Metro Last Light Review - Destructoid

Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android

My name is Nader Ghazi Hobballah. I love video games, movies, music, politics, history, exercise, and writing.

I like destructoid and I felt it was time to make my own contribution to this publication.

I also write for the Murfreesboro Pulse's video game section as of 2013:

My Twitter is as follows if you all want to chat on that end as well:
Player Profile
Follow me:
Nader Ghazi Hobballah's sites

Metro 2033 was a very mixed game. On one hand, it had astoundingly terrifying atmosphere and interesting characters. On the other hand, it was broken, with terribly frustrating stealth and combat. Its sequel, Metro Last Light, fixes all of that, and is one of the better games I have played this year.

(Caution: I am about to spoil 2033, so if you have not played it yet, stop reading if you do not wish to be spoiled)

Last Light picks up a year after the events of 2033. You play as Artyom, the protagonist from 2033, who is now an elite ranger. He sets out to find the last of an alien species that was supposedly all wiped out at the end of 2033. Along the way he meets several quite interesting characters and becomes involved in an intricate and even intriguing political conspiracy that threatens all of Metro.

Last Light is an audiovisual feast for the ears and eyes. From the sharp character animations to the wonderfully detailed environments, the game is visually stunning. On the audio side, the voice acting has noticeably improved over 2033, the soundtrack is surprisingly immersive, and the best news is that the dreading atmosphere that 2033 was known for has survived here with the some of the most tense and downright scary environments I have ever had to go through abounding.

The big draw for me though is that combat and stealth are no longer broken. The game does seem to lean more on the combat heavy side, but at least stealth is fun now, not frustratingly mandatory to the point that if you are caught you may as well reload the game since your enemies have telepathic vision and aim as was the case with 2033. Level design has also improved to accommodate these improvements allowing you much more flexibility in how you approach situations.

I will admit that these improvements do make Last Light easier. However, the lack of frustration also allows me to spend more time soaking up the atmosphere and the story. The ironic thing is that although Last Light feels easier, it is much more enjoyable for it.

Last Light is a prime example of how sequels should be done. Take what was good and amp that up, while throwing out the bad and fixing what, literal, was broken. It reminded me of Uncharted 2 in many ways, and that, is one of the highest compliments I can give. Do yourself a favor and pick up Last Light.

4.5/5 or 9/10 for Destructoid rating purposes.

(If you like this review, please feel free to browse over to and check out my other reviews I post for the Murfreesboro Pulse. I usually post new ones weekly.)
Photo Photo Photo

Is this blog awesome? Vote it up!

Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*]   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.

Back to Top

All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more