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About Me


About time I updated this freaking thing!

For those who already know me, I am Monodi. Those who doesn't, well, I am Monodi.

I got such a growing passion of gaming through the years and now I am currently in college starting my courses of Game Design as well!

I consider myself a Nintendo fanboy from all my life, but I have been much more in contact with titles for PC recently. Not that I am abandoning one, but I think it pretty much could cover the best the industry has to offer.

I am up for the philosophy that gameplay is more important than graphics, but I think graphics and technology are also a crucial part of the industry and experience even.

Games I love and recommend in no particular order

Rhythm Heaven (DS)
Half-Life 2 (PC/XBOX)
Team Fortress 2(PC)
Drill Dozer (GBA)
F-Zero GX (GameCube)
Ratchet & Clank: Going Commando (PS2)
Super Punch-Out!! (SNES)
The Legend of Zelda: Link's Awakening DX (GB/C)
Punch-Out!! (Wii)
Super Mario All-Stars (SNES)
Mirror's Edge (PC/PS3/XBOX360)
Marvel VS Capcom: Clash of the Super Heroes (Arcade/DC/PS)
EarthBound (SNES)
Donkey Kong Country 2: Diddy's Kong Quest (SNES)
Pokemon Silver (GB/C)
Crash Bandicoot 3: Warped (PS)
Time Crisis 2 (Arcade/PS2)
The Misadventures of Tron Bonne (PS)
Super Smash Bros. Melee (GameCube)
World of Goo (PC/WiiWare)
Braid (PC/XBLA/PSN)
Starfox 64 (N64)
Left 4 Dead (PC/XBOX360)
DanceDance Revolution Extreme (Arcade/PS2)
Mother 3 (GBA)
The Legend of Zelda: Majora's Mask (N64)
Cave Story (PC)
Phoenix Wright Ace Attorney (DS/WiiWare)
Psychonauts (XBOX/PC/PS2)


Other stuff I love

Drawing
Digital Art
Animation
Anime
Comics
The Beatles
Daft Punk
Gorillaz
Anamanaguchi
Julieta Venegas
Classical Music
Electronic Music
Game Music
Dr. Pepper
Wild Cherry Pepsi
A&W
Ice Cold Milk
Symphony Bars
Pizza
Fish sticks
Burgers
Sandwiches
Lemonade
Citrus
Cookie Ice Cream
Imagination
Over-thinking
Spacing Out
Walk home with my MP3 on
Talk to myself
Women
Go out to eat with friends
People that like to be what they are
Gaze the stars when the sky is clear enough
Sleep
Life itself
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Monodi's Top 7 Boot-Up Screens
Monodi | 12:42 AM on 07.14.2009 23 comments




When buying a videogame, you have to face many expectations. For once, the bastard costed you a good amount of bucks, so aside gameplay, music, graphics, stories and adventures, you should have a great presentation for it.

So for this occasion, I present you my probably-to-be-series; Top 7 Boot-Up Screens in videogames. And because many like Top 10's I say, what the heck. But I will make them all 7. Why seven? Because I fucking love the number, that's why.

I also want to add that you all have to know that lists like these are entirely subjective, so if I missed one you love. Well, I simply missed it, sorry if I skipped your favorite.

So, let's get this started.


#7 - Konami on the 90's




Konami is one of the most reputable third party companies that there is to know. They brought to us a lot of wacky and exciting games like Contra, Castlevania or Mystical Ninja. One of their most important details in their older games was the music quality of it, so what's better than show other's who's the bosss by making a simple, yet effective fanfare and also weilding up the system capabilities by showing up some smart use of metallic colors. Konami also had a great reception jumping into music games years later, so they improved the same intro with a sharper quality and still remaining in the classic tone. i still find it sad the logo changed from an icon to a simple red bar, but they are still not heading down to a worse quality, so I still can rely on them as a big ass game publisher. For nostalgia in both systems and arcades reminding us their long fated quality, Konami sits on the list.


#6 - Capcom




Capcom made a great spot on the NES by offering great original and even licensed titles like Duck Tales, Darkwing Duck, Megaman or Bionic Commando. Their wise use of graphics and ever challenging gameplay is something that made them stay gold; and what was better than staying gold than upgrading to a new generation and getting rid of red in their logo. Similarly to Konami, Capcom kept some tradition from their redesign on the 16 bits and used a fanfare in it, but as time passed it not only kept a traditional look wave in it, but they also had variations of it depending on the thematic the game was going to be. The Capcom emerging from the water, tilting along the screen by Viewtiful Joe, and also including a different voice actor in certain times saying the name of it made it one badass of a third-party company. For showing up improvement all the time and staying fresh despite the technology advancements, Capcom gets number 6.


#5 - Neo-Geo



NeoGeo was like a rebel back in the 90's, aside from popular consoles like the Sega Genesis, the Super Nintendo or even the Atari Jaguar, NeoGeo was a system faited only to games made by SNK, but that was nothing to be ashamed of because back then the NeoGeo was the PS3 of the 16 bits. The games in it were visually incredible, noisy and also very fast. It was pure badassery of technology. As Konami, it was also taking places in the arcades, but NeoGeo was just the motherfucking emperor of the quarters. Metal Slug, King of Fighters, Samurai Showdown and King of Monsters were some of the many popular titles which began to rivalize Capcom's potential especially in fighting games. hence for that, their friendly rivalry began making place for the legendary series: Capcom VS SNK. So we will remember NeoGeo's short intro for being one of the most ringed tunes in the arcades. If you say you played in the arcades in the 90s and never heard this, then you are an awful fucking liar.


#4 - GameBoy



This one is so simple that you might wonder "well, what's the deal?". The deal about the GameBoy bootup screen was that is represented the beginning of a huge era, but not only for what we already know, but also to those who were just opening their gray brick in 1989. Everybody was wondering "how can you Mario on the go?!" It was a wild guess to imagine taking the favorite games everywhere. So how where they convinced they would have a similar experience? By the very same unmistakeable sound of Mario's coins. From that moment, they said "THIS will be the Nintendo experience". For being slow but impacting like a falling nuke, the GameBoy screen is present.


#3 - PlayStation



For years, we were stuck in the world of pixels as a graphic representation of our videogames, and companies tried to give us 3D before but it was still very pixeled, choppy, vectored or killed our poor eyes by filling them of red. But then, a stranger raised from above in 1994 showing us how 3D and smooth graphcis were realllly done. Atari Jaguar, you suck, step aside for the PlayStation. The sound, and graphics are so smooth that we can't barely believe it, and not only it had a single animation, it had two parts. One introducing Sony Computer Entertainment and the other to show us the new face in console rivals. For showing us who is the boss in the mid 90's, Sony's pride, the PlayStation takes number 3.


#2 - Rareware with Nintendo



Rareware was a very small developer company located in a relatively unknown town of England. Although they were talented, they did not have a lot of support except by making small games for systems like the Commodore 64 and Battletoads for the NES which despite popularity they didn't got much credit for it until their publishing name was sold in the early 90's. It was then that Nintendo hired them to do a very ambitious project so their console was not so menaced by the blue hedgehog and in 1995, they debuted from a bunch of zeroes to a massive wave of popularity by presenting Donkey Kong Country. They had pushed the Super Nintendo's capabilities to the liit by using pre-framed 3D graphics on their sprites, and the result was unbelievable with an eyepopping harmony of 3D with 2D and very realistic sounds for a sysytem that was already surpassed by polygons. For raising a team of very talented people from the pits of misery to the glorious tops of relevance on a new future of gaming, Rareware's intro in the Super Nintendo takes the second place.


#1 - Dreamcast



Sega is one of the most famous icons of console rivalization, and it was it who dared to step in from the steamroller Nintendo was after putting Atari in a complete shame. They stood long, but then new and more powerful rivals surrounded Sega. Their CD system was crushed by the PlayStation, and the Sega Saturn couldn't make the cut between the Nintendo64 and the PS1 and even the 3DO whih was not that big of a deal by then. But time before 1999, they stood and told all of their fans that they would present something with pride, something that would not be seen in any game system until that moment. In September 9th of 1999, or 9/9/99 as they fated their followers, Sega introduced the Dreamcast, which by including an internet connection, better graphic capacities and revolutionary sounds they gave all their fans what they were expecting. Sega, was back in glory. For uniting millions of fans in a final but glorious representation of their might, the Dreamcast sits in first with pride.


So that's all for this time, bootup screens and intros are considered now as a lost art in games. At least the XBOX360 and the PSP has tried to keep it more presentable. Nothing against the Wii or the PlayStation3, but I know they could do a better job. Especially I have noticed the PlayStation screens became faster by the time. So it is good to keep some traditions like this alive as they are some of the things that make videogames so unique to other artistic medium.

See you next time when another Top 7 comes around, see you then!



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22 comments | showing # 1 to 22
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slayer the player's Avatar - Comment posted on 07/14/2009 02:30
slayer the player
i demand xbox intro and dashboard, and into to halo 2
pedrovay2003's Avatar - Comment posted on 07/14/2009 02:31
pedrovay2003
I love the Dreamcast bootup, and it's definitely a worthy 1st place winner. I'd have to throw GameCube in there, though, since it's so awesome that you can modify the sounds if you do the controller tricks.
Monodi's Avatar - Comment posted on 07/14/2009 02:40
Monodi
@pedrovay2003

Mmmm I should have. But it was too hard to fit them between others that were too relevant as well for me.

Thanks for all the feedback.
garison's Avatar - Comment posted on 07/14/2009 03:54
garison
How could you forget the GameCube's startup screen? That shit was awesome, but I'm just disapointed in the Wii's "startup screen". If you can call it that. It just gives you the stupid health info, and says Press A.

Typical modern Nintendo thoyg,
smang's Avatar - Comment posted on 07/14/2009 03:54
smang
the konami one brings back so many memories, sunset riders... snatcher... ahh the good old days.
sohnvonben's Avatar - Comment posted on 07/14/2009 04:44
sohnvonben
great read, I can't wait for the next one.
JLanphear's Avatar - Comment posted on 07/14/2009 05:06
JLanphear
I cried a little after the 16-bit Capcom. . .
Jack Maverick's Avatar - Comment posted on 07/14/2009 08:28
Jack Maverick
Pfft, Playstation intro isn't number one? That intro made you feel like you were time traveling into a futuristic world. In other words, it felt awesome. The rest are cool and soothing, but the Playstation intro kicked the most ass.
Elsa's Avatar - Comment posted on 07/14/2009 10:08
Elsa
Yeah... I agree with Dreamcast being first... it really was awesome yet simple!
Char Aznable's Avatar - Comment posted on 07/14/2009 10:31
Char Aznable
Capcom and Dreamcast immediately come to mind when I think of this. Great list!
adultswim810's Avatar - Comment posted on 07/14/2009 10:41
adultswim810
this is a better rare one also /agree jack maverick
MEE's Avatar - Comment posted on 07/14/2009 12:01
MEE
my favorite one by far is the Neo-Geo one ( i play a hell lot of the emulator, sooo gooood) second is gamecube ( but only for wind waker,long story).

my least favorite is the ps1 and ps2, it just annoys me cause i find it really long and boring and it kkeps me from playing the game too long.
Monodi's Avatar - Comment posted on 07/14/2009 12:56
Monodi
Well shit, maybe I should have made it top 10 so the GameCube was there? I am beginning to think doing this was a bad idea.
Justice's Avatar - Comment posted on 07/14/2009 15:13
Justice
Good list, but the SNES Capcom one should have come first, it's my ringtone :D
BulletMagnet's Avatar - Comment posted on 07/14/2009 16:29
BulletMagnet
Fun article, though my personal favorite Konami logo has to be this one (if nothing else, the tune was catchy enough to spawn a DDR song).
pendelton21's Avatar - Comment posted on 07/15/2009 01:17
pendelton21
Congrats on getting Topsauce in today's Cblog Recaps!

Hands down, DC's opening screen is the best. Great list.
SuitcoatAvenger's Avatar - Comment posted on 07/15/2009 07:26
SuitcoatAvenger


If you're a child of the 80's, you know EXACTLY what I'm talking about. It's one thing to have a boot-up screen for a system or game you choose, it's another altogether to have it be completely unavoidable.
TheToiletDuck's Avatar - Comment posted on 07/15/2009 10:16
TheToiletDuck
I never owned a Dreamcast and I feel incomplete. :(
Tony Ponce's Avatar - Comment posted on 07/15/2009 11:14
Tony Ponce
No one has mentioned "SEEEEEGAAAAAAAA!!!" Seriously? No one? Oh my God. You cretins.
Monodi's Avatar - Comment posted on 07/16/2009 15:11
Monodi
Next time I'll make sure my list doesn't irritate everyone.
Zippyduda's Avatar - Comment posted on 07/17/2009 15:43
Zippyduda
Monodi, don't worry, it was a GREAT list, extremely nostalgic :] I have most of these so I can listen to them whenever I want (especially the DC one mwahaha).

You could just edit it and put in Sega and Gamecube's :) Great blog anyway and well presented.
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