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Pokémon and why it's awesome.
Monodi | 10:30 PM on 07.01.2009 24 comments




Now, a lot of the following could sound like common sense but I have seen certain cases where people simply didn't got all the deal about Pokemon. The main reason is that some people were too old for getting into all the hype and joy behind it before and back in 1998 I was one of those kids that the game was targeted from the beginning. So I think i want to give a review behind what makes Pokemon such an awesome game despite how it's formula has been turning much more of a chore.


The Incredible Hype

It is 1998 and suddenly out of nowhere, every magazine talks about Pokemon. You do not know a shit about what it is, but you see a whole library of odd creatures in it. Three headed birds, giant crabs, huge bugs, some weird muscled lizards, you don't know much about what's going on but it is enjoyable to see.

And suddenly an anime, toys, plushes, a bigger hype for the GameBoy Color, trading cards and finally, the videogame itself. Pokemon appears in my life as one of the biggest phenomenons I have ever seen in my life and the concept is so amusing and so interesting I really want to join the party.



And after I saw what was all about, around the corner appears a movie, starring the most powerful and some of the most popular Pokemon in all the series clashing in a magnificent battle. Mothers freak out, big sisters simply ignore it, fathers feel pestered, but you feel incredible of how fast but how wide things go around and can't stop talking about it in months and months. It is like a parade.

I could be exaggerating, but I think Pokemon managed to be the Transformers of the 90's.


Concept and Gameplay

The role involves you, a boy around 10 years old that heads on an adventure to meet and collect incredible creatures. There are obstacles, enemies, challenge and a surprise in every corner, it s a whole new world traveling through cities, caves, mountains, oceans and valleys.

I never noticed until now, but Pokemon managed to do what EarthBound and Final Fantasy Mystic Quest failed to achieve, they introduced an RPG to American kids in a manner it is not so complex and tedious like any other and still manages to give you a great challenge.

As you could know, they are (ok, were) about 151 Pokemon to collect. The phrase "Gotta Catch 'em all!" Simply invites the player to have as much Pokemon as possible and it is impossible to fill your encyclopedia without being with a friend or brother who had the other version of the game, so you could trade them on the not-so-used-until-then Cable Link, because the GameBoy has always been recognized mainly as a one-player game system, but the designers simply intended to make something you could stick with your friend and even compete with them.

One amazing thing of it was how the progress of the adventure was really fluid, you know as in Dragon Quest or Final Fantasy you encounter random events all the time interrupting your way without advise, here they made that way represented by tall grass, water or tunnel caves. Once you found of those ahead, you could make a pause, be sure you are ready to face a lot of enemies and move your Pokemon in certain order you have a safer trip. Caves are mostly loathed for being a trap of random encounters all the time but they were a real endurance test.

Another great detail of them being so many, is that you have virtually endless combinations to do with your team. The game is linear in achievement, but the whole way you build your team is really up to your preferences. You could like some Pokemon for being funny, cute, powerful, cool or reliable. You are not forced to stick with a certain kind on your party forever, that is why you can store them on Bill's PC so you can try different combinations for better battle strategies and an unique combination you can brag with your friends.



On an additional note, it made a very faithful link with the Nintendo64, making peripherals also part of the fun. On Pokemon Stadium you could rent creatures to battle in, or import your grinded team on a more live 3D animation than joggy pixels.

The soundtrack is so simple but SO amazing, when you are hiking on the routes, roaming through cities, in the caves, or the league gyms, the music was fully representing the right atmosphere. Sometimes it anticipated adventure, gave a gloomy aspect to the caverns or prepared you for the battle of your life. I mean.. just listen to it!

Your hometown were your huge adventure begins...


A decisive battle for the championship...


The long track to hike...


And the final battle



On a weird manner, the game had a lot of bugs, but these were so popular they were also part of the fun. Missigno is probably the most famous, a huge square of pixels that mere coincidentally you faced in the wilderness after a series of rare events, the encounter is so odd but so satisfying, meeting with it in the original versions is a must. Also item and Pokemon clonation became popular.



The variety of bugs and glitches with all the other merchandise and tv shows also awakened a series of wild rumors about many things like finding rare pokemon behind trucks, combining Blastoise with Venusaur creating Venustoise, control your rival Gary, or even the mysterious idea of what happened once you caught them all.

I also believe, that games that Pokemon were cameo'd in it were immediately successful for the whole outbreak, the spin off games like Pokemon Snap and Pokemon Pinball were greatly received because they were still loyal to the collective and exploratory spirit behind the game. I dare to say that if it wasn't because of Pokemon, the Nintendo all-stars fighter, Super Smash Bros. would not have been so successful, a huge part of what made it addictive was to summon Pokemon with Pokeballs and use Pikachu on a live fluid battle. Being on that subject, something that kept the atmosphere so live was the Saffron City stage, it was placed in a stage that you could find in the original games and it was illustrated like the licensed anime. In Super Smash Bros Melee they introduced the Stadium stage that even if it was so good looking, it just didn't felt like the same, it simply looked too generic instead of alive.



Conclusion

Pokemon was not only huge and hyped, it was amazing because it introduced a way you can make infinite combination of attacks, strategies and moves to be the champ. It was not only amazing because everybody was doing it, it was so because you could learn much more about organization, anticipating plans, being patient or being much better at math. Pokemon lubricated a way into RPGs to many for those who were on elementary school in the late 90s, and the concept is still effective not just for milk's sake.

Just a few weeks ago I reopened a Pokemon file to complete and the idea is still there. You start collecting a bunch of those weird creatures again and it was fun because I could think of training an odder party instead of a traditional format of just the most powerful. The whole key of this game is originality and collecting.

They could add more, they could make the characters more awkward looking, they could make it look kiddy, but something is for sure, all of that is a hell worth of it.



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24 comments | showing # 1 to 24

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Scary Womanizing Pig Mask's Destructoid Blog
Agree with everything you say (especially about the music and the glitches. Missingno and Mblock for life!), except I'd also mention the competitive metagame ;3 Great post!
RAB's Destructoid Blog
missingno. was like that crazy drugdealer that always came around and gave you the dankest shit but then he just kinda stuck around and broke your stuff and wouldn't leave you alone.
Monodi's Destructoid Blog
Competitive metagame? You mean the link battle or what?
Monodi's Destructoid Blog
@RAB


Naim Master's Destructoid Blog
Yeah , but one can not argue that the game itself goes between overly simplistic (go to the next city using low PP atacks and when you go to the gym go trigger happy with high PP atacks) or tacked on irritating attempts to be deep (only kill Poochienas until I reach lvl 100? REALLY?) ...
mr spooky's Destructoid Blog
TO get Venustoise
1. Have all 150 Pokemon 2. Have Ten pokemon on level 100
3. Beat the Elite Four 20 times in a row4. Talk to Prof Oak 100 Times 5. Swim up and down Cinnabar Island coast. 6. And you see fight Missingo. Kill Him and you should fight Prof Oak after about 5 mins 7. Go to Zone 3 in the safari Zone and after a while you will see a Tauros. Catch him. 8. Then Leave the safari zone. 9. Go to pokemon tower and walk around where you killed the mothermarowak AND you SHOULD find Venustoise
*Never heard of Venustoise and it was all lies.
slayer the player's Destructoid Blog
im currently playing blue and couldnt get the mew glitch to work anyone know how to get one nowadays
slayer the player's Destructoid Blog
also playing stadium and pokemon battles are so much better in 3d thanks for the motivation to get back to my blue game Monodi good read but transformers of the 90s? wasnt that beast wars?
Bulkmailer's Destructoid Blog
I turned on Diamond the other day and time played said 999.59-fuck.
Scary Womanizing Pig Mask's Destructoid Blog
@Moondie
Yeah, but the ones with EV trained Pokemon and specially bred movesets, and all that jazz. At it's highest level, it's an incredibly deep, balanced and inclusive competitive game, which I don't think it gets nearly enough credit for.
Elsa's Destructoid Blog
1st paragraph = me!

yeah, too old... and no idea about the pokemon stuff - but it did seem to get a lot of people into gaming ... and your blog gives me some idea as to why! :)

Great read Monodi and it put the game into perspective for me a bit by relating it to other games... which better explains the pokemon popularity for me and while it's still being played today.
Zippyduda's Destructoid Blog
I couldn't agree more. It was my first game on my Gameboy, and I fell in love with it, the TV series, the trading cards and the movies.
Timdabrat's Destructoid Blog
Great work. much like Zippyduda above me, Pokemon was my life. Until pokemon came around I was a PC gamer, and in 1998 I got a gameboy colour and pokemon red for my birthday, and it became my life. And when the cards went huge, me and some friends basically made a business out of stealing other peoples cards and selling them, or just extorting people for their cards. Ah, good times.

And the music you included gave me probably the biggest nostalgia overload ever. Thank you. I finally understand you retro people now.
Kris S's Destructoid Blog
I'm partial to a bit of Pokemon. Nice blog
Tubatic's Destructoid Blog
You know, I really enjoyed playing the first two (REd/blue then Gold/silver). It was also amzing that you could transfer your Gameboy pokemans into the N64 Tourney Game. Allakazam was my homeboy.

I really wish they'd just make a console/MMO version of this game. Sure, its "Pocket Monsters", but I'd really enjoy sinking into a world of pokemon searching and battling
Monodi's Destructoid Blog
@Naim Master

That only makes you look like someone who likes to get bored in games.
Qalamari's Destructoid Blog
Right there with you, sir. My first experience with the franchise was in SSB and I immediately wanted to know more about this schoolbus colored mouse and the singing Kirby clone. From there I got sucked in DEEP.
Jack Maverick's Destructoid Blog
I'm going to punch you in the face if you chose Charmander over Squirtle in either the Blue or Red version. Because everyone knows Blastoise is a zillion times more cool than Charizard.

Also, I concur with everything said in this blog.
Monodi's Destructoid Blog
@JackMaverick

I chose Bulbasaur, how is that?
Jack Maverick's Destructoid Blog
A Bulbasaur is fine as well. Can't go wrong with a Pokemon that has a tree growing out of their back, you know?
JLanphear's Destructoid Blog
I had the yellow version so I got shafted on all the glitches. But that's just when I traded my Pokemanz to someone who had blue or red and they used the Rare Candy trick repeatedly on them for me. :)
FalconReaper's Destructoid Blog
As with Zippy and Tim, Pokemon was a big part of my childhood. Just reading this post reminded me of my epic rivalry with my borthers back in the day between my Blastoise and their respective Venusaur and Charizard.
Cadtalfryn's Destructoid Blog
Pokemon...a bitter-sweet love/hate relationship of mine. I spent a great deal of time with Red Version and the card game.

I got all 150 in both games right before they released the second set with the Silver game and cards. I really bought into that "Gotta Catch 'Em all" stuff. I was crushed and couldn't continue on with the series. My little 13 year old heart was broke. I just obsessed and invested too much time and effort to do it again and again.

That said, I had a job with heaps of free time last summer, I booted up my Gameboy Pocket got into Red version again. Of course I wasn't as "into" the catch'em all BS. I raised a Charizard, Raichu, Vaporeon and Pigeot...any others I cought were merely for game requirements like HMs and once they were no longer useful were quickly deposited in the PC never to be seen again. About half way through the game this team was absolutely destroying everything and nothing could stand in its way.

I then tried to beat my sister's Silver version, but I had to go back to University before I could finish it.
steelpursuit's Destructoid Blog
We have to give credit to the pocket monster phenomenon cause it was the first aproach for a whole generation who had the perception of RPG's to be confusing, complicated, and in some cases the best way to waste your afternoons if you were a social misfit, but from that point, everyone accepted that it was cool to be attached all the time with your handheld console and talk only about your collection of fictional creatures.

That's why pikachu and friends made history, more beyond than being one of the most exploited franchises in recent years, it succeed by bringing a new audiences to a genre that at the time had already stablished by the quality, but not for the level popularity that reached with the Nintendo creation, al least in this continent.


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 about me



Hello robots, I am one of many bastards that share the same hole around here.

I am of mexican natioanlity despite my caucasian aspect and have been a gamer since i was around 5 years old or so in the 16 bit era, being Donkey Kong Country 2, Super Mario All-Stars, The Legend of Zelda: A Link to the Past and Final Fantasy II the first games I ever witnessed.

I am a huge fan of Nintendo but also love other consoles like the XBOX360, some PS3 titles, and I am having a time starting to become a retro PC gamer. Its a very interesting field.

Currently, the DS is my only system to keep on track with the generation but I also like to spend time hunting for old titles and/or consoles. I am currently looking to get a PS2, a Dreamcast and an NES to grow my slightly pathetic videogame collection of 21 games so far, excluding the ones I lost in a series of sad and unfortunate events.

Aside being a collector, I have a bold enthusiasm to start a game developing company taking the industry as one of the only things I take seriously.

Contact me via:

GMail
iammonodi@gmail.com

Twitter
http://twitter.com/Monodi


Favorite Genres
RPGs
Sidescrollers/Platformers
Adventure
Shooters

Top 7 Favorite Publishers:
1 - Nintendo
2 - Atlus
3 - Valve
4 - Konami
5 - Taito
6 - Capcom
7 - EA

TOP 7 Favorite developers:
1 - Treasure
2 - Game Freak
3 - Double Fine
4 - Grasshopper Manufacture
5 - Rareware
6 - Insomniac
7 - Cing

Games I really love and recommend
EarthBound (SNES)
Mother 3 (GBA)
The Legend of Zelda: Link's Awakening (GB/C)
Pokemon Silver (GBC)
Drill Dozer (GBA)
Sin & Punishment (N64/VC)
Crash Bandicoot 3 Warped (PS)
Donkey Kong Country 2: Diddy Kong's Quest (SNES)
Metal Storm (NES)
Kirby 64: The Crystal Shards (N64)
Half-Life 2 (PC)
Ratchet & Clank: Going Commando (PS2)
Marvel VS Capcom 2: New Age of Heroes (DC/PS2)
Trace Memory (DS)
Hotel Dusk Room 215 (DS)

Other crap I love
Gorillaz
Daft Punk
Chiptunes
Drawing
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Concept Art
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Dr Pepper
A&W
Papercraft
HellBoy
Scott Pilgrim
San Diego
Icees
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