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MommysBestGames's blog

9:12 PM on 01.22.2009

Speed Run Contest

To: Solus Contingent From: General Grier Time is running out. Your mission to complete the Weapon of Choice Mountain Village Level AS FAST AS POSSIBLE will end on January 26th- this coming Monday! Prove your valor, annih...   read

8:30 PM on 12.05.2008

Peak worms, Popularity and Parties, Oh My!

The New Xbox Experience launched, and with it, Weapon of Choice. It has been very exciting to say the least. Every morning, I wake up, turn on the computer and check to see where we rank in regards to popularity. (They li...   read

9:46 PM on 11.20.2008

Meet the Developer Event in Atlanta

Mommy's Best Games invites Atlanta gamers and aspiring developers to join us!! Friday, November 21st, we will be at Waba Games in Duluth, GA from 7-9 PM and Saturday, November 22nd, we will be at the Computer Arena in Rosw...   read

2:22 PM on 11.10.2008

Contest Results, Press and the Home Stretch

Hello, Amy here. As the marketing and business side of Mommy’s Best Games, I decided to write this dev-log entry. Plus, as we shoot for the November 19th launch of Community Games, Nathan has his hands and head full of many ...   read

7:28 PM on 10.27.2008

Sound Design and Media software

My weakest area is in sound design and creation. I always dread having to make sound effects for the game. I end up enjoying it, sort of like exercising, though it's tough to get the motivation to start. I like to think po...   read

1:01 PM on 10.10.2008

For Flock's Sake

Flocking is the sort of programming that you can lose days experimenting with the subtleties. Some of you old-timers may remember the Stanley and Stella video from back in the 80's. Craig Reynolds "boids" taught me my origina...   read

7:52 PM on 10.01.2008

Prototyping and Rough Design

With the DBP contest over, it's time to get back to core development. That means finishing the game on time! There are a number of new levels blocked out and I've separated them into two groups. One group is to be finished by...   read

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