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About Me
Sup D-toiders, Nick Moore is my name, video gaming is my... er, game. My console of choice is the Nintendo Wii, for I am as big of a Nintendo fanboy as you will ever find. Yea I like Nintendo, wanna fight about it? Anyway my favorite games include Banjo-Kazooie/Tooie, Paper Mario, and pretty much any Pokemon game, but my top picks gotta be Crystal and Emerald. I also love me some Super Smash Bros Series, LoZ:TP, Resident Evil 4, and pretty much all of the Fire Emblem games. Got me a Nintendo 64, Gamecube, Wii, and DS. Nice. I also like to game on the PC, my favorites including Fallout 3, Plants vs. Zombies, and Left 4 Dead.

Here's me in my natural habitat:



There's my Alienware m9750, love it. I'm pretty much on it 24/7, I do everything on it. But I get out, don't worry. See that tan? Yea you do. I hang with my friends most of the time I'm 'away from my computer', usually going to concerts, movies, or just partying.

I'm currently enrolled at The College of New Jersey (yea that's really the name) and my major is Interactive Multimedia, which is pretty much a revved up Gaming Major. Yup, one day I'll be a multi-million game designer, so you better not get on my bad side or you'll never get to experience the awesomeness of my video games... though I think I'm getting way ahead of myself.

Some of my other hobbies include movies, music, football (E-A-G-L-E-S Eagles!!!!) and literature. My favorite directors include The Coen Brothers, Guillermo del Toro, Tim Burton, and Quentin Tarantino. Favorite movies include Reservoir Dogs, Barton Fink, Edward Scissorhands, Fargo, Pulp Fiction, No Country for Old Men, and Pan's Labyrinth. My favorite bands are The Killers, Blink-182, Green Day, Weezer, and Queen.

So there you go, a little bit about me, your humble neighborhood Myrmidon16.


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LoZ:OoT: The Water Temple - So Universally Debated, It Needs It's Own Review
Myrmidon16 | 7:50 PM on 07.19.2011 14 comments


I like to consider myself a "gamer". The tag of gamer brings up another whole debate, but in my opinion a gamer is someone who is passionate about games and their design. Yes, leave it to someone commonly deemed a gamer to give it such a positive description, but a 35 year old man-child who still lives in his parents basement can still be considered a gamer in my eyes, as that is the most passionate (albeit sad) way one can experience video games. But I myself, with the lack of a dingy room in the basement, am a gamer, and yet up until a few months ago I had a terrible secret.


Duh duh duhhhhhhhhh!

I never played The Legend of Zelda Ocarina of Time. There, I said it. So I decided to finally do something about this horrible burden and finally play the game. Once again, I can open another can of worms with my opinion about this game (BRILLIANT!), but this is not the topic of this post (and I haven't beaten it yet). However, as one who never played the game before now, I still knew a good amount about it, whether from conversations with friends or internet references, I gained knowledge over the years about the contents of this beloved game. And one of the most debated and commonly known parts of LoZ:OoT is the Water Temple level.
As soon as I removed my Iron Boots and floated up to the surface, the dreaded name of this temple shining across my television screen, I thought of all the things I heard about this level over the years. Impossible, the most difficult in the game, frustrating, annoying, all kinds of negative buzzwords would be thrown around. I realized this overall hatred was caused by the necessity of putting on and taking off the Iron Boots throughout the temple. How it was tedious to go to the start screen and choose the desired boots. How the entire level consisted of pressing start, putting them on, sinking, pressing start, taking them off, rising. So tedious. (FYI, I'm playing it on the N64, not the 3DS).
However as I began my journey through the (then) feared dungeon, I found one thought overpowering my remembrance of these reviews of the level: WOW. This level was breathtaking; the sweet serenade of the calm waters, the amazingly detailed architecture, the soothing sounds. I was actually ENJOYING my experiences in the Water Temple. And this, above all, was surprising.


We all float on okay...

Don't get me wrong, I'm not trying to be a heretic and be all, "Oh, everyone else must be terrible at this game, I find no challenge at all." Let me say this, I did have to cheat a little. Sometimes the placement of the dungeon keys were near impossible for me to find without seeking a little push in the right direction. The one under the rising pillar in the middle area was overall the hardest to find. But my expectations were risen so much by the years of criticism about this dungeon, that I was thoroughly underwhelmed when I finally found the boss key. I stood there for a while, thinking, this is it?
One thing I can say about the game so far through my first ever time playing it is that the level designs are perfect. They flow seamlessly from one room to the other, silently guiding you to the next treasure. Every part of the levels seemed to fit like a puzzle piece, not one section out of place or egregious. And I felt the same about the Water Temple. I barely noticed myself putting on and taking off the Iron Boots, as I was more focused on the soothing rising and sinking of Link, the reflection and movement of the water on the temple structures. The dungeon mysteriously commanded me when to use the boots, where to go, what to do next. I didn't think they were being overused, or that I was constantly changing to transverse a small section of the dungeon. In my opinion, it could have been much worse (and I expected it to be).
I did find two things annoying about the water temple; the separation of places you could change the water levels, and the succession of locked doors. To raise and lower the water, I had to travel almost from one end of the dungeon to the other, and for a while in the beginning I had no idea how I was supposed to do it (I totally missed the symbol on the wall, they should have made that more prominent). I addition, I found myself cursing when I opened a door with a key and traveled across some dangerous terrain (the rising and falling blocks over the waterfall, anyone?) and found out that I needed another key to finish this section. Then I would have to go all the way back and raise and lower the water and try and find the key I missed. It got a little tiring after a while.


There you are! Now obey me waters, cause I am your master!

But again, I still expected a little more of a challenge. From the tense opening scene in the dungeon to the surprisingly underwhelming battle with Shadow Link (after failing to defeat his strategically the first time, I just button mashed until he was defeated the second) to the even more underwhelming final battle with Morpha (again, failed the first time, kept my distance the second), I found myself more and more doubting the validity of what I had heard about the level and more and more learning to enjoy it. Which I did, and when looking back I can now safely say that I enjoyed the Water Temple more than all the other levels I had played up to it.


Its like I'm fighting... myself! Whoa...

In conclusion, I just felt like I should be one of the few people to voice my positive thoughts on this highly debated level, for I feel like I hear more about the negative reactions and those who did enjoy the Water Temple and didn't find it as difficult or annoying as the vast majority seem to are drowned out. Once again, I am not trying to argue for arguments sake, in my opinion I found the Fire Temple harder and the battle with Volvagia one of the hardest boss battle I EVER experienced, I am just saying that I expected something more from everything I heard and didn't experience it. I enjoyed the Water Temple, it was calming where the Fire Temple was stressful and the Forest Temple suspenseful. I guess I can never know how good or bad a game or level is without experiencing it myself, and I am truly joyful that I finally get to play this masterpiece of a game. Now onward to the Shadow Temple...



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14 comments | showing # 1 to 14
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KingSigy's Avatar - Comment posted on 07/19/2011 23:10
KingSigy
Volvagia was hard? Are you on crack?!

Seriously, though, I like hearing positive things about the Water Temple. The internet's hatred towards it is completely unfounded, regardless of the one little problem with the Iron Boots.

You should give the 3DS version a whirl. It improves upon every single complaint you listed. The Triforce symbols are crisp and visable, the Iron Boots are an equipable item and the paths are color coded to avoid confusion. It really improves upon an already awesome temple.
bbain's Avatar - Comment posted on 07/19/2011 23:30
bbain
I always found the Water Temple mildly annoying, because I'd inevitably forget a key at some point and have to change the water levels all over again (like you mentioned), but nowhere near as awful and tedious as many people make it out to be. I also tend to really enjoy water levels in games (I wrote a blog about them, haha).

It's definitely one of the more memorable temples in the Zelda series.
Scissors's Avatar - Comment posted on 07/19/2011 23:47
Scissors
I'm almost done playing Ocarina 3D, and this is my first time playing the game. I had no real difficulty with the Water Temple, in fact after playing the original NES version and Wind Waker I really don't see what made this dungeon so difficult. Maybe they changed some stuff around to make it easier for the remastered version. I really liked the temple overall it was definitely unique, and like BBain I've always enjoyed water levels in games even though many people tend to dislike them.
ts0323's Avatar - Comment posted on 07/20/2011 00:39
ts0323
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Samuel James Muscat's Avatar - Comment posted on 07/20/2011 04:56
Samuel James Muscat
The tentacle boss thing cannot physically attack you if you stand in the corner. For the rest of that temple, I have to admit, I used a guide, since I'm terrible at those kinds of puzzles and would have probably torn my hair out with all the unnecessary traipsing back and forth to get keys I don't have and raise and lower the water
Caitlin Cooke's Avatar - Comment posted on 07/20/2011 11:35
Caitlin Cooke
I've played the game over a handful of times and I still need to use a guide on the Water Temple. That's why I hate it so - it's too frustrating when I have to repeat things to get back to where I was at if I made a small mistake. However, I do agree with you about the design - it's got one of the best dungeon designs hands down, and Shadow Link is one of the best boss (or mini boss) battles in the Zelda franchise in my opinion.
Mr Andy Dixon's Avatar - Comment posted on 07/20/2011 12:56
Mr Andy Dixon
I played OoT back when it first came out, and I never remembered having a problem with the water temple... but then again, I was pretty badass in my youth!
Jaded's Avatar - Comment posted on 07/20/2011 13:57
Jaded
Ah yes, forgetting a key. I remember setting down the controller and walking into the kitchen to make a snack. Now I can't wait to relive it once I have a 3DS. :)
Myrmidon16's Avatar - Comment posted on 07/20/2011 17:19
Myrmidon16
thank you all for your responses!

@KingSigy: it probably didn't help that i only had ~3-4 hearts during the encounter, but i found the necessity of close combat with this boss especially challenging. in addition, i always found fire-based levels frustrating and straining; they are usually my least favorite of a game, so this might also have added to my opinion. i heard the 3ds version makes it easier, so after beating it on the n64 ill definitely check it out.

@Caiters: that was the most annoying part, i missed the one under the box i mentioned and the one you have to light the torches to get. i had to use a guide to finally figure out where they were. as for shadow link, he actually frustrated me until i realized button mashing was the easiest way to beat him (after i wasted all my magic using din's fire haha).

@bbain: i read that blog, it was excellent!
Myrmidon16's Avatar - Comment posted on 07/20/2011 17:20
Myrmidon16
thank you all for your responses!

@KingSigy: it probably didn't help that i only had ~3-4 hearts during the encounter, but i found the necessity of close combat with this boss especially challenging. in addition, i always found fire-based levels frustrating and straining; they are usually my least favorite of a game, so this might also have added to my opinion. i heard the 3ds version makes it easier, so after beating it on the n64 ill definitely check it out.

@Caiters: that was the most annoying part, i missed the one under the box i mentioned and the one you have to light the torches to get. i had to use a guide to finally figure out where they were. as for shadow link, he actually frustrated me until i realized button mashing was the easiest way to beat him (after i wasted all my magic using din's fire haha).

@bbain: i read that blog, it was excellent!
Myrmidon16's Avatar - Comment posted on 07/20/2011 17:20
Myrmidon16
thank you all for your responses!

@KingSigy: it probably didn't help that i only had ~3-4 hearts during the encounter, but i found the necessity of close combat with this boss especially challenging. in addition, i always found fire-based levels frustrating and straining; they are usually my least favorite of a game, so this might also have added to my opinion. i heard the 3ds version makes it easier, so after beating it on the n64 ill definitely check it out.

@Caiters: that was the most annoying part, i missed the one under the box i mentioned and the one you have to light the torches to get. i had to use a guide to finally figure out where they were. as for shadow link, he actually frustrated me until i realized button mashing was the easiest way to beat him (after i wasted all my magic using din's fire haha).

@bbain: i read that blog, it was excellent!
Myrmidon16's Avatar - Comment posted on 07/20/2011 17:21
Myrmidon16
well, crap
Caitlin Cooke's Avatar - Comment posted on 07/21/2011 10:03
Caitlin Cooke
So good it had to be said thrice?
Myrmidon16's Avatar - Comment posted on 07/21/2011 17:26
Myrmidon16
exactly :)
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