Asteroids... For me, this is where it all began, circa 1983; going to my cousin's house with my brother and staying up half the night playing this game, Space Invaders, Pitfall!, Megamania, the terrible 2600 port of Pac-Man, etc., etc.
I've always loved the classic games. If, on any given weekend sometime around 1992, you went into the old Starcade by the Dome theater in Pleasant Hill, California, you'd see all the other kids crowding around Mortal Kombat or the latest in the long series of Street Fighter II updates, and then there'd be me away in the back, content that I had the Mario Bros. cabinet all to myself. But I don't want to bore you with *too* much ancient history.
As my good friend Artie said, "I enjoy many other things, but that's not important here. We're here for the love of video games, dammit!" So, that said, if you really want to know more about me, drop me a line or add me on Myspace.
* Donkey Kong - Arcade: What started as a Monday tradition has become a game that I live and breathe. This game. Is. AWESOME. Every Monday Artie and I meet up, get a cheese steak sandwich, head over to Phoenix Games in Concord and play this classic. Now, I've become a regular at Phoenix; if someone there doesn't know me by name, they know me as "the Donkey Kong man." I'm currently the champion at Phoenix Games, with a high score of 300,800 (unofficially the 26th highest score in the world and 10,500 points above Steve Sanders, author of Video Master's Guide to Donkey Kong), and I'm looking into purchasing my own cabinet. Watch out, Hank Chien. I've come to chew bubblegum and take your record. And I'm all out of bubblegum.
* Metroid Prime 2: Echoes - Gamecube: Yeah, I know, I'm more than a few years behind. Love this series, though. Very much anticipating the release of Other M.
* New Rally-X - Arcade: It's funny that people back in 1980 seriously thought that this game's predecessor would go on to be the top arcade money maker of that year, over games like Battlezone, Defender and Pac-Man. Still, this game is addicting and a lot of fun!
So yeah, I'm new to the Destructoid community... I'll be adding/updating my blog as time allows. After all, it cuts into valuable game time. :)
It's funny... I hear kids talking about playing games just for the sake of "getting achievements/trophies" and I think, "Whatever happened to playing a game for fun?" I mean, that's the whole point, right? If you're not having fun, why bother?
Over the last five months or so, I've found myself playing an arcade game again and again, putting quarter after quarter into the coin slot, until I pass the point of enjoying myself and focus on getting the high score. Then, when I finally reach that goal, I get all excited and take a quick shot of the screen on my phone and text it to my girlfriend and anyone else who gives a rat's ass. So I stopped and thought about it... the High Score, that holy grail of the Golden Age of video games, was really the first achievement, wasn't it? I mean, how cool is it to play a game, get the high score, enter your initials or whatever you three-letter handle is and be able to say, "That's my score, I did that." And on top of it all, you know that there's a bunch of other gamers out there trying to take you down. It's really awesome!
So then I had to wonder... since no one cares about scores any more, are trophies/achievements a replacement for that?
Anyway, yeah, this blog was kinda stream-of-consciousness, and I think I was trying to make a point or two somewhere, I dunno. I've been up for almost 24 hours at this point in time. What are your thoughts about achievements in games, or about competitive gaming? Inquiring minds want to know.