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About Me
My first name is Lou, but my second name isn't Chou. That's a bit I stole from an amazing movie called "All About Lily Chou Chou" to round off my gaming handle.



Like seemingly 90% of the internet, I aspire to write about video games professionally. The culture, community, and to some extent the industry surrounding gaming are something I'd like to live from day to day.

I've been playing video games since I was about 3. My older brother traded 2 packs of cigarettes for his friend's Commodore 64. His friend was ludicrously rich, so it was a pretty amazing deal. I used to play a lot of Paperboy and Batman on that thing. The latter would give me a fucking headache though, they only used, like, 2 colors when they developed that thing.



The best game I've ever played is Final Fantasy VII. I'm sorry I can't pick something obscure and cool, but it had a profound effect on me. I mean, to the point where I was having FFVII-based dreams every other night. I fucking loved that game, and I wouldn't dare play it again now. It needs to stay in that period of time for me.

I have a personal gaming blog, which may well live here:

GAMINGBULLSHIT!!!
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PSN: Lou-Chou
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I'll shit in your sandbox
Lou Chou | 6:23 AM on 12.20.2007 25 comments


I'm tired of sandbox games. The sandbox is overrated. Why did the concept ever take off in such a hugely overwhelming way, and why does it have to effect every aspect of gaming. GTA3 was the mutts nuts, sure thing, but the reason I never completed that game, nor have I completed any Grand Theft Auto game in history, is because i get too sidetracked by all the random shit that's going on. Don't rely on me to find my own missions, because you can bet your hairy set of cheeks I'll be sidetracked by the allure of running down a stream of pedestrians and then amassing a huge wanted level so that all manner of helicopters follow my ass as I weave through the city. I can't be trusted like that.

I need to be fucking told! I need to be led from A to B to C, and I need to be told exactly what I should be doing without exception. Need for Speed Underground was great. A to B. It gave me something to shoot for, EA, it kept me interested because I knew that as soon as I start the game up all i needed to press was "go to next race" and I'm playing the fucking game again. That was good. But no, that wasn't good enough, apparently. You guys had to go and fuck it up on the sequel and make it some free-roaming enviroment bullshit "hey Lou, we've done great new things! now you can DRIVE to your next race and waste several minutes of your life so that when you eventually arrive at your destination you no longer want to fucking race!" NO, EA! Keep your game, and go fuck yourselves! (Before anyone says it, I know there was a shortcut thing that let you cut this shit out, but it took so much deliberation and fucking around that I lost patience with even that; it's just not the same.)

There have been titles recently; Call of Duty 4, for a very good example, which have shown that you can still have a linear experience and make an incredible game. You don't need to give me the freedom to roam around a virtual Iraq for 20 minutes trying to find my next mission - it's just right the fuck there, staring me in the face! Begin next mission? I'd love to!



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25 comments | showing # 1 to 25
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Alex's Avatar - Comment posted on 12/20/2007 06:51
Alex
Well, i love to have my freendom in games..

what would gta be without this freedom? Bullshit!
binny101's Avatar - Comment posted on 12/20/2007 07:33
binny101
I <3 my sandbox
Neonie's Avatar - Comment posted on 12/20/2007 07:56
Neonie
I can solve your probablm: Simply don't play that type of game.

Some people like sandbox games. Others don't. So just don't play it if you don't like it. Their still makeing linar games, look at Bioshock, Call of Duty, Halo 3. Trust me, their are still going to be games that tell you exactly where to go and what to do.
DeusPayne's Avatar - Comment posted on 12/20/2007 08:00
DeusPayne
You don't like the game, so no one should make them? Selfish much? (let alone the impatience factor)
BluDesign's Avatar - Comment posted on 12/20/2007 08:21
BluDesign
Your arguement is stupid.

Sandbox games are open, non-linear worlds. That's the design of the games. Hell, you even got your wish in some small way with each of the three GTA games from last gen. The islands were locked down for a portion of the game, remember?
glipe's Avatar - Comment posted on 12/20/2007 08:25
glipe
OH NOES!! I DON LIKE YOR CAR-TYPE GAMES!! THAY MAKIN ME DRIVE 2 MUCH, U NO MAKE THEM NO MOAR, KTHXBIE!!

;)

Come on man, there are plenty of linear games for you to get your fill and still leave room in the market for all the great sandbox-style ones. Hell, most of the supposed sandbox games (GTA, for example) are as straight as a homophobic Roman road, they just give you the freedom if you want it.

Leave the sandbox alone. Go and play on the slide.
Lou Chou's Avatar - Comment posted on 12/20/2007 08:30
Lou Chou
i didn't realise gaming was a democracy, and that if i don't like something i should ask everyone else before calling it to arms.

while i appreciate that people do like this style of gameplay, the whole "don't like it - just avoid it" mindset completely destroys the purpose of this site, of blogging, and of the opinion in general, no? if everyone on this site remained quiet on the things they disliked then both the blogging and commentary systems would be vacant.

by all means, argue against why the sandbox rocks balls, but don't argue against the fact I have an opinion. that much is pointless.
Cowzilla3's Avatar - Comment posted on 12/20/2007 08:40
Cowzilla3
I like straight lines too, though a bit of running around never hurt. Proababy why puzzle games and platformers are my faves.
Snaileb 's Avatar - Comment posted on 12/20/2007 08:45
Snaileb
Well... everyone is entitled to their opinions and preferences in video games. Some people like linear paths, like you, but I can't say the same.

Sandbox Batman game please.
weedgan's Avatar - Comment posted on 12/20/2007 08:55
weedgan
COD4 is diffrent than GTA4.
Lou Chou's Avatar - Comment posted on 12/20/2007 09:02
Lou Chou
yes. yes it is.
wardrox's Avatar - Comment posted on 12/20/2007 09:02
wardrox
Mr. Chou, the right of free speech grants the right to reply, don't go forgetting that.

I've never had much problem with games like Crackdown or GTA. If I want to to a mission I can, if I want to drive around I can. Even if I get distracted, it's still always fun. You also don't have to buy them, as pointed out. I don't much care for animal sim games, so I don't buy them.
Lou Chou's Avatar - Comment posted on 12/20/2007 09:08
Lou Chou
oh, of this i'm well aware. but when the topic becomes an oversight and the fact I have an opinion becomes the subject, it tends to confuse the purpose of the article and bother me. i do very much appreciate the whole opinions = assholes theory, however.

... I didn't know there were animal sim games? you mean like Nintendogs?
king3vbo's Avatar - Comment posted on 12/20/2007 10:20
king3vbo
Theres a place for sandbox games, and a place for linear games. It all depends on your preference. I personally like both
wardrox's Avatar - Comment posted on 12/20/2007 10:27
wardrox
Well, Dogz, Catz, Nintendogs, most DS games :-)

Now that i think about it, I liked Catz... hmm.

The internet is serious business, so if you say your going to shit on something, people take note :-)
MaxVest's Avatar - Comment posted on 12/20/2007 10:30
MaxVest
you can bet your hairy set of cheeks I'll be sidetracked by the allure of running down a stream of pedestrians and then amassing a huge wanted level so that all manner of helicopters follow my ass as I weave through the city.

I don't know, that kind of sounds like you're having fun. And if you're not motivated to complete the game because playing around is too fun, that doesn't strike me as a huge issue.

Being more likely to get accidentally lost or misdirected in a sandbox game seems like a legitimate gripe, though.
BigPopaGamer's Avatar - Comment posted on 12/20/2007 10:39
BigPopaGamer
I own Need For Speed: Underground and I personally enjoy running around a city and seeing how long the cops can chase me before I'm caught.

Now, I also own CoD4 and am playing through Bioshock now. Both of those games are recent games that are VERY linear(although you have to explore in Bioshock). CoD4 suffered from bottlenecking you and then throwing unlimited enemies at you. Bad game design really, as this does nothing but frustrate the player.

But specifically what sandbox games are you talking about? Mercenaries, Crackdown, Saint's Row, GTA or something else? Otherwise, NFS:U wasn't a true sandbox title, it just had elements of it.

The point of a blog is to express your opinion. That is the right of free speech which Niero gives us. That means you can write about whatever you want, even if it is wrong.

By that same token, we, as commenters and readers, suck it, have the freedom of speech to tell you that your opinion is stupid, ignorant or just downright idiotic, which some have done.

By all means, come and blog and whine and complain about a genre of games that a majority of us enjoy playing and that you don't. You like being told what to do? Cool, go ahead, and play those games. I for one prefer having the freedom to make my own choices.

So really, now it's down to this: I enjoy the wonderful freedom to exploring a world or city and doing whatever the hell I want in it. You enjoy being told what to do and led by the hand through the game. Fair enough.

Just next time, try to come back with some original thought on maybe, how sandbox games could be better. If you have criticism, try to say how it could be improved instead of just saying why you hate it. Otherwise, you look like a dick.
BahamutZero's Avatar - Comment posted on 12/20/2007 10:40
BahamutZero
perhaps you need ritalin
itemforty's Avatar - Comment posted on 12/20/2007 10:58
itemforty
Nice opinion piece. Although I usually follow the same pattern of running around aimlessly in a sandbox rather than actually progressing through missions, I personally enjoy that amount of freedom, especially when you can make progress through other means (like collecting agility orbs in Crackdown for example).

Having said all that, although I prefer to be given the choice to do what I like doesn't mean I don't like games that are more linear as well. To the contrary, which is why I can enjoy Western RPGs and JRPGs equally. That's why I take no personal offense at your opinion, because I can respect your take on it; some people want to have more control on the story than others.

If I had to say anything negatively about sandbox games, it would be the fear that the "freedom" we receive from a free roaming environment like this could easily be exploited to provide artificial "content" to an otherwise shallow game (like collecting the aforementioned agility orbs, which was fun for me, but tends to make the game about, oh 3 times longer than story provided). That is, of course, a theory and not a concern.

Just my take. Thanks for the pink sidebar, by the way. My eyes are killing me.
itemforty's Avatar - Comment posted on 12/20/2007 11:08
itemforty
@Bahamut
Probably ether.
Lou Chou's Avatar - Comment posted on 12/20/2007 14:51
Lou Chou
I appreciate everyone's two cents on the subject. Unfortunately this post was more of a heated rant than an educated and well-informed attempt at convincing everyone that the sandbox was bad for gaming, so I apologize if I came off naive, or even idiotic, to anyone.

P.S.,
I like to drop a combo of both ritalin AND ether. Coco the monkey himself doesn't make a better breakfast cereal...
ShadowXOR's Avatar - Comment posted on 12/20/2007 17:24
ShadowXOR
Your avatar scares the shit out of me.

Are you trying to channel Fear and Loathing in Las Vegas?
SpaceInvader's Avatar - Comment posted on 12/20/2007 20:25
SpaceInvader
Sandbox games are generally well liked because they have amazing replay value and you have virtually unlimited freedom to do whatever you want. I've played GTA: San Andreas 4 times and I still haven't gotten sick of it.
Lou Chou's Avatar - Comment posted on 12/21/2007 01:27
Lou Chou
ShadowXOR: not trying, but by an act of sheer coincidence it happened one day. i will take your fear as a compliment; fear is love, after all!

SpaceInvader: Sandbox is cool in some circumstances, but a lot of the time it feels almost an institution; like developers implement this just because they believe its the standard to do so.
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