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Video Game Tropes that get me sold
Monodi | 10:15 PM on 10.03.2009 16 comments




We know that games have tropes as movies and TV, and some of the most popular by now are zombies and music.
As much I love the previous mentioned, there are some that I just feel hypnotized by the idea behind and make me want to know more of it. So I thought it would be a cool idea to share what are some things that make me feel very attracted by a title.

Pirates



Seriously, pirates. Strangely I have not seen much of them and be it the sky, the sea or being in a band of thieves in the city, the dark arts of robbery, greed and scurvy are pretty unexplored now. Sure, we got GTA and Saint's Row, but they do not cover the excitement behind a true dog's life. Pirates are wild, informal and pretty badass, it is almost impossible to not think being a pirate is awesome because the authority looks for you, there is always a hunt for adventure and tales that cross around the seas finding others from other places in the world without using modern technology. Pirates as simple they are to design in characterization, they are pure on what a player wants to be. I have said before that if there is something cooler than being the legendary hero, is to be a bad guy confronting a greater evil. Also, the sea is freaking ace.

Great Examples: Zack & Wiki: Barbado's Treasure, Drill Dozer, The Misadventures of Tron Bonne, Wario Land 4.


Psychic Powers



We use guns, we jump on enemies, wield swords, use spells and even a freaking tank when the chance appears. But what is the ultimate weapon? Your freaking mind of course! When I see psychic powers, I only presence something: YOU ARE GOD. With psychic powers you can do virtually anything because your mind controls it and there is almost no way someone can find the way to counter it because your mind is unpredictable (unless you make it so). There is a fine difference between magic and PSI, when we use magic we are so used to that idea that it does not feel credible or authentic; as soon we hear "magic" we know that it's a fairy tale gadget. However, when being psychic it just feels so damn cool, because it is a still unexplored territory in science fiction and there is still no way to disprove the possibility of its existence yet. Using anything from around you also gives you more excitement, more strategy. The mind is the ultimate frontier of exploration because there are no limits bordered in it like the universe so far.

Great Examples: Psychonauts, EarthBound, Bioshock


Wild West



Even if you find the family vacation to that park in Arizona corny, you have to admit something: cowboys are fucking badass. Don't believe me yet? Watch "The Good, the Bad and the Ugly", or any other wild west movie with Clint Eastwood. Cowboys are rude and awesome like the pirates, however while being a cowboy it feels much more rewarding to be the good guy because you feel feared and clever. Villains are dumb and taunting, but it doesn't matter for you, you are going to fill that bastard with 5 pounds of sun-stroke white lead. For some reason there are not enough games with cowboys in them, there were a bunch back then before 3D arrived to stay in our systems and they were pretty awesome for catching the same sensation from the old movies or just by themselves. Feel the noon sun under your face and look at your enemy grinning 20 yards away, the whole town watches silently the duel to see who is the real boss around here. Being trigger-happy never felt so good.

Great Examples: Wild Guns, Gun Smoke, Sunset Riders.


Science



I know it sounds too redundant, but when a game is being based on facts and theories rather than just made up shit, it feels much more exciting like I stated about psychic powers. Be them social sciences, chemistry or biology it makes it much more interesting to be dragged in the story as they tell about possibilities and alternate worlds or an alternate today to face in a new fear. We should stop messing around with what we don't know, but otherwise there would not be science, there would not be answers. That is also what debated the ignition of the Large Hadron Collider. Science is progress, but it could also risk what we love of our lives. Many have tried to make games based on current problems and make them looks like an excuse of the story and why you are fighting, but only a few have managed to do so without smothering it on your face so much. Are we taking the right way? Is our answer always logical? Or are we all doomed by the same cruel fears we are seeing coming in our present?

Great Examples: Half-Life, Fallout 3, Bioshock, Mother 3



Deep Jungle



This is surprisingly a very narrow trope, there are just very few games I can imagine that simply use the theme as a recurring stage and not a feeling. If there is something that really yells adventure, is a jungle. It is classic and profound enclosing of peril in which British explorers, conquerors and even the army has been crossing around. You can barely know what will come ahead, you feel surrounded but still feel nature on your patting on your shoulders. The jungle is not only palm trees, it is atmosphere and full of life. Grab your machete because the journey will be intense.

Great Examples: Donkey Kong Country, Pitfall!, Uncharted: Drake's Fortune, Metal Gear Solid 3: Snake Eater


Space Shooting



It's easy: you shoot stuff, in space. How did a simple formula that got inspired by 1950s science fiction become so addictive? There is something that feels too appealing with going all PEW PEW PEW across the galaxy. I will also admit that even Halo is fun at doing it, but do you know what is one of the best things in it? The Phantom, that ship that is absolute shit on multiplayer is a damn lot of fun to use on campaign mode. Since Halo became so popular, many tried to take the same formula and give it a lot of excuses to make it work out as another one, and there have not been adequate shooters for a long time, so moving first-person shooters aside, the classic titles are also really great, especially by using a spaceship, every alien is feared if you have a ship with DUAL LASER BEAMS AND SMART BOMBS, PA-ZOW!!

Great Examples: Raiden, Ikaruga, Starfox 64


Good Old Silliness



And as serious games can become, we have to remember that video games could have not gone anywhere if it wasn't because of the children. As a fan of animation and cartoons, I think that there is always space left for being stupid or funny every now and then. Admit it, if you got into gaming it was because you have a sense of humor, you did not find it as a complex and top notch manner to express feelings with technology; you just like to blow up shit and mild absurdity as a dessert with sprinkles and lots of chocolate syrup on top. When a game does not take itself too seriously, the whole atmosphere feels less dense and easier to let it breath. Laugh, because you are supposed to be enjoying it!

Great Examples: Ratchet & Clank, Banjo-Kazooie, Mario & Luigi: Superstar Saga


That is all I can think so far. I love pretty much any game you put me in front to try, but there are always cases I feel completely transported inside of it and driven inside a place where many things are possible.

Do you have a favorite trope too? Tell me about it.



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16 comments | showing # 1 to 16

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Jack Maverick's Destructoid Blog
Would Katamari Damacy fall into good old silliness, or does it manage to go beyond being just plain silly? Whichever it is, that's my favorite trope. As well as games being set in forests, space...anything that doesn't have a bleak war setting, pretty much.
MkShiranui's Destructoid Blog
I had to think about this one for a bit. I'd have to say mecha and other examples of technology on a large scale. Especially in third-person view, it really brings to mind how small humans are compared to their own creations.
JusticeDude's Destructoid Blog
Sunset Riders rules.

Don't forget about Second Sight, it's a great and tragically underrated psychic action game from the people who made TimeSplitters.
Kraid's Destructoid Blog
"or any other wild west movie with Clint Eastwood."

CORRECTION!

or any other spaghetti westerns directed by Sergio Leone.

Ehi amico... c'è Sabata, hai chiuso!
HiddenAHB's Destructoid Blog
Dystopian universes.

For the destroyed Rapture to the Falloy wasteland, i just love exploring some ruins and see the fucked up remains of civilization.
Everyday Legend's Destructoid Blog
Favorite trope: samurai.

You give me a daisho, I bring you untold amounts of death with little-to-no suffering, and a hell of a lot of speed.

Also, robots. Gundam is a weakness for me.
Jonathan Holmes's Destructoid Blog
Seconded on the sillyness.
NOVENO's Destructoid Blog
Anything that doesn't take place on Earth : Metroid, Ratchet & Clank, Dead Space. and anything thats big in countless hours of co-oping adventure: Monster Hunter, Phantasy Star Online.
TheCleaningGuy's Destructoid Blog
Grappling hooks/Swinging.
I don't know why, it's just a thing for me...
See Bionic Commando, BC: Rearmed. Spider-Man 2, S-M WoS, Lost Planet, etc.
Magnalon's Destructoid Blog
@Kraid
I'll second anything with Lee Van Cleef in it




Elsa's Destructoid Blog
no real favorite that I can think of... but great blog!!
Deathofthedead's Destructoid Blog
JusticeDude, you're my new best friend. I scrolled to the comments to mention Sunset Riders and Second Sight, and lo and behold, my work is already done.

They're not quite as common, but I love games with an autumn setting. Examples: Mario Kart Wii "Maple Treeway", Etrian Odyssey II's second strata, Half-Life 2, a few others that aren't quite coming to mind.
Everyday Legend's Destructoid Blog
I'll say it again - GIANT ROBOTS.
AfroWalrus's Destructoid Blog
A good space shooting game is Eternal Silence. It's a free mod for HL2, you should give it a shot.
Cadtalfryn's Destructoid Blog
I'm definitely down for some Western based games. That's probably why I am so stoked for Red Dead Redemption.


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 about me



Hello robots, I am one of many bastards that share the same hole around here.

I am of mexican natioanlity despite my caucasian aspect and have been a gamer since i was around 5 years old or so in the 16 bit era, being Donkey Kong Country 2, Super Mario All-Stars, The Legend of Zelda: A Link to the Past and Final Fantasy II the first games I ever witnessed.

I am a huge fan of Nintendo but also love other consoles like the XBOX360, some PS3 titles, and I am having a time starting to become a retro PC gamer. Its a very interesting field.

Currently, the DS is my only system to keep on track with the generation but I also like to spend time hunting for old titles and/or consoles. I am currently looking to get a PS2, a Dreamcast and an NES to grow my slightly pathetic videogame collection of 21 games so far, excluding the ones I lost in a series of sad and unfortunate events.

Aside being a collector, I have a bold enthusiasm to start a game developing company taking the industry as one of the only things I take seriously.

Contact me via:

GMail
iammonodi@gmail.com

Twitter
http://twitter.com/Monodi


Favorite Genres
RPGs
Sidescrollers/Platformers
Adventure
Shooters

Top 7 Favorite Publishers:
1 - Nintendo
2 - Atlus
3 - Valve
4 - Konami
5 - Taito
6 - Capcom
7 - EA

TOP 7 Favorite developers:
1 - Treasure
2 - Game Freak
3 - Double Fine
4 - Grasshopper Manufacture
5 - Rareware
6 - Insomniac
7 - Cing

Games I really love and recommend
EarthBound (SNES)
Mother 3 (GBA)
The Legend of Zelda: Link's Awakening (GB/C)
Pokemon Silver (GBC)
Drill Dozer (GBA)
Sin & Punishment (N64/VC)
Crash Bandicoot 3 Warped (PS)
Donkey Kong Country 2: Diddy Kong's Quest (SNES)
Metal Storm (NES)
Kirby 64: The Crystal Shards (N64)
Half-Life 2 (PC)
Ratchet & Clank: Going Commando (PS2)
Marvel VS Capcom 2: New Age of Heroes (DC/PS2)
Trace Memory (DS)
Hotel Dusk Room 215 (DS)

Other crap I love
Gorillaz
Daft Punk
Chiptunes
Drawing
Character Design
Concept Art
Animation
Dr Pepper
A&W
Papercraft
HellBoy
Scott Pilgrim
San Diego
Icees
Yoohoos

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