All right dudes I’m David
I’m the character designer/modeller and co-director, on Luc Bernard’s latest game Codenamed "manufactured beauty"
I plan to blog about the highs and lows of the making of the game.
I will be showing concept art, rough sketch’s and character models
People who like DVD features should enjoy this …
So let’s gets the ball rolling. One night I was on Google researching platform games and found out about Luc’s Eternity’s Child for wiiware. We met up on myspace and Luc liked my stuff and asked me to join the project.
The first character I modelled was MrCuddels. Luc had shown me a great concept of Mr Cuddles but his design had to be translated into a 3D model. So the work began with late nights over msn. Sending him work in progress images, waiting on feed back, and making tweaks to the model, the more I stayed with in Luc’s style the better my work looked.
About me
I’m a gamer who likes nights out getting shit faced, I’m a fan of classic platformers, and I’m looking forward playing no more when its out in the UK.(its about bloody time! )
The tools of my trade
3d max9
Photoshop CS2
Illustrator CS2
And good old pen and paper.
If you want to find out more about Luc and manufactured beauty check out his blog
Web link
Thanks David N
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Please keep intermittent posts going about your progress as you work through the art assets of this game. I'm one of the weirdos that enjoys the process almost more than the final product.