Quantcast
Destructoid - Monodi's Community Blog




About Me


About time I updated this freaking thing!

For those who already know me, I am Monodi. Those who doesn't, well, I am Monodi.

I got such a growing passion of gaming through the years and now I am currently in college starting my courses of Game Design as well!

I consider myself a Nintendo fanboy from all my life, but I have been much more in contact with titles for PC recently. Not that I am abandoning one, but I think it pretty much could cover the best the industry has to offer.

I am up for the philosophy that gameplay is more important than graphics, but I think graphics and technology are also a crucial part of the industry and experience even.

Games I love and recommend in no particular order

Rhythm Heaven (DS)
Half-Life 2 (PC/XBOX)
Team Fortress 2(PC)
Drill Dozer (GBA)
F-Zero GX (GameCube)
Ratchet & Clank: Going Commando (PS2)
Super Punch-Out!! (SNES)
The Legend of Zelda: Link's Awakening DX (GB/C)
Punch-Out!! (Wii)
Super Mario All-Stars (SNES)
Mirror's Edge (PC/PS3/XBOX360)
Marvel VS Capcom: Clash of the Super Heroes (Arcade/DC/PS)
EarthBound (SNES)
Donkey Kong Country 2: Diddy's Kong Quest (SNES)
Pokemon Silver (GB/C)
Crash Bandicoot 3: Warped (PS)
Time Crisis 2 (Arcade/PS2)
The Misadventures of Tron Bonne (PS)
Super Smash Bros. Melee (GameCube)
World of Goo (PC/WiiWare)
Braid (PC/XBLA/PSN)
Starfox 64 (N64)
Left 4 Dead (PC/XBOX360)
DanceDance Revolution Extreme (Arcade/PS2)
Mother 3 (GBA)
The Legend of Zelda: Majora's Mask (N64)
Cave Story (PC)
Phoenix Wright Ace Attorney (DS/WiiWare)
Psychonauts (XBOX/PC/PS2)


Other stuff I love

Drawing
Digital Art
Animation
Anime
Comics
The Beatles
Daft Punk
Gorillaz
Anamanaguchi
Julieta Venegas
Classical Music
Electronic Music
Game Music
Dr. Pepper
Wild Cherry Pepsi
A&W
Ice Cold Milk
Symphony Bars
Pizza
Fish sticks
Burgers
Sandwiches
Lemonade
Citrus
Cookie Ice Cream
Imagination
Over-thinking
Spacing Out
Walk home with my MP3 on
Talk to myself
Women
Go out to eat with friends
People that like to be what they are
Gaze the stars when the sky is clear enough
Sleep
Life itself
Gamer Profile
3DS friend code:
Steam: http://steamcommunity.com/id/Mon
Battle:
PSN:
Mii: 1635-7357-5813-2395
Gamertag:
Following (66)
Alcoholocast
Analoge
Angra
Ashley Davis
Brain Candy
Brian Szabelski
Caspulex
Castle
Cataract
Chad Concelmo
charlie von chaingun
Chris Carter
Colette Bennett
CommanderZim
Commentoid
Daze
DestructoidArtisans
Diverse
Drachula64
Elsa
Epic-Kx
eternalplayer2345
FemaleRocketGrunt
flooky
garison
GoldenGamerXero
Hamza CTZ Aziz
Jack Maverick
Jonathan Holmes
JonDarkwood
knutaf
Krahsh
Krow
Kyle MacGregor
Laird
Mark Griffiths
MarlinClock
Matt Madeiro
megatron0016
Mikey
Mooks
naia-the-gamer
Niero
Pudge Controls the Weather
Puppy Licks
Pure Poison 1
retroman
Sean Daisy
SEGA Addicts
SenorDoucheoisie
shadowsinthenyte
SilverDragon1979
Solivagant
SteezyXL
SuitcoatAvenger
The Phantom Gamer
TheDRMaster
Tony Ponce
topcatyo
Topher Cantler
Tubatic
VitaminH
wilbo
Y0j1mb0
Zippyduda
Nothing is Sacred: Daltonism
Monodi | 8:33 PM on 10.19.2009 5 comments




You might remember E3 2005, we were introduced to all that was coming for next generation and we could barely contain it because it was emulating a lot of realistic details like the palette in real life. There is something we cannot deny, our colors in life is full of tans and gray tones especially if you live in a desert area. But another fact is that as life is boring, our colors are as well.

When people were talking about high definition I expected a spectacular change for my eyes, but not much from what I have seen really impressed me at all. It is all gray, dark or full of unnecessary glowing. All this was relevant in 2006 but now with the many titles that are out the formula has been recycled over and over again making it something worse than a simple untapped potential.

A common argument that has been rounding this decade is that graphics are not as important as game play or story lines. While I fully support that philosophy, I cannot help but to think about the poor palettes in the game environment. If you want a concept to be effective, and if you want it to be eye-catching try using color.

Now while this effect does a nice job making textures and the surroundings more believable, sometimes the characters and setting are so unpolished that they make the whole effort crumble apart easily, otherwise it doesn't matter much to me. Let's put Metal Gear Solid 4 as an example. Even though the Metal Gear Solid saga looks astounding and full of material, just by looking the poor tones in the fourth installment has made me avoid it a bit much from trying. The story, setting and development seems outstanding and spectacular with the (self-spoiled) battle climax. However if I want to get in the actual game outside the cinematics I want it to be enjoyable and less tiring for my eyes with a similar color everywhere.



An example to make apart is Half-Life 2. The game has some of the most impressive story telling in a first-person shooter ever, especially as the surroundings tell you the story in it. The world of Half-Life 2 is full of the gray-ish palette but because the whole world in it is sad and has humanity suppressed, for once the colors actually make sense because the post-modern industrial installments are not fully functional and toxic wastes are every where. it is a well settled apocalyptic world full of depression but still hope remains waiting to see a new day. I know the same could be said about other titles like Gears of War and inFamous, but they do not seem to share a common interest in making the player explore the place further to see the vanished and simple life of the people that used to live there supporting the motivation alive.

There is a curious case on the small but successful franchise of Team Fortress. I just got the classic game from 1999 included on the Half Life 1 Anthology, and while the game structure is basically the same, the tone does not invite to play as much as the sequel from 2007. I know that it is a bit unfair to compare blocky polygons from ten years ago with high definition renders, but the change of humor and colors is so dramatic that the new one is more believable not just because of the graphic quality, but because the colors are alive and well managed. The textures, despite the lack of detailed rendering, are solid and full of life, also giving credit to the amazing radiosity techniques.



Moving on I want to bring another title to note in. Mirror's Edge, despite the not-that impressive story and just pretty decent game play, it has all of what I dreamed from high definition. Powerful colors everywhere. The red colors are strong as a cherry, greens that would make Mr. Destructoid envious and blue skies clearer but as lively as the ones you know. Even if the game has a lot of glowing, I find all of it well applied instead of just marking the glowing food on the floor. The city is full of shining from the strangely polished but relentlessly beautiful buildings.

To close in, I want to bring attention to the incoming title The Saboteur. The style has been noted to be like another sandbox game, but the subliminal message as you continue the game seems to be a satire of the modern twist in games in environment design, because the more you save of Paris from the nazis, the place if recovering it's color from the dark noir tone. A very Beatles message, but fresh and reliable on the expectations so far.



To summarize, I want to tell any developer (or wanna be developer) to take as much advantage of the graphic capacity of the system they are hosting and keep things alive. it is fortunate that some companies are aware of not falling in the same trend and to keep their games less dull looking. Let the sunshine in, baby.



Attached photos:

Photo Photo Photo Photo

Is this post awesome? Vote it up!

2

Those who have fapped:  MarlinClock  


Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

4 comments | showing # 1 to 4
prev next

Lurfadur's Avatar - Comment posted on 10/20/2009 00:15
Lurfadur
I recently beat the first Uncharted game in anticipation for #2 (which I have yet to play) and was surprised at how well the game looked and played. The day I beat the game I got on the 360 to play some Gears 2 with some friends and I couldn't believe the difference. I kept getting shot down in Horde mode because I was having a hell of a time distinguishing the gray/brown bad guys from the gray/brown background. The only color that stood out was the blood splashed on screen and the golden chainsaws.
Jack Maverick's Avatar - Comment posted on 10/20/2009 00:51
Jack Maverick
But if the color variety is more than gray and brown, then the blood of people I shoot won't stick out as much. And, you know, that just ain't a game for mature gamers. Matures gamers like myself, dawg.
's Avatar - Comment posted on 10/20/2009 19:58
Clint
Couldn't agree more, although you should give MGS4 a chance. There is some brighter colors (especially in the final act,) and the drab fits thematically. Regardless though, give me color!
Monodi's Avatar - Comment posted on 10/20/2009 22:28
Monodi
i am not skipping the game by the colors alone, its just kind of a boner killer.

I will play the four titles whenever I get the chance
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!