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MathewRD
2:12 PM on 01.31.2014

This game has dicks that cost more than $40.


Loadout looked like a fun game. I had been watching it for a while, but never really got into the beta. With the official release on steam, I installed right away.

And boy was I disappointed with raw greed infesting another great potential.

Tribes Ascend could have succeeded a lot more than it did. Its eventual downfall was the lack of content updates, and when they happened, it was impossible to ever reach a new weapon or armor with just in game currency. If you got 100 cash per game, it'd take you 62 games to afford one gun, and those weren't even the highest priced [IIRC]. Blacklight Retribution still stands to me as the only game to get F2P right.

Loadout takes a different approach. They decided to have all of the guns/upgrades available with in game cash, and have cosmetic items sold for real money.

Here's the problem: You start with 0 credit for that, so there's no incentive to spend more and your stuck as a default character until you put money into the game.

Loadout had so much potential, but with there being no room for advancement without money, the appeal has already worn off.

EVERY COSMETIC ITEM NEEDS TO BE PAID FOR. EVEN A $40 DICK

Enjoy your default character.
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I'm the kinda guy who always enables Adblock anywhere I go. However, upon reading one of the main blog posts on the front page about how Destructoid's audience primarily uses Adblock, I disabled Adblock on Destructoid. After all, I feel like this is a much better video game site than IGN or any of the likes.

But I would like to point out that if ads are to be enabled, they should remain as banners along the sides, or the background of the pages. Not to tell you how to do your business, but I quite frankly will re-enable ads if I feel like they're interfering with my ability to enjoy what's here.

I had a survey keep popping up as I scrolled through the stories that would constantly jump in front of whatever it could. I'm okay with things on the side, but the ones that interfere are a pain in the ass.



And I'm not 100% sure the next one is tied to an ad, but was blocking me from viewing any of the Cblogs

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I'll go ahead and let you know there will be spoilers for “I Am Alive” and for the movie “Looper”.

I picked up I Am Alive during the halloween sales on Steam, because it looked like a game that genuinely intrigued my interests. I was never a really big fan of Prince of Persia games, which is how I Am Alive plays, but it was for multiple reasons. I didn't like the PoP games because of their story, their boring atmosphere, and when you took the gameplay and mixed it with that, you were left with a mediocre mess.

I Am Alive does it well. Okay 3D platforming gameplay, amazing atmosphere, music that makes your heart race, and a narrative done relatively well. The FPS element to it is what really blew me away. If you haven't played the game yet, essentially, you only ever have a few bullets and you have to watch how you use them. Enemies will react to guns more like actual people than standard CoD bots. If you point a gun at them, they'll back off and hope that you won't hurt them.

At one point, there were two guys both with machetes coming at me. I pulled out my gun and pointed it at them. I shifted my aim left and right to make sure they both knew that I would shoot. I was contemplating who was the bigger threat a little too long, when one of the enemies said, “He's too afraid to shoot!” and charged at me.

At another, I had two guys having my gun pointed at them. They were starting to back off, but I accidentally fired my gun without any bullets in it. “His gun's empty!” they shouted and came after me.

My biggest problem with the entire game isn't in the game itself, it's how people received the ending of it. The entire game is about the main character filming his journey throughout the destroyed city looking for his wife and daughter. He ends up rescuing a different mom and her daughter and getting them out of the city. Right afterwords, you cut to see a woman watching the video recorder's playback, only to start crying. Behind her is all of the gear the main character carried around.

Now what kills me is that this ending is perfect. Not all stories have happy endings, and that's one thing society needs to grow up and understand. The main character had already gotten incredibly lucky having gotten as far as he did. He scaled a building, slid down a building, crossed a train that was hanging off of the edge of a cliff, scaled up a building on its SIDE, and managed to rescue a woman and her daughter. That's probably the best irony of it. He didn't end up even getting close to rescuing his loved ones, but he made sure that another family was brought back together. It was an apocalyptic world he was living in. You're not always guaranteed to find anything. The ending was perfect, and in no way, could be any better.

Now as for Looper, it ends with the main character shooting himself to kill his future self right then and there. This is what happens when you get the response “I Am Alive” got. If the entire movie would have cut to black right after he shot himself straight through the chest, I would have left the movie theater ecstatic. But they realized that even if it may be considered a good ending by a few, the large population would be against it. They stretched out an ending that didn't need to be.

I guess, what I'm trying to say, is that developers need to start focusing more on the telling of the story rather than the reception to it, and that people should focus not so much on the fact that it cut to black immediately, but focus on why it did. Some movies and games are best with a split-second ending. It leaves interpretation valid and it closes the entire game or movie with a second's notice. And depending on the story, that's sometimes necessary.








I don't mind most of what Jim Sterling writes. Although they tend to be slanted in the direction Jim wants to take things instead of factual knowledge, I'm okay with it for the most part. But this post by him on terraria shows him essentially driving off the cliff when it comes to not putting things in perspective.

First off, can you really call this news...at all?
I'm sure console players have gotten mad over PC exclusive content, yet it hasn't happened much. I'm sure with Dark Souls getting exclusive content on PC outraged some console gamers. Now, this would be news, if someone took action; Making a petition, creating chaos on their forums, etc etc. But no. All the post was, was "Some people mad because they didn't get what they wanted". This happens every day.

Secondly, why through a bit of a bias on the post? Jim sterling boldly posts PC users pissed, nothing even getting close to mentioning the people who don't give half a crap. He instantly skews it to make it look like PC gamers are all whiny bitches. Whether it was intended or not, it was bad journalism on his half. There was a curveball thrown in to make PC Gamers look bad, regardless.

And finally, YOU GOT THE QUOTES FROM FACEBOOK. You get what you pay for. If you enter the world's largest social network, you're bound to find idiots. And yeah, maybe it's entertaining watching teens and adults cry because they didn't get what they deserve. But you're making it too easy to get a few butthurt quotes. Essentially, you looked for a grain of sand in the desert. You were bound to find that to make your post. And if you want to prove my example more, go on twitter on christmas, and look up how many people have tweets like, "Merry christmas, yeah right, I didn't even get a car!" because they are rampant on that site.








I'll go ahead and start with this; This is going to get offensive. I'm not holding back on any genders or races, even my own. I'm not doing this to BE racist or sexist. I'm merely going to interpret all of the stereotypes and why this kickstarter project is short sighted and pathetic.

To start

Women shouldn't be mad because of how men portray them. They should be mad at how other women portray themselves.

The Kickstarter project wants to call out stuff like the Big Breasted Female who's sexual appeal is higher than any real life person out there. Okay, it's kind of true. Games like Bayonetta really show that women are just over-sexualized dolls. But is this the men's fault?

Yes and no.

If women, in general, didn't treat themselves as sex dolls, they probably wouldn't get this kind of representation. Any time a woman applies for a job at a strip club, Hooters, E3 booth babe, or anything that's meant to keep her there as an “Accessory”, she's portraying the women in a negative light. Hooters is probably one of the places I hate the most because any time I enter there, it's nothing but women condemning their own species. They're saying “We're just here to look good.” And when SOOO many women do this in real life, how do you expect them to be portrayed in video games? When you want to make anything in a game based off of anything in real life, you have to draw out how it acts.

I'm not saying all women demean themselves either, or they should purposefully make themselves ugly. But when teenage pregnancies get so high that 16 YEAR OLDS GET THEIR OWN TV SHOW ABOUT IT, I'm pretty sure women are setting their own low standard.

These representations don't apply only to women. It applies to EVERYONE

Deus Ex HR got a lot of crap thrown at it for the black woman digging in the trash can and saying “Welll shiiiieeeet, Captain!”. And I'll admit, it's a bit over the line. But racism is direct and narrow-minded. People seem to forget that the woman to give you a sidequest and talk to you as a regular person was ALSO black. But as for the first woman, here comes the offensive.

I know there are good black people. I'm not racist. But honestly, black people tend to portray themselves poorly as well. People will tell me I'm stereotyping, and OH YEAH, I am! But stereotypes aren't drawn out of a hat. Asian kids are picked on for being good at math. But look who's the top of the mathematics leaderboard! China! And honestly, black people portray themselves poorly when they tend to sag, blast rap music, or get in trouble. Here's an example:



Lemme pick on my own race to even the table; I'm a white Caucasian male. I'm an IT guy. But every time there's an IT guy in a video game, he's either an egotistic asshole (Pritchard) or a nerdy guy with shirtpockets and glasses (JC Denton's radio guy). And then when you just look at the fact that I'm white, the only other white guys in video games these days are either spiky haired rascals or people the size of refrigerators.

If it's a problem for women to be portrayed as big breasted whores, then it should also be a problem for men to be portrayed as incredibly buff guys.

Women feel pressure when they see a beautiful woman because they feel like that's what society wants them to become. But men have the same thing! I guarantee you! Turn on a movie like Sex in the City. I guarantee you that there's gonna be a scene with three women or so tanning by a pool where a Brad Pitt kind of guy walks buy, and all the women turn and stare at his butt. Is that fair? Hell no. I want $160,000 to call that out for what it's worth.


Bayonetta makes stereotypes women as big breasted pole dancers. This guy stereotypes men as big buff jocks who look like Brad Pitt.

$160,000? This blog is FREE.

Basically, to summarize:

- When developers try to create a world, they try to make things somewhat realistic. All races and genders lower their own standards by their own race/gender. Black people listen to rap, white people are goody two-shoes, women whore themselves out to Hooters, etc.
- Women aren't the only ones with poor portrayals. You all get big boobs and have no real role in a game? Men are portrayed as giant weapons of destruction, geeks are portrayed as huge nerds, and black people are portrayed as garbage-diggers.
- $160,000 is for a youtube series is ridiculous. Wikipedia is always looking for donations, and they actually don't bullshit you with biased opinions (At least not as much as Anita Sarkeesian)
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I'm sorry to mention this once again, but it brings up such a good point in many of things. ME3, people were entitled to a good ending because they showed consumer loyalty and the games throughout were relatively good. They had paid for what they expected to be an epic conclusion to perhaps one of their favorite series of games, and I understand that. Fight for what you deserve in for what game you deserve it in.

But with the advent of the new Kinect Star Wars, I keep seeing people going nuts over how stupid it is and how it “killed” star wars. But here's the thing. This is all in one game, that you don't have to buy. It doesn't continue the story line, and you can see how it's aimed at someone of a younger audience (Seeing the KID on the front of the case). And if you couldn't put two and two together, consider the rest of games on kinect. There are very few , if any, games targeted at the same audience as hardcore Star Wars fans.

Another problem is how people act like it kills Star Wars. They seem to think that a guy covered in black can't break it down once in a while. It may sound like I'm joking here, but I'm not. They act as though if he does, then he's ruined forever for doing something the player doesn't want him to do. You cannot define how he acts.

Bringing up ME3 again, the series defines itself as a story about people trying to save Earth from the reapers, and okay. But tossing all of their hard work back in their face as if it never mattered? That's something to be upset about. But complaining about how a game has a mini game where famous characters from a game dance? You never even had to buy the game, as it pretty much advertised itself as for younger kids.



With the picture above, I'm also saying that...why can't there be a bit of comedy in games? I'm sure the developers weren't aiming to destroy your childhood memories. They probably saw it as a bit of a goofy, or funny thing. Now if they start dancing in the actual storyline and acting really goofy, I can see that being a bit of a problem. But as a side dish, that you didn't even have to buy because it advertises itself as FOR KIDS , then what do you have to complain about? That an evil villain danced?

If I had a problem with this, then I would be anti-just about everything. Because of stuff like fan-fictions that ruin how I view amazing characters (Back when I was heavily into KH, fan-fics ruined it).

And yeah, if I had the chance (And kinect), I would probably go and play this game, because I get a kick out of it. I find it humorous.
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