*Community Blog by MathewRD // Kickstarter: Why it could be a bad thing
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MathewRD
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LONG BLOG

Kickstarter: Why it could be a bad thing

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Warning: This blog is full speculation. I am in no way saying Kickstarter does this or anything of the sort.


Let's say, a Rollercoaster Tycoon 4 kickstarter project occurs. Someone wants to revive an amazing, yet dead, franchise. The support for that would be pretty strong seeing how popular the first three were. It promises new HD content, more building options, better AI, etc. etc. That sounds like it fixes everything in number three. So, like an ordinary gamer, you feel like supporting an idea that you can agree with. But on the game's release, you notice problems like

- Screen Tearing
- Bad AA management
- Constant crashes
- Insane difficulty
- Etc

So what do you do now? Nothing, you're left with a dead product. Essentially, you donated money to bring a game into existence, so you can't really ask for a refund back. And if you claim it as false advertising...well...you bought the game without it ever being released yet! It was only an idea and you supported it. It's different when someone buys Mass Effect 3 and hates it and wants a refund. Because they specifically bought the game and expected it to be good. All of the things EA/Bioware said about it could be considered false advertising. But with RT4's case, it wouldn't be like that, because you DONATED money to the project and got a game in return. Not only that, but you donated and got the game before it was even established as a public game.

In a time where people are against the corporations producing games because they're evil...you actually want to support that? If everyone would have paid for ME3 before it came out, you mind as well have torn another half of the content out. “But they're indie companies!” Not all of them have to be (Double Fine) and indie companies can be just as bad. Notch's rate of improvements to minecraft was much slower than Jeb's, sadly. Yeah, notch started it. But then it got annoying with how he went on vacations a lot more than he did work on his actual project. Yes, minecraft was still good. But it was still taking advantage of the customers, and later Minecraft revised the ToS to say that you would indeed have to pay for different versions of it (When it originally stated it wouldn't require for you to).

You can say developers are bad nowadays. I can see that somewhat. But then when you go and donate $10-$100 to a company for a promise that they're going to release a great game, you're really stretching it. While companies can do it for good, I'm sure there will be ones there to abuse the system. Donating to random companies on Kickstarter for an explanation of what it will be is like buying a good they show on TV. Have you ever used to Robo-Stir? It doesn't work. The snuggie? Blankets work too. Sham-Wow? They can't absorb worth a crap.

I realize that no company has done this yet to a really bad extent, and the chances of it occuring are low unless people keep giving companies money with pinky promises that they'll get a good product.
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About MathewRDone of us since 10:20 PM on 09.19.2010

I'm just here to play some games.
 



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