Behind Closed Doors: Bullet Billions (WIP) - Destructoid




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Hi there! I'm MeanderBot. I enjoy video games. My video game playing history begins like many others: I was lucky enough to have an early computer to play games on, someone across the street got an NES, then I stumbled across a used stack of Nintendo Power at a swap meet, and soon enough I was spending more time with a controller in my hand then lying in my bed.

Aside from that, I am a visual artist desperately trying to be successful. I consider myself to be the visual art equivalent of a bard. Won't you tell me your tales of whimsy so I may illustrate and add them to the annals of time?
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(Ugh, didn't have the time to finish this proper [THANKS E3], but I'll throw it up anyways, and hopefully I'll be able to finish it up before the recap post)

Behind video game's closed doors. Such a wide topic. If you're an amazing artist. Being mediocre at best, I ran through varied ideas, all the best ones being shot down by my lacking artistic ability. I cruised through my vast video game knowledge seeking something within my ability, and eventually ended up at Super Mario Bros. There are so many weird elements in Mario games that require explanation, and for some reason I ended up with Bullet Bills. Where do these strange anthropomorphic projectiles come from? Maybe Shy Guys are lined up in a line passing munitions forward? Ahh, why the hell not. That makes as much sense as anything in those crazy games.



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