Hello all. My name is Chris. I was born in 1984. I am a textbook hardcore gamer, and have been since the day my mother handed me an Atari 2600 joystick at about age four. I have an extensive collection of games and hardware that contains over 900 pieces that I keep fully inventoried in list and spreadsheet formats. I am also a huge film buff, and am probably that guy you hate to watch a movie with because he thinks too much about things.
I have done my fair share of time in video game retail. Four and a half years working at, and weekend-managing a Microplay, and about a year and a half wishing I was dead (aka. working) at a Gamestop. I am a compulsive reader of game journalism, both here on Destructoid and on various other sites. Friends and coworkers tell me that they have never met anyone who knows as much about the industry as me, or who can talk as well and passionately about it. It may be a big stretch to say that exactly, but I do believe my love and understanding of games, if anything, is clear when you talk to me. I hope you feel that way too when you read my writing! I have a degree in Interdisciplinary History/Government from Muhlenberg College in Allentown, Pennsylvania. Although I am currently employed in the purchasing and Accts. Payable department of an electrical construction company, it is my sincerest dream to eventually make writing and possibly teaching about popular culture topics (film, video games, tv, etc.) a full-time occupation. I dabble in my own fantasy-fiction stuff, and am working hard to perfect methods for analytically writing about games in the manner that one would a book or film.
I am an absolute toy nut. I have loads of action figures all over my place, and many many more stored away in an attic that there just simply isn't enough room to display. I obviously love to scarf up any game related toys that I can. Specifically, I find Japanese Gashapon (capsule toys) by Yujin to be particularly worth wasting money on. My primary focus, however, is on robots. I have a wall of Transformers, a glass case full of hand-painted Gundam models, and a load of Lego Bionicles.
Reading is also a huge part of my life. I love to be informed, and get super into philosophy. I regularly alternate between classics like Dickens, Lewis, Carol and Twain, to violent pulp fantasy. I have a particular soft spot for novels based in Games Workshop's Warhammer 40K universe.
Finally, I am a cheesball hopeless romantic, and am a member on like 40 bajillion dating sites. Of course, the ultimate would be to snag a nice gamer girl, but as there are so very few around where I live, I simply don't see it happening.
That about sums me up. If you want to know more. Feel free to message me. I'm serious about being as big a part as I can of the gamer community!
Here are some other measly facts and favorites.
Favorite Game System: Neo-Geo
Five Absolute Favorite Games:
- Castlevania: Symphony of the Night
- Wild Arms
- Phantasy Star Online Ep.1&2 (Gamecube Version)
- Chrono Trigger
- Dragon Force
Several days ago, I reported that Sega had announced a new Mech combat arcade game called Border Break (BB). My anticipation is now doubled as some new details have emerged. Apparently BB will be running on RingEdge, one of two new Windows PC based arcade engines from Sega. The prospect of such a technology, similar to Taito's Type-X board, should allow for a smooth home port on the XBox 360. This is a prospect that I had hinted at in my original post, and one or two other DToid members had expressed excitement over in the comments section. Twenty player Mech action may be just the thing to convince me to finally renew that XBL Gold account (unless there's also a PS3 version, naturally).
In other unique news, the game will support a touch screen. I can't imagine that this will be very conducive to fast-paced combat, but it should make menu selections, such as equiping your robot, quite a bit of fun. The controls pictured below seem to feature a flight-stick and a bizarre mouse-like aparatus. This would make sense considering the title is running on a PC platform.
(An interesting control scheme to say the least)
I would be lying if I said this setup did not confuse me a bit. I am a tad dissapointed to see that there is no dual-stick configuration. This throws alot of my "spiritual successor to Virtual On" speculation right out the window.
The most important thing in all of this is that new media has also emerged. Check out this excellent screenshot.
(Just look at the detail on the back of that Robo!)
Of note is the extremely intricate HUD. This leads me to believe that BB will be much more than just an pick-up-and-go arcadey affair. Perhaps your mech will be persistantly customizable using a card system like Sega's popular Initial D racing series. That would be excellent. Be sure to check out The MagicBox's story for a buttload of new images, and a much prettier version of the poster than what I had for my original article. The real icing on the cake lies on February 19th's update on The MagicBox. If you scroll down, you'll find movies!
Sega's Border Break has the gamer, and giant robot fan in me frothing with joy. The new screenshots have me absolutely enamored with the designs for the game's Mechs, and the unique control scheme has my curiosity piqued. If there was ever a time to lament the death of arades in America, now is that time.