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Nathsies's blog

5:43 PM on 03.09.2013

Weapon of Choice: BioShock's Wrench

When people talk about weapons having 'weight' in video-games I always think of BioShock's wrench. From the minute Atlas said with his Irish†laden†lips "Pick up a crowbar or something."†I knew that there was something afoot...   read

1:30 PM on 03.02.2013

Weapon of Choice: Half-Life 2's Shotgun

Video-games are too obsessed with weaponry. I understand guns give that 'instant feedback' which is utterly crucial to†tactile†experiences but interactivity for a good amount of time has always resided in the tunnel vision ...   read

7:50 PM on 02.17.2013


I have a few books coming out very soon (one on video-games, another on American Psycho, my first proper novel and a poetry compilation) so I'm very short on time at the moment. I'm here to say that I've now happily joined th...   read

5:21 PM on 01.04.2013

Why I've not been around so much.

Thereís a reason I havenít posted much not so often, or not at all, in the last few months and itís down to a singular reason. This reason has sucked up more time than anything. I fully expect my impending exams to do the sam...   read

3:55 PM on 12.05.2012

VGAs: Done right?

Note: Yes, I disappeared for a millennium. Yes, I am back. Yes, things are hectic but hello! About roughly one billion years ago I wrote one of the very first 'Game Critique Corners' on†Assassin's Creed Brotherhood. Forgiv...   read

4:04 PM on 09.12.2012

I'm Okay With No More Half-Life

A note: I'm terribly sorry. Truly I am. I'm juggling a lot in the air right now and I've decided to cut off regular gamey type stuff like this. All of this will be irregular postings on whatever I want. For now I'm moving ove...   read

10:39 AM on 08.16.2012

An update

Not dead. Writing books. Maybe a gaming essay this weekend. I know I promised to write every week. Many sorries. Busy busy with university applications. x Nathan   read

2:14 PM on 07.22.2012

Spelunky: The art of death

I sprint and land in spikes. The familiar screen stretches out once more. I am dead. Try again? Video-games since their very inception have championed ridiculous ideas around death. The near immortality guaranteed by a 'res...   read

11:23 AM on 06.25.2012

My free eBook on Blade Runner is now available

Itís available here to read in PDF (for now). 30 years ago Ridley Scott changed the world. I genuinely believe Blade Runner was a watershed moment in cinema history and I have absolutely no experience in dissecting and the...   read

3:54 PM on 06.09.2012

Watch_Dogs: The greatest missed opportunity of all time?

It's been a good, long while since a video-game truly excited me.†Portal 2 maybe? I've been enthralled by video-games for so long, and perhaps it's fatigue, but at one point last year I just could not be bothered. E3 this y...   read

3:30 PM on 06.02.2012

Journey: Engineering Relationships

Spoilers It was an odd sensation to find myself inside the real of writing once more. For the past month or so I have devoted my life to endless revision, endless tweaking of my learning and endless devouring of poor-grade...   read

11:09 AM on 04.15.2012


As youíve probably noticed, thereís been a distinct lack of content recently. This was a pretty hard decision for me to come to, but itís one that I need to take. For the next month and a half Iíll be thrown into the hardest...   read

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