I am not usually one to judge the quality of video games because I believe that they are not easy peaces of interactive entertainment to put together. Games either tend to either pull me in or not and I usually give them enough time to do either one or the other. The main problem comes, when I sit down with a game that I am certain will meet my expectations and it doesn't. It is nights like that; where I purposefully turn my phone off, tell everybody I am busy and pretend the world outside my room doesn't exist, I depend on the set game of the evening to get me through until I fall asleep with the controller in my hand. But what happens when I play the game for an hour and realize I am not getting pulled into it?
Any form of entertainment should have its key priority set to submerging it's user with greatness within the first 15 minutes of play, otherwise they will consider that 15 minutes to be a waste of time and won't want to waste any more. I don't know if that is just me, but if it isn't, I pity the rest of the world that is willing to sit through something as tragic as a Tom Arnold film (On the exception of True Lies). Having a friend who manages the local video store of my residing town comes with its advantages. I can hire out any game for free for however long I usually want and if it doesn't do it for me, I just take it back and swap it for something else. This may be considered by some as unsupportive to the gaming industry, but if a game doesn't grab me like it should for the Australian price of $100 (Sometimes $120), then it's a waste of money really. I like to be sure. So sue me.
The latest game to really get under my skin is Resident Evil 5.
So far I am half way through playing it and the only reason I am still going is because I have nothing else to do at 12.27am (I wrote this last night before bed, by the way) on a Tuesday Australian evening. But if I am on Destructoid writing about it rather than playing it, then something is obviously up.
I am a huge fan of the Resident Evil (Game, not Movie, let's be clear about that) series because it was the first game series to bring my piss to the point of exit when I was a kid while playing it by myself in a dark room with the sound right up. I was playing as Leon Kennedy in Resident Evil 2 (which I considered to be the best of the series up until the fantastic Gamecube remake of the Playstation original), walking down a dead calm, silent hallway in an abandoned police station in a zombie infested town...all I could hear were my footsteps as I crossed from one end of the corridor to the other, and then BOOM! Out of nowhere came a smashing group of arms reaching for my face, so they could rip it off and eat it. That my friends is Survival Horror and what we have had since Resident Evil 4 is an action, 3rd Person shooter with modernized concepts of horror.
*sigh* I miss the good old days...
I am well aware that the games don't change for us, and we have to roll with the punches so I accepted and enjoyed Resident Evil 4 very much. But did it scare me? No. Was it Horrific? No. Don't get me wrong, Leon was a cool character and Ashley (The President's Daughter) was one hot lollie which if given the chance like Leon was (and stupidly rejected) I would pork just so I could say that I fucked the President's 16 year old baby girl.
Look, I am getting way off topic here and I can't exactly pinpoint what it is that isn't grabbing me. This game has been getting great reviews all over the place and everything on the surface seems top notch. Maybe I just feel that it is too similar to that of number 4. In all honesty, it just seems like the exact same game with a different lead character with additional arm mass and minus the blonde emo fringe. I personally don't get off on the fact that it is set mostly during the day and in the middle of a wild African nation either.
I know I am going to get raped by fans of the game here, and I apologize for expressing my thoughts but I am trying to do so in a constructive way so that people don't get pissy. Alright Capcom, here are my suggestions:
1- Better Location: On the loading screens I noticed that the Resident Evil history states that their was a lab set up in Antarctica...I could not think of a better place to set up something eerie, terrifying and horrific. If anybody has ever seen the film 30 days of Night, they will catch my drift. Put in that situation, I would shit my pants. Night, Snow and nowhere to go. Yes, I played The Thing and it confirms what I am saying, it scared the shit out of me and was overlooked by many people. Capcom have the fan base and the money to pull it off even better.
2- Enough with the new characters: Resident Evil has been around long enough for us to get comfortable with the players. Bring Claire back for god sake, she is the best female character of the series and her absence saddens me. If it were Chris and Claire Redfield side by side, that would be awesome and it would also instantaneously connect the two with an emotional bond since they are brother and sister.
3- No Partner: Get rid of the computer assisting Partner. A Horror game is not a horror game if you are with somebody the entire time, it is a "What was that!?", "I don't know" annoying game experience. Sure she has saved my arse, helps me carry shit and is quite hot but she is as much a pain in the arse as she is a helpful co-player. Plus, you would think that with so many near death experiences that her a Chris wouldn't just get down on it after every chapter. At least that would make her bearable. I enjoy the concepts in Res 1 & 2 where they have to split up but meet up throughout the game to help each other out. It really gives the player a feeling of abandonment and lone survival.
4- Realism in Survivalism: Enough with the eggs and herbs for god sake. Last time I ate a raw egg it made me boff, not feel better. And I can't remember being able to spray a herb onto my body to make myself feel better, except for weed, which I quit smoking a while back (believe it or not). This is suppose to be realistic survival so bust out the needle and thread and stitch up those cuts and bandage those wounds.
5- Bring in a weapons specialist for customization: I realize that certain levels of customization give the game an RPG feel, which is why you have made the weapons all customizable. And if you are going to do so, at least make it so there is a black market weapons specialist around the place where you could trade the money and treasures for upgrades. While this may not be possible in the Artic, it is sure as hell possible in the middle of Africa.
6- Enough of the Hollywood Action standard: Stop making it Hollywood action style and go back to the eerie Japanese horror style with the survival at the fittest attitude. I really enjoyed having the shit scared out of me because its something I can't feel whenever I want (unless I visit my mother). Having a vulnerable character is also a plus because it gives a feeling of helplessness.
As I said, on the surface there seems to be nothing wrong with Resident Evil 5, but it just seems like it's lacking the soul of it's predecessors. And for some reason I get the feeling that it would be the bastard child of the film Blood Diamond and well...a B grade zombie flick...like Resident Evil.
Resident Evil 4 had some scary moments.
Remember these cunts?
Every time I heard their wheezing I'd get chills.
But yes I agree with you, capcom needs to give the RE series back the feeling of isolation you got from wandering around the abandoned police station. The entire place in disarray with only your footsteps echoing through the halls.
The Antarctica base was at the end of Resident Evil: Code Veronica. Sadly, it's not as cool as what you're imagining. Still a hell of a great game, though.
I have yet to play Resi5. Still deciding on standard def 360 version on my tv or hi def ps3 version on the lcd. I know its not going to be as scary as the Gamecube remake, but it should be a tense time nonetheless.
Also, The Thing game kicked major ass. Though I got lost numerous times when I had to locate buildings outside in the middle of a fucking snowstorm.
1. Agreed, isolation would be a major factor in this kind of setting, plus a next gen blizzard would be fucking sick (although, Capcom did make LostPlanet... too simillar maybe?)
2. Disagreed, new characters and settings are a great thing as long as they're done right. I get annoyed when people complain that they should stick with the same characters for the sequels, but you didn't see anyone complain about GTA: 3/Vice City/San Andreas/4. Too many peoples arguments for wanting the old characters in these games are based purely on nostalgia and nothing else.
3/4/5. Agreed
6. Have you played Fatal Frame, or Forbidden Siren. If not, then do so right now, as i guarantee that you will Shit. Your. Fucken. Pants.
I played Fatal Frame, it was called Project Zero here. Great scares but the lack of weaponry did annoy me a little.
I have been wanting to play Forbidden Siren for a while, never did get the chance. But I will take your word for it, lol.
In terms of the character changes in the GTA series, the main reason nobody complained about the character change was mostly because the stories of each title were completely different. I do agree that there is nostalgic value to keeping the same characters, but there is a deep story involved within The resident evil series which doesnt really have room for newbies.
yeah i know what you're saying about changing things around with such a deep story, but regardless, there's a lot of nostalgia mixed in with players feelings on titles like these, there'll always be purists who don't want things to change.
Speaking of the story (and sorry to say this), i felt that the RE games never really put effort into the story in my opinion... they may be deep, but they just seem so shallow at the same time. I love Capcom, and they make amazing games, but there's still a gap that they need to cross when it comes to telling a great story. That's why Resident Evil: Degeneration (and the coming Lost Planet movie too i suspect) look fantastic, but don't offer much else thats really substantial.
Agreed on all points, like I said in the RE5 review, its a good action co-op game but its probably the worst Resident Evil I have ever played. There's nothing even remotely scary about it and there's no penalty for dying either.
I think my biggest gripe with RE5 was Wesker, he went from a very intelligent man with ambition to a cartoon villain, it was silly.
I'd like to see some of your suggestions too. I really want to see a new resident evil that is tense again, but I also loved RE4 to pieces. I just wrote a blog about this too so I won't repeat myself telling you exactly where I agree and disagree.
Very good Article and if any of you have read my blog about RE5 being an Action RPG, view it <a href="http://www.destructoid.com/blogs/Ninja+Gamer/resident-evil-5-best-action-rpg-of-09-so-far--126152.phtml">HERE</a> then you know my stance on how I view RE5. Yes the scares are gone and I do miss the survival horror aspects, but the new experience is awesome to me as well. Maybe they could split the franchise have the more horror based games and then have more of the action, not really scary, games as well... dunno, just a thought.
If you saw a trailer for this game before you bought it, and expected a horror game, you deserve to be out 60 bucks.
RE5 like RE4 is an action game in a horror setting, and it's good at what it does...
RE:5 is survival horror, dammit...
I mean, you are trying to survive the horrors of Kijuju!
Right?!
In context it may not be "scary", but picture yourself there! Fuck that!
=)
@ Artemus, yes you are right, on second thought RE5 is most definitely survival horror because you are fighting the majinni with the most incompetent sidekick ever that can't flippin understand the simple command, "Come Here!"
@askaninjagamer
I wouldn't know... I think I played RE:5 with the A.I. controlled Alomar maybe twice!
I know people are complaining about "forced" co-op... Stop it! Find a friend or join some random online! It's not that difficult, guys...
Do it!
That is all...
@MR
If you don't have any friends then, as stated above, play with a random person online.
Every one of my online random partner experiences have been awesome, so far... Call me lucky, I guess. Although, it is way more fun with someone you actually know!
I am posting this months later but I need to correct my grammar. My comment (1st comment of this article) needs to be changed to "Saddler you're small time" as opposed to the incorrect "Saddler your small time". Thank you for your time. I doubt anybody will read this, asides from the poster...maybe. If you do read this please post a comment stating you have read this. The comment will go on this article and will likely be the 39th comment on this article. That is all.
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(# 0) on 03/24/2009 23:51
(# 1) on 03/24/2009 23:59
(# 2) on 03/25/2009 00:11
Remember these cunts?
Every time I heard their wheezing I'd get chills.
But yes I agree with you, capcom needs to give the RE series back the feeling of isolation you got from wandering around the abandoned police station. The entire place in disarray with only your footsteps echoing through the halls.
Good stuff.
(# 3) on 03/25/2009 00:14
And the way they moved used to terrify me also.
(# 4) on 03/25/2009 00:14
(# 5) on 03/25/2009 00:15
(# 6) on 03/25/2009 00:18
(# 7) on 03/25/2009 00:18
I lol'd
(# 8) on 03/25/2009 00:21
(# 9) on 03/25/2009 00:25
(# 10) on 03/25/2009 00:25
(# 11) on 03/25/2009 00:34
Also, The Thing game kicked major ass. Though I got lost numerous times when I had to locate buildings outside in the middle of a fucking snowstorm.
(# 12) on 03/25/2009 00:43
Same man, you had to follow those little blue lights and you could hardly see them.
Pain in the arse!
(# 13) on 03/25/2009 00:44
(# 14) on 03/25/2009 00:59
In terms of scares, it beats Res 5 down flat
(# 15) on 03/25/2009 01:27
2. Disagreed, new characters and settings are a great thing as long as they're done right. I get annoyed when people complain that they should stick with the same characters for the sequels, but you didn't see anyone complain about GTA: 3/Vice City/San Andreas/4. Too many peoples arguments for wanting the old characters in these games are based purely on nostalgia and nothing else.
3/4/5. Agreed
6. Have you played Fatal Frame, or Forbidden Siren. If not, then do so right now, as i guarantee that you will Shit. Your. Fucken. Pants.
(# 16) on 03/25/2009 01:39
I played Fatal Frame, it was called Project Zero here. Great scares but the lack of weaponry did annoy me a little.
I have been wanting to play Forbidden Siren for a while, never did get the chance. But I will take your word for it, lol.
In terms of the character changes in the GTA series, the main reason nobody complained about the character change was mostly because the stories of each title were completely different. I do agree that there is nostalgic value to keeping the same characters, but there is a deep story involved within The resident evil series which doesnt really have room for newbies.
Fuck, i sound like a fan boy. Stopping now.
(# 17) on 03/25/2009 01:54
Speaking of the story (and sorry to say this), i felt that the RE games never really put effort into the story in my opinion... they may be deep, but they just seem so shallow at the same time. I love Capcom, and they make amazing games, but there's still a gap that they need to cross when it comes to telling a great story. That's why Resident Evil: Degeneration (and the coming Lost Planet movie too i suspect) look fantastic, but don't offer much else thats really substantial.
(# 18) on 03/25/2009 02:00
I think my biggest gripe with RE5 was Wesker, he went from a very intelligent man with ambition to a cartoon villain, it was silly.
(# 19) on 03/25/2009 06:03
(# 20) on 03/25/2009 06:26
(# 21) on 03/25/2009 06:30
(# 22) on 03/25/2009 07:10
(# 23) on 03/25/2009 07:48
(# 24) on 03/25/2009 08:29
I really do hope for a return to the darker, scarier RE.
(# 25) on 03/25/2009 10:48
Nice article.
(# 26) on 03/25/2009 13:22
(# 27) on 03/25/2009 13:24
(# 28) on 03/25/2009 14:20
(# 29) on 03/25/2009 17:04
RE5 like RE4 is an action game in a horror setting, and it's good at what it does...
(# 30) on 03/25/2009 17:37
Correct?
(# 31) on 03/25/2009 20:08
I mean, you are trying to survive the horrors of Kijuju!
Right?!
In context it may not be "scary", but picture yourself there! Fuck that!
=)
(# 32) on 03/25/2009 22:19
(# 33) on 03/25/2009 23:47
I wouldn't know... I think I played RE:5 with the A.I. controlled Alomar maybe twice!
I know people are complaining about "forced" co-op... Stop it! Find a friend or join some random online! It's not that difficult, guys...
Do it!
That is all...
(# 34) on 03/26/2009 01:41
Ill educate a bum!
(# 35) on 03/26/2009 03:35
If you don't have any friends then, as stated above, play with a random person online.
Every one of my online random partner experiences have been awesome, so far... Call me lucky, I guess. Although, it is way more fun with someone you actually know!
(# 36) on 03/27/2009 01:05
(# 37) on 08/01/2009 04:35