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Community Discussion: Blog by Mutant Pope | The bar has been raised so high, we can't find it.Destructoid
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The Mutant Pope's choice in gaming: Anything with guns, swords, magic, missiles, magic missiles, zombies, ninjas, Nazis, Gods to be killed, kittens.

The Mutant Pope's win list: Jack Daniels, cookies, grass, nerds, hot freaky sex and just about any combination of the above. Also, Call of Duty 4, Halo 3, Rock Band, World of WarCraft, God of War, Doom 3. Also, bubble wrap.

Did you know? Pope can be used as a verb.
Example: "I totally poped Darcy last night." or, "I'd pope that."

I've been known to threaten babies with sporks.
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Halo 3: 10.
Super Mario Galaxy: 10.
Grand Theft Auto IV: 11.

And now, Metal Gear Solid: 10.

Is it just me or have a lot of really high review scores been awarded lately? Have these games all deserved their 10s? Doubtless, there will be those who argue against these scores, and those who argue for them. Such is the nature of the internet, democracy at its finest. (Or worst?) But this is beside the point. And the point is, there have been a lot of good games in the last two years. This console generation has seen the rise of gaming as a universal medium. GTA IV smashed entertainment sales records for every entertainment medium. And despite a few holdouts in the media – as well as a few people who are just plain batshit fucking crazy – gaming is a pretty accepted form of entertainment these days. And developers are hard at working making really fucking good games for lots and lots of people to enjoy.

So, why these ruminations on the state of the industry, you might ask. Well, it has to do with reviews. Hence the scores at the top. Gaming has clearly entered some sort of renaissance. Games are doing things we never could have predicted 10 years ago, the stories have gotten better, as well as the way we tell them. The graphics have improved to the point where realism is as common as realism in real life. Which is to say, really real. But really (last one, I promise) what has changed the most is gameplay. Games are more engaging, in new ways. Players are openly encouraged to create their own maps, multiplayer is expected in just about every game released, character customization has reached insane levels of detail, whereas the customization of yesteryear was simply what color to make your character’s shirt.

So, with this new age upon us, one must look to the past and consider the future. Are we judging games fairly anymore? It seems every new game is “ground breaking” or “raising the bar” these days. The bar has been raised so much in the last two years, I’m beginning to think there are some steroids being shared amongst the proverbial jumpers.

But has the bar been raised for reviews?

Take a moment to think that over. Take your time. Especially you dyslexic kids, I know it takes you a while longer. Ok, ready for my answer? Sure? Ok.

No.

And therein lies the fault of the 10-point (or 5 star, or 100 point or 9.3 or 42 or the goddamn Richter scale if you want) review system. It is outdated. It no longer properly captures how good a game is when so many games are just way too fucking good.

Take a moment to think back to the game that started you down this path. We all have one. For me, it was Contra. First game (along with Mario Bros & Duck Hunt) I got. Now look how far we’ve come.

Contra. To Grand Theft Auto 4. Yea. Bit of a difference, eh?

So, in a medium that is changing so rapidly (movies added sound, then color, then… well, that was about it for new ideas in 80 years. Now they’re just rehashing old ones) and so much, do not reviews, by necessity, need to change? Has the bar been raised so much and so fast that we don’t know where it is any more?

Ladies and Gentlemen of the Internet, let me make my closing statements and let me make them brief. We have entered a new age. One of acceptance. One of glory. But also one in which we need to rethink not only how we play, but how we judge the quality of what we play. We must raise the bar for bar raising.

Thank you for your time. I hope you find the reading interesting, your fridge full of beer, and your Xbox sans red ring.

Godspeed.

-M. Pope



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Legacy Comments (will be imported soon)


I GIVE THIS POST A 10.5!!!!

Seriously, though, you're right. I don't have a problem with ratings systems, per se, but reviews that don't rely on them or little bullet point lists are usually more informative and honest. But people want that little badge on whatever they're playing. If someone writes 5 paragraphs on how great GTA4 is, but doesn't quantify it with a little icon (GOLD AWARD, PERFECT 10, 8 STARS!), for some reason people feel like it's not a real review.
I'll admit, I skimmed your article.

But I'm personally glad we don't live in an age where reviewers hold back 10s out of trepidation or questioning themselves down from their excitement for something they feel is done to a point of excellent.

Also, if we call the 10 point scale into question by virtue of comparing 10 2 decades ago to a 10 today . . . I think that's silly. A review lives in its own age, and can't be held accountable for things to come.

augh, malformed thought. I'm going with it.
I checked my fridge and it is not full of beer.

I think part of this is that we've never seen this many of the top AAA franchises come out in such short of a time. In just a year we've gotten a new Halo, Mario, Smash, GTA, and soon Metal Gear. And that's not even counting all the countless other great games in this time. The bar has definitely been raised in the past year. As far as reviews I'm not sure how the system could be changed, aside from not giving a score.
Every review thats written is generally opinionated and therefore flawed. A group of reviewers will generally have different scores for games.
For example, I certainly don't think Halo 3 or GTA deserve the supposedly coveted 10/10 scores, the latter getting a 8.5 from me.
Still a very good read, some good points raised
This post is next-gen.
your face is next-gen
I'VE SAID IT ONCE, AND I'LL SAY IT AGAIN. NUMBER SCORES ARE THE PERFECT WAY TO DESCRIBE A GAME. THEY COMPLETELY INFLUENCE MY PURCHASING DECISISONS
i didn't catch that
@king3vbo

I missed what you said, can you clear it up for me, pweeze?
@ F Wipple: I agree, there have been a lot of big names released lately. But that in itself is interesting. We now have so many great franchises that we're literally swamped with them. I don't have any answer to most of the questions I've raised (hence, putting it to the dtoid collective) but I do like hearing people's thoughts.
This is why Gamespot was the best site to find game review scores from. Their review system was systematically designed to make it extremely difficult to get a perfect score: only 5 games in the 11 year history of the website have managed to snag the perfect 10.

.....Though you probably shouldn't go there anymore. Some stuff went down last November. Take it from me....
Contra > GTA

Speaking of which, my sister told me she was interested in GTA4, it was weird.
@ Kapkomi: Listen to the admiral.
ITS A TRAAAAAAAAAAP
All the franchises you mentioned are put on a pedestal, they are esentially untochable no matter how good or bad the games are.

I personally think the San Andreas is still the best GTA and found GTA IV to be underwhelming at best and mediocre at worst, hell I traded it today for Blue Dragon, Bioshock and Assasins Creed.

Simply put, reviews can't be trusted anymore, I've seen a reviewer give a high score to something, let's say RE4 then give a low score to a game that shares the same flaws that RE4 had. Course you can read and re-read the RE4 review as many times as you want, you'll never see a mention of the flaws I speak off.

Dare I say it? If the magazine or site doesn't get a pay-off, they scrutinize the game like crazy and fault it for every tiny thing but if its some big company then no, its ridiculous.
Great read, you raise interesting points but I agree with Tubatic more or less. Game scores can't be compared in a vacuum. The day and age they were written needs to be accounted for.

Also, just to stoke Kyousuke Nanbu's proverbial fire, I think GTA: SA is the WORST (3D) GTA game, with the series hitting it's style, story, and entertainment pinnacle(s) with Vice City.

Thus far I like IV, but the fact they took so much gameplay and so many different mechanics OUT of the game it's hard to justify the existence of the more fleshed out story that was put IN instead. I'd take a shittier story in exchange for more robust gameplay any day of the week. I played through Gears of War like most 360 owners, so I mean, shit... clearly story isn't THAT important to me if I'm having fun.
(That was not to imply GoW has more robust gameplay than GTA:IV, only to make a point that as long as the gameplay is fun and engaging in context, the story can often take a backseat for me. Thus far IV's gameplay is not nearly as fun or exciting as other iterations because it's become so limited. So, don't jump on me for that, I apologize for any potential confusion.)
I really dug this, and I think it hints at the bigger debate over what the role of the games media should be. Are they cheerleaders for the industry, fighting to get us respect? Or are they indpendent and interested only in the merit of each game?

Also, I think we've been seing so many "ZOMG 11/5" review scores as a natural progression with the art of the 3D medium right now; I think 3D is starting to be perfected in certain circumstances (Mostly anyway) and now we're hitting on new focuses rather than the old "How do we work the camera" question?
what's a trap?
Yeah, and one of the few things Gamespot has done right recently is change the review system so that it's based on merits, or achievements, if you will, rather than a number based score.
Your post gets a 20984320932032093 out of 10.

Stand tall young warrior, a winner is you.

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