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Uncommon, some wear on the edges.


First game: TI Invaders (Space Invaders knock-off) for the TI-99 "home computer". Either that or the Pac-Man built into the glass-top tables at Mr. Gatti's Pizza.
First console: NES
First world-altering game secret: JUSTIN BAILEY
First Arcade: Aladdin's Palace
First "mature" game: Leisure Suit Larry
First PC: 386SX 16 mHz w/40 MB HDD, Win 3.0, & 640x480 VGA baby!
First FPS: Wolfenstein 3D
First game mastered: Street Fighter II Turbo - Hyper Fighting (SNES)
First LAN deathmatch: Duke Nukem 3D
Great Game Reawakening: Living in an apartment with all sixth generation consoles and 3 gaming rigs.

New Systems: Wii, DS.
Somehow now owns: PS3
Randomly owns: SEGA Nomad, Game Gear, Genesis II, Sega CD
Cannot afford but is thinking about intercepting return RROD coffin: Xbox 360.
Currently playing: Rock Band, Zack & Wiki, Unreal Tournament III
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Numbers in Game Reviews: Not Evil
MaxVest | 9:09 AM on 10.03.2007 11 comments


EGM's Jeremy Parish wrote a blog post [link] justifying 1UP's 8.0 review of Zelda: Phantom Hourglass [link]. Mr. Parish did not write the 1UP review, and in fact awarded the game a 9.0 in 1UP's sister publication EGM. However, the score of the game is not important for the purposes of this post; what is important is that Mr. Parish shows that at least some paid game reviewers are apparently not aware why people read reviews. Since I am weary of apologetics in videogame (and movie, and art) criticism, I will pick on Mr. Parish as a representative of the movement. His words are in italics.

Milky's Phantom Hourglass review has just gone online, and within minutes of its posting the Internet was having a collective freakout because OMG 8.0 BIAS CONFIRMED 1UP MONEYHATS BLUGHRHFLGHURGH

I know, right? Nerds on the Internet freaking out about someone else's opinion? Totally unexpected.

First, who exactly do you think keeps you in business? If you want to review games for an audience exclusively of videogame "journalists," feel free to try. Let me know how that making money thing goes.

And more about that paycheck. Unlike most others, videogame reviewers are paid to have an opinion. So they will be held to a higher level of accountability for it. They also have a responsibility to be fair and consistent in the application of whatever criteria they use, and the duty to disclose what those criteria are.

But after Twilight Princess, do we really need another by-the-numbers Zelda?

Like this criterion. This is the unstated criterion that seems to inform most game reviews. Rating a game based on its predecessors. What is this, the Academy Awards?

Look, reviewers. You've played a lot of games. I've played a lot of games. But, in a shocking twist of events, some people may have not played those!! Crazy, I know. So if you want to mention that this game is more of the same, do so. But don't take away points based on prior games in the series or by the same developer. I might have some leniency when it comes to a nearly identical sequel on the same platform, but game reviewers should review games, not legacies. Ports, now, feel free to re-rate those by contemporary standards.

Numbers are a stupid, arbitrary relic forced upon perfectly good reviews by the grim circumstances surrounding game "journalism."

Enough with the martyr act. You still don't get it. Maybe, if I were only to buy one game per year, I'd love to sit down and read 20 reviews in-depth (probably only one third of which will actually be worth reading). But what I want from game review numerical scores -- are you sitting down? -- is a way to quickly prioritize which game reviews I will actually read.

If a game gets universal acclaim in Gamerankings, I read some full reviews for confirmation. If a game gets consistently good scores, I check for dealbreakers. If a game gets mixed reviews, I check out the low-scoring reviews to see if those people are morons. If they are, then I check for dealbreakers. See? It's at least a two-step process, so don't take the number portion lightly. Numbers don't ruin your review, they help to give it context and make it useful to readers who may check more than one source before they buy games.

Dammit. Long post again.



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11 comments | showing # 1 to 11
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BlindsideDork's Avatar - Comment posted on 10/03/2007 09:31
BlindsideDork
Long post is long.
MaxVest's Avatar - Comment posted on 10/03/2007 09:40
MaxVest
I need me a long post LOLcat. I'm aiming for a three-line post next time.
B-Radicate's Avatar - Comment posted on 10/03/2007 09:41
B-Radicate
Cool completely misleading post title. It makes it sound like you are defending numbers used in game reviews and yet your post totally bashes them. Again. Go figure. Never seen that before. You're just one of those internet nerds he speaks about.

While I agree with portions of your post, it's a slightly backhanded post.

I think all games need to be graded against their predecessors, personally. But maybe I just don't believe in rehashing the same old shit every single iteration of a game (see: Halo, GTA, Tony Hawk, Madden).

And for the record, I LOVE GTA, but I can still admit it rehashes way more often than it innovates.
dgenerate's Avatar - Comment posted on 10/03/2007 09:41
dgenerate
Good point you bring up. After thinking about it, I guess the thing that bothers me about numeric scores more than anything is the way people react to them!
nilcam's Avatar - Comment posted on 10/03/2007 09:45
nilcam
The secret is to not take reviews seriously.
MaxVest's Avatar - Comment posted on 10/03/2007 09:48
MaxVest
@B-Radicate: Didn't mean to be misleading; I really do like numbers attached to game reviews. In fact, I'm not sure where you got the bashing idea.

@dgenerate: That's why it helps to use numbers to prioritize game reviews, rather than simply prioritizing games, which is what I think a lot of people do.
bloodylip's Avatar - Comment posted on 10/03/2007 09:57
bloodylip
@bradicate

But should scores gradually drop because its doing the same thing? The game is still fun, right? The graphics and music are still better, right? If Wind Waker and Phantom Hourglass are essentially the same, why does one deserve a 9.3 and the other an 8.0? Just because I played one before the other one?
Cowzilla3's Avatar - Comment posted on 10/03/2007 10:46
Cowzilla3
The problem I find with numerical scores (I'm forced to tack them on to my film reviews) is that they never sum up the jist of the review. I understand you want a quick reference for where the game stands but that quick reference has no meaning at all (an 8 compared to what? does the reviewer really have every 8 given out in his head?) and more annoyingly to the author makes people not read the review, thus missing out on something that might spark their interest in a game.
I understand that you don't want to read every review evern and a number gives you an idea of where the game stands but often times reviews make points that can't be summed up by numbers and they need to be read, the number just makes people not read it.
I totally agree about not juding a game on its former development unless the gameplay is getting tired..which zelda is not.
Tristero's Avatar - Comment posted on 10/03/2007 11:22
Tristero
MaxVest, fantastic! I have the same opinion of you about the numbers. As a monster review reader myself, having the numbers does give me a ball park idea of what kind of review it's going to be. From the thirty or so sites I might visit, I'll pick 3 excellent reviews of a game, 3 mediocre reviews of a game, and 3 poor reviews (when available). This gives me a broad sprectrum of the game's standing. I wouldn't be able to get that cool mixed sampling if I blindly pecked away at random unscored reviews. If people don't read a review because they only want to read the number, it's their loss.
MaxVest's Avatar - Comment posted on 10/03/2007 12:21
MaxVest
@Tristero: Thank you for making my point far more succinctly than I did.

It's like seeing a product on Amazon with a 3.5 rating. At that point, the reviews with poor scores are the most informative. Once you're familiar with the selling points of the product, you want to find out if the same thing that made the reviewer hate it would also make you hate it.
Tristero's Avatar - Comment posted on 10/03/2007 14:00
Tristero
I always jump straight to the one star reviews on Amazon first! They're usually the most interesting. Sometimes I'll actually be encouraged to buy a product after somebody who sounds lame gives it a bad review. If they're specific enough about why they disliked it, it might actually sound good to me.
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