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Destructoid - Mogg's Community Blog




About Me
29 yrs old
Attorney
location: Midwest


currently playing:
Warhammer online
Peggle Nights
Dragon Quest IV
Rock Band 2
Little Big Planet
Fallout 3
Gears of War 2
Dead space


Favorite Games:
BioShock
FF III (US)
tecmo super bowl
Legend of Zelda: Ocarina of Time
Civilization series
punch out
Star Wars KOTOR
Mario golf
Mario Kart (64)
Tony Hawk 3


TV Shows you should watch:
The Wire (best tv show of all-time)
Lost
Battlestar Galactica
Freaks and Geeks

Favorite Movies
Star Wars Trilogy
Pulp Fiction
Children of Men
Roger Dodger
Terminator 2
Quiz Show
JFK
In America






We live in an age were no one understand they are boring. the internet has allowed everyone to voice their opinion and present themselves to the world. While this has many benefits, it also has just as many negatives. the largest being that no one seems to understand they aren't very interesting. I understand that so i'm not going to pretend i am remarkable because I can afford $40 for broadband.

We are here because we share a common interest, video games, so I am going to focus on that. how i got here in terms of video games.

My first video game memories are playing my parent's Atari 2600 Man, I loved that thing. I don't know if it was just because it was so cutting edge or because I was just a stupid little kid, but I would play any game on that thing for hours. I read lists of the all-time worst games and many include some of the favorites from my youth. I would play E.T. non-stop. I didn't mind that it took me 20 tries to get out of a pit because that was all I had and all there was. I would fly around as superman (while wearing my superman underoos) across nonsense backgrounds and enjoy every minute.

In elementary school I finally upgraded to the NES. I wasn't an early adapter. My NES came with the power pad. But that was the beginning of the end. From that point on I was hooked. My dad would often take me to the video store to rent NES games. that was before the days of blockbuster, so we would go to the local mom and pop rental place. That was also the day before the internet, so it was much harder to get info about games to know which were worth playing. I would hunt through the isle reading the back of every box and looking at the pictures. As a kid your sense of time is skewed but it had to take me at least a half hour to choose a game. I would narrow it down to a few and feel the pressure as my dad told me to hurry up. I still didn't have the discriminating taste I would later develop so I was usually happy with my selection.

About the time of the super nintendo, I started to develop a video game palette, which was great timing because that's when games really came into their prime. Games evolved in terms of story telling, gameplay mechanics, and even multiplayer. As a youth I was also an avid reader and this is the time that games started to match the ability of a good book to whisk a curious youth into strange new worlds. FFIII can hold its own against any classic children's book.

Around this time blockbuster and hollywood video stores began to open. My father worked for the fire department which qualified him for a discount at the local hollywood video. Anytime we would rent a movie or game we would get another rental free. no limits. everytime. my god that was amazing. it doubled the amount of games I could rent! I feel like I played everything back then. this was also the time when home systems began to match some of the arcade games. Me and my friends would rent bomberman for the snes, not to play bomberman, but to get the 4 player adapter that came with it. then we would use that and play 4 player NBA jam until the sun came up.

At this time games didn't have street dates. I would call the video store to find out when they expected a new game and then call them every 2 hours from the day the they estimated the game to come in until it actually arrived. thank god caller ID wasn't prevalent then because the guy at the game store wouldn't have answered my calls the week Street fighter II came out.

By the time the N64 was released I was in high school and had a part time job at a nationwide retailer. As I mentioned above, games didn't have street dates and neither did consoles. I was working the day the first shipments of N64's came in. I called my parents begging them to front me the money (hey, i got a 10% discount). That was some advanced stuff. And the controller was so crazy for the time.

My nintendo 64 took me into college. I don't remember much about that for some reason, but i'm pretty sure If i spent the amount of time studying as I did playing mario kart, goldeneye, mario golf, and fifi soccer, I'd have about 4 graduate degrees.

After a long time in school (I did get one graduate degree) I'm now an employed and have disposable income. As a result I have an 360, ps3, Wii, ps2, and DS. I really think we are in a golden age of gaming and games have taken similar evolutionary step as they did between the NES and SNES.

I hope to become an active member of the destructoid community. I've been reading the blogs for months and hope i can live up to the standard you all have set. If you read all this I appreciate it. If not, I'll understand. It's probably not as interesting as I think it is.
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A Mercenaries 2 Review, Moggystyle
Mogg | 4:01 PM on 09.02.2008 7 comments





I was a big fan of the first Mercenaries. It was one of the best open world games of the last generation. Since it was based around a military conflict, it had a more open world and bigger weapons than other open world games of its time. If you hoped that Mercenaries would evolve into the next gen like GTA you will be disappointed. If you are looking for a game with the same strengths as the first, but with more destruction, then this is a game you should pick up.


Mercs 2 is set in Venezuela and revolves around a political coup. A man who hired you, uses you to take over the country and then tries to kill you instead of paying. You are set on revenge and work with different factions to smoke out the guy who back stabbed you. There is an oil company looking to protect it profits, a leftist rebel group that is trying to gain control of the country, Rastafarian pirates who smuggle and profit from the black market, and later the Chinese and Americans who intervene in the conflict. The story is thin but it doesn't matter. It's serves its purpose of keeping you moving and giving you reasons for your destruction.


(you play as one of 3 mercs)

Mercenaries 2 has a lot of issues. You will see glitches, bugs, completely unrealistic action, really stupid AI, janky animations, and a lot of pop-in. Motorcycles don't tip over. I drove a motorcycle full speed into an oncoming motorcycle and we just bounced off each other. Neither of us crashed. It is possible to get knocked off a motorcycle, but the motorcycle will always remain standing. Since you are often running around in the country side and through mountains you will encounter foliage and trees. If you are in a car you can tear right through them. If you are on foot they slow you down. Its like trying to run through mud. If you are driving a jeep with a guy standing in the back on a gun, he won't fall off. You can barrel roll down the side of a mountain and when you stop he will still be standing there.


(This bike will never not be standing)


One of the worst glitches is the RPG buildings. Many of your missions will be to secure an outpost. Basically a faction will hire you to clear out an encampment so the faction can take it over. These include buildings full of guys with RPG's. However these guys can't leave the building. They just pop out the windows and shoot at you. The only way to get rid of them is to destroy the building. The animation for these guys is terrible. It looks like they are just morphing out of the side of the building, like a building with a bunch of torsos growing out of it.

I didn't run into any game breaking problems, but there was a few times the game would mess-up and I had to restart to fix it. For example, when you are close to death everything starts moving in slow motion including the sound. Once the sound stuck, so even though I was fine, the sound was still in slow-motion.

You will experience this close to death mode constantly. When you are severely injured you will be knocked down to 2 health. Its easy to get knock from full health to 2, but difficult to get from 2 to death. Your energy regenerates automatically. Often you will be in a big firefight get knocked down to 2 and then you run behind cover so your health can come back. Even if you jump out of a helicopter hundreds of feet off the ground, when you land (often on your feet) you will just be knocked down to 2 health.


The graphics are uneven. Somethings are impressive other things look last gen. Its a mixed bag, but overall they were acceptable. For every crappy texture there is an awesome explosion. And that is what this game is about. When you start out your access to weapons and airstrikes is limited. This can be frustrating since you have probably seen all the coverage of the destruction. As you move through the game however you will be calling in artillery strikes, a handful of different bombing missions, and a nuke. Its all very impressive. You will level entire city blocks. To prevent you from exploiting the airstikes, many goals wills have Anti-Air defenses. You have to take these out before you can call in an air strike.


(you will see things like this a lot)

Despite all its problems, the game does do a lot right. The combat is satisfying. The world is huge and varied. There are a ton of vehicles use, including boats, tanks, helicopters, jet skis, and jeeps. You can hijack tanks and helicopters. Tanks are hijacked by killing the gunner and then pressing a button to starts a QTE hijack game. To keep this from being repetitive each type of tank requires different buttons to press and has a varied animation. You use your grapple to hijack helicopters. You latch on the helicopter, pull yourself up, and then do the QTE game. It never gets old. In shooters usually helicopters are dreaded. In mercs 2 you will want the enemy to bring in helicopters so you can jack them.


(running up the barrel to hijack it)

Besides the main missions each factions will have side quests for you. They all have 10 High Value Targets (HTV's) for you to capture and 13 buildings they want destroyed. There are also collectibles. Through the game there are fuel, bombs, and money to collect. You need fuel for airstrikes and for supply drops. The bombs will give you free airstikes. You locate these and call in your helicopter pilot to pick them up. These can regenerate. There are also car parts to find. You have a mechanic and as you find more parts she can build you new specialized vehicles, like a motorcycle with rocket launchers.

The game also includes online co-op. In co-op you can complete missions or goals in the host's game or just cause random destruction. Its works well with little to no lag. Another benefit is if one of the players dies, the other will have about a minute to revive them. A couple of the missions are difficult and another merc with you can make all the difference.
In the end, the gameplay of Mercs 2 feels more last gen than next. That said its still a ton a fun


(this is more fun with others)


Mercs 2 feels more like a last gen game than a current gen game, but what it does it does well. If you can accept it for its faults and don't expect the kind of evolution you saw with GTA4, you can have a whole lot of fun with this game. So while this game isn't a Terminator 2 or Predator, its a solid Running man. Its cheesy, unrealistic, and unpolished, but its the best kind of junk food there is.

SCORE: 8.0



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6 comments | showing # 1 to 6
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RICHARD BLOCKER's Avatar - Comment posted on 09/02/2008 18:06
RICHARD BLOCKER
I love the fact that you can't fall off the motorcycles. Do this; go down the mountain from the rebels headquarters on a bike at full speed and tell me you didn't have a blast.

I'm really having fun with this game and your review is spot on. At first, I was WTF'ng all the bugs, but I've come to like them and use them to my advantage. The respawning grenadiers in the building suck, but a little c4 cures what ails ya. It also admits to this problem in the tips that are displayed while loading. (did they make this a part of the game or add the tip as an afterthought?) You are right about the last gen feel with a fresh coat of paint. It works for me though and I'm having fun with it.
SourGr8pes's Avatar - Comment posted on 09/02/2008 18:07
SourGr8pes
I absolutely <3 the sheer mayhem you can cause in this game, from jacking Chinese missile cruisers and destroying bridges, to walking through the Amazon, taking out everyone you see.

Great game but a lot definitely needs fixins. I absolutely hate the RPG buildings; it's a really stupid mechanic. Also,I hate getting knocked down and rolling down a hill for 2 minutes.
Krow's Avatar - Comment posted on 09/02/2008 18:08
Krow
I totally agree Mogg! This is definitely going to tide me over until Fable 2, Fallout 3, Left4Dead, and all the other heavy hitters come out.
D-Nez's Avatar - Comment posted on 09/02/2008 19:42
D-Nez
"Mercs 2 feels more like a last gen game than a current gen game, but what it does it does well. If you can accept it for its faults and don't expect the kind of evolution you saw with GTA4"

Summed up perfectly. Had I not played GTA IV prior to this game it might have felt better. But you can't help but compare the physics,animations and over all priduction values.

Like you said when you crash, there's no transfer of energy. You just bounce of of each other. Its a far cry from flying through a windshield in GTA.

The avatars have no connecting animations. You go from one action to another in a very choppy manner. I gre to appreciate the fluid movements of the Euhporia system used in GTA.

Also, I often wish I could turn of NPC speech. The repat the same things over and over. I have never been so annoyed by the ramblings of NPCs ina game. I really wish I could turn them all off. HO many times is Fiona going to tell me we should go public or that she read some stupid blog???!!

Mercs 2 was delayed to add extra polish buts its hard for me to see where it went. With another 6-12 months maybe it could have been a great game instead of feeling a next-gen port of a last-gen game.

When everything clicks the game is amazing but invariably, you'll encounter a bug or design decision that yanks you of the the world leaving you wondering WTF?.

Mercs set a precendent in creating a destructible open world - they can be played in CO-OP no less. Maybe next time they'll match the polish and brillince of the original instead of being ecplised by it.
Clockwork's Avatar - Comment posted on 09/02/2008 19:59
Clockwork
To be honest, I found this entire game to be one giant disappointment. Just check my comments at anyone's blogs concerning Mercenaries 2 prior to its release and you would understand my enthusiasm for this game.

I can't just accept its faults. I was promised one game, and got a different one. Sure the explosions are nice, but how long can I look past the incredibly dumb (yet cheap) AI and uncountable number of glitches that leave me losing a lot of money and oil.
mcbennet's Avatar - Comment posted on 09/03/2008 09:27
mcbennet
fair review man. despite its short comings, this is a great game that has a place in any destruction-fan's library. i was really bummed about its ps2-esque similarities, but i'm realizing mercs 2 is one of those games you pick up for mindless violence.

the disappointment i felt was due to the fact that i expected an evolution of sorts, like you stated. i wanted more realistic rag doll, better AI, a generally more detailed world..still, beggars can't be choosers. this is the best sandbox game on xbox/ps3 to date. a tad too short, though..


PS- if they make more, which i'm sure they will, i really hope they try to 'evolve' the series a bit. i like ps2 games, but i don't want to spend $65 for them.
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