I think the main problem with Borderlands is that the Siren class is wildly overpowered (especially once you start getting deeper into the skill trees) and the other classes are incredibly weak.
I played through it a couple times with a buddy and we had a tougher time when one of us was NOT a siren.
I played through it a couple times with a buddy and we had a tougher time when one of us was NOT a siren.
Hey I'm playing through Borderlands for the first time too with my roommate and we are a soldier(me)/siren(him) combo as well! The only difference is that he thinks phasewalks sucks and only really uses it to rush back to the missions board to collect the reward or go grab a vehicle. I actually have no clue what is going on in the game because the bastard doesn't read what the mission actually is or what they say afterwards.
My biggest complaint with the game was that they did not make the menus splitscreen-friendly. Having to constantly move it around is a pain in the ass and it starts to hurt my eyes after awhile. Why the hell would they do that!?
My biggest complaint with the game was that they did not make the menus splitscreen-friendly. Having to constantly move it around is a pain in the ass and it starts to hurt my eyes after awhile. Why the hell would they do that!?
I'm still playing the game in splitscreen with my husband (I chose Siren and he chose the Tank class)... and you're right. I too remember an early battle where we were definitely outclassed and it was more fun than some of the easier later battles. :(
I love the Siren. I am so glad I chose her the first play through. Towards the end of the first run through and the beginning of the second run through (I played half a second time to get to lvl 50) I was basically killing 8 guys at once just by walking. I barley needed a reason to shoot.
It also didn't help that I got to the enemies faster because phasewalking made me run faster. So my partner never got a chance to see a lot of the action.
It also didn't help that I got to the enemies faster because phasewalking made me run faster. So my partner never got a chance to see a lot of the action.
I haven't played Borderlands yet, but I'm sure Bayonetta would be a big disappointment if it wasn't as hard as it was too. The whole dodging/combo system thing is interesting BECAUSE you have to be really careful and time your shit right to avoid dying, as early as the game's first chapter. I think developpers should give the balance of their game design a lot more credit...
Have you even played it a second time? Well, I it's obvious you haven't beaten a second time. Do it and tell me if it's still easy. Because every single motherfucking enemy will be level 50. And the 'Badass' enemies level 51. The options you're talking about are perfectly embedded in the game itself.
I think the game is actually perfectly balanced. It's never too easy and never too hard. Unless you go out of your way to grind. But that's the whole point of grinding.
Then the DLC you talk about. Gearbox is a developer who listens to their audience. People ask for something and they deliver. How can you complain about that? It's pretty easy to say you wanted the DLC to be in the full game.
Short version: I don't agree.
I think the game is actually perfectly balanced. It's never too easy and never too hard. Unless you go out of your way to grind. But that's the whole point of grinding.
Then the DLC you talk about. Gearbox is a developer who listens to their audience. People ask for something and they deliver. How can you complain about that? It's pretty easy to say you wanted the DLC to be in the full game.
Short version: I don't agree.
I don't know about the Siren being overpowered since that's the only class I've used. Might very well be the case though.
@Takeshi: I'm now halfway through the second playthrough, same setup. We decided we wouldn't equip any shields this time around, which made the game a lot more enjoyable so far though still not as challenging as I'd like it. Maybe it'll still get tougher later on but so far we never had any real trouble even though we deliberately went for the quests that were above our level.
Also, I don't really get what you said about me complaining about DLC? I never said it should've been in the game, I think it's great when additional content is provided after release. What I did complain about was that Gearbox did not make any SDK available for the game, presumably because they assumed DLC wouldn't sell as well if they did. The lifespan of a title such as Borderlands would have skyrocketed had they allowed the community to mod, create own maps, etc.
@Takeshi: I'm now halfway through the second playthrough, same setup. We decided we wouldn't equip any shields this time around, which made the game a lot more enjoyable so far though still not as challenging as I'd like it. Maybe it'll still get tougher later on but so far we never had any real trouble even though we deliberately went for the quests that were above our level.
Also, I don't really get what you said about me complaining about DLC? I never said it should've been in the game, I think it's great when additional content is provided after release. What I did complain about was that Gearbox did not make any SDK available for the game, presumably because they assumed DLC wouldn't sell as well if they did. The lifespan of a title such as Borderlands would have skyrocketed had they allowed the community to mod, create own maps, etc.

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