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My blog posts suck, I repeat post (a minimum of 5 times, even on my own blog), and then I hide all the entries because all I did was embarrass myself. I'm in the Air Force and stationed at Hickam AFB, HI. Its not as nice as you'd think, especially because it hampers my online gaming experience! Damn high pings...
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Part 2 of "Iwata Asks: Super Smash Bros Brawl" is up
Lukich | 3:12 AM on 01.23.2008 8 comments


http://us.wii.com/iwata_asks/ssbb/vol2_page1.jsp

Part 2 is up, and I didn't see anything posted about it, so here's the link. The topics covered are "As If It Was the Last In the Series" and "For First-Time Gamers." I will say that for something called "Iwata Asks", Iwata sure doesn't ask many questions...



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5 comments | showing # 1 to 5
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Lukich's Avatar - Comment posted on 01/23/2008 04:38
Lukich
I'd have to agree with you there. That wasn't really all that important to me though. My fave part is where he talks about the decision to not follow Nintendo's Wii concept and develop it with the traditional control schemes. Favorite DOJO update ever was when they announced Gamecube controller support
Lukich's Avatar - Comment posted on 01/23/2008 05:03
Lukich
I'd have to agree with you there. That wasn't really all that important to me though. My fave part is where he talks about the decision to not follow Nintendo's Wii concept and develop it with the traditional control schemes. Favorite DOJO update ever was when they announced Gamecube controller support
Justice's Avatar - Comment posted on 01/23/2008 05:33
Justice
I have to say the fact that they give us information about the game regularly and that we get an insight into it's development is a very good idea, it's kept me more interested than I probably would have been had they not done that.
Variable Gear's Avatar - Comment posted on 01/23/2008 08:42
Variable Gear
Sakurai-san is so amazing! He is the best game designer of all time!
Rockvillian's Avatar - Comment posted on 01/23/2008 08:58
Rockvillian
Yep. Got a lot more respect for Sakurai now. Humility in the game industry is non-existent, so I hope other developers are taking notes.
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