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All the recent controversy regarding Battlefield 1943 not being "team friendly" got me thinking. A lot of Destructoidcommunity members are all about playing with their friends, and chatting over Xbox Live or PSN. Personally, I've never really enjoyed team games with the exception of my LAN-oriented Halo series experiences. I've always enjoyed the rush of "going at it alone". Not only do you get the benefit of being able to kill more enemies yourself, but you also get the adrenaline kick that goes along with always being in a constant state of danger. You don't have your buddies covering your back, so you have to watch your own: sounds like fun! It's sort of a therapeutic experience for me as well, especially with Call of Duty's hud-less hardcore mode. There's no attachment to anything or anyone; it's just a pure run-and-gun for your life adventure. Ultimately, I suppose it's part of my introverted nature taking over that allows me to enjoy solo play so much.
Team play does have its pragmatic and social benefits, most definitely. Sometimes it just can't get better than trampling your enemies time and time again with an unbeatable and balanced squad of friends. Calling out where to go next, and what strategies you plan on executing with people you know is a blast. After playing 1943 for a few days, I can easily see how much fun rolling with a tight knit squad could be. I recently played Call of Duty 4: Modern Warfare in Destructoid's Friday Night Fights meetup last week, and I really enjoyed chatting it up with some of my fellow community members. It's just that on a normal basis, I feel right at home in a free-for-all or casual team deathmatch setting that doesn't require headset communication. What's your preference in a multiplayer game? Does it differ from title to title, or do you generally prefer one style of play?
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In Warhawk teamplay is important because you can be going solo and pulling down an enemy base - but the team can benefit if someone is at the nearest captured base and be bringing the zone up to it's max. Communication is REALLY important in Warhawk. Friendly fire also tends to be on and if you're calling in an air strike (binocs) or dropping a TOW or cluster bomb... it's just polite to let your teammates know - otherwise you get the teamkill and negative points (and nasty PSN notes!).
It really depends on the game.. but in general I prefer a good team. Even in Killzone, there's nothing more fun than hunting as a pack or covering your buddy with your body while they're planting an explosive! :)
@ISAY ISAY: that comment is awesome.Awesome to the max!
On the other hand, grouping with a few people that I know for the benefit of good conversation, true teamwork (though I'm not the sort that reacts well to "OK, go here, shoot this guy, hey why aren't you doing what I tell you?!?"), and just relaxed fun is something that I'd never turn down given the choice.
So I agree with you: I really do enjoy my alone time. Getting it on with a big group is totally awesome too, but I only have the stamina for that sort of thing occasionally, and only when all of my partners aren't constantly critiquing my performance.
I used to be a pro at this in Counterstrike. I was in a 4v4 match once, and my entire team got killed. It was just me vs. 4 guys and I methodically took them all out one at a time. It was a beautiful thing to behold.
Don't get me wrong, I do love working as a team though, but only when the team works well together. Back when I played WoW I was in a guild that would run 40-man raids into Molten Core, BlackWing Lair, and AQ40. To see 40 people all working together well toward a common goal like a well oiled machine was simply incredible.
So as you can see I like both. I guess it depends on the mood I'm in. It also depends on the game.
I only really play co-op games online anyway. I find competitive multiplayer takes too much time and effort and I'm usually crap.
I write for a co-op website, so I tend to play co-op games on a regular basis - but every once in a while I just want to sit down and play a game by myself. Games like Mass Effect work really well alone, but I spend a lot of time wondering how some games are not co-op.
Spider-man Web of Shadows as a lot of fun alone, but the whole time I wanted one of my friends to pic up a headset and play as Wolverine or Luke Cage by my side.
@ Naim Master - I lol'd!
Lone wolf is boring.
I love single-player experiences in general, so I often project that into any multi I play.
I like team dynamics and not feeling like if I'm not good enough alone I'm screwed, but sometimes it can't be helped and I definitely get a more immersive experience playing alone.
I think it depends on what you've played. I think I'm this way because I've played Tekken etc. fighting games too long and especially the Tekken Force Modes etc. "single quests" along with other single player RPGs. And so I don't have as much patience for groups. I'll always fly solo unless teaming up is convenient. It's only when I "happen to be going for the same goal" do I consider teaming up.
That being said, I did get pretty into Battlefield 2: Modern Combat when it came out. Having a unified set of goals that was reliant on players working together simultaneously meant people did less bitching and more working to get it accomplished, and you were quite often relying on your team mates for ammo or health replenishment. Plus, if you got weary of the whole team thing, the maps were big enough that you could truck off to a secluded area, hide amongst a rock outcropping, and start doing your sniper thing.
Good times... maybe I'll have to check out this Battlefiend 1943 afterall.
I should also note that for the most part, I quested solo in World of Warcraft, and refused to accept help until I was bored at max level, and joined a raiding guild.
I enjoy the solo things sometimes, but opposite to your point, I would rather have someone by my side knowing that I'm watching his back and he's watching mine than knowing that I'm alone.