List: May Update
Necros 4 comments




May is...a month. Sorry for the lack of write-up on this time, we're neck-deep in E3 stuff and I don't think anyone wants to hear my analysis on how much we played last month, so consider this just a boring, monthly update. To make a long story short, post your completed games in this forum thread, and we'll see how high we can go!

A small note, as mentioned in the rules: Fallout 3's DLC doesn't count, because it's just some additional missions integrated into the game instead of a full expansion.

Protips:
1. When listing new games, make sure to make a new post in the thread and not just edit your last list.
2. Completion does not mean that you have to do X, Y, and Z for it to be completed. Completion is whatever you consider finished, whether that is just beating the game, getting every achievement, or unlocking every single item.
3. Games released via digital distribution count too! You can list XBLA and PSN games separately, but realize that I will be putting them under Xbox 360 and PS3 listings in the main list. Wii VC games will be listed under their console of origin, since they play exactly the same with no changes. Feel free to list any indie or flash game you think is worth it as well.
4. If you beat a game that you've beat in the past, it still counts! The list is for games completed in 2009, regardless of previous completion.
5. Some "games" are actually compilations, such as Sonic Mega Collection and The Orange Box. Since there are multiple games, please list each of them separately.
6. If the game is multiplayer only, it's hard to actually complete it. If you want something like Team Fortress 2 to count, make sure it's some goal like "got all achievements" or "raised skill rank to 50" and note it in your list.
7. Downloadable content can count, provided it's a full expansion on the level of The Elder Scrolls IV: The Shivering Isles. If the DLC merely additional missions that are integrated into the regular game, such as the "Bring Down the Sky" DLC for Mass Effect, then it doesn't count as a separate game.
8. Please list the console you played it on! If you don't, I have to research it or guess, and then I'm going what version I would have played, not the one you played.
9. Remember, this isn't a competition. This is just for fun. We're not here to compare our e-peens.

-13thDragon-
Arcade
Sengoku
Sengoku 2
Sengoku 3

-arcadias-
Gamecube
The Legend of Zelda: The Wind Waker
PS2
God Hand - Normal
Shadow of the Colossus
PS3
Heavenly Sword
LittleBigPlanet

-ArcticFox-
Xbox 360
The Chronicles of Riddick: Assault on Dark Athena - Hard

-Bahs-
Xbox 360
Mass Effect

-Batthink-
Xbox 360
Eternal Sonata

-BlackCyan-
DS
Grand Theft Auto: Chinatown Wars
PS3
Fallout 3 - Normal

-Bleach Boy-
DS
Phoenix Wright: Ace Attorney - Justice for All
Mac
Braid
Plants vs. Zombies
Xbox 360
Fable II

-BulletMagnet-
DS
Castlevania: Dawn of Sorrow
Castlevania: Portrait of Ruin
Henry Hatsworth in the Puzzling Adventure

-ChillyBilly-
DS
Metal Slug 7 - Normal

-Ckarasu-
PS2
Shin Megami Tensei: Digital Devil Saga

-Count_Zero-
PS3
Guitar Hero: Aerosmith

-Def JM-
Xbox 360
Left 4 Dead - Normal

-Dexter345-
DS
Henry Hatsworth in the Puzzling Adventure - Normal
PC
Plants vs. Zombies
Spewer
PS3
Killzone 2 - Veteran
Xbox 360
Castle Crashers - Normal
Gears of War 2 - Hardcore

-digtastik-
Xbox 360
Half-Life 2: Episode Two

-DJ Tanooki-
PC
Braid
Gamma Bros
SNES
Blackthorne
Donkey Kong Country

-Freefall-
DS
Pokemon Platinum
PC
Plants vs. Zombies
Star Trek: Elite Force II
Xbox
Jade Empire
Xbox 360
Dead Rising
Tomb Raider: Underworld

-garison-
Gamecube
The Legend of Zelda: The Wind Waker
PC
Windosill

-garrfunkel-
PS3
Killzone 2

-gatorsax2010-
DS
Professor Layton and the Curious Village
Xbox 360
BioShock - Normal

-Gatsby-
GBA
Metroid Fusion

-Grocerspride-
PS3
Prince of Persia
Xbox 360
Far Cry 2
Gears of War 2

-Guagloves-
Wii
Punch-Out!!
Xbox 360
Bionic Commando - Normal
Call of Duty 2
F.E.A.R. 2: Project Origin - Easy
Space Invaders Extreme

-JohnnyViral-
DS
Phoenix Wright: Ace Attorney - Trials and Tribulations

-Krow-
PC
Fathom

-KyleGamgee-
Xbox 360
Gears of War 2 - Hardcore

-naia-the-gamer-
PC
Plants vs. Zombies
Wii
Wario Land: Shake It!
Xbox 360
The Dishwasher: Dead Samurai - Normal

-Nebones-
PS2
Fight Club
Xbox 360
Resident Evil 5 - Normal

-Necros-
PS2
Kingdom Hearts II - Standard
Xbox
Grand Theft Auto: Vice City
Xbox 360
Banjo-Kazooie

-NegFactor-
Xbox 360
Dead Space
Enchanted Arms

-nikmonroe-
Xbox 360
Fallout 3

-ParaParaKing-
PS3
The Chronicles of Riddick: Escape from Butcher Bay
Dynasty Warriors: Gundam 2
Leisure Suit Larry: Box Office Bust
Outrun Online Arcade
WWE Legends of WrestleMania
PSP
Enkaku Sousa: Shinjitsu he no 23 Nichikan

-Poopface Morty-
Wii
No More Heroes - Bitter
MadWorld
Xbox 360
Lego Star Wars: The Complete Saga
Watchmen: The End Is Nigh

-ryu89-
DS
The Legend of Zelda: Phantom Hourglass
Xbox
Red Dead Revolver

-Scary Womanizing Pig Mask-
PS3
Metal Gear Solid 4: Guns of the Patriots - Solid Normal
Metal Gear Solid Database

-Sentry-
Gamecube
The Legend of Zelda: The Wind Waker
PS2
Rez
PS3
Mega Man 9
PixelJunk Eden
PixelJunk Monsters - Normal
SNES
Super Bomberman 2
Super Metroid
Tetris Attack - Very Hard
Xbox 360
Braid
Dead Space - Hard

-Serivor-
Xbox 360
Marvel: Ultimate Alliance

-Technophile-
Wii
Punch-Out!!
Xbox 360
Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness - Episode Two

-The Amazing Shenazin-
DS
Castlevania: Order of Ecclesia
PS3
Resistance: Fall of Man - Normal
Resistance 2 - Normal
Xbox 360
Banjo-Tooie
Fable 2
Gears of War - Normal
Gears of War 2 - Normal
Saints Row 2 - Normal

-The Incredible Edible Egg-
Xbox 360
Assassin's Creed
Dead Space
Gun
The Maw
Overlord
Prince of Persia
Resident Evil 5
Saints Row 2

-The Legendary Star-
Xbox 360
Call of Duty: World at War - Easy
Fallout 3
F.E.A.R.
Gears of War 2 - Casual
Resident Evil 5 - Easy

-TheGoldenDonut-
PSP
Space Invaders Extreme

-theredpepperofdoom-
DS
The World Ends with You
PC
Eversion

-Unicorn-
PC
Don't Shoot the Puppy
PSP
God of War: Chains of Olympus
Xbox 360
Call of Duty 4: Modern Warfare
Dead Space
Fracture

-Villanx1-
N64
Star Fox 64
PC
Day of the Tentacle
Grim Fandango
PS3
Noby Noby Boy
Xbox 360
Castle Crashers - Normal

-welkstar-
DS
Rally King
Rally King SP
Robot Ninja Haggleman 2

-Wry Guy-
DS
Chrono Trigger
Final Fantasy IV
Gamecube
The Legend of Zelda: Ocarina of Time
PS1
Metal Gear Solid
PS2
Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. the Soulless Army
Shin Megami Tensei: Digital Devil Saga
Silent Hill 2
Tales of Legendia

Total Completed Games: 141

Note: Please do not post your completed games in this cblog. Post it in the main thread with everyone else.
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Attached photos:

Photo

2:38 PM on 05.06.2009

Dtoid's 2009 Completed Games List: March/April Update
Necros 9 comments




It's always a shame when school or work kills your productivity in gaming (or updating giant lists) - I personally completed no major games due to work in April, only smaller games. And yet, despite my personal gaming deficiencies, you've done an amazing job at playing games, Dtoid. In March, you completed 64 more games than the month before, and then an additional 10 more games than that in April! That's a lot of games! One major boost we got was from a Dtoider named Rose, who completed almost every game in Sonic's Ultimate Genesis Collection, with each of those games counting as a full game, giving her a list to rival "frontrunners" like Freefall, Naia-the-gamer, and ParaParaKing.

Just a reminder: indie games definitely count on this list. It doesn't matter if the game is 100 hours like Persona 3 or beatable in 10 minutes like Achievement Unlocked, if you manage to complete it, it has a place on the list. Speaking of which, go add your own completed games to the list!

Protips:

1. When listing new games, make sure to make a new post in the thread and not just edit your last list.
2. Completion does not mean that you have to do X, Y, and Z for it to be completed. Completion is whatever you consider finished, whether that is just beating the game, getting every achievement, or unlocking every single item.
3. Games released via digital distribution count too! You can list XBLA and PSN games separately, but realize that I will be putting them under Xbox 360 and PS3 listings in the main list. Wii VC games will be listed under their console of origin, since they play exactly the same with no changes. Feel free to list any indie or flash game you think is worth it as well.
4. If you beat a game that you've beat in the past, it still counts! The list is for games completed in 2009, regardless of previous completion.
5. Some "games" are actually compilations, such as Sonic Mega Collection and The Orange Box. Since there are multiple games, please list each of them separately.
6. If the game is multiplayer only, it's hard to actually complete it. If you want something like Team Fortress 2 to count, make sure it's some goal like "got all achievements" or "raised skill rank to 50" and note it in your list.
7. Downloadable content can count, provided it's a full expansion on the level of The Elder Scrolls IV: The Shivering Isles. If the DLC merely additional missions that are integrated into the regular game, such as the "Bring Down the Sky" DLC for Mass Effect, then it doesn't count as a separate game.
8. Please list the console you played it on! If you don't, I have to research it or guess, and then I'm going what version I would have played, not the one you played.
9. Remember, this isn't a competition. This is just for fun. We're not here to compare our e-peens.

MARCH

-13thDragon-
PC
Don't Look Back
Xbox 360
Far Cry 2
Mirror's Edge
Resident Evil 5
Streets of Rage
Streets of Rage 2
Streets of Rage 3

-Audiohol 4m33s-
PS2
Silent Hill: 0rigins
Xbox 360
Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness: Episode One

-ArcticFox-
PS3
Killzone 2 - Veteran
PSP
Puzzle Quest: Challenge of the Warlords
Xbox 360
Grand Theft Auto: The Lost and the Damned
Resident Evil 5 - Normal

-Bleach Boy-
DS
WarioWare: Touched!
Xbox 360
Castle Crashers

-blehman-
Xbox 360
Resident Evil 5 - Normal

-BulletMagnet-
Xbox
Beyond Good and Evil
Sphinx and the Cursed Mummy

-ChillyBilly-
Xbox 360
Call of Duty: World at War
F.E.A.R. 2: Project Origin
Gears of War 2
Lost Planet: Extreme Condition

-deadendpro-
PS3
Afro Samurai
Resident Evil 5
Street Fighter IV
Uncharted: Drake's Fortune

-deadpixels-
PS1
Persona 2: Innocent Sin
PS3
Metal Gear Solid 4: Guns of the Patriots
Valkyria Chronicles
Wii
MadWorld

-Def JM-
Xbox 360
EndWar - Normal

-Dexter345-
Xbox 360
EndWar - Normal
Worms

-digtastik-
PS2
Half-Life
Xbox 360
Half-Life 2
Half-Life 2: Episode One

-DJ Tanooki-
Gamecube
Beyond Good and Evil
Resident Evil 4 - Normal
Genesis
Aladdin
SNES
Aladdin
Bonkers
Donkey Kong Country 2: Diddy's Kong Quest
Donkey Kong Country 3: Dixie Kong's Double Trouble!
Mega Man X
Seiken Densetsu 3
Super Mario World
Super Metroid

-DJP3DRO-
PC
Half-Life 2 - Normal
Xbox 360
BioShock - Normal
Prince of Persia: Epilogue

-Drach-
NES
Kirby's Adventure
PS3
Killzone 2
SNES
Super Metroid
Wii
MadWorld

-Dunsparce4prez-
Xbox
Halo 2
Xbox 360
Aegis Wing
Banjo-Kazooie

-Freefall-
DS
Drawn to Life
PC
Vampire: The Masquerade - Bloodlines
World of Goo
Xbox
Jet Set Radio Future
Xbox 360
Prince of Persia
Prince of Persia: Epilogue

-fozzyozzy-
Dreamcast
Chu Chu Rocket - Normal
DS
Elite Beat Agents - Sweatin'
PS3
Killzone 2 - Normal
Resident Evil 5 - Normal

-FWhipple-
Wii
The House of the Dead: Overkill

-garison-
N64
Paper Mario
PC
You Have to Burn the Rope

-garrfunkel-
PS2
The Warriors
PS3
LittleBigPlanet
Metal Gear Solid 4: Guns of the Patriots
Uncharted: Drake's Fortune

-Gibbo-
Xbox 360
Resident Evil 5 - Normal

-grafkhun-
DS
Bangai-O Spirits
Mac
Cave Story
Xbox 360
Castlevania: Symphony of the Night

-Grocerspride-
PS3
Ratchet & Clank Future: Quest for Booty
Resident Evil 5
Xbox 360
Left 4 Dead
Rock Band 2

-Guagloves-
Xbox 360
Peggle

-Hao-
Xbox 360
Lost Odyssey
Portal

-iconsam-
Arcade
Sunset Riders
PC
Don't Look Back
PS3
Killzone 2 - Normal
Xbox 360
Watchmen: The End Is Nigh - Normal

-JohnnyViral-
PS3
Flower

-Kiranio-
SNES
Super Mario RPG: Legend of the Seven Stars

-Knives-
[b]DS{/b]
Apollo Justice: Ace Attorney

-Krow-
PC
Chad Punches Old Ladies: In the Face
The Linear RPG
PS1
Final Fantasy VII
PS2
Sly Cooper and the Thievius Raccoonus
Wii
Resident Evil 4: Wii Edition
Xbox 360
Banjo-Kazooie
Eat Lead: The Return of Matt Hazard

-Mr Kite-
DS
Castlevania: Order of Ecclesia
PSP
Castlevania: Dracula X
Castlevania: Symphony of the Night
Xbox 360
Bionic Commando Rearmed
BioShock
Mega Man 2
R-Type Dimensions
Rock Band 2

-naia-the-gamer-
DS
Retro Game Challenge

-nebones-
Xbox 360
Gears of War 2 - Hardcore
Just Cause
Metal Slug 3

-Necro-bestial Anal Butt S
Xbox 360
Eat Lead: The Return of Matt Hazard
Resident Evil 5
Wanted: Weapons of Fate - The Killer

-Necros-
GBA
Kingdom Hearts: Chain of Memories
PC
Gravitation
The Linear RPG
PS3
Flower
Linger in Shadows
Noby Noby Boy

-ParaParaKing-
PS3
Eat Lead: The Return of Matt Hazard
Killzone 2
Noby Noby Boy
Prince of Persia: Epilogue
Resident Evil 5 - Professional
Street Fighter IV - Hardest
White Knight Chronicles
Yakuza 3
Wii
Sonic and the Black Knight
Xbox 360
Halo Wars
Resident Evil 5

-Professor Pew-
PC
Warhammer 40,000: Dawn of War II
Xbox 360
F.E.A.R. 2: Project Origin
Halo Wars
H.A.W.X.
Resident Evil 5
Silent Hill: Homecoming

-Riegel88-
PS2
Ar Tonelico

-ryu89-
Xbox 360
Grand Theft Auto: The Lost and the Damned

-ScottyG-
Xbox 360
Naruto: Rise of a Ninja

-Sheir-
Xbox 360
Fallout 3

-Spike401k-
Gamecube
Resident Evil
Wii
Resident Evil: The Umbrella Chronicles

-Takeshi-
PS3
Flower
Killzone 2
Noby Noby Boy

-Technophile-
Wii
MadWorld

-the Golden Avatar-
Gamecube
Eternal Darkness: Sanity's Requiem
PS2
Steambot Chronicles
We Love Katamari

-Tubatic-
Wii
MadWorld
Xbox 360
Grand Theft Auto IV: The Lost and the Damned

-Unicorn-
GBA
Metroid: Zero Mission
PC
Breakquest
You Have to Burn the Rope
Wii
House of the Dead: Overkill
MadWorld
Xbox 360
Left 4 Dead - Advanced

-Villanx1-
N64
Pokemon Snap
PC
Chad Punches Old Ladies: In the Face
PS3
Street Fighter IV - Hardest
Uncharted: Drake's Fortune - Normal
SNES
Mega Man 2 - Normal
Xbox 360
Kane & Lynch: Dead Men - Codine

-Volkarin-
GBA
Fire Emblem: Blazing Sword
PS3
Fallout 3
Flower
Resident Evil 5
PSP
Final Fantasy: Dissidia
Prinny: Can I Really Be the Hero?
Wii
The Legend of Zelda: Twilight Princess
No More Heroes
Xbox 360
Eat Lead: The Return of Matt Hazard
Fable II
Far Cry 2
H.A.W.X.
Lost Planet: Extreme Condition
Prince of Persia

-Volte-
Xbox 360
Resident Evil 5 - Amateur

-Wario67-
PS2
Persona 4 - Normal
Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. the Soulless Army - Normal
Wii
Dead Rising: Chop Till You Drop - Normal
MadWorld - Normal

-welkstar-
Arcade
DoDonPachi
Gunforce 2
Metal Slug 3
Mystic Heroes
DS
Professor Layton and the Curious Village
PC
Achievement Unlocked
Aisle
Chad Punches Old Ladies: In the Face
You Have to Burn the Rope
SNES
The Lion King
Wii
World of Goo
Xbox 360
Lego Indiana Jones: The Original Adventures
SoulCalibur
Street Fighter IV
Super Puzzle Fighter II Turbo HD Remix

-whoami40-
Xbox 360
Castle Crashers
F.E.A.R. 2: Project Origin
Skate 2
Sonic the Hedgehog 2
Street Fighter IV - Hardest

-Wriggy-
Xbox 360
Grand Theft Auto IV
Prince of Persia
Skate 2

-Yoibomb-
DS
Apollo Justice: Ace Attorney
Chrono Trigger

Total Completed Games: 210





APRIL

-13thDragon-
PC
5 Days a Stranger
6 Days a Sacrifice
7 Days a Skeptic
Achievement Unlocked
Trilby's Notes
Xbox 360
A Fading Melody
Grand Theft Auto IV: The Lost and the Damned
Viking: Battle for Asgard

-AzNheadbanger-
DS
Bleach: The Blade of Fate
PC
Empire: Total War
F.E.A.R. 2: Project Origin

-Batthink-
Xbox 360
Mirror's Edge - Normal

-Benki-
DS
Grand Theft Auto: Chinatown Wars
Peggle: Dual Shot
PC
The Godfather II

-Bleach Boy-
DS
Phoenix Wright: Ace Attorney
Xbox 360
Resident Evil 5

-blehman-
Xbox 360
Guitar Hero: Metallica - Hard
Peggle

-BulletMagnet-
PS2
Shin Megami Tensei 3: Nocturne

-BulletTrain-
Xbox 360
Resident Evil 5

-CastleXvania-
PSP
Phantasy Star Portable
Xbox 360
Phantasy Star Universe: Ambition of the Illuminus
Resident Evil 5 - Veteran
Sonic Unleashed

-Christiangamer-
DS
Spider-Man: Web of Shadows

-Ckarasu-
PC
Runner
PS2
Atelier Iris 2: The Azoth of Destiny
Persona 4 - Expert
PSP
Prinny: Can I Really Be the Hero? - Casual
Wii
Dead Rising: Chop Till You Drop - Normal
Guitar Hero: World Tour - Medium
Sonic Unleashed
Xbox 360
Call of Duty: World at War - Normal
Gears of War 2 - Hardcore
Resident Evil 5 - Amateur
Street Fighter IV - Very Easy

-Daxelman-
DS
The Legend of Zelda: Phantom Hourglass

-daysocks-
PS2
Final Fantasy X
Wii
House of the Dead: Overkill

-de BLOO-
Xbox 360
Battlefield: Bad Company

-Def JM-
Xbox 360
50 Cent: Blood on the Sand - Normal
H.A.W.X. - Normal

-Dexter345-
PSP
Ratchet & Clank: Size Matters - Standard
Wii
World of Goo

-digtastik-
PS1
Final Fantasy VII

-Diverse-
DS
Lux-Pain

-DJP3DRO-
PC
F.E.A.R. 2: Project Origin - Normal
Wii
MadWorld - Normal
Xbox 360
Braid
Castle Crashers - Insane
Guitar Hero: World Tour
Mirror's Edge - Normal
Resident Evil 5 - Normal

-dunnace-
DS
Peggle: Dual Shot
The Legend of Zelda: Phantom Hourglass
Wii
World of Goo
Resident Evil: The Umbrella Chronicles
Xbox
Conker: Live & Reloaded
Xbox 360
Banjo-Kazooie: Nuts & Bolts
Doritos Dash of Destruction

-Freefall-
PC
Homeworld
Homeworld 2
TimeShift - Normal
Xbox 360
Braid
Dead Space - Normal
Resident Evil 5 - Normal

-FWhipple-
PS2
Persona 3
Wii
MadWorld

-gatorsax2010-
NES
Castlevania
Mega Man 3
Wii
Super Smash Bros. Brawl

-garison-
PS3
Killzone 2 - Normal

-garrfunkel-
PS3
Call of Duty 4: Modern Warfare

-Gibbo-
PSP
Star Wars: The Force Unleashed
Xbox 360
Half-Life 2 - Normal
Mirror's Edge - Normal
Portal

-Grocerspride-
PS3
Killzone 2

-Guagloves-
DS
Rhythm Heaven
GBA
Rhythm Tengoku
WarioWare: Twisted!
Xbox 360
BioShock
Dark Sector - Normal
The Dishwasher: Dead Samurai - Normal
Guitar Hero: Metallica
Lost Planet - Easy
Quantum of Solace - Normal

-icarus-
Alien Hominid HD
BioShock
Castle Crashers
Ninja Gaiden II
Prince of Persia

-JohnnyViral-
Xbox 360
F.E.A.R. 2: Project Origin - Hard

-Kannaya-
XBox 360
Resident Evil 5

-Kapkomi-
SNES
U.N. Squadron
Wii
MadWorld

-KD_Alpha-
PS1
Alundra
Jade Cocoon: Story of the Tamamayu
PS2
Ico
Namco x Capcom
Xbox 360
Ikaruga
Street Fighter IV - Hardest
TMNT 1989 Classic Arcade
Triggerheart Excellica

-Knives-
DS
Professor Layton and the Curious Village
Space Invaders Extreme
PC
Braid

-Krow-
PC
Don't Look Back
Xbox 360
Saints Row 2

-KyleGamgee-
Xbox 360
Prince of Persia

-lawlflip-
Xbox 360
F.E.A.R. 2: Project Origin
Resident Evil 5

-MolotovCupcake-
PSP
Crisis Core: Final Fantasy VII

-naia-the-gamer-
DS
Blue Dragon Plus
Puzzle Quest: Galactrix
PSP
Prinny: Can I Really Be the Hero?
Xbox 360
Lost Odyssey
The Maw

-Nebones-
Xbox 360
Saint's Row

-Necros-
GBA
Dr. Mario
Puzzle League
PC
Don't Look Back

-nikmonroe-
DS
Broken Sword: Shadow of the Templars - The Director's Cut
Wii
House of the Dead: Overkill
Xbox 360
Civilization Revolution
Fable II
Grand Theft Auto IV
Resident Evil 5
Skate 2

-Ok Abacus-
PS3
Resident Evil 5
Resistance 2

-ParaParaKing-
PS3
Monsters vs. Aliens

-Projectexodus-
Xbox 360
Psychonauts
Resident Evil 5

-Rose-
Xbox 360
Alex Kidd in the Enchanted Castle
Alien Storm
Alien Syndrome (Arcade)
Altered Beast
Altered Beast (Arcade)
Beyond Oasis
Bonanza Bros.
Columns
Comix Zone
Congo Bongo (arcade)
Decap Attack
Dr. Robotnik's Mean Bean Machine
Dynamite Headdy
ESWAT: City Under Siege
Fatal Labyrinth
Flicky
Gain Ground
Golden Axe
Golden Axe II
Golden Axe III
Golden Axe Warrior
Kid Chameleon
Phantasy Star II
Phantasy Star III: Generations of Doom
Phantasy Star IV: The End of the Millennium
Puzzle Quest: Challenge of the Warlords
Puzzle Quest: Revenge of the Plague Lord
Ristar
Shining in the Darkness
Shining Force
Shining Force II: Ancient Sealing
Shinobi (Arcade)
Shinobi III: Return of the Ninja Master
Sonic 3D Blast
Sonic & Knuckles
Sonic Spinball
Sonic the Hedgehog
Sonic the Hedgehog 2
Sonic the Hedgehog 3
Space Harrier (Arcade)
Streets of Rage
Streets of Rage 2
Streets of Rage 3
Super Thunder Blade
Vectorman
Vectorman 2
Zaxxon (Arcade)

-ryu89-
DS
Grand Theft Auto: Chinatown Wars
Xbox 360
Bionic Commando Rearmed
Wanted: Weapons of Fate

-Scary Womanizing Pig Mask-
GBC
Pokemon Puzzle Challenge
PC
Karoshi 2.0
Peggle Deluxe

-ScottyG-
PC
Painkiller
Zeno Clash

-Serivor-
Xbox 360
Call of Duty 4: Modern Warfare
Dead or Alive 4
Doritos Dash of Destruction
The Elder Scrolls IV: Oblivion
Mass Effect
Mortal Kombat vs. DC Universe
Resident Evil 5
Sonic the Hedgehog (Original)

-Tarvu-
Xbox 360
Call of Duty 3 - Veteran
Doom - Hurt Me Plenty
Fable 2
Grand Theft Auto 4: The Lost and the Damned
Halo 3 Campaign - Normal
Left 4 Dead - Easy
Portal
Yaris

-taylordotcom-
PS1
Suikoden

-Technophile-
PS3
Killzone 2 - Normal
Xbox 360
Eat Lead: The Return of Matt Hazard - Normal
F.E.A.R. 2: Project Origin
Resident Evil 5 - Normal

-TheGoldenDonut-
DS
Izuna: Legend of the Unemployed Ninja
PC
Medieval II: Total War: Kingdoms

-Tubatic-
PS3
Flower
Wii
World of Goo
Xbox 360
Halo 3

-Unicorn-
DS
Rhythm Heaven
PC
Titan Quest
Titan Quest: Immortal Throne
PS1
WipEout XL
Xbox 360
Call of Duty: World at War

-Villanx1-
Wii
No More Heroes - Mild

-welkstar-
DS
Cosmic Gate
Robot Ninja Haggleman
Star Prince
Wii
Lost Winds

Total Completed Games: 220

Note: Please do not post your completed games in this cblog. Post it in the main thread with everyone else.
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Attached photos:

Photo

2:17 AM on 04.03.2009

So I'm a Mummy Now
Necros 22 comments




I terrorized the townfolk...



But I still have time for the important things in life.



Like rocking out!



And playing Wii!



And rocking out more!



And playing on Xbox Live!



Oh those Xbox Live users...



I still get groped inappropriately by DMV.



Also, more rocking out!



Here's a sneak preview of my next Collector's Edition review:



I got better though...



(All for this contest!) (Note: I'll be away for the weekend, so I might not be able to respond!)
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Attached photos:

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11:49 AM on 04.02.2009

Who the hell actually likes Dr. Mario?
Necros 49 comments




Seriously, does anyone enjoy the game?

Just the other night, I was using my original DS to play a GBA game, since my DS Lite had run out of batteries, and I realized there was already a GBA game in the slot. A while back, I had bought a copy of Dr. Mario & Puzzle League, since I'm a huge fan of Puzzle League, and slapped it in there for the next time I'd want a back-up game on the road, then never played it. Remembering this plan, I took a moment to boot it up and play some Puzzle League, since playing with a friend's copy of Planet Puzzle League had me itching for more puzzle goodness lately. Needless to say, this iteration was just what I was looking for, if a bit bland in aesthetics.

Before it got to late and I turned in for the night, I decided to take a quick look at Dr. Mario, a game I had no real exposure to beyond three-second microgames in the WarioWare series. For those not aware, this iteration is an updated version of the NES original, with pretty much the same mechanics, though closest to Dr. Mario 64. I knew the gameplay concepts well enough - drop multicolored pills on viruses, lining up four in a row or more to clear them until all the viruses are gone - so I jumped right into a mid-tier level.

Woah. Big mistake. The game was far too fast for someone inexperienced with the game, leaving me completely panicked as pills stacked up higher and higher. I decided I would start at level 1 on low speed and work my way up to level 20 to "complete" the game for the hell of it. The first few levels were insultingly easy, but they did get me more used to the intricacies of the game. And by intricacies, I mean annoyances. For example, rotating a pill will let you squeeze it into some places...but rotating a pill has an incredibly annoying habit of moving it to the left as you keep rotating it, meaning that if you rotate it into a hole, you oftentimes can't rotate it out.

The problem with the pills extends further than that. In Tetris, if you rotate a shape, you have a very strong sense of how it will come down and fit with other pieces. However, every pill is the same shape: one color on one side, and another color on the other side. This means that the main difference in pill orientation is whether it's up or down. This caused a problem for me, for as time went on, colors begin to mold together, and you may think that the colors are landing where you want them to, but they are in fact the opposite due to a different kind of visuals from Tetris. Furthermore, after being trained in numerous puzzle games to accept that higher blocks fall if blocks underneath are cleared, it's infuriating to see only the pills drop and not the viruses, messing up chains you intended to create.

Then there's the problem of the start of the game. Once you get away from the incredibly easy levels, the increased number of viruses starts closer to the top of the jar. In many cases at levels 15-20, you only have several pills to place before you potentially lose the game. This creates an odd scenario in which the beginning of the level is much harder than the end of the level. Sure, by the end the pace has picked up and gets tensely fast by the time you have only two viruses left, but this is nowhere near as difficult as the beginning of the level can be. Far too often is the player given unhelpful pills, which can be utilized, but only if your mind is already completely in the zone, something that rarely is true at the start of a level.

(tl;dr? Skip here)

So my question is simple: why is this game continuously rereleased? Does anyone actually have fun with this crap? I know the puzzle genre is notoriously influenced by Tetris, so there is often a similarity to the blockbuster hit, but this just reeks of an uninspired knock-off with worse mechanics. Come to think of it, I have never heard anyone get excited over hearing the game's name. Mention Tetris, everyone will cream themselves over the Game Boy version (or, if you're an elitist, the Tengen NES version). Bring up Q Entertainment's Meteos or Lumines, and you'll hear a gushing praise. Speak of Puzzle Quest and people won't shut up about how they lost a day to its marriage of RPG and puzzle elements. Personally, I think no puzzle game can touch the addictive nature of Puzzle League (Tetris Attack, if you must), and I'm sure numerous people will back me up on that.

But Dr. Mario? Having not ever paid attention to the "series," I doubt whether people ever actually liked it in the first place, or if they just thought they did. Tetris mania was pretty intense back in the day, and I'm sure some people fooled themselves into thinking that Dr. Mario was an interesting alternative with some depth to it, when in fact it's just a rip-off with frustrating mechanics. The only thing really amusing about the game to me is that a plumber could manage to moonlight as a doctor without anyone crying foul. It may promote a world in which even a lowly plumber can become a well-paid, comfortably-wealthy, social-elite doctor, but that's about the only thing it's got going for it.

And speaking of Dr. Mario himself: he's a shitty doctor. I loved the way he handled in Super Smash Bros. Melee and used him quite frequently, but playing his original game even briefly has left me disillusioned with the character. You're supposed to be getting rid of these viruses, and what's his solution? More and more medicine! Just keep cramming it down there, they'll work somehow! Meanwhile, the player is freaking out trying to get the stupid pills to line up as they grow ever closer to the top, and Dr. Moron just keeps smiling, flipping them in there every few seconds. You don't need that many fucking pills! It's not like the viruses are even doing anything, they're just sitting there! They're not even moving around, you don't have to cage them in or anything, just take it easy!

In closing, screw you, Dr. Mario. You are a bad game for people who don't know better.
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Attached photos:

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1:14 PM on 03.03.2009

Dtoid's 2009 Completed Games List: February Update
Necros 7 comments




So how'd we end up doing in February? 21 games more than last month! Personally, I don't feel like I was pulling my weight, but there was a week in there during which I did nothing but watch the first season of Gundam 00, so I know where my time went. Thankfully, Freefall, Naia-the-gamer, ParaParaKing, and Projectexodus picked up the slack and kept us on track.

Something I want to draw attention to is the issue of DLC, and whether it "counts" as another game. This is obviously a case by case basis, but I don't think that mere additions, like Operation: Anchorage for Fallout 3 or Bring Down the Sky for Mass Effect, would qualify as a new game. Rather, these are simply additional missions integrated into the game. On the other hand, something on the level of the Shivering Isles expansion for The Elder Scrolls IV: Oblivion or the gigantic "new game" of Grand Theft Auto IV: The Lost and the Damned, would indicate a marked difference in content between the original game and the expansion, and as such those expansions should be counted as separate games. So, when you're listing, keep that in mind.

Similarly, let me clarify my thoughts on game compilations. In reality, pretty much every compilation is just clever packaging that contains actual games. ParaParaKing presented a situation in which he completed Sonic's Ultimate Genesis Collection by getting every trophy in the compilation, but had not actually completed any of the games themselves. I would not consider this as something to be listed; rather, each of those achievements would be attached to each individual game in my mind. So when I got every achievement for The Orange Box, I considered it as getting every achievement in five different games, instead of completing the packaging. The game Retro Game Challenge would be an exception, seeing as the "compilation" is a main part of the experience. In this case, I could see people listing not only RGC as completed (by using whatever the game measures completion by), but also the individual retro games as completed on their own, in more depth than RGC requires for advancement.

It's rather complicated, huh? Long story short, go complete some games and add them to the list!

Protips:

1. When listing new games, make sure to make a new post in the thread and not just edit your last list.
2. Completion does not mean that you have to do X, Y, and Z for it to be completed. Completion is whatever you consider finished, whether that is just beating the game, getting every achievement, or unlocking every single item.
3. Games released via digital distribution count too! You can list XBLA and PSN games separately, but realize that I will be putting them under Xbox 360 and PS3 listings in the main list. Wii VC games will be listed under their console of origin, since they play exactly the same with no changes. Feel free to list any indie or flash game you think is worth it as well.
4. If you beat a game that you've beat in the past, it still counts! The list is for games completed in 2009, regardless of previous completion.
5. Some "games" are actually compilations, such as Sonic Mega Collection and The Orange Box. Since there are multiple games, please list each of them separately.
6. If the game is multiplayer only, it's hard to actually complete it. If you want something like Team Fortress 2 to count, make sure it's some goal like "got all achievements" or "raised skill rank to 50" and note it in your list.
7. Downloadable content can count, provided it's a full expansion on the level of The Elder Scrolls IV: The Shivering Isles. If the DLC merely additional missions that are integrated into the regular game, such as the "Bring Down the Sky" DLC for Mass Effect, then it doesn't count as a separate game.
8. Please list the console you played it on! If you don't, I have to research it or guess, and then I'm going what version I would have played, not the one you played.
9. Remember, this isn't a competition. This is just for fun. We're not here to compare our e-peens.

-13thDragon-
DS
Final Fantasy III

-311grassr00ts-
PS3
Fallout 3

-amishpriest-
GBA
Metroid: Zero Mission
PSP
Star Ocean: First Departure
Star Ocean: Second Evolution
Wii
Super Smash Bros. Brawl

-ArcticFox-
PC
Star Wars: Knights of the Old Republic
PS3
Flower
Xbox 360
Battlefield: Bad Company
Call of Duty: World at War - Hardened

-Batthink-
PS2
Shin Megami Tensei 3: Nocturne
PSP
Star Ocean: First Departure
Xbox 360
Crackdown - Tough

-bbrigg1-
PS3
Uncharted: Drake's Fortune

-Bleach Boy-
NES
Mega Man 2

-blehman-
Xbox 360
The Maw

-Blind Assassin-
DS
Kirby Super Star Ultra

-blurryphoenix-
Wii
Guitar Hero: World Tour - Expert
No More Heroes
Xbox 360
Portal

-BulletMagnet-
PS2
Ar Tonelico II
PSP
LocoRoco 2
Xbox 360
Overlord

-Coal Train-
Xbox 360
Call of Duty: World at War

-CodeBlue40-
Xbox 360
Gears of War 2 - Normal
Grand Theft Auto IV

-Clockwork-Zombie-
DS
Advance Wars: Days of Ruin
PS3
Prince of Persia
Resistance 2
Uncharted: Drake's Fortune
Wii
No More Heroes

-Daxelman-
PS3
Flower

-Dead Movie Star-
SNES
Disney's Aladdin

-DickMcVengeance-
PS2
Soul Nomad and the World Eaters
Xbox 360
Castle Crashers

-DJP3DRO-
Xbox 360
Fallout 3 - Normal

-eternalplayer2345-
DS
Chrono Trigger
PS2
Shin Megami Tensei: Persona 3 FES
Silent Hill 2
SNES
Super Metroid

-Freefall-
DS
Professor Layton and the Curious Village
PC
Tomb Raider: Legend
Xbox
Fahrenheit
Oddworld: Stranger's Wrath
Star Wars: Knights of the Old Republic
Star Wars: Knights of the Old Republic II
Xbox 360
Crackdown
Gears of War 2
Left 4 Dead - Expert

-garison-
DS
Professor Layton and the Curious Village
PS2
Ico
Shin Megami Tensei: Persona 4 - Beginner
PS3
Flower

-gatorsax2010-
NES
Mega Man 2

-grafkhun-
Mac
Aquaria
Gun Mute
Wii
Super Smash Bros. Brawl

-Grocerspride-
Mirror's Edge

-Guagloves-
GBA
WarioWare, Inc.: Mega Microgame$!
Xbox 360
Fable 2

-HydroTonix-
PSP
Gitarpp Man Lives!
Xbox 360
Left 4 Dead

-JohnnyViral-
Xbox 360
Left 4 Dead

-JT706-
DS
Kirby Super Star Ultra
Gamecube
Metal Gear Solid: The Twin Snakes
Wii
World of Goo

-Kapkomi-
PC
Eversion
Xbox 360
Lost Odyssey
WarTech: Senko no Ronde

-Kif-
Xbox 360
Grand Theft Auto IV: The Lost and the Damned
Skate 2

-Kiranio-
PC
BioShock - Normal

-Krow-
Gamecube
The Legend of Zelda: Majora's Mask
Metroid Prime
N64
Star Fox 64
NES
Kirby's Adventure
Wii[
The Legend of Zelda: Twilight Princess

-KyleGamgee-
Xbox 360
Fable 2

-Leviathan902-
Xbox 360
Call of Duty: World at War - Hardened
Command and Conquer: Red Alert 3 - Medium
Fable 2
Left 4 Dead - Medium

-naia-the-gamer-
DS
Apollo Justice: Ace Attorney
Fire Emblem: Shadow Dragon
Wii
Strong Bad's Cool Game for Attractive People - Episode 3: Baddest of the Bands
Strong Bad's Cool Game for Attractive People - Episode 4: Dangeresque 3: The Criminal Projective
Strong Bad's Cool Game for Attractive People - Episode 5: 8-Bit Is Enough
World of Goo
Zack & Wiki: Quest for Barbaros' Treasure

-Necros-
PS1
Final Fantasy VII
PS2
Deus Ex: The Conspiracy - Easy
PS3
Flow
Xbox 360
Doritos Dash of Destruction

-NegFactor-
Xbox 360
Project Gotham Racing 3

-opeth2112-
GBA
Mother 3
PS2
Shadow of the Colossus

-PappaDukes-
PS3
Dead Space
Viking: Battle for Asgard

-ParaParaKing-
DS
Chrono Trigger
GBA
Sonic Advance
Super Dodgeball Advance
PS2
Yakuza
Yakuza 2
PS3
Flower
Mirror's Edge - Hard
Prince of Persia
PSP
Gitaroo Man Lives
SNES
Disney's Magical Quest starring Mickey Mouse
Xbox 360
The Maw
X-Blades

-Projectexodus-
DS
Castlevania: Order of Ecclesia
Chrono Trigger
Final Fantasy III
GBA
Final Fantasy IV Advance
PS3
Flower
Xbox 360
Castle Crashers
R-Type Dimensions

-Resonance-
PC
Mirror's Edge - Normal

-Riegel88-
PS3
BioShock
Uncharted: Drake's Fortune

-ryu89-
Wii
Strong Bad's Cool Game for Attractive People - Episode 4: Dangeresque 3: The Criminal Projective

-Scary Womanizing Pig Mask-
PS2
Shin Megami Tensei: Persona 3 FES
PS3
Flower

-ScottyG-
DS
Battle of Giants: Dinosaurs
PC
Crayon Physics Deluxe
Quake
Wii
Super Mario Galaxy
Xbox 360
Lost Odyssey
The Maw

-Technophile-
PS3
Flower
Uncharted: Drake's Fortune - Normal
Xbox 360
Skate 2
Street Fighter IV

-the Golden Avatar-
PC
The Witcher
PS3
Flower

-Tubatic-
Wii
Deadly Creatures
Xbox 360
Saints Row 2

-Ub3rSlug-
Xbox 360
BioShock
Left 4 Dead
Lost Planet

-WarZombie-
Xbox 360
Gears of War 2 - Hardcore
Left 4 Dead - Advanced

-whoami40-
Xbox 360
Skate 2
Sonic the Hedgehog 2

Total Completed Games: 146

Note: Please do not post your completed games in this cblog. Post it in the main thread with everyone else.
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Attached photos:

Photo

11:48 AM on 02.12.2009

WHAT'S GOING ON I DON'T EVEN WHAT IS THIS
Necros 11 comments




MEME FOR TRUTH
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6:08 PM on 02.02.2009

Dtoid's 2009 Completed Games List: January Update
Necros 15 comments




For those who aren't familiar or may be newer to Dtoid: welcome to the first update of Dtoid's 2009 Completed Games List! Dtoiders can list all the games they complete in this thread, and at least once a month, I'll complete the brain-numbing task of updating the list so your games can stand proudly next to everyone else's games. While the full list is found at the top of that thread, I'll list all the updates within a given month in a separate cblog, such as the one you're reading now.

One of the things I like best about compiling these lists is seeing small trends appear among many users, like when a big AAA game comes out, or among just one user, as he explores a series. Obviously, with just January completed so far, there aren't a ton of clear trends, but you can see some beginning to form. I couldn't help but notice one Dtoider named Bleach Boy, who I noticed has been making steady progress towards playing a bunch of Final Fantasy handheld ports. It will be interesting to track more trends as the months come.

Speaking of months, I'll make one comparison to 2008: we came pretty damn close. We played and listed only two games less than last January. Not bad, considering the fact that the forums were dead for about two weeks, which I'm sure threw people off a bit. It's still a great start to the year, and I'm certain we can get even more games completed next month. I noticed a few people have made resolutions, like 13thDragon swearing to complete 100 games this year, so I'm hoping to complete as many as I can on my own as well.

So keep gaming and go list your games in the main thread, and let's see how high we can get the list this year! (Please don't list your games in this cblog, because they won't be counted.)

To add a little context to the way the list works:

1. When listing new games, make sure to make a new post in the thread and not just edit your last list.
2. Completion does not mean that you have to do X, Y, and Z for it to be completed. Completion is whatever you consider finished, whether that is just beating the game, getting every achievement, or unlocking every single item.
3. Games released via digital distribution count too! You can list XBLA and PSN games separately, but realize that I will be putting them under Xbox 360 and PS3 listings in the main list. Wii VC games will be listed under their console of origin, since they play exactly the same with no changes. Feel free to list any indie or flash game you think is worth it as well.
4. If you beat a game that you've beat in the past, it still counts! The list is for games completed in 2009, regardless of previous completion.
5. Some "games" are actually compilations, such as Sonic Mega Collection and The Orange Box. Since there are multiple games, please list each of them separately.
6. If the game is multiplayer only, it's hard to actually complete it. If you want something like Team Fortress 2 to count, make sure it's some goal like "got all achievements" or "raised skill rank to 50" and note it in your list.
7. Downloadable content can count, provided it's a full expansion on the level of The Elder Scrolls IV: The Shivering Isles. If the DLC merely additional missions that are integrated into the regular game, such as the "Bring Down the Sky" DLC for Mass Effect, then it doesn't count as a separate game.
8. Please list the console you played it on! If you don't, I have to research it or guess, and then I'm going what version I would have played, not the one you played.
9. Remember, this isn't a competition. This is just for fun. We're not here to compare our e-peens.

-13thDragon-
PC
You Have to Burn the Rope
Xbox 360
Call of Duty 4: Modern Warfare - Veteran
Gears of War 2 - Hardcore

-311grassr00ts-
Xbox 360
Mirror's Edge

-Batthink-
Arcade
Fatal Fury - Easy
Xbox 360
Far Cry 2

-Bleach Boy-
GBA
Final Fantasy
Final Fantasy II
Final Fantasy IV Advance
SNES
Teenage Mutant Ninja Turtles IV: Turtles in Time

-Blind Assassin-
DS
Professor Layton and the Curious Village

-bluexy-
PS3
Metal Gear Solid 4: Guns of the Patriots

-BulletMagnet-
GBA
Castlevania: Circle of the Moon
Xbox
Prince of Persia: The Sands of Time

-BulletTrain-
PS2
Shadow of the Colossus

-Coal Trian-
Xbox 360
Mirror's Edge

-Conrad Zimmerman-
NES
Ninja Gaiden
Whomp 'Em
Xbox 360
Grand Theft Auto IV
The Maw
The Simpsons Game

-CWal37-
PC
BioShock

-Daxelman-
PS3
LittleBigPlanet

-Def JM-
Xbox 360
Call of Duty 4: Modern Warfare - Normal
Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness - Episode One

-Dexter345-
DS
Lock's Quest - Normal

-DickMcVengeance-
PS3
Dynasty Warriors: Gundam

-DJP3DRO-
Xbox 360
Prince of Persia

-Fana7ic-
Xbox 360
Skate

-Fergus-
Xbox 360
Gears of War 2

-FWhipple-
PS2
Persona 4 - Normal
Xbox 360
Gears of War 2
Left 4 Dead

-garison-
PS2
Gitaroo Man - Normal

-Gibbo-
Xbox 360
Left 4 Dead - Normal

-GourdCaptain-
DS
Kirby Super Star Ultra
SNES
Chrono Trigger

-Grocerspride-
Xbox 360
Fallout 3

-Guagloves-
Xbox 360
Gears of War 2 - Hardcore
Prince of Persia
Skate 2

-Hao-
PS2
Metal Gear Solid 3: Subsistence
Xbox 360
BioShock
Dead Rising

-iconsam-
PS2
Beyond Good and Evil
PS3
Uncharted: Drake's Fortune
Xbox 360
Braid
Dead Space

-JohnnyViral-
Xbox 360
Fallout 3
Prince of Persia

-KD_Alpha-
Wii
No More Heroes

-Kiranio-
PC
Far Cry 2 - Normal
Neverwinter Nights - Normal

-Knives-
DS
Chrono Trigger
Harvest Moon: Island of Happiness
Kirby Super Star Ultra
PC
You Have to Burn the Rope
Wii
Harvey Birdman: Attorney at Law

-Krow-
PC
Bonerquest

-Midgetsnowman-
PSP
Crisis Core: Final Fantasy VII
Star Ocean: First Departure
Star Ocean: Second Evolution

-naia-the-gamer-
DS
Chrono Trigger
Ninja Town
Rhapsody: A Musical Adventure
GBA
Dragon Quest Monsters: Caravan Heart
PC
Peggle
Peggle Nights
Wii
Strong Bad's Cool Game for Attractive People - Episode 2: Strong Badia the Free

-nebones-
Xbox 360
Doritos Dash of Destruction

-Necros-
Mac
Prince of Persia 2: The Shadow and the Flame
Xbox 360
Gears of War - Insane
Rock Band - Expert

-ParaParaKing-
PS1
Klonoa: Door to Phantomile
Parasite Eve
PS3
Cuboid
Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness - Episode Two
Xbox 360
Banjo-Kazooie
Blue Dragon
Lost Odyssey

-Pushtrak-
Xbox 360
Doritos Dash of Destruction

-Roshey-
Xbox 360
Armored Core 4

-ryu89-
PC
Fallout 3
Xbox 360
Banjo-Kazooie: Nuts & Bolts
Gears of War 2 - Hardcore
Left 4 Dead
Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness - Episode Two
Prince of Persia

-Senisan82-
GBA
Mother 3
PC
Left 4 Dead - Advanced

-Serivor-
Xbox 360
The Elder Scrolls IV: The Shivering Isles
Fallout 3
Gears of War 2
Super Street Fighter II Turbo HD Remix
Ultimate Mortal Kombat 3

-superezekiel-
PC
Left 4 Dead - Normal
Peggle Deluxe
PS2
Sly 2: Band of Thieves - Normal
PS3
Linger in Shadows
Metal Gear Solid 4: Guns of the Patriots - Normal
Xbox 360
Guitar Hero II - Medium

-Tanukitsune-
PC
Gravity Bone
Xbox 360
Prince of Persia

-Technophile-
DS
Phoenix Wright: Ace Attorney - Justice for All
PC
Peggle Nights

-the Golden Avatar-
N64
The Legend of Zelda: Majora's Mask

--the_mole--
PC
Peggle Deluxe
Xbox
Burnout 3: Takedown
Xbox 360
Tales of Vesperia

-Timdabrat-
DS
Kirby Super Star Ultra
Xbox 360
Fable II
Left 4 Dead

-TrailerParkJesus-
Xbox 360
Puzzle Arcade

-Ub3rSlug-
Xbox 360
Dead Space
Mirror's Edge

-Unicorn-
PS2
Shadow of the Colossus
PS3
WipEout HD
PSP
Dissidia: Final Fantasy
WipEout Pulse
Wii
Tatsunoko vs. Capcom: Cross Generation of Heroes
Xbox 360
Fallout 3

-whoami40-
Xbox 360
Gauntlet
Super Street Fighter II Turbo HD Remix

-Xhumation-
Xbox 360
Super Puzzle Fighter II Turbo HD Remix

-ZServ-
PC
Portal

Total Completed Games: 125

Note: Please do not post your completed games in this cblog. Post it in the main thread with everyone else.
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Attached photos:

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4:01 PM on 01.27.2009

Banjo-Tooie headed to XBLA in April, with Stop 'n' Swop reimagined
Necros 18 comments




We knew it was inevitable, especially since a pre-UGO-infested 1UP confirmed it back in July. Still, for such happy news, I will happily climb the highest mountain to proclaim to the world that Banjo-Tooie is headed to XBLA in April. While Banjo-Kazooie still holds a special place in my heart, Banjo-Tooie was always my favorite of the two original games, due to its polished worlds and more varied gameplay. Kotaku reports (in a typo-ridden post) that Banjo-Tooie will be ported by 4J Studios, the same developer responsible for the earlier XBLA port of Banjo-Kazooie. The main differences, besides HD visuals that remove the notorious N64 blur and achievements, will be the full implementation of the mysterious Stop 'n' Swop feature removed before release. For those not familiar, the original plan was for the gamer to acquire an ice key and six eggs in Banjo-Kazooie, then swap the game cart out for Banjo-Tooie to transfer them over via the N64's memory, which held data for about 10 seconds. This was scrapped due to differing N64 models and the fact that such an idea was extremely dangerous if you performed it wrong, possibly corrupting your N64 and its games. However, I'm not sure that this new implementation of Stop 'n' Swop will be all it's cracked up to be.

Without anyone ever knowing the true facts on the situation, Stop 'n' Swop was definitely scrapped before Banjo-Kazooie was released. From looking at investigations from The Rare Witch Project, it seems that at one point BK was meant to link up with Donkey Kong 64, a link that is still being explored on the DK64 side. When that was discarded, they obviously planned to shift development over to Banjo-Tooie, hence the secret video at the end of BK if you got all 100 jiggies and beat Gruntilda. Their mistake was allowing this video to still reference the ice key and 6 eggs after Stop 'n' Swop had been scrapped, instead of just promising a sequel. The ice key in BT, along with three of the ? eggs (two hidden in Spiral Mountain, one smaller and in plain view in the egg-hatching chicken's house), must have no relation from a coding perspective to the original ice key and eggs.

Long story short: any "restored" implementation of Stop 'n' Swop present in the XBLA ports of BK and BT will be markedly different from whatever the unknown original intention was. It was just one idea that was eventually changed, just as Banjo-Kazooie originally had an overworld of the "Giant's Lair" (changed to Grunty's Lair), a level called "Fungus Forest" (moved to DK64 as Fungi Forest), a level called "Mt. Fire Eyes" (reimagined as the fire side of Hellfire Peaks in BT and replaced with Mad Monster Mansion), and a level called "Hammerhead Beach" (simply renamed Treasure Trove Cove). That, and the fact that it was originally about a boy, with Banjo being one of many sidekicks, who opposed pirates led by Captain Blackbeard (seen in BT), back when it was announced as Project Dream for SNES/N64.

So what could Stop 'n' Swop reveal? Unless they want to just add in some random extras that won't live up to the name, I would bet that 4J Studios will simply implement the near-finished Bottle's Revenge "co-op" mode that was found in BT via ROM-hacking. Regardless of whether or not Stop 'n' Swop ends up being awesome, I'm still very excited to see Banjo's second adventure get the non-blurry release that it deserves. Out of the many early 3D graphics that aged very poorly, Banjo-Kazooie and Banjo-Tooie has graphics that still hold up very well in my eyes. That, and it had a soundtrack that sounds just too good for the MIDI it was working with. Ah, nostalgia is a wonderful thing.
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6:03 AM on 01.06.2009

How to Improve Destructoid: New Year's Resolutions for Editors and Community Members
Necros 90 comments




The drama llama was out in full force last weekend on Destructoid, and I've been feeling really bummed about it. The hug meme on the cblogs was really nice and all, but it didn't accomplish anything meaningful in my mind - only distract from the big problems. What are those problems? The fact that many users feel the site has lost its soul. I'd occasionally hear some user say something to this effect for months, and I've always been apt to defend Destructoid, but lately, I just haven't felt the same way. Everything seems to have become standardized, predictable, and just uninteresting on many different levels. This is not the Destructoid that I fell in love with. And sadly, it feels like the community is drifting apart.

There were some actions taken this weekend, bans of a small handful of users, one of whom we all know to be Workman. I'd love to just come out and say stuff regarding that ban, but it's such a sensitive topic with many different issues underneath on both sides that I really don't feel that I should speak about a topic I don't know nearly every thing about, so I can just say that I'm going to miss a guy who was a major part of Destructoid for me. What's done is done. What I'm here to talk about is what can be done moving forwards.

The problems with Destructoid are amazingly hard to pin down. It's not like you can pin down a date that a "soul" disappears, and the cause is very vague. Destructoid used to feel just like an online family to me, where members were amazingly close with each other. Lately, though, it seems that we're all individuals rather than one big happy family. However, I truly don't think that Niero, Nick, and all the other editors are the ones to blame here. Any problems with Destructoid are just as much a fault of the community's as the staff.

However, I really don't want to take time playing the blame game - negativity won't solve anything, it will just leave you feeling horrible about it, like I was for the weekend. Instead, I'm looking at the recent coming of 2009 for inspiration - this is a post of New Year's resolutions. Resolutions to improve Destructoid, together. And maybe some good old-fashioned rape afterwards. Now, no one has to listen to me and do what I suggest; it's your life. But I hope you'll at least consider some of these goals as the year continues. To make things simpler, I've divided them up into resolutions for editors and resolutions for community members. If you make it halfway, I'll give you a silly picture.

RESOLUTIONS FOR THE EDITORS

1. Try something new with your writing.
The thing that attracted me to Destructoid in the first place, all the way back in late 2006, was first and foremost the writing. Before I ever started interacting with the awesome community, the writing is what caught my eye. Why? Because it was different. It was raw, it was edgy, and it was honest. I don't mean honest in the way of holding a game accountable for something that was promised during development, I mean honest in that way where you feel the passion that the writer has for the subject matter. Destructoid was founded by people with unabashed enthusiasm for video games, and that really came through.

Now, your writing today is still competent and well-done. However, I feel like many long-time editors have fallen into ruts in their style. They've done it so many times that it's too commonplace. I want to see that raw enthusiasm for whatever topic the writer is tackling. This is not me just shitting on your writing; I've enjoyed the work of many of the staff over the years. I do not want to call out any names on this matter or praise a few writers who I think are fine, because I want this to be an incentive for all writers to shoot for. I want to encourage you to maybe slap yourselves in the face and mix things up a bit, because from where I'm standing, many posts are approaching dull territory, and it's not too late to try something different.

2. Make sure the news is worth it.
One of the defining things I noticed about Destructoid in previous days was that it was not Joystiq or Kotaku. It did not make a hundred posts a day and cover every small bit of rumor and gossip that came out of the industry. I remember asking DMV back then why they weren't posting more about this or that inconsequential topic on Kotaku, and his response was that I really shouldn't be caring about some stupid thing a developer said. He was right - it doesn't enrich my life anymore to see the latest development in the action-game feud between Ninja Gaiden's Itagaki and Devil May Cry's Kamiya. So what did Destructoid post? News that not only did the editors think the users would find interesting, but that they themselves found interesting. I would keep this in mind: while Niero has decided to make news a higher priority on the site to accommodate users who visit only Destructoid for news, you should not feel obligated to post news if it doesn't matter or interest the editors in some way. Otherwise, that enthusiasm I mentioned in resolution #1 is hard to communicate.

3. Surprise us!
Unlike Joystiq and Kotaku, Destructoid is home to a wide array of regular features. Essentially, they are weekly columns. This is good, and a key part of the site's flavor for many people. However, by adhering too closely to these established features, you can be limiting your ideas and falling into a pattern. I completely understand the appeal of a column - if you look in my blog's sidebar, you'll note the Rantoid column I wrote every week for about four months. It's great to get a name up there and develop something people can become familiar with, returning every week and securing yourself readers of your work. However, I noticed that due to my establishment of the column, I was avoiding tackling some topics I wanted to do. Rantoid became the goal of every week, and my regular, non-column posts began to dwindle.

My point in bringing this up is that I want to see more editorial content in general, content that doesn't fit into any established feature and just randomly appears on the site. There have been great examples of this in the past: I fondly remember Anthony's article on his love of the Super Mario Bros. movie, Topher's savage critique of the 360's d-pad, and Sterling's condemnation of 30 stupid Pokemon. Most recently, November's Left 4 Dead "I Call Dibs" articles were some of my favorite articles of the month, so I know you guys still have it in you. Just go on some rant about a topic that's bugging you, and I promise I'll be there to read it. For that matter, consider bringing back old features with random, unscheduled updates, like Bargin Bin Laden, Games That Time Forgot, and Weekend Reading.

And tying into that theme of "surprise," give us some stuff that we totally don't expect at all! Sometimes finding a really funny video is good enough for a post; it doesn't have to be lumped in with Weekend Destructainment. It gives the air of "hey guys, look at this awesome thing I found!" that makes it feel more like a conversation between the editor and the reader. Knowing when to limit something random like this to a cblog and when to put it up on the front page, standards be damned, would be something to think about - but whatever! Just don't give a damn and post something to interest us!

4. Keep up the good work with the reviews.
Nothing much to say here, you guys are doing great with such a delicate internet subject.

5. Strive to post at least once every day or two.
Look. I know life is tough. For most of you, Destructoid is a part-time gig, something you can only contribute to on the side. But really, some of you need to post. A lot more. (Not you, Brad2, you're doing just fine.) Did you catch the Destructoid panel at PAX? Chad said something really important there during his segment. If I may paraphrase Mr. Concelmo, he told the audience that for a blog to be successful, the bloggers have to try to blog whenever they can manage it. They need to try and sneak a blog post in during their lunch break. They need to be passionate about getting their writing in there as much as possible.

I make no pretense about knowing what's going on behind the scenes at Destructoid and how things are being managed. I understand that Niero has been busy all through 2008 trying to keep the site running smoothly and run the business. DMV is busy running Japanator, so that's understandable too. However, where are the rest of you? Colette and Topher, I know you're also running Tomopop now, but come on, the news doesn't move that fast where you couldn't contribute to Dtoid more, now does it? I've always been a fan of Sterling's writing, but there's only so much you can take of constant Sterling and Brad2 posts before it starts to wear thin. I need variety!

I don't say this because I want to accuse some of the bloggers of slacking. I say this because I miss your writing. It's not enough for me to just read your posts once a week, maybe more. I want to see you show off that talent you have, and not just on your usual features, as mentioned in resolution #3. I want to see Chad gush over something, to see Dyson complain about a remake of a retro game, to see Fronz write something other than a game debate! Orcist, you still there? Samit, did finals kill you? Anthony, are non-features below you?

6. Have some faith in the community to self-regulate.
In the past year, there's been a movement among the staff to encourage less hazing and more acceptance of new users. No official policies have been changed, but there have been requests to tone stuff down to make newbies welcome. In exchange, Hamza has stepped up to take on more of a moderator position.

This is one of the most touchy issues that is at the heart of the drama of last weekend. I understand where you're coming from, editors. You don't want a small clique of people hazing people into oblivion and scaring off potentially cool newbies. That's understandable. Still, I have to say my bit on this. Yes, one year ago, there was flaming in the cblogs. However, I saw something very positive in this: as established users felt more and more at home, they started changing from just blatant flaming ("THIS BLOG SUCKS") to attempting to help the newbie ("Next time, add more content and do etc."). The flaming was often harsh in telling the new user that they had failed, but I frequently saw those flames also tell them how not to fail. Many people who were exposed to this went on to become strong members of the community. If you look among many of the members who started interacting with the community in 2007 and early 2008, many will say that their initial blogs were terrible or admit they were a troll and they didn't even know it - but that being put in a "trial by fire" situation in the cblogs really helped them. Off the top of my head, Abortothefetus and Atlas are both great Dtoiders now, thanks to other Dtoiders who weren't afraid to tell them not to suck.

Excessive flaming is bad, I understand. But when people become unsure of what they can post, if they're afraid they're going to get reprimanded by the staff or possibly banned, that seems even worse to me. If that is the feeling, then users will just choose not to post. And because of that, we have the current cblogs of today: many less posts, many less comments, a safer experience that feels tame and unfulfilling. I don't believe that asking users not to flame anymore was the sole cause of this, but it certainly contributed.

So what I'm saying here is to reconsider how you look at flaming. Obviously, you don't ban just for flaming every now and then, and I always loved that about Destructoid. But next time you think someone is getting flamed too much, look and see if that flaming is actually telling the person how not to suck, how to become a better Dtoider, and how to possibly become a cherished regular, or if it's just hating on the blog with no positives. If it's the latter, I get your concern, and I'd hope you talk with the person causing trouble, make sure he has a few chances under your watchful eye to redeem himself. (I'll also be addressing the topic of flaming in the community's resolutions.)

7. Interact with the community more.
One thing I always loved about Destructoid is that its editors are so approachable. They'll communicate with the readers and even become good friends with many of them. Unlike other big sites, where the editors stomp about, showing off how much power they have, you feel like you're on the same level with the editors - you're both gamers, you both love the culture, it just so happens that one of you writes for the site and one doesn't. As of late, I've noticed something of a perception that the editors feel somewhat distant.

I've spoken with some editors before already, and I know - it's crazy that people feel that way, huh? You're really good at responding to comments in your own articles, you have email and Gtalk readily available to anyone who isn't intimidated to message you, and you try to participate in community stuff when you're not too busy. But regardless of how well you think you're doing, people still have this perception.

Well, let's not dwell on where this comes from, let's look at possible solutions, shall we? I don't hop into the forums as much as I should either, but from what I hear, they want to talk with the editors much more. So, yeah, forums are that way. I can say, though, that I don't notice editors in the cblogs enough. My advice is to stroll through the cblogs when you have a moment and take the time to read some of the community's work, maybe comment if you've got something to say. As a user, I always felt really good when I saw someone like Chad leave a message saying that my editorial was the "BEST ARTICLE EVER!" and I was glad that I could contribute something enjoyable back to the writers that I enjoyed so much.

Remember that old community emailer that Ron started back in the day? It's migrated over to Google Groups, in case you haven't heard, and there are only a few editors still on there talking with people. I read many posts on the emailer during the drama that said they missed talking to the editors on the emailer, so I'm sure you'd be welcomed back with open arms. And by now, I'm sure you've noticed that the unofficial IRC channel has gotten a page on Destructoid. Hamza, Sterling, Conrad, and Aerox are all pretty good about dropping by to say hello on a frequent basis, but IRC Dtoiders are always excited to see any editor pop in.

8. Get more involved with community planning.
This is mostly addressed to some of the editors who are higher-up on the site, especially Hamza. I'm going to be making some comparisons to Ron that are unavoidable, so please bear with me. Ron was devoted enough to Dtoid to be a major planner at the Cinci NARP. He contacted as many Dtoiders as he could to come, including me. When I said I couldn't make it there, he attempted his hardest to try to find me a ride and make arrangements for me to get there, all so that I could party with Dtoiders, even though it wasn't in the cards for me. Furthermore, just this week, he is going to CES with a bunch of Dtoiders. He organized these Dtoiders, took care of booking the rooms, all by himself. And he's not even part of the site.

My suggestion here is that I'd like to see editors reach out and do these community things more often. I don't expect any of you to be Ron, because you're all different and special in your own way like they taught me on PBS when I was three. And I know you're all quite busy running the site as well. Still, try to consider this resolution a bit. The community does a great job of organizing NARPS and other get-togethers on their own, but if you know something's going down and you can be a part of it, it would be wonderful to see the Dtoid staff helping out the Dtoid community. How awesome would it be to see Hamza pull out some crazy organizing skills and help Dtoiders reserve an entire floor at the Red Lion come PAX 09? Seriously, think about that as well. A floor full of Dtoiders next PAX. DO WANT.

(This doesn't really apply to Dtoid LA, which I hear has awesome NARPs and parties with editors on a near-weekly basis.)

9. Stop censoring "cocks" in the cblog title feed.
I totally understand what's going on with swearing, Niero. The site needs money desperately, and it's much easier for advertisers to support you if there is no dirty language on the front page. That's why there's no swearing anywhere on the front page, and why we see lobster milkshakes in our cblog titles sometimes. But come on. "Also Cocks" is part of Dtoid lore. It's our battle cry! To see that we can't even post that in a cblog title without it being awkwardly censored on the front page...I'll be honest, the first time I saw that, I was heartbroken. You want to talk about Dtoid lousing parts of its soul? Seeing "Also Lobster Milkshake" is part of it.

So keep censoring the dirty words on the front page. We know that writers can curse after the fold, we understand, we sympathize. (Note to editors: don't be scared of cursing after the fold!) Keep everything as clean as it needs to be, we can survive with "a*s" and "c*nt" if it means the money you're getting from advertisers keeps the site afloat. But please - dear God, please - give us "Also Cocks" back!

-----

I think I've said enough about what improvements I'd like the esteemed Destructoid staff to make, so it's time to move on to the community. But first, here's that silly picture I promised you.



That's an unreleased picture. Savor it, ladies.

RESOLUTIONS FOR THE COMMUNITY:

1. Venture outside your comfort zone.
I think that, with a few exceptions, we're all guilty of this to a certain degree. One year ago, I was heavily active pretty much everywhere on Destructoid except the forums, which I attempted to get to when I could. Now, I end up sticking rather closely to the IRC, only reading the cblogs if a friend has written one and commenting on posts everywhere much less than I used to, even on stories that I find interesting. I think I have only made forum posts last year in the completed games thread. My point here is that we speak of the dangers of cliques on Destructoid, of how we're supposed to welcome new users, but if we're stuck in the same place we always go, the community is only going to segregate itself. It's hard to maintain a family feel if people stick to what they know.

So this is a message to all the different pieces of Destructoid: the front page commenters, the cbloggers, the forum users, the IRCartel, the people in Vent, the readers on the community emailer, and the Cblog Mafia: go outside your comfort zone. Personally, I plan on visiting the forums more often this year. I met some great people at PAX that I miss because they're mainly forum users and our paths never cross. Try commenting more on front page posts and cblogs to get dialogue going. Consider that other friends of yours on Dtoid may have drifted to other parts of the community, and that maybe you should make the effort to go find them and talk to them some more. I guarantee that if you stop talking to these people because they're not on your section of the site, you will continue to lose that extended family feel that draws many users back to Dtoid.

2. Write a cblog. Or two. Or twenty.
People constantly say that the reason they don't blog as much anymore is because the cblogs aren't that good anymore. And frankly, I don't think they are either. They pale in comparison to what they were a year ago, where they were an eclectic mix of news, reviews, editorials, videos, and random shit, with a touch of fail in there to keep you on your toes. It used to be that if you posted a blog mid-day, within an hour there would be at least 10-15 comments on it (with more on the way) and the post would have been pushed 3/4 of the way down the page to make room for even more blogs. Stuff went down in there, friendships were formed from constant interaction, and I read a lot of interesting articles. Now, content moves so slow that your blog could be posted early in the morning and still be on the front page of the cblogs by the end of the night with 10 comments if you're lucky. The posts themselves are far too tepid and not of the same quality produced by such a frenzied atmosphere. I don't mean to insult some of the Dtoiders who are trying their best in there, because it's not all hopeless, but it's hard to sift through and find what's really worth reading. And when new users come in and think that this is the way things should be, I just can't see them wanting to expand the cblogs back to what they were.

And who do we have to blame for this? Ourselves. Sure, as I noted up in the editors' resolutions, I think there was a bit of a cooling effect caused by uncertainty about how far users could take certain comments, but ultimately, the editors are not responsible for making great cblogs - we are. We're the ones who gradually stopped excitedly posting our news before it ever showed up on the front page. We're the ones who stopped posting long editorials that weren't prompted to us by Anthony every month. We're the ones who stopped reading each other's work and giving feedback on what was good and what was fail. So we're the ones to ultimately blame if we don't like the cblogs. And I'm right there along with you.

How do we fix it? It's practically zen: start posting again. I already made a personal resolution to start posting more frequently once I go back to college next week to flex my writing some more. I'll be in there posting news and trying to come up with some stupid editorials to entertain people with. But I can't resuscitate the cblogs alone. If we want the cblogs to be strong again, we need the community on board with this. So if you're reading this, pay special attention to this resolution. I find it funny that the Cblog Mafia, a group friendship forged by the cblogs, rarely steps foot in there - start writing again, all of you, you're just what we need to inspire others to come out of the woodwork and create their own unique content.

3. Flame constructively.
Before either the community or the editors think I'm advocating calling someone a faggot and telling them to die in a fire, let me explain myself. I touched on this a bit in one of the editors' resolutions already, but basically flaming doesn't have to be all bad. Look, I get a thrill out of flaming a fail cblog just as much as you do. It's often fun. And no one's saying you can't call someone out on how much a post sucks. However, that is not going to help them learn from their mistakes, it's just going to tell them they're wrong and that you don't like it.

As I was writing this, I checked in the cblogs and found this fail post. This is a horrible post and not the kind of thing any of us want to see on Destructoid. There is no reason to be nice to what is essentially spam, and I don't see why a couple of people said "Hey, that's great, welcome to Destructoid!" Activate your flames and tell him it sucks...but then again, that's where some commenters stopped. One comment just says "you have sucked already," which is pure flaming with no positive benefit. It makes the poster feel good but doesn't contribute to Dtoid at all.

Now, look at the comment I left. "This is a horrible post. In the future, put some actual content in here - paragraphs, thoughts, not just random pictures." Note that I did not feel the need to back down my criticism, because it was a horrible post. However, I also told him how he could avoid such criticism in the future. Many people who fail just need someone to kick them in the head a few times and let them know how to do it, and "flaming constructively" can be the way to do this. I've seen hundreds of Dtoiders come in over the years who started off with sub-standard posts, cultured by a tenure at IGN or Gamespot, who grew into great community members after they got told how things run around here.

We the community can be an essential part of growing new members who matter by telling people not just that they suck, not just that they shouldn't suck, but how not to suck.

(As I'm not a frequent forum-goer, I don't feel I'm qualified enough to comment on matters of flaming and suck that go on in there, but I hear Technophile and the old members are doing a good job so far.)

4. Play in Friday Night Fights.
Again, remember the good old days? Friday Night Fights were fucking awesome - over a hundred people who managed to network their names together through front page and cblog posts would play tons of games across 360, PS3, and PC. (Back then, there were no real online Wii games. And there still aren't! Haha, flamebait.) I tried looking into FNF a little while ago, and it just seemed like no one was playing anything except for a hardcore few, and their games were all locked up. During the summer, a real-life friend of mine who had been trying to connect better with the Dtoid community attempted to start some games up with people, but no one was biting, which made him feel really discouraged about interacting with people.

We're gamers! We've all got our info available in our cblogs and profiles! Many of us are already friends with tons of other Dtoiders! Why are we not playing together? Why am I not playing more with you? I'm going to try to participate in many more FNFs this semester, so I'm hoping to see many more Dtoiders jumping back into the fray to beat me down. We need to get some epic Bomberman Live drinking games going again for old times' sake.

5. Listen to Failcast.
LOL no one listens to Failcast

6. Get into IRC and Vent.
I'm not gonna debate about which one is better for you, but sometimes it's nice to have an actual conversation with people. Forums and cblogs are the foundation of the site's community, but sometimes you need to be able to have a conversation with people directly. Unless you happen to have their email or Gtalk, joining the group chat is a good way to communicate directly with other members of the community. To me, talking with each other one a frequent basis is an extremely important part to keeping the family feel we all want for Destructoid. Plus, at least for IRC, this is a great chance to reach out to newbies who are checking out the channel through Destructoid's "live chat" link and help them become awesome members of the community.

7. Talk to the editors.
If you have some problem with Destructoid, I guarantee you that just bitching to your fellow community members is not going to help. I know from personal experience that all the editors are extremely approachable and willing to talk about plenty. The thing is, they're not going to know you have a problem with the site unless you tell them - they can't read minds. So don't be intimidated by them (this is mostly directed at newer users, not really old users who are good friends with editors) and just try talking to them. Maybe you'll even talk to them more often.

-----

That more or less sums up what I wanted to say. Sorry for the giant walls of text with no pictures in-between. Again, I'm not trying to force anyone to follow these resolutions, be they editor or community member. However, seeing as no one else has come up with any real constructive solutions to the bad feelings people are having about Dtoid lately, I would hope that both sides at least consider the resolutions I'm attempting to put forward here. And now, if I may make one slightly off-topic resolution I think is important...

RESOLUTION FOR NIERO

1. Get cblogs working on Japanator this year.
Seriously, man. I know I've made my position on the importance of Tomopop's cblogs compared to Japanator's non-existent cblogs clear to some people in the community via Failcast in the past, but I feel that with a new year, I wanted to bring up this matter. Japanator really needs cblogs. There is so much for us weeaboos to talk about when it comes to animu, and they could become just as big as Dtoid's cblogs. They just need to be put in. I'm really, really hoping something like this is possible for 2009. :)
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 about me



Yo. I'm a junior at Syracuse University, studying Television/Film at the Newhouse school.

I love video games, gaming/nerd culture, examining games critically as an art form, and all the useless trivia and data surrounding games. I am a consumer whore. Gaming is obviously one of my primary hobbies, though not the only one. I'm a regular on Failcast.

I also watch anime and read manga when I get the chance. It's mostly just mainstream and shonen stuff as a result of the ease of accessibility, though I try to see some more obscure series when I get the chance.

I have epic hair.

I play bass guitar and have been in a band. It's broken up. I lived the dream.

I love rock. I tend to gravitate towards various types of punk, alternative, or indie, though I'll listen to anything. Bob Dylan rocks. Also, random weird underground stuff. The NES sound chip was amazing.

Rantoid - An editorial column that updates on Sunday
The Zen of Yaris
Conditions of a Review
Longevity - seven years, to be exact
Stop talking about HD-DVD
What is wrong with Japanese developers?
Are achievements beneficial?
PConsoles
Random topic for New Year's
Gaming changed my Christmas
Dreamcast 2 would fail
Buy more special editions
Game Length and You
Reexamining Twilight Princess
Thank you, Mr. Thompson, for being our nemesis
Do games need to be respectable?
Startgame Syndrome's dark secrets
Pre-hype is a big let-down
Why can't games have bad endings?
Why would you want a Resident Evil film to begin with?

Illustrated Review - A picture-focused analysis of gaming stuff, to save you the trouble of trying it
Fallout 3 Survival Edition (and Collector's Edition)
Fable II Limited Collector's Edition
Dead Space Ultra Limited Edition
SoulCalibur IV Premium Edition
Grand Theft Auto IV: Special Edition
Devil May Cry 4: Collector's Edition
Assassin's Creed and Mass Effect: Limited Editions
Check Mii Out Channel

Systems Owned: DS, DS Lite, GCN, GBA, GBA SP, GB Micro, GBC, N64, PS2, PSP, Wii, Xbox, Xbox 360

Favorite types of games: retro/retro-influenced games, Metroidvanias, action, and puzzle

Favorite singleplayer game: Castlevania: Symphony of the Night

Favorite multiplayer game: Super Smash Bros. Brawl

Will kick your ass at: Puzzle League

Favorite first-party developer: Nintendo

Favorite third-party developer: Konami

Dislikes: Sports, sports games, bad music, fanboys, Mac haters, broccoli, and snow





Email: necrosterminus [at] gmail.com
Failcast: failcast [at] gmail.com
IM: NecrosTerminus
Skype: NecrosTerminus
Xbox Live: NecrosTerminus
360's Blog: 360Voice

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