Okay, so I'm a bit of a closet Apple fanboy. I have a Windows machine because I love my PC games, but when you really boil it down I prefer to use a Mac - my homebuilt PC is actually dual-booting XP and the iATKOS hack of Leopard. While most of my self-taught game projects are hastily slapped together in
Game Maker 7 (yeah, laugh it up, you bastards), I spend a lot of time screwing around with the Mac-only game engine
Unity 3D. It's surprisingly robust for such a straightforward toolset, and the tutorials made it easy for me to get a handle on scripting languages (
code-retarded as I am).
On a seemingly-unrelated-yet-parallel note, I never really cared that much about the iPhone. It's cool, sure, if a bit overpriced. Its existence certainly doesn't push me to the paroxysms of rage you might expect from a more discerning geek, but I never found that much to get excited about. It didn't really
engage me.
Well, until I saw
this.
(Video
here - skip ahead to 01:00:00).
Now, I'm not a rabid fan of
Super Monkey Ball. But seeing a game like that - a dead ringer for a PSP title - running on a mobile device built around digital distribution was like looking into the face of
GOD. They built the damn thing in two weeks and it ran at 30FPS. Halle-motherfuckin'-lujah.
So, now that Apple has released their for-realz
iPhone SDK, it's only a matter of time before the
Unity player gets a mobile port. Until today, I would've
killed for the chance to make a PSP title that wasn't guaranteed to net a loss, but now it looks like I can pull off a similar feat
by myself for less than a grand...
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Development
Unity indie license: $250
iPhone developer registration: $99 (!)
Models and Animations
Cheetah3D: $129
Textures
Photoshop CS3 upgrade: $199
imageSynth plugin: $99
Music and Sound Effects
Logic Express: $199
TOTAL: $975
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...and distribute the result on iTunes. EPIC WIN, says I.
What about the rest of you? Did this announcement change the way you look at the iPhone?
The API is the same for both, so the software is interchangeable.
You still hate it, or you still love it?
Not that it matters a great deal, when the interface is godawful for gaming.
I'll put my Mac hating aside for a bit and ask you sincerely why you prefer using a Mac over a PC. Hmm?
Like I said, paroxysms of rage. When did y'all get so bitter?