As someone who didn’t play much of the first Fable on the original Xbox I wasn’t particularly looking forward to Fable 2. I didn’t really follow the development of Fable 2 much (besides reading or listening to interviews with the game’s creator Peter Molyneux, which are always entertaining). However, after the delay of LittleBigPlanet, I had $60 burning up my pocket and no game to spend it on. I decided to give Fable 2 a try after reading some positive preliminary reviews and I’m glad I did.
So I fire up the game with few expectations, a rare experience for me. The only things I knew were that teh game was set in a fantasy world, that the lead character had a dog companion, and that part of the core game play is based on the player’s actions influencing the game world. The first thing I notice is the beautiful art style and that my character is a child. The game’s world feels like a mix of The Legend of Zelda and a Tim Burton movie. It’s charming and colorful, but at the same time a little bit creepy. At the start of the game the player chooses to be a male or female and then is off to live the life of a homeless child. I choose a boy then I’m out on the streets living the hard knock life with my older sister.
At the start of of the game a traveling salesman comes to town and among his wares is an alleged magical music box. Suddenly a random gypsy woman in a robe tells me and my sister that we must buy the music box which costs five gold. So I get my first quest, earn five gold. Gold is earned by doing odd jobs around the town. This is also the first time the player is given some choices.
The choices are clear cut early on. For example one of my quests was to collect 5 arrest warrants that the sheriff had lost. After I collect all of them and am on the way to deliver them to the sheriff, a criminal stops me and offers me gold to give them to him instead. He only offered the same amount of gold as the sheriff, but he would save me the walk, so I turn them over. Little did I know I was dooming the town to gangster rule.
After I finished getting the gold, the story develops a little more with some spoilerish events and then the plot jumps ahead ten or so years. I’m now a man and it’s just me and my dog off to be a hero (or villain). There are some more tutorial types quests to get me used to the combat then I’m off to the town. When I arrive I discover that turning the warrants over to the criminal got the sheriff fired (since losing them didn’t) and the criminals took over part of the town. It was like a scene out of Back to the Future 2 when Marty returns to the present only to discover an alternate reality where the world is a crime ridden cesspool. It was my first taste of my actions effecting the world around me.
Early on I also got my first taste of the combat. The combat uses one button for different types of attacks. One button performs a melee attack, another performs a long range attack with a gun or crossbow, and a third uses magic. It’s simplistic, but a lot of fun and well executed. I believe that after you gain more skills it will become more dynamic, but even early on it was enjoyable. One particular aspect I liked was the absence of a traditional “magic meter”. The player does not have magic points that are expended when they use magic. You can use all the magic you want and the only thing holding you back is the time it takes to cast a spell.
After combat my character absorbed some experience orbs ala Devil May Cry, which could then be used to upgrade one of the three combat types; Magic, Melee, and Range. I was only able to scratch the surface and unlock a blocking move and a lightning spell, but I was enticed by the lengthy list of potential upgrades.
fable 2 3
Another way that Fable 2 ditches the traditional formula is the lack of dying. After your enemies drain you of energy you are just knocked out for a second. You resurrect with a scar and some lost experience and that’s it. It reminded me of the death system in Bioshock. It reduces the challenge but keeps the player immersed in the world.
As I explore the world, my dog starts barking and running around. I follow and he leads me to treasure. It appears my dog has a nose for gold. The dog will sniff out treasure chests and spots where i can dig to find goodies. This treasure sniffing ability can also be upgraded by finding training books. I can also interact with my dog by giving him praise or scolding him. These interactions are the same as how I interact with citizens.
This is the weakest part of the game so far. The player isn’t able to talk. Instead I interact with NPC’s by doing non-verbal actions such as dancing or farting. These interactions are split into different categories like “social” or “flirt”. The whole system feels like a poor imitation of The Sims.
Overall, Fable 2 has been a blast to play. I've become quite evil. I've wiped out entire villages. I've murdered many police men (and only got community service!). I've offered my wife up to be a human sacrifice. I've taken assassination missions. What scares me is that I never made the conscious choice to take the evil path. It just kind of happened.
the combat has developed well and is still a blast to play. In fact its my favorite part of the game. Its simple yet i still feel like I haven't mastered it. There is some depth.
Anyway, I recommend this game so far.
If you get a chance check out my other blog. you can read this article and a bunch of others.
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Your style of gameplay HAS to reflect on something...
I'm enjoying this game very much.
I think my style of play probably illustrates that i'm lazy. Interacting with npc's is a pain in the ass. its much easier to just kill them and take what you want.
once i headed down that road, i figured what the hell. I already look like the emperor from star wars, i might as well go with it.
I like the fact that the world isn't a compact, cluster fuck like the first game.
Reading this just makes the time I have left at work that much harder lol. Im dying to go home and finally sink my teeth into this.
I found that killing shopkeepers, than buying their shops at drastically reduced prices, creates a significant flow of cash
This game is amazing. I haven't had time to play it since Tuesday but I think I'll get to spend more time with it tomorrow (hopefully)... I can't wait.
I love this game so hard. I knew I should have skipped work today.
Really enjoying this game. I figured that was what happened if you gave that shady dude those warrants. I'm still playing heavily on my good charismatic gunslinger guy, but I'd really like to start in on my cruddy, fat little bruiser guy.
Then there's my mysterious, quiet, creepy will user woman . . .
The game flat out rocks. With the exception of a few bugs, most notably the one where you can't buy anything at the furniture store if the Bowerstone economy is 5-star (according to devs on the Lionhead forums, it's being worked on), I've had a blast.
In fact, the above mentioned glitch played into my game a bit. The only way to get the twit owner to stock the store is to get the economy to drop. This can be done by raising rental rates of your properties in town, not taking jobs, and stop buying items from stores...or murder. Seriously. Murder residents, economy drops.
I tried the first, safe method, since I've got a halo over my head that I think is cool...but it was taking forever. So, I killed the shop owner, 7 residents, and then paid a 4000 fine. Lost my halo and a bit of my reputation (called a murderer by the citizens of Albion), but after a trip to the Temple of Light and a few good deeds performed, I got the halo and the love of people back.
Games like this are really cool...each person can have a totally different experience, even if you are given the same tasks. Actually, without giving away any spoilers, I effectively removed one of the quests because I performed what would be considered a "good" deed. So in essence, another person could do a quest that I don't get offered, and vice-versa.
Very cool.
Sorry...I'm all over the place. I'm stuck at work, and reliving my latest exploits is a highlight in an otherwise mundane day.
I think there some quests that are set up diametrically. Like quests associated with the temple of light and those associated with the temple of shadow.
I doubt you can get certain jobs offers. Since I'm evil I get assassination jobs. I don't think I can do bounty hunter jobs.
Ah, yeah...I don't have the option for assassination jobs. I get bounty hunts. I was offered a quest to gather civilians for work camps, but after rescuing slaves, the quest disappeared.
Okay, maybe sorta a slight spoiler here...
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I just completed a quests where I am charged by the Temple of Light to investigate a possible contamination of the Wellspring Cave by the Temple of Shadows. During my early exploring, I hit the Temple of Shadows and did the chick-eating requirement, but never went and sacrificed anyone. So, I get to the cave and find shadow followers inside. I clear out the first two rooms, and in the third, Cornelius Grim awaits. He actually said something about how I'd regret turning my back on the temple.
I wonder if I had skipped the Temple of Shadows entirely, would he have said that? Would he have just said something about how I'd never stop him?
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End o' spoilers.
@ zombiekiller
who knows. I'm already looking forward to a second play through and I'm not even half way done with the first.
minor spoilers:
I followed the temple of shadows. last night i killed all the monks from the temple of light (and the entire village). I also brought my wife to be a human sacrifice. good times
end spoilers
great blog, i enjoyed reading it a lot
i'm not really too bothered about Fable 2 either, even though it's all my mates are talking about
but the more i read from people, the more i'm thinkin about getting it. especially if you were in my position and you turned out liking it a lot
-rob
@Mogg
No problems. Figured if I was tasked with doing what I did, there was an opposite quest for the evil side.
I do plan to start an evil character after I finish up with this one. And a female character. And then, maybe a fat male one.
I honestly can't think of a game where I was thinking of multiple play-throughs while I was still enjoying my first go...without thinking "damn, so I can only get X weapon after beating the game once?" This is more like "this game is freakin' awesome...wonder what would happen if I was a female Will user and went to the dark side? Or if I focused only on Skill?"
awesome hope you keep playing
now if you"ll excuse me I have to go and play
@ caseyjones77
thanks
so far i think the experience is similar to the first time I played gta 3. I get lost in the world just trying random things and getting easily distracted. I'll be playing for an hour or two and then think "oh yeah, i should probably move the main quest along some" and I get back on it only to be distracted again by the new place the main quest takes me too.
I also really enjoy the combat. It works so much better than I ever expected.
i adore Fable 2
I bought it before I headed off for my day, then I just had the box sitting on my desk..looking at me...teasing me
My journey home was the longest journey EVAR because I was so excited to play it
and I love it!!!
Great blog. That about sums up my feelings of Fable 2. Especially NPC interactions. I want to hear my character talk, not just listening to everybody else talk all the time. Aside from this and other bits of minor nuisance like not being able to jump and the menu system, I love the game.
I've been playing it for a while, and I actually did a write up (didn't post it yet) but so far I really REALLY dig the game. I thought the dog would be kind of gimmicky, but I named the dog Tyson (the name of my dog who I had grtowing up and who was awesome)...I swear it sounds retarded, but I love the dog. When I get ahead of him, and he is catching up I miss him...When he gets hurt while I'm downing baddies galore, I immediately heal him. When he cowers in fear, I reassure him.
So far, the dog is by far the best aspect to me. That isn't a slight on the world of Fable, if anything I think it is a credit to the bond you can choose to build with the most important NPC in it.