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About Me


About time I updated this freaking thing!

For those who already know me, I am Monodi. Those who doesn't, well, I am Monodi.

I got such a growing passion of gaming through the years and now I am currently in college starting my courses of Game Design as well!

I consider myself a Nintendo fanboy from all my life, but I have been much more in contact with titles for PC recently. Not that I am abandoning one, but I think it pretty much could cover the best the industry has to offer.

I am up for the philosophy that gameplay is more important than graphics, but I think graphics and technology are also a crucial part of the industry and experience even.

Games I love and recommend in no particular order

Rhythm Heaven (DS)
Half-Life 2 (PC/XBOX)
Team Fortress 2(PC)
Drill Dozer (GBA)
F-Zero GX (GameCube)
Ratchet & Clank: Going Commando (PS2)
Super Punch-Out!! (SNES)
The Legend of Zelda: Link's Awakening DX (GB/C)
Punch-Out!! (Wii)
Super Mario All-Stars (SNES)
Mirror's Edge (PC/PS3/XBOX360)
Marvel VS Capcom: Clash of the Super Heroes (Arcade/DC/PS)
EarthBound (SNES)
Donkey Kong Country 2: Diddy's Kong Quest (SNES)
Pokemon Silver (GB/C)
Crash Bandicoot 3: Warped (PS)
Time Crisis 2 (Arcade/PS2)
The Misadventures of Tron Bonne (PS)
Super Smash Bros. Melee (GameCube)
World of Goo (PC/WiiWare)
Braid (PC/XBLA/PSN)
Starfox 64 (N64)
Left 4 Dead (PC/XBOX360)
DanceDance Revolution Extreme (Arcade/PS2)
Mother 3 (GBA)
The Legend of Zelda: Majora's Mask (N64)
Cave Story (PC)
Phoenix Wright Ace Attorney (DS/WiiWare)
Psychonauts (XBOX/PC/PS2)


Other stuff I love

Drawing
Digital Art
Animation
Anime
Comics
The Beatles
Daft Punk
Gorillaz
Anamanaguchi
Julieta Venegas
Classical Music
Electronic Music
Game Music
Dr. Pepper
Wild Cherry Pepsi
A&W
Ice Cold Milk
Symphony Bars
Pizza
Fish sticks
Burgers
Sandwiches
Lemonade
Citrus
Cookie Ice Cream
Imagination
Over-thinking
Spacing Out
Walk home with my MP3 on
Talk to myself
Women
Go out to eat with friends
People that like to be what they are
Gaze the stars when the sky is clear enough
Sleep
Life itself
Gamer Profile
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Steam: http://steamcommunity.com/id/Mon
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Mii: 1635-7357-5813-2395
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Why I DO NOT like MadWorld. [AKA: Where the funk have I been]
Monodi | 10:47 AM on 08.07.2009 20 comments




Oh, hello. Been a little while since I blogged. I am currently here at San Diego, CA and the weather is
amazing. Wish you guys were here. Bought a game, did stuff, and I found an option of possibly making my
major here.

Anyway, to the topic.

I have expressed a bunch of times about my antipathy about MadWorld, but it is kind of unexplainable being a
big fan of the Wii. But I do have my reasons.


1. Excessive Mindless Violence

I have not been a fan of violent games for a long time of my childhood. It sounds like I am much of a pussy,
but I just never understood the huge blood-thirst in a lot of gamers especially when I was in elementary
school. I do like however some shooters like the classic Doom, Perfect Dark, Half-Life 2 or Team Fortress 2
of course. However MadWorld is plain overkill. You don't shoot someone and dies; instead you crush him in a
rosebush, nail body whole, rip his heart out, decapitate him with the lid of a garbage can or even do all of the
mentioned previously in a sequence to gather a fat score. I just wonder, is that all necessary? I know you are
the one who got trapped by terrorists in first place and gotta defend yourself from a bunch of brutal dummies,
but still doesn't put much of the deal about the gut-ripping rampage in my opinion. No More Heroes, in the
other hand, has blood gushing action, but the reason is that the game doesn't take itself too seriously what
makes it so great and reasonable.


2. Excuse of "hardcore gaming" on the Wii

In fact, the term is an excuse itself. The game is mainly used as a reason that the Wii has good titles but I
don't see the way how a game being gory and violent to be used as an A+ title. What if Ubisoft released a title
made by a lazy-ass developer just full of blood and chainsaw maces (which actually sounds fucking epic). Is
it stopping from being shovelware from the moment it has excessive violence? Does it have material aside?
Not saying MadWorld doesn't, but still...


Of course, I can't skip...


3. Waggle fest.
Self explainatory.


What I DO LIKE about MadWorld is:

The art style of course. The noir-comicbook feeling in it is hard to not notice. Really trapping a Sin City air in it
using black backgrounds with white inking and occasional red tinting to highlight blood. Not to mention the
character design is actually great and wacky like CloverStudio does. Also the setting is actually funny to
grasp, the whole blood-bath tv show thing reminds me of SmashTV.

So there you have it. That was kind of quick... So, yeah. That's why I am not a big fan of MadWorld.

On an unrelated note, try the "Super C Cherry" from Juice it Up! It makes my tastebuds feel like they fucked
a tanned thai-hawaiian super model.



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20 comments | showing # 1 to 20
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SuitcoatAvenger's Avatar - Comment posted on 08/07/2009 11:21
SuitcoatAvenger
You hit the nail on the head with the overuse of violence. I feel like uber-violence as a marketing tool went out in style in the mid-nineties, post "Mortal Kombat Making Your Mom Worry" era. I've got no problem with violence in games, even crazy violence (like Afro Samurai), but when the entire game revolves are "THERE'S SO MUCH BLOOD, YO", it's hard not to look at it as immature.

Also, I have never heard of 'Juice It Up!'. It sounds like a parody store you would find in Dead Rising.
Andrew Kauz's Avatar - Comment posted on 08/07/2009 11:26
Andrew Kauz
No disagreements from me. I enjoyed MadWorld for a while, but it should have been a lot more. In no way do I feel that it's a bad game, but it just wasn't the game I wanted to play.
SilverDragon1979's Avatar - Comment posted on 08/07/2009 11:27
SilverDragon1979
I posted a quick review of MadWorld in this past weekend's Cblog recap, and my comments were very similar to yours. I honestly don't understand how this game got such good reviews when it was released, especially since it was $50.
Deathofthedead's Avatar - Comment posted on 08/07/2009 11:47
Deathofthedead
I'm a huge GodHand fan, and seeing as it

A) Came from the same developers
B) Was a similar genre (roaming beat-em-up)
C) was billed as having violence so over-the-top that it became funny

I was pretty much expecting a sort of spiritual successor to GH. When I played it, it wasn't bad, but it was so different from what I wanted it to be that I got turned off quick.

Now that I know what it really is, though, I look forward to coming back to it in a few months so I can get something of a fresh impression.
Tubatic's Avatar - Comment posted on 08/07/2009 12:06
Tubatic
I thoroughly and genuinely enjoyed it for about 7 hours of real playtime and haven't played it since.
Tubatic's Avatar - Comment posted on 08/07/2009 12:19
Tubatic
There was a solid amount of waggle, but I didn't think it was excessive, and it worked pretty well. Not too much more than No More Heroes or Deadly Creatures. Nothing like a de blob, where jump is mapped to waggle :)
Y0j1mb0's Avatar - Comment posted on 08/07/2009 12:35
Y0j1mb0
You forgot how short this game is. It's short.
nukka jdav's Avatar - Comment posted on 08/07/2009 12:38
nukka jdav
I played about two hours of this game...honestly I think its trash. Nothing about it felt fun to me, it just felt like an exercise in excessive gore spread across several repeating and arcadey gametypes...none of which were all that fun.
FatherChesz's Avatar - Comment posted on 08/07/2009 12:38
FatherChesz
I'm glad I'm not the only person who didn't care for it. I almost finished the tutorial, and my Wii completely crashed. I never really felt the need to put it back in after that.
Jack Maverick's Avatar - Comment posted on 08/07/2009 12:54
Jack Maverick
Nothing about the hilarious-but-more-than-often-repetitious commentary from the, well, commentators? They were one of the more amusing aspects I found in the game. That, and how Jack is voiced by one of the greatest voice actors ever, Steve Blum, even though...he never said much at all.

But he was there.
flabzilla's Avatar - Comment posted on 08/07/2009 15:28
flabzilla
Didn't like it that much either, some decent music tracks in it though.
Monodi's Avatar - Comment posted on 08/07/2009 16:48
Monodi
Shit, when fixing some typos I screwed up the format from my entry. Never update your entries in the Apple Store, kids. Safari destroyed it completely.

In a general overview i don't think the game is trash. But just not fully worth all the hype and spotlight.

@y0jimbo

I think I slipped that detail.

@Jack Maverick

I gotta give credit to the voice actors, they are pretty awesome.
Knivy's Avatar - Comment posted on 08/07/2009 17:11
Knivy
***crosses the border***
Ok, I'm in San Diego! :P
Jonathan Holmes's Avatar - Comment posted on 08/07/2009 17:13
Jonathan Holmes
I still love MadWorld. It's a spot on parody of what videogames have become in the eyes of many.

That, and the bosses are totally awesome.
VWGTI's Avatar - Comment posted on 08/07/2009 19:20
VWGTI
I agree with Jonathan.
RonBurgandy2010's Avatar - Comment posted on 08/07/2009 22:52
RonBurgandy2010
I second Jonathan.
Funktastic's Avatar - Comment posted on 08/08/2009 00:13
Funktastic
Shouldn't I (emphasis on the "I") be the one using the phrase "Where the FUNK have I been?" good sir? =P Just a thought!
Kyle MacGregor's Avatar - Comment posted on 08/08/2009 06:15
Kyle MacGregor
I really enjoyed Madworld. I see where you're coming from with the violence, but it felt so stylized and gamey that I didn't really feel like I was impaling people and getting coated in buckets of blood, as much as I was just having fun playing a game. If it was photorealistic and tried to make it seem like you were doing it for real I probably couldn't play the game without getting sick.

The controls felt good for me personally. I don't really see how it was that waggle heavy if you were just using it to dodge and perform some of your attacks.

As far as short gamelength goes, I really don't mind it. I have plenty of games that go on forever and to pop Madworld in and be able to finish a game in about five hours is just fine by me. I'm sure I'll replay it far more than I did the game I completed before it. (The 40 hour behemoth that was Twilight Princess)
FalconReaper's Avatar - Comment posted on 08/09/2009 09:06
FalconReaper
What Holmes said about the parody aspect
Discarded Couch Sandwich's Avatar - Comment posted on 08/09/2009 18:33
Discarded Couch Sandwich
Reason I don't like Madworld: it's just an incredibly boring game!

I've only played about three levels, but they were all rather tedious to pass. I'm really wanting to enjoy it, but so far it hasn't done anything for me..
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