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My name is Nathan Schmidt and I currently run a blog at www.pixelapocalypse.com as well as writing news at www.kokugamer.com. I currently game on 360 and PC and if your looking for someone to run some MW2 or L4D2 servers with let me know:)
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Vanquish Demo Impressions - Xbox 360
NathanSchmidt000 | 7:17 AM on 09.01.2010 6 comments




Sega and Platinum Games released the demo for their upcoming 3rd person shooter yesterday on Xbox Live and I played the hell out of the damn thing. Players take the role of Sam Gideon, a former college football star who after being injured gets recruited into an organization called DARPA. Sam wears an ARS or “augmented reaction suit” which allows him short burst of bullet time, and the ability to propel himself at high speeds.

Playing the demo, I got the distinct feeling that the super stylized “thrust attacks” are somewhat tacked on for styles sake. I spent a good twenty minutes attempting to take advantage of all the very cool abilities that the ARS affords the player, only to find that 9 times out of 10 doing so only served to get me riddled with bullets. After many attempts, I decided to approach the game like I would any other 3rd person shooter and actually made some headway through the demo. The cover system works well, and I particularly enjoyed how Sam’s position in cover changes depending on the height of the cover he is behind. Shooting mechanics seem up to par and while nothing really grabbed me and made me scream “that was bad ass”, I didn’t see any major flaws either. The weapons found in the demo provide a nice variety, and it seems like picking the right weapon for the job is going to be an important piece to the Vanquish puzzle. While the assault rifle has a high rate of fire and good accuracy for taking down foot soldiers, you’ll want to switch over to the heavy machine gun when taking on larger mechs, and bosses.

While some of Vanquish’s more stylized attacks felt half baked to me, the environment you use them in is nothing short of amazing. From head to toe, Vanquish is a visual treat that I never got tired of consuming. If I were to break down Vanquish’s visual style into ingredients it would be, 2 parts Metal Gear Solid, 2 parts Macross Plus, and 1 part Halo. The only reason I spent so much time attempting “thrust attacks” that would get me killed, is because they looked so god damn amazing.

The boss battle felt very grand in scale, and trouncing the quadruped mech only to have it transform into a giant robo was awesome. Some of the bosses attacks did feel a bit cheap to me, and caused a few bullshit deaths, but nothing that drove me into a nerd rage. I will suggest that players do not stay zoomed in for to long as the boss is big, and while zoomed in you can’t see attacks coming in.

All in all, the Vanquish demo seems to portray the game as a very competent third person shooter. While I found the “thrust attacks” a bit disappointing, hopefully as I progress through the game practice will make perfect and I’ll be using the system flawlessly. Bottom line, I really enjoyed the demo. Saying that, I think it’s important to note that Vanquish is a single player only game, and I didn’t walk away from the demo so blown away that I see multiple play through in my future. Vanquish will absolutely be a rent before I buy game.

Nate’s Note: Do not read this as a review of the game, it is not. It is simply my experience with the DEMO! Do not use this article to decide whether or not you are going to buy Vanquish. Try the demo or rent the game at release and make up your own mind.



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5 comments | showing # 1 to 5
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Mr Andy Dixon's Avatar - Comment posted on 09/01/2010 12:09
Mr Andy Dixon
Thanks for the write-up! As soon as I'm done with Lara (awesome) and Dead Rising: Case 0 (hope it's awesome), I'll give this a download!
TriplZer0's Avatar - Comment posted on 09/01/2010 12:14
TriplZer0
I downloaded the demo but I haven't touched it yet. Red Dead is still occupying most of my time. I'm looking forward to trying it out though. It looks visually stunning.

Also I played the Castle Crashers demo. That was really fun!
Los255's Avatar - Comment posted on 09/01/2010 18:36
Los255
Is it weird to say that there is some distinctly Japanese about this? Like a Western dev wouldn't take a chance on a single player and score focused, batshit insane 3rd person shooter? It's gonna be as twitchy as Shinji Mikami's games can be, I can feel it. I haven't played a demo so many times in a long time. Literally, maybe more than 10 times just to get the mechanics on lock. PLATINUM GAMES HAS ME. BY THE BALLS. HARD.

If you guys haven't tried it, while in cover, hit the Powerslide button and Sam'll light and throw a cigarette in the pointed direction. The heat signature will make dudes go nuts for a few seconds as a distraction. It's limited though, so use it (and laugh at it) wisely.
Corduroy Turtle's Avatar - Comment posted on 09/01/2010 23:14
Corduroy Turtle
Los255: I did that by accident but absolutely loved it!
rob damage's Avatar - Comment posted on 09/05/2010 06:22
rob damage
i played the demo: it felt/looked like lost planet with a cover system. i thought it was good, but it definitely did not sell me on the game. then again, i apparently have terrible taste as i absolutely loved kane & lynch 2.
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