Some crossovers are done tastefully. Some are well done. With games like Smash Bros or Dissidia Final Fantasy taking a company's mascots and putting them in the same game, it's fun and induces nostalgic feelings in fans. But there can be a time when there is a crossover that doesn't sit right with you either out of general displeasure, or it doesn't mix well with the other game it is meeting.
With KHIII hopefully coming next year, we're all finally gonna get the next real game in the series after eight long years. But there might be one tiny snag along the way.
Since Kingdom Hearts is a crossover between Disney and Square, both companies lend their mascots. But as we all know, Disney has managed to snag the rights to Star Wars and Marvel. You see where I'm getting at?
We may be seeing Star Wars or the Marvel Universe as new worlds in KHIII, and I don't like it one bit. Personally, there I have nothing against either franchises, but I think Disney is enough. To me, both franchises are too science-heavy to incorporate the magical universe of Kingdom Hearts. I know there are paranormal events in both franchises, but for the most part it's sci-fi. The TRON world from II and DDD were probably the limit.
I think my biggest gripe would be with the Marvel issue. I've discussed this with my friend and he sort of agrees. If we were to see a Marvel world, it would probably Spiderman. It sounds cool, but I don't think I'll be able to handle hearing the grinding, whiny voice of Drake Bell. I've seen some of his shows, and he's too much of a spaz case. And once again, that series has a bit more sci-fi than paranormal stuff so I don't think it'll fit well with KH.
I'm writing this on a blind rage right now, so excuse me for my sloppy writing. It's just that I think KH should only stick to the Disney stuff; and classical Disney, none of this modern day live action crap. No lightsaber Keyblades or teenage webslingers either. What drives this in is that the director of KH is actually contemplating of putting in those kinds of worlds.
Just another day venting my gaming opinions. What is your opinion on console multiplayer? I'm talking about the online ones, not local. Do you think in recent games like the latest Tomb Raider it's not necessary, or is there some merit to it being there at all?
I guess it kinda depends on the genre it's being used in, FPs's being the most common. For action adventure games, I guess it could work, but it would have to be streamlined for it to be accessible to everyone. Assassin's Creed multiplayer would have to be one of the more outstanding action multiplayer modes. To be honest, I'm not that into multiplayer because I barely find any joy out of it (which is in my next bit).
The problem, I think, about multiplayer however is the lack of mercy that occurs when you jump into online arenas. I can barely walk two seconds without being stabbed, gutted or getting pumped full of lead. I'm really sorry if I sound like a whiny, newby baby here, but I'm writing what comes to mind. Multiplayer is fun, but it's hard to be excited about it if I'm not thrown a bone once in a while.
Another problem is how multiplayer ties into trophies and achievments. As a trophy whore on PSN, I'm pretty crazy about wanting to get the platinum trophy on all my games. But when I need to get a trophy that needs me to rank up in multiplayer, it would probably take me triple the time it takes for me to finish a story campaign and therefore just forget about it.
Thanks for putting up with my bitching. What are your thoughts? Necessary? Needlessly painful? Driving you crazy from not being able to get that last goddamn achievement/trophy? Feel free to share.
Okay, let's try to be civil here. We all know SE is milking the hell out of a game no one wanted a sequel for, and it's ruffling more than a few feathers. If I have to give my honest opinion, I'm kinda over why this game is getting more focus than the other projects SE should be focusing on.
I will admit that the game looks good, but I guess a single-party Final Fantasy is too much of a tradition jump to accept comfortably. And I guess another gripe is how I'm gonna spend another 40 or so hours pressing the same button over and over.
I'm gonna get the game, but only to round out the story, and I'm hoping that there's a happy ending this time and that everyone doesn't die this time. FFXIII is definitely past it's use by date, and we can only hope it doesn't end with a sour taste in our mouths.
On the topic of this, you will probably know Lightning is gonna wear Cloud's outfit and use the Buster Sword as a special preorder. And I just found out Hope is gonna turn back into a kid in the game. Thoughts?
With the announcement of so many HD remasters lately, it's understandable that we are all excited to be able to play our favorite masterpieces from way over yonder. Kindom Hearts 1.5HD and FFX HD are definitely on my hot list this year. There is another way to look at this however.
I don't want to sound cynical, but it feels like these games are serving as ways to make sure we don't tear game companies apart for taking so long with projects that are sitting in purgatory right now (KH3, FFVersus XIII etc...). How much longer can companies keep holding us back with ports and remakes before they run out and eventually have to put out the games we've been waiting half a decade for?
I'm not saying I hate HD rereleases, they are a nice slice of nostalgia and handle as well as I remember them. But for companies that release old material instead of actually working on the stuff in development, how much more can we take it? Can we handle waiting this long, or will we turn our backs on the companies because of it?
As much as I love gaming, I think I've hit the point where I should cool down a bit. For the last year, I've been playing at least 90 minutes a day every single day straight without stopping; even on days when I should be studying for university. I've been replaying old games and new ones, but I really need to consider how this is is affecting me.
I've been getting more tired lately, probably from burning off all my energy in my morning sessions. This has also led me to becoming easily bored from games I found interesting. Also, where I live, electricity bills are really high right now, so if I cut back a little they may not be so high.
My problem is that I play games to fill up time in my day. I have other things that kill as much time, but games are more stimulating than reading and I'm not exactly an exercise nut either. I'm on break from studying for now, but I don't want to spend every day playing games and tiring myself out.
Do you get tired from overplaying? What other things do you do instead of games?
I've been noticing something with game scores lately. I've been noticing some mediocre scores from games that are part of series that were groundbreaking when they first came out. Sometimes these scores are all over the place, coz I've been hearing some people say that Pokemon Black and White 2 is really boring but some say its fun. The same goes for RE6, is it really as bad as people are saying or are all the reviewers going through a really bad day?
Not just this year but the last few years as well. Skyward Sword, from what I've heard. has been called the best Zelda game but has divided fans on its layout and level structure. I enjoyed the game, but playing it through the second time made me consider the faults that were mentioned by people. Then of course there's FFXIII. As my first Final Fantasy, it was a good game, until the second time...
After hunting down the other main games, XIII basically throws the book out the window and creates this really strange departure from other games. If it were any other game it might have been forgiven, but as part of an influential series...
I guess game developers are trying to reinvent their games, but is it a bad thing if a game violates their traditions or sticks too close to it? Can we call a games series too old if we've been either getting the same thing for years or if it's not the same game we fell in love with from the beginning?