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Community Discussion: Blog by Monodi | A soap box regarding scoring scale reactions. [quickblog]Destructoid
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About


About time I updated this freaking thing!

For those who already know me, I am Monodi. Those who doesn't, well, I am Monodi.

I got such a growing passion of gaming through the years and now I am currently in college starting my courses of Game Design as well!

I consider myself a Nintendo fanboy from all my life, but I have been much more in contact with titles for PC recently. Not that I am abandoning one, but I think it pretty much could cover the best the industry has to offer.

I am up for the philosophy that gameplay is more important than graphics, but I think graphics and technology are also a crucial part of the industry and experience even.

Games I love and recommend in no particular order

Rhythm Heaven (DS)
Half-Life 2 (PC/XBOX)
Team Fortress 2(PC)
Drill Dozer (GBA)
F-Zero GX (GameCube)
Ratchet & Clank: Going Commando (PS2)
Super Punch-Out!! (SNES)
The Legend of Zelda: Link's Awakening DX (GB/C)
Punch-Out!! (Wii)
Super Mario All-Stars (SNES)
Mirror's Edge (PC/PS3/XBOX360)
Marvel VS Capcom: Clash of the Super Heroes (Arcade/DC/PS)
EarthBound (SNES)
Donkey Kong Country 2: Diddy's Kong Quest (SNES)
Pokemon Silver (GB/C)
Crash Bandicoot 3: Warped (PS)
Time Crisis 2 (Arcade/PS2)
The Misadventures of Tron Bonne (PS)
Super Smash Bros. Melee (GameCube)
World of Goo (PC/WiiWare)
Braid (PC/XBLA/PSN)
Starfox 64 (N64)
Left 4 Dead (PC/XBOX360)
DanceDance Revolution Extreme (Arcade/PS2)
Mother 3 (GBA)
The Legend of Zelda: Majora's Mask (N64)
Cave Story (PC)
Phoenix Wright Ace Attorney (DS/WiiWare)
Psychonauts (XBOX/PC/PS2)


Other stuff I love

Drawing
Digital Art
Animation
Anime
Comics
The Beatles
Daft Punk
Gorillaz
Anamanaguchi
Julieta Venegas
Classical Music
Electronic Music
Game Music
Dr. Pepper
Wild Cherry Pepsi
A&W
Ice Cold Milk
Symphony Bars
Pizza
Fish sticks
Burgers
Sandwiches
Lemonade
Citrus
Cookie Ice Cream
Imagination
Over-thinking
Spacing Out
Walk home with my MP3 on
Talk to myself
Women
Go out to eat with friends
People that like to be what they are
Gaze the stars when the sky is clear enough
Sleep
Life itself
Player Profile
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Hey guys, I am not going to get much on detail on this thought simply because many of you might already know about the deal that is the reaction about scorings. This is simply something I want to get off my chest.

Many, if not all of us react bad if a game is lower than 70%, 7/10, 70/100 or 3.5 stars. Now I could be saying the most obvious bullshit ever, but I have the theory that it is based on how we are all graded in our lives.

You see, I have been living in America for only a year already, but all my childhood I have been bombarded with the influence of the United States from my cartoons and video games to know at least that the scoring system in schools is sorted by letters instead of numbers. A+ being the highest, and F- being the pathetic failure.

Now, in my case, schools in Mexico and most possibly anywhere else in the world grade the students by scales from 0-10 or 0-100. If you were in elementary with me, you would easily know that 50 or a 5 is a failing grade; at the same time, 7 or 70 is the minimum number to have a decent score. Kinda like a C-.

I imagine that we gamers (I think i should use "player" again instead, I am getting tired of "gamer") have this psychological rejection of a video game under that criteria for the reason above. We are forced to think all the time that a half of a score is not good, but just a failure. I am aware that the scoring system in video games is more intended that if a game has a 50%, it just means average, the video game got a C- leaning to a D. For that reason as well, we want to see between 80-100% in our favorite video games too because that's what our parents always told us. Go for the 100. But if I get 80, hey I still did fine.

So there you go. his is just an idea I shared for those who were just clueless about the issue. So, good night, I got a busy day tomorrow.



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Legacy Comments (will be imported soon)


I have a very hard time separating the two scoring systems as well. I too grew up with an education system which dictated that everything below 60 was a failure. It's very hard to consider a game that is beneath that mark even though the grading is totally different. The success average is burnt into my brain unfortunately.

It's a pretty obvious misunderstanding, which not a lot of people get.
I think of it like how most contest scoring works e.g. take a score out of 10 to present your general feeling on the act which is then averaged with other scores to give a final one. The problem I have is when reviewers sound like they're forcing themselves to like or dislike a game because of previous acts by developers, publishers or the quality of prequels in the series.

I think a lot of third party, smaller titles get highly rated in the gaming world because no one would give them a chance otherwise. Although that's more of a problem with gamers than it is reviewers as I know people that don't really give new IPs a chance unless they're console exclusive or at least 8s out of 10.

It's sad really =[
Yeah, I totally agree. Also, the better you do in school, the worse the effect is. I'm a straight-A guy, so it's really bad for me.
Also, I just got an idea for a blog.
Muahahahahahaha...
Kinda true... though with video games I don't look at the number so much as read what that number corresponds to. Each site seems to use a slightly different scale so the words are more important than the number (unless you are very familiar with the site and know the scale).

Then again I like words more than numbers in general anyway... and was never very good at math! :)
I would call a game below a 70% a failure. Not necessarily from a single reviewer, but from metacritic overall.

If you're a working adult you don't have enough free time to play every high profile release, and if you're a kid you're unlikely to have enough cash to buy said releases.

Unless you enjoy a very very specific genre of game, and want all of it on offer regardless of quality, there are simply too many decent games to bother with anything below a certain grade. I personally think that most reviewers are too generous with their scores (I have no clue how Borderlands averaged to an 84), so I rarely dip below the 80% line. Exceptions to this have been the latest Prince of Persia 75% (I felt like Prince of Persia), and Killer7 70% (I felt like something messed up and outside the norms of gaming).

Given the number of games ranked above 80%, which is defined as a "great", I really don't think there's a reason for me (or anybody else for that matter) to have less than a great time.

Oh and I know a few people dislike a reliance on numbers and metacritic due to different sites scaling their reviews differently. But metacritic DOES give an overall idea of the most critically acclaimed games on a system. I do read reviews as well, that's how I knew to be interested in Killer7, but as a general rule of thumb I would still say below 70% is a failure.
Not only is anything below a 50 a failure but anything that was between 50-60 was considered an unsatisfactory results. People would only consider you smart if you got in the 80-100 range and so we pass that on onto our games.

I personally haven't noticed the connection before but you can't deny it doesn't exist.
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mcse 70-290 | mcts 70-648 | ccna wireless 640-721 | mcts 70-573

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