After announcing that the Xbox One will only be available in 21 states at launch, Microsoft spokesperson Matt Fox confirmed rumors today that although several games will be open for sale, customers will not able to "activate" games and games will not actually be playable at launch.
Fox stated "We really wanted there to be a honeymoon phase where users will be able to really get to know the Xbox One and where the Xbox One could get to know their users. Unfortunately the game playing process really got in the way and we stand behind this decision. Also, football."
Fox went on to outline that a streamlined process has been put into place that would set, roughly, a 2015 date for most games to be open for activation, but emphatically stated that a lot of the games could be available much earlier if a genuine relationship was developed with a users Xbox One and the Xbox One felt comfortable allowing a user to play a particular game.
Fox went on to say "The good news is you can watch most movies and even some TV. The One tends to favor HGTV but like any relationship, it's a give and a take. Also, football."
Recently there was a glitch in Diablo 3 that enabled players to cancel an auction and gain twice their gold back; basically it was a glitch to get endless gold. I propose that Blizzard did this on purpose. What better way to get people to use the RMAH than to render gold completely useless. That is all. Let the bitching commence.
The Diablo skull looks bitch'n. I'm not sure what the hell an aesthetic artifact (although one could infer from the word "aesthetic" that it does jack shit) is but I know I want it. The Soulstone USB flash drive is killer. With all the horrible collectors addition BS that companies have been pushing on gamers lately (cough.. cough... Activision) it's refreshing to see that Blizzard has kicked it up a notch. I would say it's well worth the $100.
A couple weeks back I posted a blog observing that all the fall "heavy hitters" (Deus Ex, Resistance 3, and Gears of War 3) had all received a rating of 9 from IGN. I stated that I was of the opinion that the rating of 9 had become obligatory; a default score, if you will, for any company that gave IGN any advertising money.
I quickly got my ass chewed out by trolly posters and inbox messages accusing me of unfairly hating on IGN. Most of the comments were ad-hoc, off topic, and mildly retarded.
Although I wrote off IGN after they gave GTA4 a perfect 10, it doesn't seem to stop me from checking their scores. After wading through half a days worth of Activia adds popping up on my screen I find that IGN has given GOW3 a 9. Big surprise. Especially considering IGN has given every fall "big hitter" a 9 so far. Resistance 3; 9. Deus Ex; 9!
Look, I haven't played GOW3 yet, and I'm certain it's a 9 or above. However, if you're going to use a point system, as IGN does, then take advantage of it! When was the last time you saw a game get a 9.1 or a 8.6? I know it happens, but the trend lately seems to be that if you make a game, and there is ANY amount of hype around it, your game gets the ole obligatory 9.
When I see a 9 I automatically think that the reviewer is lazy. Either that or they are trying to perform a balancing act between not pissing fans off and making sure that studios will still advertise with them. However, it seems more often than not IGN has leaned on the side of studio. Games are F#$%ing expensive! And if you're like me, YOU PLAY A LOT OF THEM! The folks at IGN are the "rich kids" of the gaming community. They have a very large following and they capitalize off this hardily. For them to skirt their responsibility to the audience is shameful. My advise to IGN; go back to your root and start giving games an honest grade. The gaming community will be all right without all the Activia ads.