I really wanted this game when it launched, now I still want it but I guess I can hold out till I get a PS3.
Yay blogging NamelessTed!
Yay blogging NamelessTed!
I'll agree that the game feels hours and hours longer than it actually is, although I don't know if thats a bad thing, like ill play for an hour and it will feel like four hours have gone by...
still havent finished it though so I skipped reading most of your post, but I'm near the end so ill re-read this and probably call you worthless afterwards.
still havent finished it though so I skipped reading most of your post, but I'm near the end so ill re-read this and probably call you worthless afterwards.
I thought Act 4 was the worst part of the game.
I've never had an issue with the controls of a MGS game. Even with all that was added, there were actually some MGS3 elements removed that I missed.
My only complaints about the gameplay are with its length.
Also, you're ragging on the mechanics a lot, but have you even tried to use stealth? I find it to be the most rewarding style of play, as it was intended to be.
I agree that most people probably shouldn't purchase a PS3 just for this game if they're still debating it... unless they're huge MGS followers.
I've never had an issue with the controls of a MGS game. Even with all that was added, there were actually some MGS3 elements removed that I missed.
My only complaints about the gameplay are with its length.
Also, you're ragging on the mechanics a lot, but have you even tried to use stealth? I find it to be the most rewarding style of play, as it was intended to be.
I agree that most people probably shouldn't purchase a PS3 just for this game if they're still debating it... unless they're huge MGS followers.
You still don't get metal gear, do you? Not being a dic or anything, but it is true by reading you post, 'a pretty pathetic game'. really? and how can you say the controls are bad, jesus, what were you expecting GOW, IT'S STILL A STEALTH GAME, SNEAK AROUND GODAMMIT, it can be done, trust me.
the controls are miles better than any other MGS game, and if it was'nt for the shooter controls, MGO would be shit, heck imganing trying to work though the first act WITHOUT those shooter controls, the chances are you'll prolly riun the chance at no alert completion, yes you do have some valid points, but the game Is about stealth and in that regard, most of your points are nullified.
The stealth IS miles better than Splinter cell, the last one was a shitpile that tried too hard to be a action game, and I really don't have hopes for the new one
Also, please don't tell we suck because, if you do................
Not being a dick, but don't say that again
the controls are miles better than any other MGS game, and if it was'nt for the shooter controls, MGO would be shit, heck imganing trying to work though the first act WITHOUT those shooter controls, the chances are you'll prolly riun the chance at no alert completion, yes you do have some valid points, but the game Is about stealth and in that regard, most of your points are nullified.
The stealth IS miles better than Splinter cell, the last one was a shitpile that tried too hard to be a action game, and I really don't have hopes for the new one
Also, please don't tell we suck because, if you do................
Not being a dick, but don't say that again
Wow, I have played both GeOW and MGS4.
And I have to say, the shooting is just fine. But the thing is, it's a STEALTH game. Meaning it leans heavily on stealth. Try playing the game on Big Boss Hard (or even THE BOSS EXTREME, if you dare), and try to duke it out Gears style. You'll be heavily punished and will eventually resort to stealth style.
...or maybe you wanted a Metal Gears of War?
And I have to say, the shooting is just fine. But the thing is, it's a STEALTH game. Meaning it leans heavily on stealth. Try playing the game on Big Boss Hard (or even THE BOSS EXTREME, if you dare), and try to duke it out Gears style. You'll be heavily punished and will eventually resort to stealth style.
...or maybe you wanted a Metal Gears of War?
I am going to be honest here and say that in general, I don't enjoy stealth. And I understand that that makes MGS4 a game that isn't designed for somebody like me. But I tried stealth, I really did. And I am going to play the game through again and really try to do more stealth, but my expectations are low.
Also, how can you not like Act 4? That act was brilliant in every way.
Just another thing with the mechanics. It literally took 3 guys in a room about an hour to figure out how to equip the different weapons that we were picking up. 3 guys who have been playing games their entire memorable life. Just a thought.
Also, how can you not like Act 4? That act was brilliant in every way.
Just another thing with the mechanics. It literally took 3 guys in a room about an hour to figure out how to equip the different weapons that we were picking up. 3 guys who have been playing games their entire memorable life. Just a thought.
Bullshit. How the hell did you managed to dodge the angry legion of fanboys.
Aha! You didn't include a score! Pretty sneaky, sis.
Aha! You didn't include a score! Pretty sneaky, sis.
Bullshit. How the hell did you managed to dodge the angry legion of fanboys.
Aha! You didn't include a score! Pretty sneaky, sis.
Aha! You didn't include a score! Pretty sneaky, sis.
I just know this one is going to end up as a huge comment, but it wouldn't be a very good response if I didn't elaborate.
Is the shooting as good as Gears'?
Dare I say it? MGS4 has some approximation of real shooting. No one is capable of the split second duck in and out of cover that characters in Gears or Rainbow Six can do. It takes Snake time to lean out around cover or shimmy along a wall. The big reticle means you actually have to line up the target with the middle (or put the dot from the laser on it) rather than having an X where all the bullets will go. Sticking your head out is a risk, and you need to take time to aim.
I don't know if it's better or worse because it's so different, and is supposed to be so different.
Is the sneaking as good as Splinter Cell's?
As good as Splinter Cell? Better. In Splinter Cell it's all about lighting, and poorly done because it doesn't take into account the size of the light or shadow. An awning casts a narrow shadow? You're invisible even as a big black blob against a sandy colored wall; enemies will patrol right past you. Metal Gear takes into account both the camouflage (this time handled automatically by the new camo system, but you need to account for the time it takes to change) and the light, because even at 95% Snake still has a shadow. If just his leg is casting a shadow, enemies still see it. MGS4 doesn't have a night section where camouflage is in play, so we don't really know how dark it would need to get for Snake to be invisible. But we do know that sending a bullet whizzing past an enemy and hitting something triggers an alert instead of the sedate curiosity of a Splinter Cell soldier staring at a popped light bulb then going on with his patrols in blackness.
Enemies can also hear footsteps or objects being moved around. Some of them can even hear the hum from the Solid Eye. And you don't get a hand-holding meter for the amount of sound you're making.
CQC...
Ok, this one is tricky. The moves and attacks depend on what you have equipped and whether you're holding the aim button or not. I can't actually think of another game that has CQC in it. There's a melee button in lots of shooters, but it's always the same punch over and over. The MGS system is a hell of a lot better than Sam's elbow throw in Splinter Cell if for no other reason than having more options.
Equipping weapons:
Did you pause the game in that hour? Because if you pause the game, it says "Weapons" in not at all small font. I had the same trouble when I played it, only for me it was the three seconds it took me to open the menu and see nothing was there, then pause the game to see if there was a menu like in MGS3.
Is the shooting as good as Gears'?
Dare I say it? MGS4 has some approximation of real shooting. No one is capable of the split second duck in and out of cover that characters in Gears or Rainbow Six can do. It takes Snake time to lean out around cover or shimmy along a wall. The big reticle means you actually have to line up the target with the middle (or put the dot from the laser on it) rather than having an X where all the bullets will go. Sticking your head out is a risk, and you need to take time to aim.
I don't know if it's better or worse because it's so different, and is supposed to be so different.
Is the sneaking as good as Splinter Cell's?
As good as Splinter Cell? Better. In Splinter Cell it's all about lighting, and poorly done because it doesn't take into account the size of the light or shadow. An awning casts a narrow shadow? You're invisible even as a big black blob against a sandy colored wall; enemies will patrol right past you. Metal Gear takes into account both the camouflage (this time handled automatically by the new camo system, but you need to account for the time it takes to change) and the light, because even at 95% Snake still has a shadow. If just his leg is casting a shadow, enemies still see it. MGS4 doesn't have a night section where camouflage is in play, so we don't really know how dark it would need to get for Snake to be invisible. But we do know that sending a bullet whizzing past an enemy and hitting something triggers an alert instead of the sedate curiosity of a Splinter Cell soldier staring at a popped light bulb then going on with his patrols in blackness.
Enemies can also hear footsteps or objects being moved around. Some of them can even hear the hum from the Solid Eye. And you don't get a hand-holding meter for the amount of sound you're making.
CQC...
Ok, this one is tricky. The moves and attacks depend on what you have equipped and whether you're holding the aim button or not. I can't actually think of another game that has CQC in it. There's a melee button in lots of shooters, but it's always the same punch over and over. The MGS system is a hell of a lot better than Sam's elbow throw in Splinter Cell if for no other reason than having more options.
Equipping weapons:
Did you pause the game in that hour? Because if you pause the game, it says "Weapons" in not at all small font. I had the same trouble when I played it, only for me it was the three seconds it took me to open the menu and see nothing was there, then pause the game to see if there was a menu like in MGS3.
MGS4 destroys Gears of War in controls. There is far more you can do and handles it all wonderfully(far better than any other game with any near this many mechanics). The final battle against Liquid/Ocelot is better than most fighting games.
It's pretty funny you expected a mindless shoot 'em up ala Gears of War.
I'm in the mood for the thinking man's shoot 'em up. It's time to fire up Serious Sam 2.
It's pretty funny you expected a mindless shoot 'em up ala Gears of War.
I'm in the mood for the thinking man's shoot 'em up. It's time to fire up Serious Sam 2.
In regards to pausing the game, no i did not pause the game. I was in the game, i figured there would be some way to just change my weapon in the game. I thought it was just a glitch at first when it told me that i had picked up a gun and it told me to press L1 to ready the weapon and R1 to shoot said weapon. But it told me absolutely nothing about how I had to first pause the game, go into the weapons screen, and then equip the gun to one of my weapon slots.
to me, that should either be explained, or they should just auto equip it in one of the weapon slots seeing as how it was the first gun i picked up.
I should also note that the game has no problem to change your weapon slots on you without you wanting it to. There is this thing with continuity where Snake always has a damn handgun in the cut scenes, so when the game comes back to playing, they shove that stupid ass handgun into one of your slots and replaces something that I use like the sniper or the railgun. Then I have to go back into the menu and change it back out again.
all in all, its a piss poor weapon and item select system.
to me, that should either be explained, or they should just auto equip it in one of the weapon slots seeing as how it was the first gun i picked up.
I should also note that the game has no problem to change your weapon slots on you without you wanting it to. There is this thing with continuity where Snake always has a damn handgun in the cut scenes, so when the game comes back to playing, they shove that stupid ass handgun into one of your slots and replaces something that I use like the sniper or the railgun. Then I have to go back into the menu and change it back out again.
all in all, its a piss poor weapon and item select system.
Haven't played it myself, but I applaud your bold move in creating this blog about it and probably risking literal death threats. On that note, I wouldn't accept any packages from Mushman.
I played it for only a few hours the other night and wasn't exactly blown away. It could have to do with the beyond-lame jokes or the beyond-long cutscenes, but it most likely has to do with me being terrible at the game after having not played an MGS in quite some time. I'm still going to buy a PS3 in the coming months for this game alone. I was obsessed with the Metal Gears 6-10 years ago and really would like to see how the story ends.
@Mushman- first off. you cant say "Not being a dick..." and then say something that is indicative of BEING A DICK without being a dick. Its how logic works. If you don't want to be a dick then you don't bloody say it now don't you?
second. stop your generic quips mushman, come back when you have a genuine idea.
@namelessted having not played the game, but know what its about and have played all the previous games to high heaven I know where your coming from. It just depends on if you wanted that kind of storytelling gameplay at its core.
Also if you spoon down MGS fanboy regularly you'll have less of that commonsense blockage.
second. stop your generic quips mushman, come back when you have a genuine idea.
@namelessted having not played the game, but know what its about and have played all the previous games to high heaven I know where your coming from. It just depends on if you wanted that kind of storytelling gameplay at its core.
Also if you spoon down MGS fanboy regularly you'll have less of that commonsense blockage.
@LARK
It is called constructive criticism, unfortunalty its the internet, and by saying something that could, possibly, be interpreted as negative, could result in a bad situation happening, 'not being a dixk' means, what im about to tell you aint gonna offend ya, its just some advice, thats all, I'm being nice, why do I want to rag on someone for no reason, I not like that, if something needs to be said, I'll say it, but ill try my best to say SO THE actual person listens. nobody wants to take advice or listen to someone sounding like a dic.
and whats this bou the generic quips, tell me some better ones, and I'LL USE THEM, what I said was geniune in that comment, if you think not, sorry.
It is called constructive criticism, unfortunalty its the internet, and by saying something that could, possibly, be interpreted as negative, could result in a bad situation happening, 'not being a dixk' means, what im about to tell you aint gonna offend ya, its just some advice, thats all, I'm being nice, why do I want to rag on someone for no reason, I not like that, if something needs to be said, I'll say it, but ill try my best to say SO THE actual person listens. nobody wants to take advice or listen to someone sounding like a dic.
and whats this bou the generic quips, tell me some better ones, and I'LL USE THEM, what I said was geniune in that comment, if you think not, sorry.
well the reason you dont like it is because it is a stealth game. Stick to GoW, UT3, halo which are grunt FPS, perfect for you ted :)
I find it hard to understand your hatred for the game when you recognize that it's not the kind of game that you normally like to play.
I thought the controls were great overall and the minor things that piss you off so much I find are excusable. Sure they are annoying but they don't really detract from the experience MGS4 provides. Trev seems to sum up everything else pretty nicely.
I thought the controls were great overall and the minor things that piss you off so much I find are excusable. Sure they are annoying but they don't really detract from the experience MGS4 provides. Trev seems to sum up everything else pretty nicely.
Namelessted, thank you posting your overall thoughts on this game. I found your post by typing MGS4 sucks into a google search. It is refreshing to know that I am not the only person that thinks this game really isn't that great. I am no where close to beating the game, so I am just going off of my first impressions of the game and sharing my honest opinion of the game. I won't make this long because you already covered the suckyness of this game so far. My number one gripe with this game right now is the terrible aiming system. I think that it is one of the worst I've ever had to deal with in a shooting game. The reticle is garbage and the way your aiming seems to lock on to targets you are not even trying to shoot at is extremely aggravating. Just wanted to point that out and see if anyone else agrees. Thanks again Namelessted for your honest review.
Here are my reasons why it sucks:
1. who the fuck wants to play as a busted old geezer
2. its a cheesey ass corny chick flick disguised as a game
3. the story was so convoluted, stupid and tacked on its fuckin ridiculous. i bet no one on this planet understands every part of it..including that nerdy pervert kojima
4. gameplay is way too short and totally different from other metal gears. why are we trying to sneak around in the middle of a battlefield? duh
5. way too many loading times. every fuckin 5 seconds of gameplay you have to wait for it to load. GTA IV has no loading, neither does god of war I or II so it can be done
6. metal gear online is pitiful and boring, what a disgrace
7. finally, the ending totally sucked, all of a sudden big boss comes out of nowhere and stops snake from committing suicide. then big boss dies? fucking STUPID
1. who the fuck wants to play as a busted old geezer
2. its a cheesey ass corny chick flick disguised as a game
3. the story was so convoluted, stupid and tacked on its fuckin ridiculous. i bet no one on this planet understands every part of it..including that nerdy pervert kojima
4. gameplay is way too short and totally different from other metal gears. why are we trying to sneak around in the middle of a battlefield? duh
5. way too many loading times. every fuckin 5 seconds of gameplay you have to wait for it to load. GTA IV has no loading, neither does god of war I or II so it can be done
6. metal gear online is pitiful and boring, what a disgrace
7. finally, the ending totally sucked, all of a sudden big boss comes out of nowhere and stops snake from committing suicide. then big boss dies? fucking STUPID

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