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Namakubi: The Legend Continues



Civilian Name: Zach
Age: Old Enough
Location: The Pac-Nor
Wii Number: 2792-7530-0497-7848
Brawl Friend Code: 4488-0808-3270
Mario Kart Wii Friend Code: 2234-8528-1071


Currently Playing:
Muramasa The Demon Blade
Mario & Luigi: Bowser's Inside Story


Will Always Be Playing:
Super Mario Galaxy
Super Mario Bros. 3
Castlevania 3
Mega Man 2


Favorite Games:

NES:
Kid Icarus
Super Mario Bros.
Super Mario Bros. 3
Metal Storm
Castlevania
Castlevania 3:Dracula's Curse
Ninja Gaiden
Ninja Gaiden 2
Ninja Gaiden 3
Kid Niki
Clash at Demonhead
Ducktales
Galaga
Mega Man 2
Contra
Shatterhand
Shadow of the Ninja
Batman
Gargoyle's Quest II

Gameboy:
Super Mario Land
Tetris
Metroid II: Return of Samus
Bionic Commando
Ninja Gaiden: Shadow
LOZ: Link's Awakening
Wario Land
Gargoyle's Quest

Genesis
Wonderboy in Monster World
Vectorman
Sonic the Hedgehog
Sonic the Hedgehog 2
Chiki Chiki Boys
Streets of Rage 2
Gunstar Heroes
Ristar
Comix Zone
Rocket Knight Adventures

SNES:
Super Mario World
Super Mario All-Stars
Super Castlevania IV
Super Ghouls N' Ghosts
The Legend of Zelda: A Link to the Past
Kirby Super Star
Super Street Fighter II
Earthworm Jim
Earthworm Jim 2
Final Fantasy III
Super Metroid
Super Mario RPG
Demon's Crest
Super Star Wars trilogy
Chrono Trigger
Donkey Kong Country
Donkey Kong Country 2: Diddy's Kong Quest
Cybernator
Hagane

N64:
LOZ: Ocarina of Time
Super Mario 64
Star Wars: Shadows of the Empire
Banjo-Kazooie
Jet Force Gemini
Pilotwings 64
Castlevania 64
Mystical Ninja Starring Goemon
Goemon's Great Adventure
Mischief Makers
Star Fox 64

PS1:
Final Fantasy IX
Omega Boost
Skullmonkeys
Alundra
Oddworld: Abe's Oddysey
Xenogears
Final Fantasy VII
Final Fantasy Tactics
Parappa the Rapper
Metal Gear Solid
MGS: VR Missions
Lunar: Silver Star Story Complete

Dreamcast:
Last Blade 2
Skies of Arcadia
DOA
Soul Caliber
Tech Romancer
Jet Grind Radio
House of the Dead 2

PS2:
Zone of the Enders: The Second Runner
Katamari Damacy
We Love Katamari
Ico
Shadow of the Colossus
God Hand
Okami
Maximo: Ghosts to Glory
Maximo Vs. The Army of Zin
Persona 3
Persona 4

X-Box:
Ninja Gaiden
Psychonauts
DOA3
DOA2 Extreme
Evil Dead: Regeneneration

Gamecube:
LOZ: The Windwaker
Viewtiful Joe
Resident Evil 4
Metroid Prime
Alien Hominid
Metal Gear Solid: The Twin Snakes
Skies of Arcadia: Legends
Killer 7
F-Zero GX

DS:
New Super Mario Bros.
Contra 4
Ninja Gaiden: Dragon Sword
Tetris DS
Advance Wars DS
Advance Wars Days of Ruin
Space Invaders Extreme
Chrono Trigger
Metal Slug 7
Retro Game Challenge

Xbox 360
Batman: Arkham Asylum
Shadow Complex
Castle Crashers
Alien Hominid HD
Street Fighter IV
Braid

Wii:
LOZ: Twilight Princess
Super Mario Galaxy
No More Heroes
Super Smash Bros. Brawl
Metroid Prime 3: Corruption
House of the Dead: Overkill
Madworld
Muramasa








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The Island of Forgotten Games: Hagane
Namakubi | 9:44 PM on 02.17.2009 10 comments




There are those games that defined a generation. Mention Mario, Zelda, Final Fantasy or Metal Gear Solid and any gamer worth his salt will know what you're talking about. There are also the titles that are so horrendous, so three week old carton of milk bad, that any gamer will cringe at the mere mention of a title like Shaq-Fu, Bebe's Kids, or Deadly Towers.

But what about the games that are neither? What about the titles that may have been good games, even great ones, but due to unseen circumstances never caught on like they should have, resulting in full bargain bins around the country? This is the column for them: The Island of Forgotten Games.



Hagane: The Final Conflict

Quick, name a popular ninja franchise that got three games on the NES, and absolutely no sequels in the 16-bit years? If you said Ninja Gaiden, you'd technically be right (Ninja Gaiden Trilogy doesn't count, doods.) But there was a game that took up the mantle, and not only did what the Ninja Gaiden series did, but also gave a 16-bit taste of what the future had in store for our stealthy friends.

The plot is your typical clan versus clan story, with the bizarre addition of the Holy Grail to the story. But that doesn't really matter, what really matters is that this game OOZES style thanks to designs by creature designer and film-maker Keita Amemiya, responsible for gonzo Japanese cult film Zeiram.



Game play-wise, this takes a lot from it's ninja action fore bearers, particularly Ninja Gaiden, but ESPECIALLY Shinobi and Strider. This game plays like a whacked, cracked-out version of Shinobi. The move list for Hagane is INSANE, he not only does the usual jump and sword attacks (which look suspiciously like Strider's sword swing) but he has some crazy flipping and dodging moves, as well as some awesome elemental Xi-powers.



Let me just get this out of the way: This game is HARD. HARD like rocks being shoved into your boxers and ground against your nuts hard. But what makes it rewarding is actually learning Hagane's moves and the timing it takes to pull those moves off effectively. Once you have a decent grasp of Hagane's mechanics, the game feels much more fluid, much like the X-Box revival of Ninja Gaiden, it rewards the player for knowing how to BE a bad-ass ninja instead of just slamming buttons.



Why Didn't it Catch On?

I honestly have no idea. Maybe the game was far too difficult for the average ten year old of 1994? I'm sure Hudson didn't advertise this game adequately, as I never heard of this game until a few years ago on the recommendation of a friend. Nonetheless, this remains a buried gem on the SNES, and deserves to be found by the hardcore looking for a challenge. Used copies usually go for between fifteen to twenty five bucks, so keep your eye out and grab it if you find it, it's well worth the play through.



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7 comments | showing # 1 to 7
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garison's Avatar - Comment posted on 02/17/2009 23:50
garison
Nice article, man. I never heard of this game, so I alwasy like to read about stuff that I never heard of :D

WRITE MORE!
The GHost's Avatar - Comment posted on 02/18/2009 00:12
The GHost
Oh God I love this game. The variety of moves and weapons is just stunning, and of course is exactly what makes it so hard. You need to learn how to use your fan-flipping-tastic arsenal to get through those meat grinders they call levels.

So cool. So awesome. So goddamn hard. So worth it :)
TheCleaningGuy's Avatar - Comment posted on 02/18/2009 00:26
TheCleaningGuy
Looks pretty sweet, kinda like Strider meets a tumbling squad. I just need to know: What game is your bizzarre avatar from?
Namakubi's Avatar - Comment posted on 02/18/2009 00:32
Namakubi
TheCleaningGuy:

I'll give you a hint: My user-name is the character's name in this particular game...

Aw hell, this is it:

http://en.wikipedia.org/wiki/Zombie_Nation_(video_game)

I may do a column for it at some point in a new "Guilty Pleasures" series of bad games I still love.
TheCleaningGuy's Avatar - Comment posted on 02/18/2009 01:00
TheCleaningGuy
Awesome, Thanks! I'll have to pick that up or NOT emulate it sometime. It looks just amazingly ludicrous enough to warrant a purchase though.
Cowboy TTop's Avatar - Comment posted on 02/18/2009 07:40
Cowboy TTop
Oh yeah, I remember this one from the last days of the SNES. A damn good little game. Shame their was never a sequel.
welkstar's Avatar - Comment posted on 02/18/2009 08:58
welkstar
That game look beautiful! I'm going to be on the look out for it at the retro shops!
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