Well, I just finished MGS4 clocking in a bit over 13 hours. For something that only took 13 hours to complete, it felt like one of the longest games I have ever played, and that is not a good thing. Anyways, I know some of you may already know my general opinion on the game but I just wanted to through this blog up now that I have finished the game. This isn't a full on review, just my overall thoughts; I may be putting up a review later next week sometime, we shall see.
I need to start by asking if anybody was as unimpressed by this game as I was. Anybody? Am I the only one on Earth that didn't find this game to be an amazing, bonerific, ejaculatory, orgasmic video game? Seriously, I need to know. Because for me, MGS4 was actually a pretty pathetic game.
Thinking back on the game, Act 4 was the only segment where I actually had a lot of fun.
**SPOILERS**
The whole bit where you were in a dream and you were playing MGS, fucking tits. And then being dropped down in a huge snow storm with the Gekko walking around, sweet. And the entire feel of going down into the Shadow Moses facility was amazing. And let us not forget about the showdown with Vamp. That was spectacular. You controlling Snake on the left half of the screen taking out Gekko with a gigantic railgun while Raiden dukes it out with Vamp up on top of Rex all the while Otakon is trying to get Rex to start working. All this mayhem going on and finally Vamp goes down and yadda yadda yadda, useless story, ZOMG Naomi is a whore, yadda yadda yadda. Oh snap, I get to control Rex. now THAT is what I am talking about. Lets do some kicks, and some guns, and some fracking lasers. THAT is what I am talking about. Is there some way to play as Rex during the entirety of the game? I want that.
**END SPOILERS**
So yeah, to me, that was the only really good part of the game. The rest of the game was just "meh".
So let my try to explain this quickly and understandably. MGS4 is like the movie that you go see in the theater and its awesome, so you go buy the game that is based on the movie and it sucks. The only difference is that with MGS4, they give you 40 minutes of movie, and then 40 minutes of gameplay just to make you get to the next part of the movie. And the movie parts of the "game" are really good. I think it got a little too drawn out at parts, but overall a very enjoyable movie.
But this is the problem with the game. And yes, I have had people tell me that "MGS just isn't for you then". I understand that what I don't like about the game is what makes the game unique, I am saying that you all suck for being sucked into the trap that they have set for you. They come up with this very interesting story with all these characters and nothing makes sense so you want to keep watching to figure out what the shit is going on. But what you fail to realize, is that the gameplay that they force upon you in between episodes is crap for a game. I rate the shooter controls are almost as bad as Army of Two, and that game was horse shit.
Now, I know all of you are going to disagree, but I really think that for all of you that have played the game, just think about it again. Really analyze and compare the games controls to other similar games. Compare the sneaking parts to something like Splinter Cell and ask yourself if it is as good as that game. Look at the shooting controls and ask yourself if they are as good as something like Gears of War. Look at the CQC and ask yourself if they are as good as... hmmm... is there any game that is even decent at CQC? fighting games don't count. Anyways, to me, the controls just aren't there. And THAT is what matters to me.
The game could have one of the most incredible narratives ever, but if the actually gameplay sucks dick, then the game sucks dick. If you guys have a PS3, then you have already bought MGS4, as you should have. I definitely recommend the game to any PS3 owner as there is nothing else out to play right now, but if you would have to buy a PS3 just to play MGS4, do not do it.
P.S. Raiden is teh coolest character in the game.
also, cocks
Yay blogging NamelessTed!
still havent finished it though so I skipped reading most of your post, but I'm near the end so ill re-read this and probably call you worthless afterwards.
I've never had an issue with the controls of a MGS game. Even with all that was added, there were actually some MGS3 elements removed that I missed.
My only complaints about the gameplay are with its length.
Also, you're ragging on the mechanics a lot, but have you even tried to use stealth? I find it to be the most rewarding style of play, as it was intended to be.
I agree that most people probably shouldn't purchase a PS3 just for this game if they're still debating it... unless they're huge MGS followers.
the controls are miles better than any other MGS game, and if it was'nt for the shooter controls, MGO would be shit, heck imganing trying to work though the first act WITHOUT those shooter controls, the chances are you'll prolly riun the chance at no alert completion, yes you do have some valid points, but the game Is about stealth and in that regard, most of your points are nullified.
The stealth IS miles better than Splinter cell, the last one was a shitpile that tried too hard to be a action game, and I really don't have hopes for the new one
Also, please don't tell we suck because, if you do................
Not being a dick, but don't say that again
And I have to say, the shooting is just fine. But the thing is, it's a STEALTH game. Meaning it leans heavily on stealth. Try playing the game on Big Boss Hard (or even THE BOSS EXTREME, if you dare), and try to duke it out Gears style. You'll be heavily punished and will eventually resort to stealth style.
...or maybe you wanted a Metal Gears of War?
Also, how can you not like Act 4? That act was brilliant in every way.
Just another thing with the mechanics. It literally took 3 guys in a room about an hour to figure out how to equip the different weapons that we were picking up. 3 guys who have been playing games their entire memorable life. Just a thought.
Aha! You didn't include a score! Pretty sneaky, sis.
Aha! You didn't include a score! Pretty sneaky, sis.
Dibs. That is all.
Is the shooting as good as Gears'?
Dare I say it? MGS4 has some approximation of real shooting. No one is capable of the split second duck in and out of cover that characters in Gears or Rainbow Six can do. It takes Snake time to lean out around cover or shimmy along a wall. The big reticle means you actually have to line up the target with the middle (or put the dot from the laser on it) rather than having an X where all the bullets will go. Sticking your head out is a risk, and you need to take time to aim.
I don't know if it's better or worse because it's so different, and is supposed to be so different.
Is the sneaking as good as Splinter Cell's?
As good as Splinter Cell? Better. In Splinter Cell it's all about lighting, and poorly done because it doesn't take into account the size of the light or shadow. An awning casts a narrow shadow? You're invisible even as a big black blob against a sandy colored wall; enemies will patrol right past you. Metal Gear takes into account both the camouflage (this time handled automatically by the new camo system, but you need to account for the time it takes to change) and the light, because even at 95% Snake still has a shadow. If just his leg is casting a shadow, enemies still see it. MGS4 doesn't have a night section where camouflage is in play, so we don't really know how dark it would need to get for Snake to be invisible. But we do know that sending a bullet whizzing past an enemy and hitting something triggers an alert instead of the sedate curiosity of a Splinter Cell soldier staring at a popped light bulb then going on with his patrols in blackness.
Enemies can also hear footsteps or objects being moved around. Some of them can even hear the hum from the Solid Eye. And you don't get a hand-holding meter for the amount of sound you're making.
CQC...
Ok, this one is tricky. The moves and attacks depend on what you have equipped and whether you're holding the aim button or not. I can't actually think of another game that has CQC in it. There's a melee button in lots of shooters, but it's always the same punch over and over. The MGS system is a hell of a lot better than Sam's elbow throw in Splinter Cell if for no other reason than having more options.
Equipping weapons:
Did you pause the game in that hour? Because if you pause the game, it says "Weapons" in not at all small font. I had the same trouble when I played it, only for me it was the three seconds it took me to open the menu and see nothing was there, then pause the game to see if there was a menu like in MGS3.
It's pretty funny you expected a mindless shoot 'em up ala Gears of War.
I'm in the mood for the thinking man's shoot 'em up. It's time to fire up Serious Sam 2.
to me, that should either be explained, or they should just auto equip it in one of the weapon slots seeing as how it was the first gun i picked up.
I should also note that the game has no problem to change your weapon slots on you without you wanting it to. There is this thing with continuity where Snake always has a damn handgun in the cut scenes, so when the game comes back to playing, they shove that stupid ass handgun into one of your slots and replaces something that I use like the sniper or the railgun. Then I have to go back into the menu and change it back out again.
all in all, its a piss poor weapon and item select system.
second. stop your generic quips mushman, come back when you have a genuine idea.
@namelessted having not played the game, but know what its about and have played all the previous games to high heaven I know where your coming from. It just depends on if you wanted that kind of storytelling gameplay at its core.
Also if you spoon down MGS fanboy regularly you'll have less of that commonsense blockage.
It is called constructive criticism, unfortunalty its the internet, and by saying something that could, possibly, be interpreted as negative, could result in a bad situation happening, 'not being a dixk' means, what im about to tell you aint gonna offend ya, its just some advice, thats all, I'm being nice, why do I want to rag on someone for no reason, I not like that, if something needs to be said, I'll say it, but ill try my best to say SO THE actual person listens. nobody wants to take advice or listen to someone sounding like a dic.
and whats this bou the generic quips, tell me some better ones, and I'LL USE THEM, what I said was geniune in that comment, if you think not, sorry.
I thought the controls were great overall and the minor things that piss you off so much I find are excusable. Sure they are annoying but they don't really detract from the experience MGS4 provides. Trev seems to sum up everything else pretty nicely.
1. who the fuck wants to play as a busted old geezer
2. its a cheesey ass corny chick flick disguised as a game
3. the story was so convoluted, stupid and tacked on its fuckin ridiculous. i bet no one on this planet understands every part of it..including that nerdy pervert kojima
4. gameplay is way too short and totally different from other metal gears. why are we trying to sneak around in the middle of a battlefield? duh
5. way too many loading times. every fuckin 5 seconds of gameplay you have to wait for it to load. GTA IV has no loading, neither does god of war I or II so it can be done
6. metal gear online is pitiful and boring, what a disgrace
7. finally, the ending totally sucked, all of a sudden big boss comes out of nowhere and stops snake from committing suicide. then big boss dies? fucking STUPID