Welcome to another lovely blog from ThatDocktorGirl. Stay tuned for episode 9 of The Low(er) Tier Podcast dropping tomorrow.
Hello again *salute* ok so as most of you should damn well know, The Evil Within has been announced!!! With the weirdest, most abstract, ridiculously vague live-action trailer EVER! It looks so awesome!
And what grabbed me was how where itís set looks like a lunatic asylum (well it does to me. I mean that kinda game and the vibe it gives off BEGS for an asylum level, donít ya think?) I love asylums. Set anything in a loony-bin and Iím bound to love it 35% more than if it were in any other setting.
Thereís something about Ďcrazinessí, about the human mind at itís most twisted and depraved, pushed that little bit further than weíre really set-up to go at, that just gets people by the balls and makes them pay attention that little bit more.
Take Far Cry 3; would people have paid as much attention as they did if Vaas wasnít the front-runner of the advertising campaign? Like if it was the Doctor or the tribal lady whose name I never remember - it just wouldnĎt have had the same appeal. Nothing yanks your attention-span more than a delightfully insane individual doing their thing.
I love these Ďinsaneí characters and their dead yet wild eyes, and the iconic things they say (ďHave I ever told you the definition of insanity?Ē ďDonít ask questions you already know the answer to - itís rudeĒ ďFly little moth, fly!Ē) and some of them can creep you to the bone!!
I think one of the greatest insanity-type games is Alice: Madness Returns. For starters, I have always loved Alice in Wonderland and Through the Looking Glass anyway. But that game - MY GAWD! Itís so pretty, and lush and then ever so subtly gets weirder and darker and more twisted as the game goes on and as dear Aliceís mind falls apart evermoreÖ Itís wonderful and so artistic the way itís done, itís amazing.
Now what Iím most excited about with The Evil Within is that itís going to be a return (hopefully!! I wonít believe the press release until I see the game in action!) of true survival horror!
Iím terrible with horror games, I am so jumpy and on edge, but I more than happily put myself through it over and over. Following on from my Silent Hill blog, I picked up the HD Collection, and hereís what I mean when Iím not good with scary things - Iíve not got very farÖ Now when I say that, I mean really, I am not far at all. I have just reached the apartments. Seriously, that is where I stopped.
Watching walkthroughs that people have done of SH2 to get to that part is like 15 to 20 mins. But me? An hour and a half baby!! You really get your moneys worth and play time out of horror games, believe meÖ
So yeah. Last time I played went like this;
ďIím into the apartment block nowÖ Not so bad, bit dark, but Iíll cope, not getting any static or anything, awesomeÖ *goes up the stairsÖ hears weird noise* what was that?Ö *reaches 2nd floor landingÖ weird noise gets weirder and more horrible* what is that noise? WHAT IS THAT NOISE?!?!?! IíM NOT LIKING THIS!!!! NO NO NO!!!! *returns to Xbox dashboard*Ē
Really not good with it at allÖ Iíll get further eventuallyÖ Just donít rush me on itÖ Iíve watched Youtube walkthroughs of it, I know what Iím in for nowÖ Iím not gonna look forward to handling itÖ
I love it though, donít get me wrong. Nothing makes a good night for me than scaring myself silly to the point where I have to put every single light in my house on. But with more modern games, itís not really doing it for me anymore.
ĎModerní horror games have just lost their gristly-ness, their gut-wrenching capabilitiesÖ I mean when Alma first physically attacks you in F.E.A.R 2 I lost my mind; every single corridor that was badly lit in some way in Dead Space I was dangerously close to having a heart attack; even Bioshock Infinite and that last fucking Boy of Silence I literally screamed my throat hoarse at (see, doesnít even need to be a part of the horror genre and Iíll be scared of something in it).
Older games though with their not-spot-on graphics, not polished sound-effects, lighting issues so itís either normal or pitch black, that real rawness and sketchiness to it added to the experience of being scared! Itís just constant! Cuz it was so weird looking anyway! (In comparison to nowís super glossy products.)
Weíre so easy to desensitise now though because so many games that could be so much better than they are seem to be following the FPS route, or have a sense of military service to them; youíre playing as a character that straight off the bat has some form for gun on them. That takes so much tension out of things! Actually, at any point in any horror game, it becomes less scary when your character has a firearm and more than 2 clips of ammo. No?
So in The Evil Within yes, you play as a detective, but seeing how itís being said that itís returning to good old fashioned ways of proper survival horror - I do not want to see a gun until the last boss battle!!! Ok? I want to be crying, shaking and pulling my hair out with fear as I control this little Detective Sebastian fella around, getting him to beat some horrifying creation that Iím not even sure is gonna die with a fucking skeleton pelvis or somethingÖ Make it really gritty is what Iím trying to say, you know. Give us a game weíre gonna be terrified to hit Start on, but so scared once we get going that we canít turn it off. Thatís not too much to ask at all.
Right, so thatís just what I want personally; itíd be awesome to hear what people who are less easy to scare (so, anyone reallyÖ) has to say about what they want in a horror game; or reminisce about good ones gone by - Iíve got a ridiculous backlog to get through, but thereís always room for more on my gaming list if you wanna drop any suggestions below.
Take care kiddos! *blows kiss* x read