Quantcast
Destructoid - Maniac's Community Blog



About Me
A bio? If people want to know they can ask me. THEN I'll put something up.
Gamer Profile
3DS friend code:
Steam:
Battle:
PSN:
Mii:
Gamertag:
Following ()
Nothing is Sacred: Conflict!
Maniac | 2:29 AM on 10.31.2009 2 comments


You wanna know whats a sacred cow in video gaming? Something that has been completely and utterly unchangeable ever since Space Invaders? CONFLICT. Games always boil down to "us" versus "them." Even in games where diplomacy is allowed or even encouraged, its always an optional and less developed portion of the game.

Some games have tried to negate conflict as much as possible such as the Diplomacy PC game and the Democracy series, but change "political factions" to "enemy factions" and you're right back to where you've started. The Civilization series's enemy nations, SimCity's rival neighbors, Spore's hostile species, none of these games have truly eliminated conflict. Someone always wins and someone always loses.

Its a very realistic outlook, but you know what? Who cares!? I'm playing a video game! Why do I have to blow the heads off countless people in Call of Duty 4? Is the concept of allowing enemies "surrender" truly that repulsive? Army of Two: The 40th Day will reportedly grant players the ability to choose whether to bind and take enemy forces prisoner or to execute them on the spot. I applaud, no I praise, that ability.

Now I understand that conflict is an easy gameplay mechanic to use. 'Here are your tools, this is your objective, use your tools to achieve your objective." But when did all video game conflicts involve swords, guns and attack magic? Where are the firefighter games where your objective is to save people from a burning building in the least amount of time? Why does the video game community abhor games like Brain Age and the Wii-series games so much?

These are not easy games either. Anyone who has ever worked towards "the perfect race" in Forza or Gran Turismo knows how difficult and nerve wracking it can be just trying to shave a few seconds off. Brain Age and the Wii-series of games have already broken world records in terms of sales despite the fact that they can demand as much dedication as a hardcore MMO.

Conflict has become such a cornerstone of video gaming that to even talk about removing it is met with equal amounts of ridicule and disdain. This is the ultimate sacred cow in video gaming.

And I'll frag anyone who disagrees with me.



Is this post awesome? Vote it up!

2

Those who have fapped:  JT Murphy  


Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

2 comments | showing # 1 to 2
prev next

Khazar222's Avatar - Comment posted on 10/31/2009 08:50
Khazar222
All games are based on conflict. In solitare, you are in conflict with a deck of cards. In Forza, you are in conflict with the other racers and the track itself. It brain age, your competing against the computer. If they made that firefighter game, you'd be in conflict with the fire.
So I take it you mean violent conflict? I'm guessing if we look at the numbers of all games released, especially with the flood of handheld titles trying to corner the "casual" (such an ugly word) market, we'd probably see an even split between games with violent conflict, and nonviolent conflict.
Elsa's Avatar - Comment posted on 10/31/2009 10:54
Elsa
Yeah, conflict of some sort has to exist... though Portal does use a gun and it allows you to solve most situations without killing anything (though you do kill sentry bots and later on you do kill GLaDOS... but at the beginning of the game you don't have any violent conflict - actually the escalation to violence might be part of what makes the game so good... it's insidious. You start out just doing some puzzle tests and end up fighting for your life!)
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!