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I've been a gaming nut since I started out with a Playstation. Ever since then, it's kinda ruined my school performance (oh, well). These days, I'm into RPG's and whatever I'm willing to try.
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I've been noticing something with game scores lately. I've been noticing some mediocre scores from games that are part of series that were groundbreaking when they first came out. Sometimes these scores are all over the place, coz I've been hearing some people say that Pokemon Black and White 2 is really boring but some say its fun. The same goes for RE6, is it really as bad as people are saying or are all the reviewers going through a really bad day?

Not just this year but the last few years as well. Skyward Sword, from what I've heard. has been called the best Zelda game but has divided fans on its layout and level structure. I enjoyed the game, but playing it through the second time made me consider the faults that were mentioned by people. Then of course there's FFXIII. As my first Final Fantasy, it was a good game, until the second time...
After hunting down the other main games, XIII basically throws the book out the window and creates this really strange departure from other games. If it were any other game it might have been forgiven, but as part of an influential series...

I guess game developers are trying to reinvent their games, but is it a bad thing if a game violates their traditions or sticks too close to it? Can we call a games series too old if we've been either getting the same thing for years or if it's not the same game we fell in love with from the beginning?



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Keeping a +15 year old series moving without turning it into a zombie is tough, but not impossible. Pac-Man Championship Edition DX and Resident Evil 4 probably did it best.
"The same goes for RE6, is it really as bad as people are saying or are all the reviewers going through a really bad day?"

Well, I don't know if it's 3.0 bad...but it's still pretty bad.

Personally, I don't mind if a game series shifts from its roots or stays the same, as long as it offers something good. If it's a departure, then the new elements have to be better than the old. If it's true to the series, it has to make sure its old elements are as refreshing and satisfying as when they first appeared.

My crowning example would have to be Final Fantasy XIII. Like you said, it's a strange departure -- but (in my opinion) it offers nothing worthwhile to replace the conventions we're all familiar with. No world to explore, no characters to adore, no battle system worth cracking...all these and more are what help make XIII one of the most divisive (even hated) in the series yet. I could go on about its missteps, but I've done that enough in this lifetime already...which means I'll probably say something about it next Tuesday.

In any case, I can't say I care how old a series is as long as it continues to be good, regardless of how many times it reinvents itself. I don't mind another 25 years of Mario games, because I know they'll likely keep being great. Another 25 years of Sonic, however...that could prove a bit more problematic. (Although Sonic Colors was excellent, IMO.)
I played RE6. It's not an atrocity, but it's definitely not a good game. Independent of that, I think old games should try to reinvent themselves. Falling into a rut is a guaranteed way to destroy creativity, and creativity is what made all of these classic franchises classics. I have to agree with Holmes, Pac-man CEDX and RE4 are probably the best reboots ever.

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