Hello,
Amy here. As the marketing and business side of Mommy’s Best Games, I decided to write this dev-log entry. Plus, as we shoot for the November 19th launch of Community Games, Nathan has his hands and
head full of many other important tasks.
As you may have already learned, we entered
Weapon of Choice into Microsoft’s XNA Dream Build Play 2008 international competition. We were very excited to learn that we earned THIRD PLACE!!!! We are the
top American team. Check out the
other winners; they all look great and are fun. It is definitely worth your time to check out.
We were also invited by Microsoft’s XNA Team to attend the Xbox LIVE Community Games and XNA Game Studio 3.0 Launch Event in San Francisco on October 29th. What an event! Also in attendance were the
Word Soup and
Colosseum teams. The room was set up with more than 15
high-def flat screen TVs with ready-to-play Dream Build Play and other XNA games. The press came, and we were ready. Although it was tough in one week to pull off schwag, we rocked it! We had digital press kits, flexible flyers with the WoC title screen imprinted on it, promotional game cards, game card magnets, and business cards.
Nathan and I were very excited to talk with journalists from
Destructoid,
Gamasutra,
MTV Multiplayer,
WIRED,
Gamespot, and
IGN. Heck- we even have a piece in the
New York Times . The press we have received has been phenomenal.
So, although it is 42 degrees outside, things are heating up inside. The game is up on Creators Club catalog in the Playtest category. In the meantime, Nathan furiously continues to work on the last minute things, like testing what happens when memory cards get swapped out during gameplay and setting up the trial version of the game, with up-sell screen and all.
The great news is, so far
no bug crashes.
If you are on Creators Club, we encourage you to play-test Weapon of Choice and give your feedback. If not, you too shall have your chance to obliterate
hideous aliens; Weapon of Choice will be ready for purchase on 11/19.
After a couple days of testing with no crashes, we anticipate getting the game in for
Peer Review. (Again, Creators Club members, please Peer Review us)
This is THE week- and as they
love to say here, in the rolling hills of Indiana...
Don't mind me, just a case of the Mondays. Congrats on getting third place in the competition, and for the cool swag.
Also, http://www.youtube.com/watch?v=sMZwZiU0kKs
Anyways...the top winners are actually all a LOT of fun. I really didn't like the winning game but the other 3 were pretty cool. Game looks great!