currently playing: Warhammer online
Dragon Quest IV
Rock Band 2
Little Big Planet
Gears of War 2
Favorite Games: BioShock
FF III (US)
tecmo super bowl
Legend of Zelda: Ocarina of Time
Star Wars KOTOR
Mario Kart (64)
Tony Hawk 3
TV Shows you should watch: The Wire (best tv show of all-time)
Freaks and Geeks
Favorite Movies Star Wars Trilogy
Children of Men
We live in an age were no one understand they are boring. the internet has allowed everyone to voice their opinion and present themselves to the world. While this has many benefits, it also has just as many negatives. the largest being that no one seems to understand they aren't very interesting. I understand that so i'm not going to pretend i am remarkable because I can afford $40 for broadband.
We are here because we share a common interest, video games, so I am going to focus on that. how i got here in terms of video games.
My first video game memories are playing my parent's Atari 2600 Man, I loved that thing. I don't know if it was just because it was so cutting edge or because I was just a stupid little kid, but I would play any game on that thing for hours. I read lists of the all-time worst games and many include some of the favorites from my youth. I would play E.T. non-stop. I didn't mind that it took me 20 tries to get out of a pit because that was all I had and all there was. I would fly around as superman (while wearing my superman underoos) across nonsense backgrounds and enjoy every minute.
In elementary school I finally upgraded to the NES. I wasn't an early adapter. My NES came with the power pad. But that was the beginning of the end. From that point on I was hooked. My dad would often take me to the video store to rent NES games. that was before the days of blockbuster, so we would go to the local mom and pop rental place. That was also the day before the internet, so it was much harder to get info about games to know which were worth playing. I would hunt through the isle reading the back of every box and looking at the pictures. As a kid your sense of time is skewed but it had to take me at least a half hour to choose a game. I would narrow it down to a few and feel the pressure as my dad told me to hurry up. I still didn't have the discriminating taste I would later develop so I was usually happy with my selection.
About the time of the super nintendo, I started to develop a video game palette, which was great timing because that's when games really came into their prime. Games evolved in terms of story telling, gameplay mechanics, and even multiplayer. As a youth I was also an avid reader and this is the time that games started to match the ability of a good book to whisk a curious youth into strange new worlds. FFIII can hold its own against any classic children's book.
Around this time blockbuster and hollywood video stores began to open. My father worked for the fire department which qualified him for a discount at the local hollywood video. Anytime we would rent a movie or game we would get another rental free. no limits. everytime. my god that was amazing. it doubled the amount of games I could rent! I feel like I played everything back then. this was also the time when home systems began to match some of the arcade games. Me and my friends would rent bomberman for the snes, not to play bomberman, but to get the 4 player adapter that came with it. then we would use that and play 4 player NBA jam until the sun came up.
At this time games didn't have street dates. I would call the video store to find out when they expected a new game and then call them every 2 hours from the day the they estimated the game to come in until it actually arrived. thank god caller ID wasn't prevalent then because the guy at the game store wouldn't have answered my calls the week Street fighter II came out.
By the time the N64 was released I was in high school and had a part time job at a nationwide retailer. As I mentioned above, games didn't have street dates and neither did consoles. I was working the day the first shipments of N64's came in. I called my parents begging them to front me the money (hey, i got a 10% discount). That was some advanced stuff. And the controller was so crazy for the time.
My nintendo 64 took me into college. I don't remember much about that for some reason, but i'm pretty sure If i spent the amount of time studying as I did playing mario kart, goldeneye, mario golf, and fifi soccer, I'd have about 4 graduate degrees.
After a long time in school (I did get one graduate degree) I'm now an employed and have disposable income. As a result I have an 360, ps3, Wii, ps2, and DS. I really think we are in a golden age of gaming and games have taken similar evolutionary step as they did between the NES and SNES.
I hope to become an active member of the destructoid community. I've been reading the blogs for months and hope i can live up to the standard you all have set. If you read all this I appreciate it. If not, I'll understand. It's probably not as interesting as I think it is.
I'm not an MMO player. Well at least I wasn't. I played WoW and Star Wars Galaxies for a few months. That is the extent of my MMO experience. I wanted to get into an MMO and thought it would be cool to get in at the ground floor so I picked up Warhammer online. After leveling my Warrior Priest to level 10, these are my first impressions.
A WARRIOR PRIEST
Warhammer is great so far because there is so much to do. On my way to level ten, I would guess that less than a quarter of my XP is from quests. Or at lest traditional quests where you get an objective from an NPC, complete it and return to the NPC for XP. In Warhammer those types of quests have been interesting distractions. Instead i've been engaging in the Public Quests, Scenarios, and contested areas.
First the Public Quests. Each area has a War Story with chapters. In the opening area for the Empire, I started near Chapter one. (makes sense) Each area is split up into about 3 Chapters. With-in each chapter area there are public quests. Public quests are recurring scripted events that anyone can participate in. They usually have a story that goes along. The Public quests also have three parts. The first part will be killing a large amount of lower level enemies, the second fewer tougher enemies, and the third part a boss type enemy. Often each part has a time limit, so if you don't meet the objective then the quest will start over. This all takes place with-in a contained area.
One Public quest i participated in was set on a farm. The farmers had become possessed by tainted crops. The first part of the quest was to kill a certain amount of possessed farmers. the second part was to burn wagons full of the crops (while fighting off tougher enemies) and the last was to kill the warlock that possessed them. The public quests are difficult without a larger group. Depending on the quest and the levels you usually need at least 5 to 10 players.
The motivation to participate in the Public quests is Influence points. Each Chapter area has an influence meter with three levels. As you participate in the quests you get regular XP and influence points. At each influence level in each chapter you get a prize. the first level is usually some kind of buffing or healing potion, while the 2nd and third are armor, weapons, or accessories. Most of it is useful stuff. Also at the end of each Public Quest is a loot drop. Only part of the group that participate gets loot. There is a dice roll and depending on how much you contributed you get a bonus for your dice roll. Usually the top 4 or 5 get a loot bag. If you get a loot bag you will get the choice of one of six or so items out of the bag.
The Public Quests are a blast and a brilliant addition to the Game and mmo's. The best part is you don't have to worry about finding people and getting into a group to do and instance. You just show up and everyone is working together and making progress.
Warhammer is about a struggle between good and evil, called Order and Chaos. the areas are built around this. There are contested areas that border the lands of the two factions. In the contested areas are specific landmarks each faction tries to control. If you enter a contested area you are automatically flagged for pvp (on a normal server). If your side captures a landmark, the other side can't attempt to capture it for 15 mins. There is a meter on the top of the screen that indicates which faction in control on the most areas. If your faction gets an advantage, it provides minor advantages to all members of that faction (like extra %5 influence points gained, etc).
There are also scenarios, which are pvp. These are individual battles that are separate from the main world. To enter one you click a button and you enter a queue. soon after, you enter this separate battleground. The ones I played are set up with three control areas. Your team gets points the more areas they control. The first team to 500 points wins. After wards you just appear in the main world wherever you were when you entered.
Whenever you participate in any pvp you earn Renown points. These are special type of experience that can only be gained from pvp. you have two levels, your normal level, and your renown level. they are independent. Renown leveling provides separate bonuses from the normal xp. so far most of the renown levels have allowed me to increase stats of my choosing.
Overall I've had a blast with this game. There are so many ways to advance it keeps things interesting. I would warn those who are going to try the game. I found the first few levels to be a little slow, but after that the game really took off.
also, I obviously have only experienced a tiny amount of the content and only with one class. Keep that in mind. But with that qualifier, So I far I highly recommend you join the WAR.