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Luna Sy's blog

4:13 AM on 06.08.2015

May I have a word with you, Jonathan Holmes?

I didn't want to bring back my blog this way.

I’m not the type of person who likes to swear. Not because I want to come off as some sort of innocent, goody two-shoes type of character, but simply because the  sound of some of these words don’t feel too pleasant for me when I insert it in most sentences.

But I think this one American expression serves as a good summary of some things I’ve been pondering on as of late:

“I’m getting real tired of your shit", Holmes.

And don’t think I wrote this just because I got upset over a single article. You’ve been getting yourself into these kinds of situations every week now that it’s almost like your weekly scheduled feature along with Sup Holmes. I know I’m not the only one who feels this. Just look at the comments section of your articles. Sometimes, I get this feeling that you don’t do that.

It seems like you have developed quite a habit for writing and saying things that result to a rather… unpleasant response from plenty of people, to say the least. Now, whether or not you write these things or parts of it specifically to annoy or aggravate certain (groups of) people is highly debatable, and I seriously want to believe that that is not your intention at all. However, it is the way you respond when people do get upset over your work is what really gets on my nerves.

“Passive-aggressive” has been a phrase that has been thrown often in terms of describing you. You don’t think so? Well let’s use the most recent thing you wrote as an example.

Now I also thought that people overacted a bit by a simple name-drop of a person they don’t like, plenty have focused their attention on that one thing, as we see on the comments. It looks like this time around, you actually saw the comments and when there was need to update the article with more info. So what did you do in response to those people? You taunt them even more.

 “Oh you don’t like it when I say that? You mean like *THIS*? Does that upset you too?” This is basically what you did.

I’m pretty sure someone recently got banned for repeatedly having that kind of behavior. And that was just a regular community member. You are a writer for the site and editor in chief.

What did you even expect out of doing that? I don’t know about you, but if someone disagrees with me, I don’t want to try to make them angrier. You’re just making things worse for yourself and everyone affected.

I finally started using Twitter not too long ago, so I sometimes get around to seeing the things you post there. I see this from other writers too and I’ve always wondered why you chose to voice out your feelings towards people’s negative reaction to your stuff over there rather than directly to those detractors.

You’re seeking approval from a different group of people to pretend that the negative things another group finds in you do not exist or do not matter. You’re also making fun of your detractors behind their back in doing so. Prove me wrong but without explanation, that’s how that behavior comes off to me.

And replying to a negative comment with something like “Oh, how interesting of you to think that.” or “Hi! How was your day?” or “<3” ain’t helping either.

You might be wondering “Why are you so critical of me? Other people out there are much worse at this sort of thing you’re complaining about than I am.”

That’s because you used to be one of my favourite people in this entire site. You could even say that you played a good part in convincing me to join and be involved in the community. While (as you can see from my “about me” section alone), I do admit that a good part of my enjoyment of you comes from making fun of you, specifically during your Podtoid days, but at the same time, I admired you a lot for being willing to put up with that. It takes a lot of courage and, ironically, self-respect to (allow your friend to) bring humor at your own expense. You yourself had a weird and offbeat sense of humor that I really enjoy and some of the funniest things I remember from Dtoid came from you.

And now with your current position, you are even more important to this site than you were before. So it pains me to see more people going against you, and to see that I’m starting to agree with said people.

Since late January, I began to recap community blogs to fill in for the Monday slot that has been vacant for a couple months back. I convinced the other recappers to start using that Twitter account we apparently have so that more people can be aware that the cblogs is a thing you can post stuff on. I decided to revive the frankly boring, mind-numbing and really-should-be-found-a way-to-automate task of counting every single post, comment and upvote so that users can be known of the status of the cblogs for that month. I joined in trying to revise the forum structure to help make it less confusing and more accessible to new users, and hopefully to get more new members in the first place. Since the redesign, I played wannabe bug tester and made several posts on the uservoice and posted other site issues whenever Niero would bring it up (by the way, special characters like the "é" in "Pokémon" still don't work. I almost became a mod just for the single purpose of deleting spam comments on the frontpage and blogs. I even tried to apply for a staff/contributor position back in February (which you never got back to), even when I know that the only skill I can bring to the table is “I can paraphrase news articles from other sites and post them while you’re all asleep since I’m on the opposite side of the world.”

The point I’m trying to bring home is, anything, no matter how little, unremarkable or of questionable effectiveness. I wanted to do it to help Destructoid, the very first online community I became part of (and the only one I've managed to stick with so far), the place where I met a good number of people which I now consider as friends.

However, it seems like that drive is slowly fading away. I have ideas and concepts for things to write about, but I can hardly bring myself to complete, nor do significant progress on, a single blog or recap post for the past three months. Some have told me that this phenomenon might be what they call “writer’s block”. There may be several things that caused it, but now I realized that you are one of them. As much as I want to help bring this place up, as much as I want to help make people love and contribute to this site and meet new people through it the same way I did, it’s hard. It’s hard to convince oneself to continue doing so when the very people in charge doesn’t seem to show much concern for the thing that made them popular in the first place and the reason why they’re still afloat to this day: the community.

In just two years since I signed up, I’ve already seen many friends and good acquaintances leave this place or certain parts of it (almost always the frontpage) out of frustration or disappointment on how things are currently being handled. I also got way too upset and affected when they decide to stop contributing things for the sake of the community when their issues with the site had less to do with the community members. But now I think I’m beginning to understand where they’re coming from. Why go through all the time and effort to contribute something positive when it takes so little time and effort for it to be negated by someone who holds a much higher level of importance and influence over the site? It’s discouraging. You’re better off contributing someplace else. Or just playing video games instead. It’s also insulting. To those who are still making an effort. To your fellow writers. To those who post and recap blogs. To those who curate and edit blogs to promote on the frontpage. To those who try to set up game nights every Friday. To those who post witty comments and bad puns on your articles.

This is not a call for you to change your opinion on certain issues or controversies, nor is it a call for you to completely bend over to others’ view on things. All I ask is for you to look at how you respond to criticism or even just straight-up bashing, and know that you can do much, much better on how you deal with those sort of things directed at you. We can’t please everybody or agree on everything. But that doesn’t mean we have to make enemies of those people. Didn’t you once work with people who had mental illnesses? I figure you should know all about how to deal with people’s behavior in a helpful way. You should at least be way better at it than me.

I’m not in top form right now when it comes to writing and expressing my thoughts, so I apologize if this may be one of the worst set of paragraphs you have recently seen written on your computer screen. But I hope it was enough for you understand what I mean and what I wish of you. I know no one wants the cblogs to be a place for drama, but I’m also hoping that this blog can incite other, more well-articulated people to voice out their concerns in a helpful manner. Right now, Dtoid can do well to improve on a lot of things. But it’s hard to improve on things when you’re not clear on what is wrong, or you can't acknowledge that something is wrong in the first place.

I believe that we both wish the best for this place. And I believe that there are still plenty of people who share that feeling as well. So please, help us out so we can help you too.


12:30 PM on 02.22.2015

I can't stop watching Game Center CX

I've tuned in to my fair share of video game playing personalities in the past. Most of which I still follow to this day. First, I discovered The Angry Video Game Nerd after seeing countless of "This guy ripped off AVGN!" comments on Irate Gamer videos. I don't remember how I found out about Irate Gamer though. Then I caught wind of Two Best Friends Play in 2013, which quickly became one of my favourites. I also found out about JonTron a few months ago and worked my way through his channel and some episodes and best-of compilations from his time in Game Grumps. Now, I'm once again (very) late to the party and have just found out about this great show.

Started in 2003, predating the era of Let's Players, Angry Nerd personas and even YouTube itself, Game Center CX is a TV show starring Shinya Arino, who's employed in a fictional company which the show is named after. "Arino's Challenge" is the main feature of the program, where he sits in an office and marathons a game to reach its ending or complete a certain challenge within the game. With him not being very good at games, the "You have to reach the ending" rule is often taken to its most literal interpretation, employing any means necessary to reach that goal, seeking help from strategy guides and his many assistant directors, who would sometimes even play through hard segments for him, whenever he gets stuck. So long as the last segment which leads to the ending screen is done by him.

They also have lots of fun with the title cards.

The show has gotten quite popular, his green uniform, orange tie and penchant for cooling pads iconic among fans. It's still going strong after 18 seasons and several specials and live events. A movie is supposedly on its way. And it has games too! You may know it more for its Western title, Retro Game Challenge.

The challenge portions were not actually the main draw from the start and it's focus was initially on featuring various Japanese game companies, detailing its history, conducting interviews and whatnot. Challenging a game from that company was just one small part of it. From season 2 onwards, Arino's Challenge is now the highlight, accompanied by several side segments that serve as nice breaks between the playthrough and makes it more akin to a variety show than just a Let's Play. Still focused on retro games, some segments retain the spirit of the first season with more developer interviews. Some are as simple as a brief showcase of a handful of games from a certain system, company or time period. One popular segment is "You Should Visit This Game Center Sometime", a travelogue where they visit arcades, stores or other places around Japan that feature retro games and other things of note, as recommended by a viewer. I found these segments quite interesting because you can see that there are tons of games that never made it outside Japan. Later seasons introduced sillier segments like "Shocking Videos MAX" where they show gruesome, SHOCKING scenes in video games such as crashing your bike in Excitebike, or "Family Computer Sniper" where he plays sniper using an SNES Super Scope and tries to identify game cartridges from afar.

The corporate/office theme adds a lot to the show's charm. Their silly antics and the fun and colourful atmosphere of most games are made even more off-beat by the serious, formal and "professional" tone they try to practice being in a workplace environment (which they almost always never manage to keep a straight face whenever they do so). That mixture of seriousness and silliness is something I observe quite often in Japanese humor and I'm a really big fan of it. Arino himself is a very charming guy. His laid-back, clumsy and often childish personality is what makes the show, watching him react to things with such bluntness, wonder and enthusiasm. After all these years, his skills never seem to improve and yet somehow, out of sheer tenacity, he usually manages to succeed, after several continuous hours of playing. They make sure that fact is known, telling how much time has elapsed, how many attempts he's made at one segment or showing it slowly getting dark outside the building. Plus, the way the show is presented along with the epic and dramatic delivery of the narrator throughout the whole ordeal, even when cracking a joke, is icing on the cake. It gets you more invested in his struggle and really makes you feel like you're watching so much more than just some guy playing games that are almost as old as he is.

I finished watching all of season 1's challenges, the entirety of season 2, as well as a couple of odd episodes here and there, and I think the show shines most when covering games of special interest, like an episode where he plays a jogging marathon with the Japanese Power Pad, or the ones where he plays adventure games or dating sims.

Needless to say, I highly encourage you to watch it. Definitely one of the best video game shows I've seen yet. I guess I also have to give a shout-out to Nanashi for passively introducing me to this show. Sometimes, an offhand comment or picture is all you really need to get acquainted to and eventually engrossed in a certain thing.


6:00 AM on 02.09.2015

Playgiarism 03: Totally Not Street Fighter IV [三国演武]

Wait, there are three of these already?

Part 1 | Part 2

Last October, I started this series called “Google Play-giarism”, born out of those dead hours of the afternoon spent looking at bad knock-off games at the Google Play store. As someone with an interest in art, drawing, etc., They’ve always fascinated me. Playing this little game of “where did they copy this from?” gives me a sort of inside look at the creative process behind that ultimately bad or lacking piece of art. It’s even quite educational. It shows us how not to use another work as reference for yours.

Anyway, I dropped the “Google” part of the title, as I plan to expand this series outside the mobile games market, for this particular entry at the very least. Not that I fear copyright infringement or anything like that. Dropped the dash as well, because the logo looks better without it. Yeah, we have a logo now, I hope you like it.

Sometime last month. I was walking around the food court of some mall and stopped dead on my tracks upon seeing this one game through the glass panels of some old, backwards arcade.

Finding any information on it was quite difficult, at least on the English speaking side of the internet. With only that English text on the logo to work with, all I saw was a very short thread on Shoryuken, an official English site with barely any info, and official videos whose quality are so bad, they might as well have not uploaded them.

After Google’s image-based translation failed to recognize the text on the logo, I managed to find the Chinese title by browsing the Japanese version of the official site, of all places. Googled that text. Clicked on the first YouTube link and, oh my God.

Without further ado, I present to you, 三国演武 (Chaos Generation; alternate title, not a translation).

 Where do we even start?

From the opening, though a bit faint, we can see the it's trying to evoke the same grainy, "painted" style as SFIV's opening, especially with the flames and other effects.

Win poses. Though anyone can raise their left arm in triumph, this particular one looks very close to Ryu's. Not to mention his colour scheme is rather similar.

Seth's win pose. Raise from the ground, raise arms to sides.

Basically the Brazil stage. Notice the bridge where the characters fight.

Vietnam. Same general concept. Riding a boat on a river on sunset, surrounded by grassy mountains and rock formations. The boat is less detailed but the flooring is similar.

China stage. But in this game, of course all the stages are in China. Both have a restaurant in it.

The moves are a bit more interesting. While some are direct copies from SFIV and other games, other copy only (parts of) the animation and do something slightly different with them. This one has the same ending as El Fuerte's Flying Giga Buster, but the toss at the beginning is different.

Gen's Crane Style ultras where combined into one. Turn into a tornado, then slice them up.

Shin Shoryuken. It copies the startup on point.

But leaves the opponent in the air and catches them in a similar manner to the ending of Dudley's Corkscrew Cross. In here, he throws a fireball with his punch though.

I only ran through a handful of them for this blog. I'm sure plenty of you SFIV players and other fighting game fans have already recognized many other things from the video. But guess what? That same channel has move videos for every character in the game. All 10 of them. So stay tuned. We'll go through every one them some other time.


7:45 PM on 12.03.2014

C-Blogs Secret Santa starts now!

Ok, I'm back. Let's do this! 

First of, due to Steam's new policy on trading games, we'll no longer push through with the "secret" part of this little gift giving activity. While rules on gifting remain remain unchanged, we'll still encounter problems if our deliverer happens to already own the game you intend to gift, in which case he won't be able to receive it (something you should keep in mind as well when choosing your gifts).

So yeah, send your gift(s) directly to the person.

But before that, pick a gift box!

Each box contains the name of one person from our list of participants. That person will then send you their gift if you happen to chose their number. Our third party, OpiumHerz, has the numbered list of names (arranged at random). I'll get whichever box is left.

Remember, the idea is to gift a game that you want others to suffer through experience. But you can give them something they actually want, if that's what you prefer. You're all big boys and girls now. You can do what you want.

List of participants:

(PMs Sent!)

1 → GoofierBrute
2 → Zer0t0nin
3 → Cannibal Steven
4 → Occams Electric Toothbrush
5 → Retrofraction
6 → ooktar
7 → GajKnight
8 → El Dango
9 → Robo Panda Z
10 → Luckrequired
11 → Script
12 → ShadeOfLight
13 → TheAngriestCarp
14 → Agent9
15 → Sir Davies
16 → Tonich
17 → FlanxLycanth
18 → Luna Sy
19 → Solar Pony Django
20 → Hyper Lemon Buster Cannon

*To Opium: for easier PM-ing, use this url:
...or you can PM them on Steam. Whatever.

You have the entire month of December to send your gift(s) and write about the ones you received.

Have fun ♥


10:00 AM on 11.25.2014

Last call for C-Blogs "Secret Santa" 2014

Read the original post for more details. 

Making this last call a bit earlier because I'll be out starting tomorrow, December 27. Because, you know, it's already the 26th. Right now. So yeah, if you want to join, just say so in the comments section below. I'll stop by every once in a while whenever I have internet, so rest assured I'll still see your comment. But I'll be back home (where I have a PC to work with) on December 1. Because of that, we might start a day after instead (December 2). So you have until then to sign up.

In the meantime, I got Dtoid forum admin and fellow C-Blog posting person OpiumHerz to be the deliverer of everyone's gifts, so you won't know (right away) who sent you that copy of Bad Rats.

Basically, what will happen is once you have your gift, send it to him on Steam and he'll then send it to your recipient ASAP. No, this is not a scam ;) Rest assured, if he screws up, we agreed that he'll surrender all his forum admin powers to me.

So add him on Steam beforehand:

Current list of participants:

Cannibal Steven
El Dango
Hyper Lemon Buster Cannon
Luna Sy
Occams Electric Toothbrush
Robo Panda Z
Sir Davies
Solar Pony Django

Once we start, I'll post another blog and PM everyone on what to do next. We'll have a small activity to know who you'll give your present to ♪


6:00 AM on 11.21.2014

Wanna have a C-Blogs "Secret Santa"?

It's almost that time of the year again! That's right, an excuse to post this video:

I watch this every Christmas.

Serendipity is a word that I never get to use ever in a sentence. It is a term that means a "pleasant surprise" or as I like to call it, a "happy accident". When it comes to games, I too had my fair share of happy accidents, enjoying games I got in some giveaway or coerced by a friend to try it, games I would never have decided to check out for myself.

This happy accident, the joy of trying new things, this is something I want to share this Christmas season. And I wish for you all to experience and share this feeling too.

This is inspired from a dumb thing we used to do in school as to assure that everyone in class gets a Christmas present. Yes, even that weird kid that no one likes who eats lunch alone.

What if I was that weird kid???

[Insecurity Intensifies]


So our "Secret Santa" was a little bit different. What we would do is buy our gifts prior to knowing who we'll give it to. That's because you'll pass your gift to a random person. It lead to scenarios where a guy gets an NBA jigsaw puzzle when they don't even like Basketball, or getting girls cologne but you're a guy. While it sounds awful on paper, I think if we do this for videogames it can be quite interesting, discovering games you've never heard of or ever thought of playing. And through blogs, you can share your experience with this newfound game.

We will follow a similar format:

1. Buy a game you want other people to suffer through experience. You're free to pick any game, but I would suggest something relatively obscure and not a lot of people have tried yet. Since this is just for a fun little blog thing, I would advise not to spend too much on it. I myself am planning to spend no more than $10-20 for my gift.

Digital games, by the way. Like Steam or whatever.

2. Everyone will be assigned a random person to give their gift to. You'll find out later how we'll go about this random draw.

3. I (or to not spoil the surprise for myself, some third party, who will also handle the random draw) will PM each participant with:

a. Who to give their gift to; and
b. Who to expect a gift from (just to make sure you don't end up adding some random stranger on Steam)*

You're then free to send your gift anytime once you receive the PM.

*We can also do what we decided in the forums (which follows the more traditional format) where there would be a "deliverer" of the gifts as to keep things more "secret". Everyone sends their gifts to that person and they'll then send it to your target recipient.

4. Once you receive your gift, you'll have to play it no matter what it is. And because we're a blogging community, you then have to write about your experience with said game.

We'll start on December 1. Next week, I'll make a last call for anyone else who wants to sign up.

- Intermission -

As an update to my previous post, two days ago,


Well conditional pass. Still a ton of revisions to the document (as expected, really), but the hard part is over. It's as good as done. This means I'll finally graduate from college early next year! Just 3 more leftover classes to finish.

While I'm not quite fond of using internet memes and image macros, this one in particular I believe is a close approximation of how I feel right now. That burden you had to carry these past four (almost five) years, (almost) off your shoulders. Those groupmates of mine and our adviser are trully unbelievable in every sense of the word and I literally wouldn't have made it without them.

Current list of participants:

Cannibal Steven
El Dango
Hyper Lemon Buster Cannon
Luna Sy
Occams Electric Toothbrush
Robo Panda Z
Sir Davies
Solar Pony Django


4:00 AM on 11.17.2014

Update & future blog plans


I haven't been very active in the C-Blogs lately, asideof upvoting a couple of blogs, at least not as active as I want to be. In fact, I don't think I've posted often on the FP as welland I apologize for that. See thatVsign? Yeah, that's not aV sign, that's a two. That's approximately the number of weeks I've been out. Been on the forums as usual though and maybe you should too maybe. You can talk about whatever, videogames, annie may and maybe not the current controversies going on in gaming media. Please. It like, happened, you know?

I find it hard to believe that I've been going in and out of this university for almost fiveyears now.If we're only concerned about my academics and the time I spent as a student, I can't exactly say that these past five years have been much of a highlight for me.The past three in paricular I'd say has been the most soulless and unfulfilling part of my life so far, as my interest in this college course gradually tapered off to the absolute zero that it is now,and at the same time, I struggle to find what I really want to do in my life instead.The closest friends I had in that establishment were literally the only reason why I still kept going to school and now that they've graduated on time earlier this year, I hardly have any motivation to continue nowadays, let alone perform well in my remaining classes.

With that said,I find even harder to believe that all of that is now one step closer to coming to an end. Because somehow, last Wednesday, meand my three groupmates managed to submit our completed thesis document, one of the last few things I needed to accomplish before I graduate. Three copies in a brown envelope, received and stamped by some lady in the office and submitted 20 minutes before the deadline.It's rushed as hell and will probably require a ton of revisions, but I still find it unbelievable that we actually made the deadline. Such amazing crammers these groupmates of mine are. We probably made way more progress in these last two weeks than we did in the past three months. Say what you will about our horrible work ethic, but I am very much happy and grateful to have these peopleas my thesis group. Without going into too much detail, I can honestly say that if it wasn't for them, my college life would've been over three years ago.

The trip back home after submitting the document was a strange one indeed. I know for a fact that Iwasecstatic at that moment. I was in a dream-like state of disbelief after what just transpired. But I couldn't express any of those emotions because I was way too tired and exhausted.Then I got home and slept for 18 hours.

Thesis defense is on Wednesday and I don't have high hopes for it, to be honest. I don't think we'll beoff the hook just yet but regardless...

Some of the blog stuff I plan to accomplish:

Yeah. This was supposed to go up during the Halloween season.

I have another one of those Play-giarisims coming up, probably the last one for a while. I've already run through a good portion of the newest and top games lists and I don't have enough material for yet another one after this. Need to wait until I have a newer set of games to look at, especially ones that are actually worth commenting on. I mean, there are like a millionMinecraft clones out there but really, there's not much to say about any of them aside from looking and playing like the real thing and having some variation of "craft" in their title. I gotta say though, as someone who's not much of a fan of mobile games, browsing the Play Store and making fun of the dubious games you find on it has been one of the more entertaining uses I found for this tablet of mine.

In the meantime, why not go check out the first two parts of this series, now would ya?
Part 1|Part 2

I couple of months back, I posted the first part of what was supposed to be a full playthrough of Harry Potter and the Order of the Phoenixfor the GBA. Unfortunately, you won't be seeing anymore of those because I'm not longer pushing through with it. *click* There goes the screenshots.

I think I overestimated the game's ability to be hilariously bad enough to be worth writing a series of blogs on. I started working on the second part not long after I posted the first one and desparately scoured for things to say about it. Suffice to say, there hardly were any. This might as well be one of, if not, the worst game I've ever played. It's the worst kind of bad game, the one that's not even bad in an entertaining way and is just plain boring and unremarkable.

For 4-5 hours, you go through 20 something chapters which more often than not comprise of you being told to go to some place, while being sidetracked to do a bunch of minigames. Some of them include: match the pictures, press the button on screen, connect the dots, click on the thing when it lights up, and something-like-what-you-do-in-DDR-where-you-press-the-button-when-it-reaches-that-part-of-the-screen, whose proper name for that kind of gameplay completely escapes me right now. You also have an RPGs fight every once in a while where Draco and friends are literally the only three enemies you fight for the entire game until the finale.

At around the end, the game even becomes self-aware and expresses pitty for the person who decided to play this game to completion.So yeah, I've had enough of that. Plus, at this point I don't recall some parts of it anymore which means if I do want to finish this blog series, I'll have to play through it all again.

With Christmas season right around the corner, I am planning to do another playthrough of asome RPG I haven't played/finished yet, something that became sort of a tradition I do every year. With the game I have in mind, that means I have to make another dumb character again, which I'm pretty terrible at. So this time, I'm thinking of inserting someone I know into the game. I'll turn them into a girl.

Speaking of Christmas,we're organizing a Secret Santa for Steam/Digital games in the forums. Just a fun little thing to do for the holiday season. Maybe you canjoin in if you want to. I dunno. Its your life. You make the decisions. You're a big boy now. While ironing out some of the details, I thought of doing a similar activity for this C-Blog community to mess around with for a bit. Something about exchanging obscure/shitty games and writing about your experience with it. Stay tuned.I'll post it within the next few weeks maybe? Though I can really put it out now and start building up a list of participants.

I have many other stuff in mind, monthly musings, personal stuff, whatever, that I can't share yet since I haven't done much work on them aside from "Yep. That's the title." Hopefully, I can get them all out before... wow, sixmore weeks before this year ends.

Luna Sy's Avatar
Till then, see you around ♥


7:31 PM on 10.22.2014

Google Play-giarism: It's not tracing, it's referencing!

Part two of what I expect to be a very short-lived series. 
Read part one here: Google Play-giarism: Knockoff King of Fighters 

I've been very on and off when it comes to drawing as a hobby. During the earlier half of this year, I tried to make an effort in practicing how to draw on the computer using this cheap graphics tablet that I've had lying around the house for quite a while now. I haven't really done much past June. The last thing I did was this drawing of Valerie from Pokémon X/Y.

As you can see, I've got a long way to go before this is done. The outlines are rough and not yet finalised, it's still lacking in detail and I still don't know how to colour properly and efficiently. I gotta get around to finishing it someday and overall get better at this. She's supposed to be holding a Poké Ball. For some strange reason, I keep gravitating towards Pokémon gym leaders whenever I'm looking for a character to draw.

While practising and searching for better drawing techniques, I suddenly took an interest on reading about art plagiarism. As someone who's just starting out of course I often looked at or even tried to copy already existing works. I realized that that might not be the best way to go about things if you really want to get good. Using an image as reference is one thing, but tracing over or completely copying an image or even just a part of it is another.

Poses are another thing I greatly pondered on because you really can't claim ownership of certain poses, especially common poses that almost everyone does and aren't that distinct. I haven't really found a definitive answer to it, but I figured that it's alright to recreate a pose from a piece of work so long as it's, of course, not a direct copy or trace and that it's not a pose that people immediately attribute to said work, like a character's trademark pose for example. Stuff from JoJo or Power Rangers come to mind.

Wait. What was this blog post about again? Right, Google Play Store knockoffs. Well in relation to that, here are some examples of how not to use an image as reference.

Horde of Heroes

Clearly inspired from Castle Crashers, looking at the body proportions in addition to the helmet shape and design (which itself was based on the classic Knights Templar design).

While I could say that the pose came from this knight's pose in the lobby screen, it could've been from any raised shield, charging medieval knight man picture out there, to be honest. The game itself doesn't look too shabby though.

Battle Nations

Doesn't really require much explanation. It really does look like they drew (or traced) the 2D art themselves, though it still doesn't make it any less of a ripoff. I wonder if the non-TF2 characters are also borrowed from somewhere else? Like with the previous game, the game itself doesn't look half bad. It's some sort of turn based strategy game.

Battle Of The Saints II

Just one look and I can already tell it's from Warcraft. That's basically the Dranei logo with the bottom portion cut out. Crossed axes and "shield" from the Orcs logo. Frost marks and horizontal rod from the Scourge logo.

Looking at the screenshots, the requisite sexy female RPG character also looks familiar. Her outfit is incredibly similar to the one worn by the requisite sexy female RPG character from Shaiya, some free-to-play MMO. I only know about that game because every other internet cafe here had that poster. Gameplay-wise, it looks like your typical Diablo clone.

How to Train a Draco: The Game

It's not just fellow games that get copied, of course. The title of this one sounds like an M-rated Harry Potter fanfiction. Welp, there it is. Why am I not surprised?

Not exactly the same pose but clearly inspired from it. Note the visible tail, symmetrical wing position and the asymmetrical arm position. Toothless is in a more descending angle in the original.

Oh, what's that in the background? It's twin-headed dragon, skinny dragon and chubby dragon.

Angry Cats

Aside from swapping and editing their colour scheme, they also decided to steal another image for Jerry, which is kind of weird since he's already doing a similar pose in the one where they took the Tom image from. Also notice how Tom's left arm, right index fingertip and the end of his right foot are hidden from view because the original image didn't draw those parts as well.

Super mary Go

Raccoon mario from the box art of Super Mario Bros. 3, but the shape of the legs suggests that it was traced from the New Super Mario Bros. 2 version instead. This thing's a Flappy Bird, by the way. I can probably make a whole article on Mario clones, but there's really not much to be said about them really. But you gotta give credit to the one guy who had the balls to just straight up name their game "Super Mario". Now that I think about it, you could actually do that because the original was called "Super Mario Bros". Sleazy but smart.

Super Sonic Runner

I'm really starting to run out of things to say about these. I will give them extra points for ripping art from a not so famous Sonic game, Sonic Rivals. It took me a bit longer to find the exact images that they used. Unlike...

Vampires: Todd and Jessica

This is literally the first thing that comes up when you type "Twilight" on Google image search.

Manga Rush

You know, considering that one of the key selling points of the game is to play as your favourite anime characters, there really was no point in mixing and matching them like this. I gotta say though, something about the combination of short pink haired anime girl and Attack on Titan uniform is really doing it for me.

The game itself uses what is either fan-made or stolen anime game sprites. The Naruto one on the sample screenshot is clearly a rip from Naruto Shippuden on the GBA.

Contra Costa

Nuff sayd.

Tune in next time where we'll talk about game titles, sound-alikes and word salad!

Just a random thing I'd like to point out:

There's quite a bunch of these RPGs that put a frame around their icon just so that the girl's boobs will pop out of it, giving it a sort of 3D effect. Xich Bich. Heh.


3:45 PM on 10.17.2014

Giveaways and how I wasted my time writing a guide for a promo that just expired

I love free.

There's been quite a lot of giveaways this year, some are quite good, some of them you claim just to run them in the background to get free Steam trading cards. Wasteland 1 - The Original Classic looks to be part of the former.

This particular one takes a bit more effort though as the website that's offering the game for free to new members is in 한국어.

As the resident foreign language expert person who's super bored enough to figure this out, I was going to guide you in how to get a 26 year old game for free, until I found out that the promo just expired right when I was about to publish this blog! Not even sure if it was an actual promo that I got into right before it ended or a bug in their system that was immediately fixed when the word got out.

Now I'm sad. I even took screenshots and everything! Just look at it:

First, go to this website:

See that thing on the upper-rightmost corner of the screen that says 회원가입? Click on it.

You're now in the sign up page. Those things with the check boxes? Those are the terms of service. You don't even attempt to read them and just check on the boxes like you normally would.

Click on those two white buttons after filling up the forms. You're not allowed to use special characters (like !) for your password. A popup box will apear for each of them. Just click "OK". Click on the orange button when you're done with everything else.

This should appear afterwards. If not, try changing your username or password.

Go to this page:

Click on that box and recieve your free Steam key!

I don't want to leave you guys empty-handed, so instead, here are some sites you can regularly check on to (potentially) get you some (potentially) awesome and completely free games in the near future!

Indie Game Bundles

Recently renamed to BundleHQ, it's a very reliable place to go for news about free PC games and game bundles from multiple other sites. That's all there is to say about it, really. Gives clear instructions on how to get said free games.

Amazon Free App of the Day

For mobile, obviously. Very hit-and-miss, but what did you expect from a service that gives away one paid app every single day. I got some cool (but really old) stuff out of it like Sonic CD and Another World. Not exactly the best platform to play those on but I digress. I'd say it's worth a look every now and then. It gives away more than just games.

Steam Gifts

Raffles you can enter for free! Well, kind of. This is open for anyone who has at least $100 worth of games on their Steam account, which means most of us, really. Whenever anyone creates a giveaway, every user is awarded with one point which they can use to enter giveaways (which vary in price of admission). So basically, you can win free games by doing absolutely nothing but wait for points and click on giveaways to enter. Sounds too good to be true but I can attest to it's legitimacy. I won a copy of Psychonauts from it. But because of my terrible luck, that's the only thing I've won so far. It's still on the user on how they go about in awarding you the prize so it pays to be extra careful. I personally made a dummy email account just to be safe.

This site is also apretty good indicator of what bundles are currently available as most people just give away leftovers from Humble Bundles. Also, when there's a sudden flood of one particular game, you can bet that it's being given away for free somewhere else and people are just capitalizing on it to increase their CV (Contributor Value. Total undiscounted value of all the games you've given away. Giveaways can have a CV requirement so fewer people can get in which means higher odds of winning.)

Guilt-free gambling. What else could you want?

So yeah. That's that. Now to write an actual blog post...


3:00 PM on 10.09.2014

Google Play-giarism: Knockoff King of Fighters

Do you guys like my Halloween banner? For the entire month of October (and November maybe, I dunno, as long people still put up Halloween decorations in shops), this blog will be dedicated to articles about scaaary videogame-related things. So look forward to all 2 or 3 of 'em.

For today's topic:

Mobile gaming is no stranger to knockoffs. For every Angry Birds, Flappy Bird or 2048 released in the market, there are several dozens or even hundreds of games piggybacking off someone else's success story by being almost exactly like them. One doesn't even need to be a popular figure on the same market to spawn imitators. Brand recognition goes a long way in making people notice your thing and no name devs trying to make a quick buck would latch on to anything that has that.

Here's a fun little game you can play on Google Play or any app store: Type names of popular franchises and see what comes out. Let's start with...

Oddly enough, you get lots of King of Fighters knockoffs instead.

Now this one seems to be quite popular. Our man in the icon seems to be a mix of Ryu, Kim Kaphwan and his son Kim Jae Hoon.

Same pose from Street Fighter II's intro, similar uniform, similar hair.

Kim & Joe. Definitely not a direct sprite rip or edit, but the resemblance is there. Notice Taekwondo man's right arm and feet, and Muay Thai guy's hair and shorts.

Minus the fact that you have to play a 2D fighting game with an on-screen joystick, this one doesn't look half-bad. Though unoriginal and even traced at some points, the game assets do look like they were made and not stolen.

This one looks pretty good, actually. Looks like a beat 'em up with some RPG elements to it. The art style looks rather nice as well, especially since it doesn't look like a rip off of something (as far as I know).

Can't say the same about the title screen though.

Not all knockoffs can be as crafty or half-decent as the first two examples. Get used to games like Mortal Street Fighter Club. Title tries to remind you of better franchises. Icon contains stolen characters/images, including but not limited to Bane from The Dark Knight Rises and "Guy from Ong Bak" from Ong Bak.

As for the game itself, well...

Behold as our brave champion prepares to enter the womb of her horribly mishapen and unevenly skin toned adversary. "Perform impossible maneuvers" indeed.

"Cheating properly" was one of the more important things I learned in high school. That is, if you're going to copy information from the internet for an assignment, you better copy from multiple sources. That way, with a little bit of editing, the teacher won't even notice that it's plagiarised.

Looks like the makers of Kung Fu Street Fighter have yet to master this skill.

The head, hair, upper torso, lower torso and projectile of each character come from different things. It seems rather fitting to combine Ryu's upper torso with DBZ pants. No idea who armor guy is supposed to be, and why there's three of him on the screen.

Can't find a gif of the exact Ryu sprite they used. I'm guessing it's from SVC Chaos. Also, I think the less said about character portraits, the better.

Also appearing on the search results are these Ninja Fighter games. I've seen three of them, one also has screenshots from Ninja Gaiden while the other took screenshots from the Naruto: Utimate Ninja series. Since the preview images are obviously stolen from other games, it does make me wonder what this game actually looks like...

"Game Features:
- Realistic visual effects and the world’s best battle music.
- Slide the screen can be rotated gamers perspective.
- Very easy and responsive game controls.
- +Puzzle +Block game+ Memory game etc.
- Competitive multiplayer to show the world your greatness.
- Adrenaline rush guaranteed."


Last on our list is King Of Fighters Death. Once again, screenshots not representative of the actual game. App description, enlighten me please!

"This is a high-definition picture with fighting hero themed wallpaper program, if you have a childhood dream of doing tough guy hero, then download the program, and the inside of the picture as your phone wallpaper,, let myself not to forget childhood dream!eighteighteen eighttwenteen"

It's a wallpaper collection...

Animated sprites from The Fighters Generation.


3:30 AM on 09.29.2014

A Crash Course on Gaming with an Orange Bandicoot

I don't remember how old I was during that time, but I was at some kid's house when it happened. I think it was a classmate's birthday party, so I was at least old enough to go to school. I don't recall much about the party itself, except for that moment when the mom came up, talked to his son and mentioned something about a "play station".

"Where?" I thought. Well I know what a station is. And I definitely know what the word play means. Are they planning to take us somewhere? Somewhere fun?

Next thing I knew, my and the other kids were sitting in front of a TV, watching some guy beat up an old man who could barely even stand. Oh it was a fun place alright. For the first time in my life, I set my eyes on this wonderful world called videogames.

But that was just a mere preview as I only got to play for a few rounds. If my gaming life was a theme park, I only got a short glimpse of it in the car window while on the way to somewhere else. Things didn't really start until I went there myself, stepped through the front gates and got properly acquainted with it. And I think mine had a pretty great entrance.

It was almost the dawn of the new millennium. Such an exciting time it was to be a gamer, but it was also a time of great uncertainty. With Sega and the Dreamcast kicking off the new console generation, some would come to wonder if the company can still maintain its relevance in this rapidly expanding console market. Apart from their long-time rival Nintendo and the newcomer Sony, who has proven to be quite a contender, they are set to find themselves yet another competitor, with Microsoft expressing their desire to make a console of their own.

But none of those mattered to me, my sister and two of my cousins. We didn’t even know about all those stuff going on as we sat on their living room floor and clumsily scuffled around with the first five levels of Crash Bandicoot 3.

This right here remains to be one of the most iconic and memorable imagery in all of gaming to me. This is where it all began. Five numbered buttons on the floor. Stand on one of them to open a portal. Run (or jump) into said portal and get whisked away to another world. Sometimes, I would jump over the buttons or carefully walk in between them to reach the center without opening a portal. It made me feel like I’ve outsmarted the game or something.

That entire setup was very much symbolic of what videogames essentially are: a portal to other worlds, with its own distinct sights, sounds, characters and experiences to offer to its visitors. This game alone has several of them.

It sure knows how to make a first impression.

To this day, one thing that still amazes me about Crash 3 is the amount of variety it has. Just looking at the first five levels, our giant orange bandicoot (and his little sister) have gone to medieval times, underwater, ancient China, prehistoric times and somewhere in the middle of the ocean I dunno but there are pirates in it. The variety extends to the gameplay as well, with none of the first five playing exactly the same. 3D platforming, side-scrolling, on-rails vehicle (baby tiger) segments, chase sequences and jet skiing. Even more worlds and genres are introduced later on, including boss battles, aerial combat (where I was first introduced to the standard health bar) and racing (which required near perfect execution just to win a race).

I probably just learned how to read at the time, so I would often mispronounce "Toad Village", the name of the first level, as "Toadillage" or "Tutelage". Looking up what that word means, I'm surprised at how fitting it was given the situation, tutelage. In a way, I really as under the teaching or guidance of that game. It's almost as if it was trying to tell me exactly what videogames are and what they could be. Here are some of the worlds you can explore, some of the types of games possible in this medium. Needless to say, it captivated me right away. I wanted to see more of this. It was unlike anything I've ever seen in this world (which, to a five year old, isn't really saying much).

To the five (or was it six?) year old mind, it really did feel like an otherworldly experience. Eyes glued on the screen, it’s almost as if I was there. Look at this place! Look at the colors! I’ve never seen anything quite like it. It felt so alive. Butterflies flying around. Boxes you can smash. Apples you can collect. A chicken you can chase around. Walk to the flock of birds and they fly away. Oh look, a goat! I wonder if I can touch it…

…I died. And died some more. On the first level alone, I was rammed by a goat, sliced in half, kissed by a frog(?) and fell on holes that weren't even blocking the way.

As a first time player, poor depth perception was one of the harder obstacles I had to overcome. Many lives were lost on this slanted ledge right here.

It was quite fun witnessing the various, comical ways that Crash would meet his untimely demise. The death animations helped a lot in establishing a funny and lighthearted tone for the game. But you know what wasn't funny? The first time I saw that game over screen.

Absolute terror. The menacing background. His loud and abrupt entrance. His voice, his face! His angry, intimidating and disembodied face. Oh, it was too much for my pure and innocent mind to handle... (Wow. I didn't know it was available in multiple languages!)

Soon enough, I learned how to play better, perhaps motivated by the fear of seeing that game over screen again. My friends? They got better too, way better than me even. It became a real team effort among us, taking turns trying to beat each level. Some would have their own specialties, one would be really good at certain types of levels and whenver that kind pops up, we hand the controller to him/her. As much as I sucked, I was particularly good at one of the boss stages where you fight a giant robot.

"We really should have one of these”, were some the words uttered by my younger self (or a loose translation of it, at least) the deeper we got into the game, the more I played; almost demanding in tone, as if we’re dealing with some sort of necessity, an integral part of living.

Eventually, we did get one. The PS2 was brand new at the time. And we went in the store and bought a PSone. With a console of my own, I was now ready to venture off into other games at my own pace, whilst breaking the console several times because I would store it in a lunchbox when I brought it to my grandparents place to play. I would soon discover a brand new kind of genre and have yet another long set of adventures with the same group of friends, and even get another one of my cousins into gaming. But Crash 3 is still the one I remember the most.

"Forever ingrained in my mind." - YouTube comment

I remember all the levels by name. I know of all of the game's secrets and how to get them. I would recognize the similarities between most of the game's music and how it takes several cues from the main theme. I remember how you can "start a new game" by going to the load game screen and exiting without loading a save, bypassing the opening cutscenes (which you could skip anyway). I remember how the game's framerate would drop in the load game screen when you press triangle to look at your stats. I remember that the level buttons pop out once you get halfway through the bridge leading to each warp zone/"time travel area". And I remember that the wizard enemy leaves behind his underwear when you kill him and you could crouch down to make it look like you're picking it up.

Actually, it was his beard... I take back what I said about a pure and innocent mind.

For the sake of this blog, I tried going back to it again, mostly to take some screenshots. Then I suddenly realized that I've never actually finished this on my own! Breezed through it in a couple of hours. It's hard to imagine now that it used to take me several hours across several days just to finish one set of levels, and some I could never even finish myself. It was quite an experience, playing through it again after all these years. It was like catching up with an old friend. It's nice to see how well it has aged, and as I sit down and the hours go by, all of those fond memories start flowing back, not only the ones between me and the game, but with the people I've played it with.

A lot has changed since I first picked up that controller 15 years ago. My cousins & sister who I played games with for most of my childhood have long moved past the hobby in pursuit of other things. My cousin's house where it all started? It's ours now. Without going too much into the details, we swapped houses several years ago. The spot where the TV and PS1 used to be? It's now a couch that I often fall asleep on. Too often...

I keep a list of all the games I’ve finished through the years and looking at it now, it’s slowly closing in on 200 games. While not exactly the most impressive number to some of you, within those games, I got to experience some of the very best the medium has to offer. So many memorable moments, accomplishments, characters and stories; gaming not only served as my link to other worlds and experiences. It also became my link to other people. Some of my closest friends I initially got to know by playing games with them. I wouldn’t even be here, in communities like this, making dumb comments and sharing a part of myself through blogs like these, if it weren’t for games…

…if it weren't for this game


11:00 AM on 09.08.2014

On strange fetishes... (good kids, don't read this!)

"People like different things" is a mantra I always live by when browsing the internet and looking at works created for the sake of entertainment. I firmly believe that we should not be quick to judge people as sick or horrible or disgusting for enjoying a certain thing that we find unappealing, especially if it is all just fantasy and no real life harm is being done to anyone during the process of enjoying these works.

As you may know, I sometimes have a penchant for seeking out some of these "horrible" things, mainly for the purpose of finding out, or at least trying to figure out for myself, what exactly draws people into such things. But sometimes I just do it for a cheeky laugh and to cringe from secondhand embarrassment :) 

With the internet being the internet, a lot of these things are often pornographic in nature. And here are some of the strangest ones I've encountered so far. This is what happens when you subscribe to Tumblr blogs like "badsonicfanart", "sociallyunacceptableart" and "deviantart-appreciation-station", among other things...

To enhance your reading experience, may I suggest listening to this lovely rendition of Beethoven's "Moonlight Sonata", paired with the vocals of "Escape from the City" from Sonic Adventure 2. (courtesy of that deviantart-appreciation-station blog I just mentioned)

[Potentially disturbing mental image inducing text and images ahead!]


As with other fictional worlds like the Wizarding World of Harry Potter and the Marvel Universe, pornography can also run on its own set of rules. The people in this world can turn into powerful sorcerers at times, able to completely destroy the mind of their victim partner with their mystical staff. They can take reduce even the strongest of adversaries into a shadow of their former selves, just a shallow husk of a man, no longer capable of functioning like a proper human being and only fixated on serving their new master.

Like with Sauron and the ring, it seems like many are very much attracted to this power, considering how often this occurs in certain types of works. Everyone wants to stick their finger up that ring. So they can stick their finger up that ring...

Soiling oneself

Let it be known that somewhere out there, in this world, there exists at least one person who sat down on his desk one day and said to himself: "I'm going to draw a picture of Tarzan shitting himself while wearing a diaper. Also, his right arm has been chopped off."

As the previous paragraph suggests, oftentimes, this crosses over with people's fetish for diapers, either seeing someone in it or wearing it themselves. I think that in this context, it makes this fantasy a little bit easier to understand.

Yakuza 2

Basically, being a baby, which also implies being cared for, pampered and generally seen as cute by another person, is part and parcel of the whole "wearing a diaper" shtick. The self-defecation part adds a whole new layer to it. Someone's gotta change that diaper. Someone has to look at that "baby's"... uhm... parts. They have to touch it, rub it, and more importantly, clean it. So it involves intimate contact in some way. Nevermind the fact that lots of feces in also involved during most of it.

Male Pregnancy

Living room setting. Optimus Prime. Sat on a sofa. Next to a fire place. Knitting a sweater. There's a very large, visible and uncharacteristically round bulge around his stomach area
, sticking out from his otherwise squareish and polygonal body. Looks like Megatron forgot to turn the safety on.

Back in high school, one of my friends told me that he would often feel very uncomfortable when seeing a pregnant teacher whose spouse also works in the same school. Because he can imagine them having sex. He was one of my best friends.

Perhaps this can be one explanation to the appeal of this fantasy? Maybe it's not so much about the pregnancy but rather, the implied sex that occured between the two men which lead to it? I can understand if that's the case. Sometimes, your mind can come up with much better imagery than others who are capable of expressing theirs through actual photos or videos. I guess when certain people look at these, it makes them imagine other more erotic events?

Not me though. When I see these, all I can think of is HOW WILL THE BABY COME OUT?

Furniture People

I really have to start hanging out with less perverted friends...

I know that there are some people who are attracted to objects. I've read a good number of those "Man has sex with bench" stories on the internet. But something strikes me as very odd about seeing pictures or drawings depicting this fantasy. Because if one does have a fixation towards a certain object... well... I have a table right here. I'm already sitting on a chair. Oh look, a piano. You can easily have access to the object of your desire in real life and put it to good use.

Is there a much deeper meaning and purpose for the creation of such images? Are the people responsible for them trying to make some sort of damning statement about pornography? That in many ways, it is also a form of having sex with objects? These images, these videos, these games, may depict a person and produce human sounds but when it comes right down to it, you're still just sitting in front of a computer. Are these pictures of furniture people (and the people who made them) trying to tell us that deep down, this is what we really want: just an object for our pleasure and use? Something that would never refuse, resist and whose only purpose is to satisfy your needs?

Or maybe they just want to make bad sex puns.

(Oh yeah. By the way, This can, and has at least once, crossed over with the diaper fetish as well. Think about that for a second and imagine how that works...)

Cooking People Alive!

I vividly remember this one gallery I saw in DeviantART that has long been deleted. The gallery was filled with pictures of women, often nude, photoshopped into photos of kitchen equipment. And it's not just transparent stock pictures of pots and frying pans. The whole scene was in a proper kitchen setting. The woman was layed out on the frying pan, or standing inside a pot, on an open stove or fire. And she had grill marks! Which didn't make sense because the surface of the frying pan was flat.

A little too hard to imagine? Here, take a look at this sample I made. I left out some details to keep things tasteful (heh), but I think it captures the essence of this fantasy pretty well.

And that gallery was one of the tamer ones. If you haven't guessed already, works under this fantasy would often depict scenes of explicit violence and gore. I mean, it's cooking! Lots of chopping, slicing, boiling, frying...

Now that you know about this, try to Google Image Search the following phrases:
- Steamed Fish
- Roasted Pig
- Baby Soup

And there's your new weight loss program.

P.S. Proofreading this was fucking gross. This is the last time I'll be doing one of these. I'll post something for this month's community assignment next time.


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