It's funny... I hear kids talking about playing games just for the sake of "getting achievements/trophies" and I think, "Whatever happened to playing a game for fun?" I mean, that's the whole point, right? If you're not having fun, why bother?
Over the last five months or so, I've found myself playing an arcade game again and again, putting quarter after quarter into the coin slot, until I pass the point of enjoying myself and focus on getting the high score. Then, when I finally reach that goal, I get all excited and take a quick shot of the screen on my phone and text it to my girlfriend and anyone else who gives a rat's ass. So I stopped and thought about it... the High Score, that holy grail of the Golden Age of video games, was really the first achievement, wasn't it? I mean, how cool is it to play a game, get the high score, enter your initials or whatever you three-letter handle is and be able to say, "That's my score, I did that." And on top of it all, you know that there's a bunch of other gamers out there trying to take you down. It's really awesome!
So then I had to wonder... since no one cares about scores any more, are trophies/achievements a replacement for that?
Anyway, yeah, this blog was kinda stream-of-consciousness, and I think I was trying to make a point or two somewhere, I dunno. I've been up for almost 24 hours at this point in time. What are your thoughts about achievements in games, or about competitive gaming? Inquiring minds want to know.