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About Me
I live in a fairly small town in Oregon which makes being a part of the larger gaming community a little difficult (thank you Destructoid!). The nearest EB Games/Gamestop is about 35 minutes away in the next town which has much more stuff for "gamers" to do but it all feels very yuppie/scene. I'm "old enough" and have come and gone through several colleges, but none of them ever seemed to work for me. Currently I'm going to a Community College to brush up on some of the basics and hopefully get some type of career in the gaming field.

My very first memory is of playing Mario and Duck Hunt (separate cartridges) on the NES back in 1987 or so. My dad bought us a NES before we even had a VCR, so gaming has always been a part of my life. I'm open to playing any type of game as long as it can hold my interest.

I also love music. My original major was going to be in music until I found out that Music Theory = sucking the soul out of music. My favorite musician is Frank Zappa. Everything else is second compared to Frank. I know how to play several different instruments but my favorite is an Electric Bass.
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Those About to Die: Tutorial Enemies
Lurfadur | 2:55 PM on 04.18.2009 7 comments


Oh tutorial enemies, how I admire you. You appear in almost every game dating back to as far as I can remember. You’re never well respected and most people look down upon you but you deserve much more than this. There are many of you and you all deserve recognition, but these are the three that truly stick out amongst the rest.

The first tutorial enemy that is brought to mind is the initial Goomba in the original Super Mario Brothers game on level 1-1. You are all by yourself, sent ahead to take on Mario; the first of many to succumb to his jumping head-squish of death. You stand little chance of success. Surprisingly though, you are still able to vanquish noobs, outmaneuver drunks and stoners, and irritate the person attempting a speed run. Even I fall for your seemingly childlike skill after coming back to the game after a long break. For your trickery and constant pattern of timed perfection, I salute you!


I would next like to recognize an enemy that appears in most games nowadays and especially in training levels for stealth games: the oblivious standing guard with his back turned to me. Simply standing there you pose no threat and even if you do detect me the level will often restart, denying you of taking my life. Basic kill after basic kill, you rarely die in exciting ways. Clearly your commanders lack any strategy for troop placement or just really hate you. For your eternal understanding and patience for simply standing there and letting me snap your neck in two, I salute you!


Finally I would like to give my respects to all the low level imps, slimes, forest animals, and other lowly creatures in RPG’s. The long road ahead is paved with your lives in order to increase my wealth and power just to end up defeating you masters. Though simple and easy to pick off, you can surprisingly gain the advantage if the wrong party combination is brought forth (four white mages). For constantly being slaughtered in large numbers and still having the cohones to send out more fellow soldiers for me to butcher; I salute you!


Oh tutorial enemies, your numbers grow and grow every year but the war you fight is an unwinnable one. In reality, your mere presence helps us to defeat your comrades and overlords. But the fact that you always return, still wanting the blood of our characters and occasionally are able to catch us off guard, I salute you!



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5 comments | showing # 1 to 5
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PwnanObrien's Avatar - Comment posted on 04/18/2009 15:47
PwnanObrien
My favorite tutorial enemy ever is the one in manhunt, who literally has an arrow spraypainted at him saying "Kill this motherfucker right here!"
etirflita's Avatar - Comment posted on 04/18/2009 15:59
etirflita
Presses [] eleven times.. oops I snapped his neck. That's what we call a learning experience- Also, I don't know how many times I played through Max Payne's first level just to wreck people. Especially once you know how to play a game, going back to the tutorial or beginning is so much fun because you feel like a god.
Naim Master's Avatar - Comment posted on 04/18/2009 16:06
Naim Master
Dark Spire totally changes the tutorial enemies cliche ...
TheCleaningGuy's Avatar - Comment posted on 04/18/2009 21:12
TheCleaningGuy
I was going to do something like this.
I always wondered where tutorial enemies came from... The ones in Wanted wear bloodstained smocks and seem to be quite angry. Maybe they've been locked up somewhere?
TheCleaningGuy's Avatar - Comment posted on 04/18/2009 21:12
TheCleaningGuy
I was going to do something like this.
I always wondered where tutorial enemies came from... The ones in Wanted wear bloodstained smocks and seem to be quite angry. Maybe they've been locked up somewhere?
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