Hey there random human or perhaps alien if you've infiltrated our world and society and you're currently masquerading as a human and decided to blend in online on video game websites in which case tell me why the fuck that Engineer from Prometheus ripped off Michael Fassbender's head, cheers!
Anyway my name is Josh and I'm part of that gross icky male type, yuck.
My dream is to become a video games journalist blogger dude guy so here's where I'll put all my writing work as often as I can to shine and polish my skills to their peak condition.
Full time Ken Levine lover and Part Time Jonathan Holmes obsessive.
Nintendo sometimes strikes me as a company that is either afraid or confused by the internet, they've proven themselves to be slow on the uptake when it comes to the latest online features and trends. But as many have said before sometimes Nintendo's complete obliviousness to such things have allowed them success, after all the vast majority of people buying Wii's weren't doing so for the vast networking online features.
However outside of their consoles and woeful online features they've gained themselves a bit of a bad image of late, with knuckling down on Let's Play videos and then trying to block Super Smash Bros Melee from being streamed for EVO it's hard not to think they just don't quite get it.
But then today Masahiro Sakurai, creator behind the upcoming Super Smash Bros Wii-U and 3DS games did an interview with Famitsu revealing the future titles won't be utilizing cut-scenes like their predecessor 'Super Smash Bros Brawl' did, all because they end up 'online'.
"Unfortunately, the movie scenes we worked hard to create were uploaded onto the internet. You can only truly wow a player the first time he sees [a cutscene]. I felt if players saw the cutscenes outside of the game, they would no longer serve as rewards for playing the game, so I've decided against having them,"
So much about this quote irritates me, it speaks to such a huge large understanding of the internet and the community's that inhabit it.
To me this is like a child taking away his toys because you didn't play with them correctly, you didn't let his Spider-Man toy defeat your Venom toy so instead he snatches away all the cool Spider-Man toys and throws them against the wall so one of Venom's arms pop off and you try to pop it back on but its useless! That my dear friends is the exactly same scenario that has happened here.
I respect that some creators such as Sakurai himself want their content to be viewed, read or listened in what they believe to be the most suitable perfect way possible, but sadly that isn't up to them or Sakurai. We live in an age where we can access the content we want through a variety of devices, dismissing those who enjoy experiencing that content through other means than the game itself is to put it frankly, really fucking stupid and appalling shit eatingly rude! This is coming from someone who didn't even like the god damn Subspace Emissary mode with its cutscenes but I can't help but get angry at the nature of how this all went down.
If this was down to resources and costs due to them making two games for two different platforms then I'd eat that up just fine, a necessary sacrifice. So you may be wondering why I'm getting so angry about losing something I never wanted in the first place? Sure the attitude may seem rude and dumb but I got what I wanted in the end right? Sadly you're mostly wrong.
To me this speaks to the worry I hold with Nintendo and their attitude with the internet. They just don't seem to quite get it and that's leading to them really screwing over their fans who I imagine a large portion of which interact online.
They may be able to get by with their consoles and handhelds being behind online wise but when it comes to the internet its self and its community's, well I think the last few months have proven not to fucking mess around with them too much. EA may have gotten way with Sim Citys un-necessary Always Online DRM, but when Microsoft tried to pull the same thing on a much larger scale they got absolutely pummeled for it, something that Sony didn't go without noticing and smartly capitalized upon whilst they could. If Nintendo aren't careful soon enough a company could capitalize just like Sony did on their bad moves and leave a stigma that could hurt them in the long run.
I'm sick of them treating the internet as if it does nothing but bad things for them, yes piracy clung onto DS like an aggressive case of influenza but damning the entirety of the internet just makes no sense. The amount of free marketing you get from these videos online is insane, you have people literally working for you unpaid as they help spread the word to their audiences who will then go onto spread the word to their friends and family alike, you absolutely positively win with people uploading videos of your games in my mind. Which I'm totally not just saying because I upload footage of games myself, NOTHING FISHY GOING ON HERE GUYS!
But in all seriousness I can do nothing but get on my knees and pray to Iwata who's crucified on a cross made of wii-motes to forgive us for our Let's Playing and Youtube sins and begin embracing what the internet can do for them. They must understand it in some sort of capacity otherwise they wouldn't have started doing Nintendo Directs, streaming videos containing news regarding their upcoming games then uploading it as a video later on, THAT'S A GOD DAMN GOOD IDEA RIGHT THERE!
Nintendo Directs are like little events now for many of us and build excitement, they must then have some vague understanding of how the internet can help you win at life! But trying to win at life with the internet by yourself will never happen, you've got to let in those who love you Nintendo, yes even those who upload videos and talk what they did today at work, embrace those people as well. Because we're lovers, if you treat us well then we're sure to do the same in return!