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RE4 Ports ~ Whats with the hypocrisy?
Mozgus | 9:01 PM on 11.04.2008 20 comments




The stupidity I am seeing in response to the announcement of an RE5 PC port is staggering. It's seriously giving me an aneurysm. Everyone, bloggers and commenters alike, are claiming that RE4 had some horrible PC port. Everyone falling in line, systematically bashing that which they know nothing about.

Let's sum of the general public opinion of the Resident Evil 4 iterations, shall we?

Gamecube = Amazing. Best game on the system. Best game in the series.

PS2 = Oh my god, they pulled off a miracle! They ported it to the supposedly weak PS2 and added new modes! How did they accomplish this?! It looks just as good, I tell you!

PC = Barf! What is this crap? Worst port EVAR! It looks horrible! It doesn't have mouse aiming! FUCK YOU CAPCOM!

Wii = It's like the PS2 version but with motion controls. That's...nice. When's RE5 coming out?



Now then, I must ask, what the fuck is wrong with all of you? How could you be so wrong, so blind, and so fucking presumptuous?

My first beef: The PS2 version. Everyone loves it. I don't know why. Texture quality was cut in half. Environmental details were removed or simplified, like trees and water and so on. Every single cutscene is now an MPG file. This is why your extra costumes never show on PS2. Countless special effects and lighting were removed, and the game looks very dull thanks to it. There are visual comparisons everywhere, but no one seems to care. It has a new mode with Ada Wong, so that totally makes up for it, right?

PC port: Guys. It's fucking identical to the PS2 version. It's a quick copy-paste job from it. Do your god damn homework and stop trashing this port. It's actually better than the PS2 version, because modders have incorporated higher quality FMVs, impressively mimicked the gamecube's lighting, inserted all the gamecube textures and even enhanced them further. A prior blog post of mine proves all this.

Oh but mouse aiming, where is it? Why did they take out mouse aiming?! Mouse aiming was so perfect on Gamecube and PS2. Oh wait, there was no mouse aiming. Huh...I guess everyone who was expecting mouse aiming on PC was a braindead shitcock who might as well have expected mouse aiming in Devil May Cry 3 on PC. Both games have guns in them, after all. And games with guns require mouse aiming, right?

Why must I be cursed to notice all the details other people can blissfully overlook. I hear it's delightful to live oblivious to the elements around you. Truly, I am envious.



I'm sure this post came off as psychotic nerd rage but beholding so much concentrated stupidity and false information is enough to ruin any clear-headed individual's day. Resident Evil 4 was not even that good of a game. Fuck.



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12 comments | showing # 1 to 12
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tehuberone's Avatar - Comment posted on 11/04/2008 21:47
tehuberone
AGREED CUBE WINS
Jack8274's Avatar - Comment posted on 11/04/2008 21:50
Jack8274
Man, that post came off as some psychotic nerd rage. The PC version was horrible even with the mods and upgraded textures, and no shit you would expect mouse controls. Just because Halo on the Xbox has no mouse controls, doesn't mean the PC isn't required to have them. Also how is Devil May Cry 3 even close to Resident Evil 4? That's like comparing SMB3 to Contra, no work see!

Though the PS2 version is shit.
tehuberone's Avatar - Comment posted on 11/04/2008 21:57
tehuberone
The PS2 version made me sad when I heard about the new modes but the lower poly counts and the fmvs. Ports can work(i.e. Metal Gear Solid Twin Snakes GCN), but most of the time they just make the game bad(i.e. Mortal Kombat Armageddon Wii).
Red TheHaze Veron's Avatar - Comment posted on 11/04/2008 22:03
Red TheHaze Veron
OBAMA WINS CNN SAYS.

Cube owns.
aborto thefetus's Avatar - Comment posted on 11/04/2008 22:29
aborto thefetus
There are arguments about this topic? This is the first I ever heard of it....
Puppy Licks's Avatar - Comment posted on 11/04/2008 22:41
Puppy Licks
People argue about video games?? WUT??
Aaron Mxy Yost's Avatar - Comment posted on 11/04/2008 23:12
Aaron Mxy Yost
Most people who played the PC port of Resident Evil 4 had severe problems with the controls. Not all PC gamers want to play with a gamepad, so decent mouse/keyboard controls are expected. This is where the majority of the hate for the PC version comes from, it had little or nothing to do with the graphic quality. So what you're kind of saying is because you don't agree with the opinion of most people who played RE4 on PC, they're all idiots. So who exactly is being presumpous here?
GohanGVO's Avatar - Comment posted on 11/04/2008 23:39
GohanGVO
From what I remember, the main complaint about the original version of the PC port was that it had no lighting at all (and, well, I guess the exclusion of mouse aiming). After some time, Capcom released a patch to address the lighting stuff.
ParaParaKing's Avatar - Comment posted on 11/05/2008 04:01
ParaParaKing
The Wii version is the best. Not only does it include everything the GC version does, the aiming feels so much more rewarding with the Wiimote.

Also isn't this post like 2 years late?
Kyousuke Nanbu's Avatar - Comment posted on 11/05/2008 07:59
Kyousuke Nanbu
PC gaming sucks.
king3vbo's Avatar - Comment posted on 11/05/2008 10:48
king3vbo
No no no, the PC version was full of bugs. Trust me, I tried it when it came out. You argue that it's all updated and shit, but that's because of modders.

The controls were also complete fail. Who puts a shooting game on PC and doesn't use mouse aiming?
Trevor McGee's Avatar - Comment posted on 11/08/2008 12:38
Trevor McGee
I just noticed some more hypocrisy. You said the PC version was better than the PS2 version, but that is only the case if you modify it. In it's original unmodded state it was still worse than the PS2 version.

Anyway, the Wii version is the best version. Game Cube graphics, PS2 extras, best controls with the most precise aiming. Also, even if you don't like the Wiimote and Nunchuck controls, I'm pretty sure they allowed you to use the Game Cube controller, but I preferred the aiming in Wii's too much to go back to that.
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