games  anime  |  toys
This is a Destructoid readers's blog. For staff blogs click here. Confused? read this Create you own Dtoid blog, it's free!  |   Returning members: Login now


[ Marioland's blog ]



Sigh... Gamers need to change, not the communities
Marioland | 3:26 PM on 09.05.2009 7 comments


A bit pessimistic view, I know, but I stumbled into this while watching the updates river that flow in the main page of Facebook




Of course I hid the names and pictures (i don't want anyone to get nasty personal messages in my conscience) but this is utterly pathetic. How is it even possible a simple thing such as posting a technical help page could spawn so much hate, irony and fanboys to go wild.

Changing gaming communities.... yeah sure, but it won't happen until we change the gamers. Just like in the greater society I guess....

read more



Attached photos:

Photo

I love Destructoid and that's why
Marioland | 1:49 PM on 08.25.2009 1 comments


Dear Dtoid,

There are a lot of reasons why I love this place. It's kinda complicated, like, all the love relationships in life but I'll try and explain why I'm still here, Cblogging.

First of all, I met Dtoid through my friend Cubilone. A very special friend of mine and fellow gamer that likes to give a second thought about what happens in our beloved gaming industry. Just right beneath the surface of things that happen into the industry, without biased opinions.

Dtoid has just that. Even if there are some opinions I simply don't agree with, I still can see the point that every single author makes throughout their texts. All that, without loosing that special humor that Internet culture generated for years now.

I've found Anthony Burch. A handsome young man that throughout his texts and videos, I can find my own visions on how videogaming can be a more meaningful experience and be recognized as "art" because is a sense, video games are.

Anthony also inspired me to write my own editorials concerning all those stuff that games can and should be. He is the one who encouraged me to address all my concerns about the lack of social messages, discouragement, display of emotions, perception of beauty and the Hollywood-ness that games have noways without sounding like a strange geek with the special X-men power of being into humanitarian sciences.

Then, there's another favorite author named Jim Sterling. I just love the irony that spans on his writings. Not only I've found a voice that have given me ideas on how to discuss the video game controversy with older (and more stupid) people, but also He's the one that will have his soul eaten by the Tails Doll, just because he's a fan of Sonic and always drag us into hoping every time Sega decides to crap on the poor blue spiky thing.

In the Retroforce GO! That was dedicated to Sonic, Jim did the best Eggman voice incarnation I've ever heard. He's what Egoraptor is for Metal Gear series, just for Eggman.

Seriously, it was THAT EPIC!

The rest of the writers, well, it's not that they are of inferior quality or doesn't have enough originality and character in their writings or love them less. But, for me, those two people are the most influential to my own job contributing at a Greek gaming site. It's not just imitation, mind you, all of destructoid stuff is so original, they can't be imitated. it's something way better. It's influence. and it's different.

Then there's the community. I never posted at the forum because I have some sort of phobia in overcrowded forums, especially foreign ones, but I might do it at some point.

Otherwise, I love the fact that there are people who may enjoy videos like this:

http://www.youtube.com/watch?v=4qsWFFuYZYI

and laugh on videos like this:

http://www.youtube.com/watch?v=qZKpJGWXXEo

And give their opinions commenting whenever they can.
The only issue is that sometimes it frustrates me when they said that something is OLD instead of giving some thought in the actual text itself. I know it's not a pretty thing to talk about things over and over and over again, but some stuff have lots of sections waiting to be covered.

I love Destructoid. Actually my dream is to work for such a site someday. Well, that day will probably never come, but, I still have the right to dream, right?

read more



Abusing Ad at Destructoid (NVGR)
Marioland | 6:24 AM on 08.23.2009 6 comments


OK just tell me. WHO THOUGHT OF THIS SHITTY ADVERTISEMENT?



I found this on Dtoid today. I totally understand that the AD server (whoever this is) that provides Dtoid with ads, looks up our IP and sends us the corresponding advertisements for the country that we are accessing the site.

But this one is the real shit. The creators of this little ad have violated one basic rule of advertising online: It has sound. And an irritating one too!

Why do I have to listen to punches every four seconds? Can't I see Dtoid listening to my own music or complete silence? WHY OH WHY THEY PUT FUCKING AUDIO IN THOSE THINGS.

Please, if you are from that ad company, go back and mute this horrendous ad that hurt both the advertised site and the site that this piece of shit appears randomly. It's not difficult to supervise and change some of them. JUST DO IT!

read more



Attached photos:

Photo

I suck at games: Rhythm is a sucker
Marioland | 4:14 PM on 08.04.2009 2 comments


Rocks bands, plastic organs, multicolored buttons that must be pressed in a "rhithmc" manner. I just suck at it.

The truth is that I never was fond of rhythm games in general, except for the ones like EBA and Rhythm Heaven. Otherwise, there's nothing for me in there.

The first time i saw the plastic guitar of the original Guitar Hero, I was like "COOOOOOL that looks easy". Alas, there is no way to make me push the right button at the right moment, especially when there's a lot going on on the screen (aka. the highest difficulties)

It' not that I can't remember buttons and corresponding actions assigned to them. Quite the contrary, In every game, there is a fucking action every time I press a button. In Super Mario for example, the A button makes Mario jump, in Half life 2, the E key makes your character pick up things etc. On the other side, In those rhythmic games, all you have to do is to follow on-screen instructions to press some colored buttons in order to listen to a f*cking song that I could simply buy on an online store and just listen to it on my MP3 player.

The worst is that I find that the actual rhythm of the song is irrelevant to what the game wants you to press. It makes me make mistakes and even panic trying to get thing back to normal.Alas, the game overs WAY too soon for me to get it right again. Sometimes, the sequence is so fucked up, that i can't even find the right keys to press. Just because they are doing the SAME FUCKING THING and I can't locate them since they serve no purpose different purpose, so to reach out to them. Especially with Beatmania, I can't even figure out what key to press next because of the mixed up layer.

I'm not saying that this kind of games are bad or anything. So many people who enjoy them can't be wrong. I also have friends who try hard to educate me so we can play together. Still, I suck in an unbelievable degree for all the above reasons and for every single other reason that I can't think of right now.

BTW despite of sucking unbelievably, I did the review of Rockband Unplugged on the gaming site I'm working. It was hell but I made it in time ;)

OH and I love karaoke! Lips and SingStar FTW. And, no. I won't post the video of me singing Madonna's Like A Virgin while drunk (unless Xbox Live comes to Greece)

read more



Europe's 1 vs 100 isn't for europeans
Marioland | 11:29 AM on 07.26.2009 3 comments


I've been spending quite a time ranting at Microsoft's terrible policies at Europe. Looks like the Redmond company really hate everyone who's not in UK or Netherlands.

I have mentioned that in Greece and several other countries, there isn't official Xbox Live at all so, we end up using UK or ireland accounts.

The latest shenanigan from Microsoft is that they IP locked 1 vs 100. In a kinda sneaky way too. A couple of days ago, I could play without problem and the game was descent enough for me to fill up my utterly empty evenings. Then, out of the blue, the service got updated and asked me to re-download the game.

Instead of a download, i got the following message: "this download can't continue. please try later"

HUH? WHAT HAPPENED ?

I dug in some 360 related forums and found out that they probably locked away IP's that they are not from UK and netherlands. Isn't it fun? They haven't made a statement about this yet. It still remains ananswered why all the Europe has been excluded in a Europe-designed service?

way to go Microsoft

read more



Untapped potential: Making games about Social things
Marioland | 4:55 PM on 06.15.2009 3 comments


OK, I admit it. This isn't a good title for such a subject for a monthly musing but what can I put on that's somewhat relevant? Ah nevermind...

Video games are becoming something like the new "movie industry". It's a new medium that combines all that cinema includes, making it interactive by the help of Technology. But, unlike cinema, there aren't a lot of games about social problems or have some views or solutions or even show some shocking aspects of our society.



Sure, this kind of entertainment is somewhat for the wealthy people, but so did the cinematograph but it's not 1802 anymore and things get to mature a but quicker since the info spreads around more easily. That doesn't change the fact that video games lag behind in terms of the variety of subjects that will get them into our consience as another art.

Let's get started with some games that *maybe* have some social sense in them. Let's get an example at Mirror's Edge.
Dice's first person parcour title was all about opposing to some regime that tried to control completely the flow of information in the fictional society in the game. They were like the all-seeing Big Brother that know anything that happens anywhere.
There were a lot of social movements showing in this game. Protests, people clashing with the police and then, some secret organisations that exchange info via Runners.

This game had the ideal background to be something like the dystopia that a post-modern society may be. Just because there is a large flow of information, someone will try to put a limit to it blocking content and monitoring people.
Mirror's edge focused on the Faith's story. It's not that it's bad to have a protagonist, but the game never reveals who does all that stuff and why. The police department look like new clan of Nazi employees not revealing why they are so obsessed about capturing Faith. We never learned why the gonverment wanted to regulate every single bit of information in the city and from what social group did Faith and her family came from. Everything was so quickly and simply explained, it threw away so much potential of the story and all the sociological interest this game would have.

Another game that tends to comment over sociological matter is... yes, GTA IV. To be precise, every GTA except some few that came out just because the croud wanted to kill people and jack cars.
Immigrants looking for a better life in America - a fake paradise of chances- is a serious problem in a society due to the criminal stuff that float around in such big communities. Also, bullying and gangs that are products of sub-cultures are tapped by GTA in some degree. Woman discrimination is also there in the Liberty city, and, hopefully, in the newest episode of GTAIV, the discrimination towards homosexuality.
But also, GTA series fail to show a complete image of those matters, even if there is a lot of room in a freeroaming game like that. It mostly stays at the sarcasm of matter that happens in modern and post-modern societies rather than revealing causes and excuses. But, still it's pretty close in sociological interest.

But still, something's missing. Trying to make things look cool in games mostly spoils all the other dimentsions of things. For example, medieval times were hard as hell. There wasn't anything like "honour of a knight". There were just owners of fields and farmers that lived like slaves by the strict rules of christianism. There weren't any magical spells or wizards or dragons. Even the Kings were nothing but some people who have enough money to build large cathedral churches.

Wild West was also a time that, in fact, it was borring and hard as hell. Not to mention 2nd world war that there were real change in the gonverment form in european countries, large social movement throughout natzi regime over europe. None of the games really showed the starving orphans of the war, neither the dirty cabarets in Germany where drag queens (men dressed like women) tried hard to keep their sexual preferrement secret in fear of excecution. Those were really dark times that, for some reasons, through games (and movies but mostly games) look interesting times full of fun and pownage.

I'm not asking for games to stop being fun or try to be some kind of documentaries. That would be a total mess. But, there are games that are as fun, as they have some clear messages to deliver. For example, COD Modern Warfare, had some strong anti-war messages and socking scenes about the beastry of a modern war. Just show the nuclear blast that happened in the game to anyone and they will be overwhelmed by the degree of destruction and shocked by the dead silence of that scene. Bioshock's utopian community that went nuts is also a great example of having really strong and true messages without being sacrificed in terms of fun and gameplay.

But none of them are complete. Since there is room for more social understandment for making stories and goals in videogames I can't understand why the creators keep ignoring them so much. Maybe unpleasant stuff turns gamers down and that's the turning point.

Ever been in XBL playing HALO3? You sure have been and hear all kinds of offensive stuff like "nigger fucker", "homo nigger", "go die u gay noob" and such. How is it even possible for people who are mostly young, to accept a video game that makes them think over some stuff in their society? How is it ever possible to make the majority of people think outside gamerscore, achievements and multiplayer deathmatches? It's a freaking circle. Things like today's games tend to sell because the croud asks for it. Be different, and your games sink in the hell of "games nobody played"

So what needs change? First of all, us. We need to be a bit of thinkers of what the media (not only videogames) transmit to us. IT's not all that hard if you give it some thought instead of leaving your braind in a couch next you when playing. Besides, games can be a way to make the brain actually work, not only in terms of memory and awareness, but also learn new things, receive and process messages about the world around us.

Besides, TV is the main braincell killer, right?

(next time I will refer to stereotypes, games favorite form of human.)

read more



Attached photos:

Photo
« OLDER



Marioland
+ follow this blog   RSS

about me

Hey! I'm a 23 years old man and I'm living in Greece. Believe it or not, video games are not banned here so, stop asking.

Another year in my life, another correction to my blog description.
Hi, I'm Marioland and I'm a gamer for a long long time. Greece sucks when it comes to gaming. Not only the gaming industry has a great lag, but the titles and peripherals cost all your fortune. It's not too bad though since internet is here. (and I'm not talking about piracy)

Gamers here in Greece as as lame as ever. There are people who claim themselves hardcore just because they spend their precious life in World of Warcraft. There are also some dumb-asses who bought a PS3 just because for the status quo. It's a bad situation where you hear bullshit from all the fanboys that doesn't even play the damn thing.

There are also youngsters who can't even afford to finish the game themselves. My younger cousin finished Valkyria on the PS3 watching the solution from youtube. Care to read a Walkthrough you say? No, man, no extra effort for reading. This is video and this is lazy ass.

But, hey! It's not that bad! I have some good friends that play nice games and know what to do. They are also culturists like me and think about stuff before they start to talk. It's always enjoyable to find such people around, especially when you want to avoid the assholes of Xbox Live.

I'm also new to the gaming journalism. I contribute to a greek gaming site called [url=http://game20.gr]Game2.0[url] where I post news, reviews and editorials. It's all in greek so, it will be kinda greek to you.
I found out that this kind of journalism is the worst place to be from all the above. We have the worst sites (only a couple are good including ours) and some certain magazine is so bad that makes you cry. The gaming journalists here are some stupid elitist guys who believe that their word is the law. The bias and the fanboys get in the way of the information they put on their writings. I have already stalked once since they have trolled on one of my texts. It's that bad.

Anyways, I own a DSlite, a PSP, an Xbox 360 and a Wii. Feel free to ask me for friendship on these platforms. It would be nice to get my ass handed by someone from Dtoid.

Keep Gaming!

 Xbox 360 gamertag
 Mii friend code:
Marioland

manage your gamer profile

 friends' updates
Cubilone's Profile Cubilone
Astronomy in games: does a realistic sky make a difference?

manage your friend list





 

 
  get involved

register or login
post a blog
post a forum
enter a contest
contribute a news tip
suggest a feature
be a guest editor
support

new member's guide
login assistance
tech support
report abuse
email our editors
read our dev blog
nuclear crisis?
keep in touch

RSS feed
Twitter
Facebook
Myspace
Flickr
Game nights
Meetup+play online
seriously

about Destructoid
advertising
terms of use
privacy policy
jobs at MM
buy our crap
our network

Tomopop
Japanator
Despingation?




Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
living the dream since March 16, 2006