Alright, so I've been a wuss with regards to DS game difficulty... not even smart or skillled enough to finish any of the DS Castlevania games. Along came Etrian Odyssey, and sure enough, 20 minutes in to the game I was dead as a doornail... But for some reason I stuck with it... there have been many a "that's it! I quit! This $%@#%$@ game is too hard!!" moments. But I always want to give it that "one more try", and always manage to push through the hard bit, and get that sense of reward you just don't get anymore in RPGs. So many action RPGs in the last 5-6 years give you SO MUCH loot that it's all meaningless. EO gets back to the days of "oh my god! A +1 short sword! WOOOOOOOT!" -- every cool new item is a huge find.
Anyway... best moment? Defeating Fenrir on B5F... I swore I was never going to beat him as other FOEs kept joining the battle. Finally, on try 4 or 5, victory... two FOEs maybe one turn from joining in, we finally finished him off... such a feeling of accomplishment, one that I haven't had in an action RPG in a long time.
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about me
Myqui is Mikey... just your average nerd.
My Games: + RPGs (tactical RPGs, action RPGs, old-skool RPGs, JRPGs...)
+ Adventure games (not Myst... LucasArts/SCUMM... Infocom... uhhh... some others)
+ FPS with a @@#*$#*%%# story (Half-life 2, Bioshock, not really Halo thanks...)
My Platforms: + 360 (I luff you)
+ PC (I luff you, too, even though no one else does)
+ DS (I want to luff you, but still no _great_ games for it yet)
+ PS3/PS2 (Still no goodness for PS3... PS2 roxxor w/ JRPGs though)
+ Sleeping (I really like sleeping)
Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press living the dream since March 16, 2006