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INTERVIEWER
Did you have much encouragement in writing, and if so, by whom?

MONKEY
Good Lord! I wish there was a funny story for this, something evoking Truman Capote, to tell you about my early writing. Sadly, I came only lately into writing and would likely be better known for drawing if there was any fairness in the world. I can very honestly say I never wrote a grammatical sentence, of more then six words, until I was twenty. Well, at least anything set to paper of on the first attempt. I am creative, but I've lacked the careful architect tools of a real writer who can build something great. I have the mind of a lunatic and that helps make for interesting ideas, but nearly ninety-nine percent of my writing process is correction and re-writing. Maybe, knowing enough to re-writing makes me a real writer, but it sure seems like more work when the whole process seems like carving toothpicks out of whole trees. The first story I ever wrote was in second grade about a one eyed monster that was cruel only because he needed eye-drops. My 2nd grade teacher's assistant thought it was very creative, and the was my first moment of pride in anything I wrote.

INTERVIEWER
Why should people read what you write here?

MONKEY
Facts are written by and for the sissy! Here in my blog, I deal in truth and leave factual reporting to the experts. I might not always spell all the words correctly and I cannot vouch for my mastery of the rules of grammar; However, I do try to say interesting things and I try to make it fun. That's my only promise: what you find here will be as fun, funny or irritatingly interesting. If you don't agree I give you back twice what you paid me to read it..
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The Video Game video interview is great...except when they ages-out of circulation and becomes lost...then it is a tragedy.

If there is one thing that I think video game media/journalism is getting wrong today it is that they do not transcript video interviews. While this might be a hassle in some cases, I think there is a real need to have video transcribed, especially when gaming luminaries are talking about the craft of game making. So much is locked behind video that would be useful for research or would be retrievable if it were in text. Instead of thinking “Gee, I seem to remember Sam Thompson, Producer for Uncharted: Drake's Fortune discussed the role of pulp fiction and 1930s adventure serials four years ago…but I cannot remember where.” Wouldn’t it be better if you could type “Sam Thompson” AND “Pulp fiction” into a browser to find the transcript?



This occurs to me mostly now because the President of Irrational Games, Ken Levine is speaking with about fifteen different game sites and magazines about games and Irrational’s BioShock Infinite. In a few months those videos will be hidden in the confines of various websites, there will be dozens of them and all of the information contained within the interviews will be lost unless you find all the videos and watch them again. This is just not a logical system! A simple transcript or even just and index of topics in the container story around eh video would be helpful, but most sites doesn’t do that.



The industry keeps saying video games matter, but we are doing a terrible job documenting video game history. There are some simple task that all sites could be doing to make game research in the present/future more easily accomplished, but I think the biggest issues is transcripts of videos and audio interviews. There is so much rich history that could be lost because that video game industry itself seems to not understand how audio and video can be best preserved and used.
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